MMO Updates |
- The Nexus Telegraph: What it means that you can buy Wildstar
- New Nexon CEO: Mobile games 'letting consumers down'
- Massively exclusive: Pirate101 announces new advanced pet system
- Elder Scrolls early access starts this Sunday at the crack of dawn
- Here's a new teaser for Icarus Online
- The Daily Grind: What sort of mechanical changes would cause you to quit an MMO?
- MMO Week in Review: WildStar's pre-ESO deluge
- Stick and Rudder: Five more space sims to fill the Star Citizen void
- PlanetSide 2 video reveals the Valkyrie
The Nexus Telegraph: What it means that you can buy Wildstar Posted: 24 Mar 2014 10:00 AM PDT Filed under: Betas, Sci-Fi, Launches, Opinion, WildStar, The Nexus Telegraph, Subscription, Buy-to-Play On March 10th, I opined that we were close to seeing a release date for Wildstar, along with the end of the NDA and a real change to beta structures. On March 12th, Carbine Studios announced all of that. Prescient? Possibly.All right, no; I just made an educated guess that turned out to be educated completely right. Astute readers will remember that I also made an educated guess about Medic and Engineer that turned out to be more or less completely accurate, as well, so I am apparently on the same wavelength as the people over at the studio. I didn't find out I was right on the money until you all did. That having been said... do I need to stress that this is a huge deal? Here's a game that fell under the "most anticipated" header for this site two years in a row, and now it's finally going to be a thing. We're finally moving out of beta testing and into launch. So let's talk about the impending launch, the pre-ordering, and all that comes along with both. Continue reading The Nexus Telegraph: What it means that you can buy Wildstar
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New Nexon CEO: Mobile games 'letting consumers down' Posted: 24 Mar 2014 09:00 AM PDT Filed under: Events (Real-World), Interviews, MMO Industry, News Items, Mobile, Casual New Nexon boss Owen Mahoney had harsh words for mobile game makers at last week's Game Developers Conference."A third of what we've done in the last few months is Flappy Bird clones. We're letting consumers down," Mahoney told Venture Beat. "I know that, because as a consumer, I really want to play a different kind of game than just a casual, short-format game. I want to play a more immersive experience." Mahoney believes that mobile devices and PCs will eventually converge, and he said that Nexon is focused on developing games -- and acquiring a North American IP -- with that in mind.
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Massively exclusive: Pirate101 announces new advanced pet system Posted: 24 Mar 2014 08:30 AM PDT Filed under: Fantasy, Game Mechanics, MMO Industry, PvP, News Items, PvE, Free-to-Play, Casual, Family, Dev Diaries, Pirate101 Pirate101's pet system is getting an update, and KingsIsle tells us that a new test realm will soon open its doors to showcase the changes. Pet owners will be able to send their minions on various world-based training missions which will raise their level, unlock talents and powers, and more.The devs are also adding the ability to PvP in a pet battle arena as well as a new quest that details the new advanced pet system. KingsIsle has penned a lengthy dev diary explaining how everything works. You can read it after the cut. Continue reading Massively exclusive: Pirate101 announces new advanced pet system
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Elder Scrolls early access starts this Sunday at the crack of dawn Posted: 24 Mar 2014 08:00 AM PDT Filed under: Fantasy, Launches, MMO Industry, New Titles, News Items, The Elder Scrolls Online, Subscription If you're looking to log into The Elder Scrolls Online's early access period as soon as humanly possibly, prepare to get up at the crack of dawn this Sunday.A Reddit user has posted ZeniMax's schedule for the five-day jump (beginning at 7:00 a.m. EDT on Sunday, March 30th), the three-day head start (7:00 a.m. EDT on Tuesday, April 1st), and the wide release (7:00 p.m. EDT on Thursday, April 3rd). Note that these dates and times are for PC players. ESO's console versions will launch in June.
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Here's a new teaser for Icarus Online Posted: 24 Mar 2014 07:00 AM PDT Filed under: Betas, Fantasy, Trailers, Video, Classes, Game Mechanics, MMO Industry, New Titles, News Items It's been nearly a year since we've heard anything of note from Icarus Online, but now WeMade Entertainment has released a new trailer to celebrate the upcoming open beta for its dragon- and flight-based MMORPG. Steparu reports that the game now features five classes (Berserker, Guardian, Assassin, Priest, and Wizard), with a Ranger class rumored for release.Click past the cut for the new teaser plus a five-minute gameplay video. Continue reading Here's a new teaser for Icarus Online
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The Daily Grind: What sort of mechanical changes would cause you to quit an MMO? Posted: 24 Mar 2014 06:00 AM PDT Filed under: Game Mechanics, MMO Industry, Opinion, The Daily Grind If you've played in one particular MMO long enough, chances are you've lived through significant game changes, whether they're basic class revamps or more severe alterations like combat system makeovers or the removal of core mechanics like item decay. Assuming you haven't quit your MMO of choice over extensive mechanical changes, what kind of tweaks could prompt you to do so?
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MMO Week in Review: WildStar's pre-ESO deluge Posted: 23 Mar 2014 06:00 PM PDT Filed under: Massively Meta, Week in Review, Miscellaneous At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.WildStar's been busy this week, opening up pre-orders along with a brand-new website and yet another weekend beta test. Massively celebrated with a look at character creation tricks, a hands-on with the game's PvP matches, and a list of reasons to look forward to the game's launch in June. Read on for a look at the rest of this week's top MMO stories. Continue reading MMO Week in Review: WildStar's pre-ESO deluge
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Stick and Rudder: Five more space sims to fill the Star Citizen void Posted: 23 Mar 2014 02:00 PM PDT Filed under: Sci-Fi, Video, Game Mechanics, MMO Industry, PvE, Opinion, Sandbox, Stick and Rudder, Star Citizen A few months back I put together a list of my favorite space sims in an effort to pass the time remaining until Star Citizen's release.Well, that release is still a ways off, even though we are scheduled to get our grubby little space mitts on the dogfighting module next month. I'm in the mood to pew pew right now, though, and if you are too, here are a few more classic games to help fill the void. Continue reading Stick and Rudder: Five more space sims to fill the Star Citizen void
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PlanetSide 2 video reveals the Valkyrie Posted: 23 Mar 2014 12:00 PM PDT Filed under: Sci-Fi, Video, Previews, Free-to-Play, MMOFPS, Dev Diaries, PlanetSide 2 SOE Creative Director Matt Higby and his dreamy blue eyes are at the forefront of a new preview video for PlanetSide 2, running down the upcoming features as well as an exclusive look at the Valkyrie aircraft.Higby said that in April, the team will be doing a "large-scale balance pass" and bringing in the missions and implant systems. May will see a Combat Medic update, improvements to outfits, and a resource revamp. The video concludes with a sneak peek of the Valkyrie fast-attack aircraft that will allow a small squad of four to quickly hop from fight to fight. This vehicle will be coming out in the summer, and you can check it out after the break! [Thanks to BabaGraPL for the tip!] Continue reading PlanetSide 2 video reveals the Valkyrie
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