MMO Updates

MMO Updates


Field Journal: Making peace with Vanguard

Posted: 30 Jan 2014 09:00 AM PST

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Always, I wanna chat with you, and make a pact with you, and live in diplomacy! Diplomacy! Oh mobs!
Vanguard: Saga of Heroes is a weird game. It seems almost purposefully to have been designed to turn away players before they can get a chance to see any of the good in it. Although I've tried it before, I've only recently been able to find some of that good, much to my even more recent dismay.

One of those good things I've found is the Diplomacy system. There's nothing revolutionary about it, but it is a solid and interesting minigame that stands apart from anything most MMOs offer. It's more than just a minigame, though; it's integrated with other systems to create a distinct and worthwhile approach to playing the game apart from adventuring. What makes a simple, card-based tug-of-war all that? I'll try to explain.

Continue reading Field Journal: Making peace with Vanguard

MassivelyField Journal: Making peace with Vanguard originally appeared on Massively on Thu, 30 Jan 2014 12:00:00 EST. Please see our terms for use of feeds.

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    Stronghold Kingdoms update brings warfare to Europe

    Posted: 30 Jan 2014 08:00 AM PST

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    The MMORTS Stronghold Kingdoms is bringing war to medieval Europe! With the upcoming European Warfare update, Firefly Studios is opening up the largest game world to date, complete with 32 different countries each having its own political structure and ruled by its own player king. Players can also band together and seize control of large portions or even the whole of Europe, bringing the likes of Bulgaria, Austria, Sweden, Ireland, and Russia all under the rule of one house. But future emperors should be cautious of spreading their forces too thin and risking it all as they defend themselves from all sides.

    To get in on the action, visit the official site and download the game for free. The war commences at 10 a.m EST on February 13th, 2014.

    MassivelyStronghold Kingdoms update brings warfare to Europe originally appeared on Massively on Thu, 30 Jan 2014 11:00:00 EST. Please see our terms for use of feeds.

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      Perfect Ten: Lessons from three months in Neverwinter

      Posted: 30 Jan 2014 07:00 AM PST

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      D&D
      Recently I decided to end a good run in Neverwinter, my second time back to the game that went well over three months. It was a strange period, no doubt, mostly because of the conversations I'd get into people about it.

      "You're playing Neverwinter? Are you, like, trying to be ironic?" they'd ask, with internet eyebrows all quizzical.

      "I know! I don't understand it either!" I'd invariably respond. "But... it's fun. It is!" That last bit always dribbled off my lips.

      Then our friendship would be terminated and I'd have to rely on my fallback companion, a pen pal from Austria who sends me notes in an archaic form of German. I guess Neverwinter isn't a super-serious MMO for super-serious players, but there's something very Pringles about it: Once you start playing, you can't stop. Well, at least not for three months. So since my time in it is through (for now), I thought I'd share with you 10 lessons I picked up in three months.

      Continue reading Perfect Ten: Lessons from three months in Neverwinter

      MassivelyPerfect Ten: Lessons from three months in Neverwinter originally appeared on Massively on Thu, 30 Jan 2014 10:00:00 EST. Please see our terms for use of feeds.

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        Monument to be built for EVE's largest battle ever

        Posted: 30 Jan 2014 06:30 AM PST

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        EVE Online
        EVE Online is known for its epic battles. Last Monday not only saw the biggest EVE battle to date, but the developers and players have already started work on a monument to remember the event.

        The Bloodbath of B-R5RB, as the battle is now known, will be commemorated in game with the Titanomachy monument, constructed from the wrecked models of the brand new Titan ship introduced with Rubicon's 1.1 release (coincidentally right after that battle). The permanent monument site will live around the seventh planet in the B-R5RB solar system and is already expected to be a pilgrimage destination for many players.

        You can read a complete recap of the Bloodbath of B-R5RB on the most recent dev diary, and be sure to tune in today at 19:00 UTC (2:00 p.m. EST) for a developer livestream discussing the event and Rubicon 1.1's release.

        MassivelyMonument to be built for EVE's largest battle ever originally appeared on Massively on Thu, 30 Jan 2014 09:30:00 EST. Please see our terms for use of feeds.

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        Guild Wars 2 Edge of the Mists Q&A with Devon Carver

        Posted: 30 Jan 2014 06:00 AM PST

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        Edge of the Mists
        The newest addition to Guild Wars 2's World vs. World map family, Edge of the Mists, began beta testing in late November of 2013. With February 4th's content release, ArenaNet will introduce it to the live game, at which point it will be set upon by Scarlet Briar's forces and players will most likely get to punt plenty of Aetherblades right off the edge of the Mists and into the formless void of the Mists proper. Gosh darn it, Scarlet, this is why we can't have nice things.

        It's a good thing Devon Carver, head of the WvW design team, has penned a blog post about the real business of WvW: players punting each other into the formless void of the Mists. Massively got to chat with him about the upcoming release, so jump past the break to get the scoop on what the WvW team has in store!

        Continue reading Guild Wars 2 Edge of the Mists Q&A with Devon Carver

        MassivelyGuild Wars 2 Edge of the Mists Q&A with Devon Carver originally appeared on Massively on Thu, 30 Jan 2014 09:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: Which of the recent SOE shutdowns will prove the most influential?

        Posted: 30 Jan 2014 05:00 AM PST

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        Vanguard drake moon
        SOE is putting down four of its MMOs this year, and while this has been discussed to death here and elsewhere over the past few days, one thing I haven't seen is any chatter about the legacies -- good or bad -- of Vanguard, Free Realms, Star Wars: The Clone Wars, and Wizardry Online.

        So, let's talk about that now. Which of these four games do you think will prove the most influential in the long run? Why?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: Which of the recent SOE shutdowns will prove the most influential? originally appeared on Massively on Thu, 30 Jan 2014 08:00:00 EST. Please see our terms for use of feeds.

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          The Stream Team: Invading SWTOR's Dread Fortress

          Posted: 29 Jan 2014 06:00 PM PST

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          The Stream Team: Invading SWTOR's Dread Fortress
          Now that the Rakghoul plague has vanished for good (it is for good, right?), it's time to tackle the hard-mode Dread Fortress. Massively's Larry Everett and the 16-man team from the Nefarious Intent guild are ready to get back to work -- as much as you can call raiding work. Join Raid Night at 9:00 p.m. EST as the team tackles some of the toughest bosses Star Wars: The Old Republic has to offer.

          Game: Star Wars: The Old Republic
          Host: Larry Everett
          Date: Wednesday, January 29th, 2014
          Time: 9:00 p.m. EST

          Enjoy our Stream Team video below.

          Continue reading The Stream Team: Invading SWTOR's Dread Fortress

          MassivelyThe Stream Team: Invading SWTOR's Dread Fortress originally appeared on Massively on Wed, 29 Jan 2014 21:00:00 EST. Please see our terms for use of feeds.

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            The Stream Team: Going for the Gatekeeper in The Secret World

            Posted: 29 Jan 2014 04:00 PM PST

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            There comes a time in the life of every Illuminati in The Secret World (and Templar and Dragon) that she must gather up her courage and finally face the penultimate challenge: The Gatekeeper. Long has this golden boy blocked Massively's MJ from entering the hardest modes of the dungeons, so now she's heading to his lair and plans to push him out of the way. To show off the variety of fights, MJ will engage him as each of the archetypes of tank, DPS, and healer. However, she can defeat him only once. Join us live at 7:00 p.m. to cheer her on during this important TSW rite of passage.

            Game: The Secret World
            Host: MJ Guthrie
            Date: Wednesday, January 29th, 2014
            Time: 7:00 p.m. EST

            Enjoy our Steam Team video below.

            Continue reading The Stream Team: Going for the Gatekeeper in The Secret World

            MassivelyThe Stream Team: Going for the Gatekeeper in The Secret World originally appeared on Massively on Wed, 29 Jan 2014 19:00:00 EST. Please see our terms for use of feeds.

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              Here's what's in D3's Reaper of Souls CE

              Posted: 29 Jan 2014 03:00 PM PST

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              Reaper of Souls CE box
              Want to give Blizzard more money? Now you can thanks to the Reaper of Souls collector's edition. Diablo III's expansion drops on March 25, and while the devs have mentioned the retail-exclusive CE box before, today's post marks the first time you can actually lay eyes upon the wonderment.

              MassivelyHere's what's in D3's Reaper of Souls CE originally appeared on Massively on Wed, 29 Jan 2014 18:00:00 EST. Please see our terms for use of feeds.

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              The Art of Wushu: Hacking and account security

              Posted: 29 Jan 2014 02:00 PM PST

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              When people say they get hacked in online games, I always assume it's the user's fault. The one time I was ever hacked, I could trace it directly back to a situation where I knew my username/password was compromised and I used the same set anyway. Ever since then, I've used more secure logins and passwords, and I've never had an issue.

              Age of Wushu has come under fire recently for a large string of hacks, and I jumped to the same conclusion. These hacks always seem like a big deal to the people who get hacked, and Age of Wushu is the kind of game where people are incentivized to steal other peoples' stuff. It's natural that people would hack forums or other less secure places and use that information to get whatever accounts they could find.

              But I've started hearing rumors that people are getting hacked in spite of randomized passwords. One player told me of a friend who deliberately posted a valuable commodity in world chat, traded it to an alt, and logged in the original character later to find that the first character had lost all of her money. Is there something going on?

              Continue reading The Art of Wushu: Hacking and account security

              MassivelyThe Art of Wushu: Hacking and account security originally appeared on Massively on Wed, 29 Jan 2014 17:00:00 EST. Please see our terms for use of feeds.

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                Defiance Q&A covers the 7th Legion's background

                Posted: 29 Jan 2014 01:00 PM PST

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                Defiance
                Trion Worlds posted a series of questions and answers today covering the upcoming 7th Legion DLC for Defiance.

                The 7th Legion is an old organization that was founded shortly after the Arkfall, whereupon campers in the Yukon saw the devastation and decided to follow the bushido code of Yoshida Hiro. It's a faction that's different than others in the game, deeply embracing the cyberpunk western motif as it navigates relationships with humans and aliens alike.

                If you want to learn more about the 7th Legion, give the Q&A a quick read! Players that purchase the DLC will be given a chance to enlist in the Legion and equipped with its signature gear and skills.

                MassivelyDefiance Q&A covers the 7th Legion's background originally appeared on Massively on Wed, 29 Jan 2014 16:00:00 EST. Please see our terms for use of feeds.

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                Leaderboard: What sort of MMO would you make?

                Posted: 29 Jan 2014 12:00 PM PST

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                Game Dev Story
                For this week's Leaderboard, let's play a little game. It's called Grossly Oversimplified MMO Development. Yeah, I know, that title needs work. At any rate, you've just been promoted to creative director at Acme Games, Inc. and now it's up to you to choose the primary focus of your company's next MMORPG.

                Now, before you get all uppity about the five choices and the fact that you can only pick one, realize that picking one doesn't exclude the others from your game. For example, you might have story content in your virtual world title, or PvE content in your PvP title. Ultimately, though, your game cannot be all things to all people, and this choice is your baseline in terms of what the game exists to facilitate.

                Head past the cut to get started!

                Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

                Continue reading Leaderboard: What sort of MMO would you make?

                MassivelyLeaderboard: What sort of MMO would you make? originally appeared on Massively on Wed, 29 Jan 2014 15:00:00 EST. Please see our terms for use of feeds.

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                  MMO Mechanics: Encouraging the daily grind

                  Posted: 29 Jan 2014 11:00 AM PST

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                  MMO Mechanics title image
                  I've written before about how developers use clever mechanics to lower the barrier to entry in order to encourage more people to play MMOs, but how do they keep players interested after they have rolled a new character? More often than not, MMOs greatly benefit from hanging onto players for as long as possible, so encouraging regular play is a massive priority for development teams. As a genre that thrives on creating a connected and dynamic community, MMOs are strengthened by keeping up the number of players that log in daily. This also encourages longevity since players make meaningful connections with the people they are linked to through daily play.

                  Utilising daily quests, creating an ongoing need for crafted equipment, and necessitating the farming of materials for the good of the collective are all very accessible ways to encourage players to log into their favourite MMO world on a regular basis. As useful as developers may find them, though, the appeal of repeatable daily content is hotly debated by MMO players. For some, low-octane daily content is a brilliant way to unwind that doesn't require a regimented schedule to complete, but many others find the repetition inherent in some daily content tiresome and uninspired.

                  In this week's MMO Mechanics, I'm going to look at the various applications of daily content in today's MMOs while weighing up the pros and cons of several of these techniques.

                  Continue reading MMO Mechanics: Encouraging the daily grind

                  MassivelyMMO Mechanics: Encouraging the daily grind originally appeared on Massively on Wed, 29 Jan 2014 14:00:00 EST. Please see our terms for use of feeds.

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                    Star Trek Online celebrates its fourth anniversary with a look back at the previous year

                    Posted: 29 Jan 2014 10:30 AM PST

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                    The Federation really got into two-tone ships this year.
                    This year, Star Trek Online turns four years old. So how do you celebrate four years of operation on a single game? Well, in this case, you start with a look back over the past year. The newest trailer from the team at Cryptic Studios, embedded just past the break, shows off the highlights of 2013 in Star Trek Online for players who've been away from the game or those who would just like a quick refresher.

                    So what happened? Lots of stuff. The game launched its first full expansion with Legacy of Romulus, players took on the Voth and met up with Worf again, and a whole lot of seasonal fun was had with jetpacks and animated snowmen. But you don't need us to tell you about all of that, do you? The trailer's ready to show you all of that and offer a few glimpses into the future. Why not take a look?

                    Continue reading Star Trek Online celebrates its fourth anniversary with a look back at the previous year

                    MassivelyStar Trek Online celebrates its fourth anniversary with a look back at the previous year originally appeared on Massively on Wed, 29 Jan 2014 13:30:00 EST. Please see our terms for use of feeds.

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                    Choose My Adventure: Hanging my hat in EverQuest

                    Posted: 29 Jan 2014 10:00 AM PST

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                    If ya'll were all fired up to see a rousing round of Age of Conan over the next few weeks, yer gonna be disappointed. This rodeo don't take kindly to cheatin', so AoC's been disqualified. What I can't figure out is why the perps would brag so brazenly about tryin' to fix the event. Do they think we don't read forums? Maybe some folks just fell off a horse and hit their heads one too many times?

                    I'm sadder than a frog without a lilypad; I feel bad for all the genuine rule-followin' fans who wanted to see their favorite game get the spotlight it certainly deserves. And this will really put a bee in their bonnets: AoC probably woulda won even without the tamperin', so those fools who decided they didn't want to play fair an' square just blew it for the rest of ya. And here I was looking forward to returnin' to Hyboria. For those supporters who voted legitimately, I hope ya still get your time in the ring in another Choose My Adventure.

                    With that unfortunate business outta the way, I'd like to introduce ya'll to the star of our show: EverQuest. It edged out Anarchy Online by just a few votes to takes its place as the next CMA title. Ya might find it a bit ironic that the keeper of the Norrathian Notebook is heading to Norrath, but since my first attempt to sink my feet in that soil didn't pan out, I'm hopin' it'll be different with ya'll directing the adventure. 'Sides, seems kinda fitting, it being the Year of EverQuest and all. Now there's a whole mess o' choices this week, from race to class to server, so get in there and brand yours before 11:59 p.m. EST on Friday, January 31st.

                    Continue reading Choose My Adventure: Hanging my hat in EverQuest

                    MassivelyChoose My Adventure: Hanging my hat in EverQuest originally appeared on Massively on Wed, 29 Jan 2014 13:00:00 EST. Please see our terms for use of feeds.

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