MMO Updates |
- Final Fantasy XIV PS4 launch coming April 14th, details on patch 2.2 revealed
- One Shots: Sweaty navels
- The Daily Grind: What art style resonates the most with you?
- Make My MMO: Crowdfunding January 12 - 25, 2014
- Norrathian Notebook: Saying goodbye to EQ 2.5 aka Vanguard
- The Mog Log: Making nice with beastmen in Final Fantasy XIV
- The Repopulation delivers third alpha trailer, conquers another stretch goal
- Albion Online trading levels for the Destiny Board
- The Stream Team: It's random hero time in Dota 2
Final Fantasy XIV PS4 launch coming April 14th, details on patch 2.2 revealed Posted: 26 Jan 2014 09:00 AM PST Filed under: Fantasy, Patches, News Items, Final Fantasy XIV, Dev Diaries, Subscription Yesterday, Final Fantasy XIV players had a field day with the 12th installment of the Letter to the Producer Live stream, during which they launched a bevy of questions at the game's producer and director, Naoki Yoshida, and received a slew of answers in return. For starters, the game will launch on the PS4 on April 14th and include a collector's edition. The beta will begin on February 22nd as previously reported.Patch 2.2, aka Through the Maelstrom, which Yoshida revealed will go live sometime in March, will bring with it an array of new content such as the Ruins of Amdapor dungeon, an expansion to the Binding Coil of Bahamut instance, and last but certainly not least, a new Primal to fight: the aquatic Leviathan. While the most die-hard of fans likely saw the livestream when it was... well, live, those who missed out need not despair because the entirety of the question-and-answer session has been transcribed in its own thread on the game's official forums. Final Fantasy XIV PS4 launch coming April 14th, details on patch 2.2 revealed originally appeared on Massively on Sun, 26 Jan 2014 12:00:00 EST. Please see our terms for use of feeds. |
Posted: 26 Jan 2014 07:00 AM PST Filed under: World of Warcraft, Screenshots, Perfect World International, Star Trek Online, One Shots, TERA, Miscellaneous As we all well know, the navel -- or "belly button" in layman's parlance -- is the sweatiest organ of the body. So much so, in fact, that the navel must either be exposed to air at all time or be equipped with a specialized "tummy diaper." Here we see reader ThorHal getting it right with his character in TERA."I was one to complain when One Shots vanished a while back, now here to contribute!" ThorHal exclaimed. "I was traveling along the roads, exploring and helping the local populace. Transitioning into this beautiful place called Heartwood left me stunned. This game keeps impressing me with its art, be it dry deserts, lush forests, or this magical place." Despite what you might assume, this week's collection of player-submitted screenshots isn't just about our "tickle dimples." It's a treat for the eyes and a balm for the soul, all after the jump! Continue reading One Shots: Sweaty navels One Shots: Sweaty navels originally appeared on Massively on Sun, 26 Jan 2014 10:00:00 EST. Please see our terms for use of feeds. |
The Daily Grind: What art style resonates the most with you? Posted: 26 Jan 2014 05:00 AM PST Filed under: Culture, Opinion, The Daily Grind, Miscellaneous The first time I saw the art style of both World of Warcraft and WildStar, I found myself enchanted. Bright colors, bold strokes, and exaggerated designs have always appealed to me, from movies like Beetlejuice to games like MediEvil to places like Disney World. So when I encounter similar styles in MMOs, I'm drawn to it like a toddler to power tools.That's not to say that I don't appreciate more realistic art. Guild Wars 2's "painterly aesthetic" was a treat for my eyes, and I'll never get tired of Lord of the Rings Online's world. I really want to hear about what you prefer in a game's art today. What game or art style resonates with you the most? What visuals draw you into these fantastic world and make you look around in wide-eyed wonder? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind! The Daily Grind: What art style resonates the most with you? originally appeared on Massively on Sun, 26 Jan 2014 08:00:00 EST. Please see our terms for use of feeds. |
Make My MMO: Crowdfunding January 12 - 25, 2014 Posted: 25 Jan 2014 05:00 PM PST Filed under: MMO Industry, Massively Meta, Miscellaneous, Crowdfunding, Make My MMO After a sleepy holiday season, the crowdfunding crowd has woken up and gotten down to business. And amidst that new bustle of activity, Make My MMO's ranks are altering a bit. Two games leave our listing, but each for different reasons; the cross-platform space sim Space Unfolding folded after missing its goal, and Face of Mankind moved along to Betawatch to join the ranks of the games in testing. And now that War of Omens' campaign has wrapped up, it moves into the fully funded category.Some campaigns have really kicked into high gear. Pantheon: Rise of the Fallen joined the crowdfunding race and has delivered a slew of nearly daily news. Novus AEterno has nearly tripled its goal and is closing in on yet another stretch goal these final days of its campaign, while The Repopulation has also blown away its initial goal and is aiming for its eigth stretch goal (not to mention revealed plenty of juicy new bits). A smaller title, Tales From The Strange Universe, is more than halfway to its modest goal with a week left. And newcomer Star Rider also jumps on the Kickstarter bandwagon. Unfortunately, others aren't faring as well. Things aren't looking promising for Antilia or Universe Rush, whose campaigns end soon and are still over $85K and $98K short of their respective goals. Want more details on these stories or an update on all the already-funded projects? We've got the round-up right here. Continue reading Make My MMO: Crowdfunding January 12 - 25, 2014 Make My MMO: Crowdfunding January 12 - 25, 2014 originally appeared on Massively on Sat, 25 Jan 2014 20:00:00 EST. Please see our terms for use of feeds. |
Norrathian Notebook: Saying goodbye to EQ 2.5 aka Vanguard Posted: 25 Jan 2014 03:00 PM PST Filed under: Fantasy, MMO Industry, Opinion, Vanguard, Free-to-Play, Sunsets, Norrathian Notebook No, your eyes are not deceiving you: The title and picture do both say Vanguard. Although I had other thoughts poised on the end of my pen for today, they've all been scattered to the winds by the unexpected announcement of the closing of Vanguard: Saga of Heroes. In fact, I really can't seem to think of anything else right now, so I am giving up trying and giving in to my Telon thoughts. Besides, ruminating on this topic in Norrathian Notebook is not as far-fetched as you might think. Vanguard's world may be Telon instead of Norrath, but there is a special connection between the realms; there are those who have called Vanguard the true successor to the original EverQuest game. And it is from that vantage that I take this time to look back on what was, enjoy what is (while I can), and mourn for what could have been.Continue reading Norrathian Notebook: Saying goodbye to EQ 2.5 aka Vanguard Norrathian Notebook: Saying goodbye to EQ 2.5 aka Vanguard originally appeared on Massively on Sat, 25 Jan 2014 18:00:00 EST. Please see our terms for use of feeds. |
The Mog Log: Making nice with beastmen in Final Fantasy XIV Posted: 25 Jan 2014 01:00 PM PST Filed under: Fantasy, Lore, Consoles, Races, Final Fantasy XIV, The Mog Log, Subscription I'm going to type a couple of words at the end of this paragraph, and I really need everyone reading to keep it together. I know these two words are frightening, believe me. But if you can just take a deep breath, I promise you it's all right. Ready? Here they are: daily quests.No, I -- sir, please put down the torch. Ma'am, stop eating your chair. That's not the exit; that's the window, and we're two stories up, and -- well, that went about as well as I had expected. Most of you are just shaking and silently screaming. While I'm definitely in the minority in terms of liking daily quests, that's mostly insofar as I don't find them vile anti-hope toxins. (I also was not around for the launch of Mists of Pandaria.) The addition of beast tribe dailies in Final Fantasy XIV might not set some people on fire. But the way these quests are handled not only is pretty darn good but might actually appeal even if you're one of the people fleeing in horror at the very mention of dailies. Continue reading The Mog Log: Making nice with beastmen in Final Fantasy XIV The Mog Log: Making nice with beastmen in Final Fantasy XIV originally appeared on Massively on Sat, 25 Jan 2014 16:00:00 EST. Please see our terms for use of feeds. |
The Repopulation delivers third alpha trailer, conquers another stretch goal Posted: 25 Jan 2014 12:00 PM PST Filed under: Betas, Sci-Fi, Trailers, Video, New Titles, PvP, News Items, PvE, Sandbox, Crowdfunding, The Repopulation One great thing about The Repopulation's latest Kickstarter campaign (besides the chance to support an upcoming sandbox) is that it delivering regular doses of data to the public. And the latest tidbit to come through the pipeline is a third alpha trailer showing off a bit of the game. Experience a minute and a half of the in-game environments, mounts, and various battles with wildlife and other players in the clip below. Then, if you want to get in on supporting the game and helping it reach another stretch goal (it just secured the unique naming of items), you've got until Monday to do so.[Source: Above & Beyond Technologies press release] Continue reading The Repopulation delivers third alpha trailer, conquers another stretch goal The Repopulation delivers third alpha trailer, conquers another stretch goal originally appeared on Massively on Sat, 25 Jan 2014 15:00:00 EST. Please see our terms for use of feeds. |
Albion Online trading levels for the Destiny Board Posted: 25 Jan 2014 11:00 AM PST Filed under: Fantasy, Game Mechanics, MMO Industry, New Titles, News Items, Sandbox Cross-platform sandbox MMO Albion Online is getting something called a Destiny Board in place of traditional level dings. "Players instead earn small perks and bonuses over a period of time by performing actions based on what their character is learning," according to Sandbox Interactive.We've included the full press release after the cut. Continue reading Albion Online trading levels for the Destiny Board Albion Online trading levels for the Destiny Board originally appeared on Massively on Sat, 25 Jan 2014 14:00:00 EST. Please see our terms for use of feeds. |
The Stream Team: It's random hero time in Dota 2 Posted: 25 Jan 2014 10:00 AM PST Filed under: Fantasy, Video, PvP, Free-to-Play, Massively Meta, Hands-On, Livestream, MOBA, The Stream Team One of the core requirements of any MOBA is a deep understanding all of that game's heroes. Knowing the strengths and weaknesses of each character is critical for setting up a winning strategy and for picking the perfect counter-hero during draft time. In Dota 2, as in other MOBAs, the best way to learn a new hero is to spend some time in that hero's shoes. So today Massively's Mike Foster is leaving hero selection to the "random" button. It might go well and it might go terribly, but either way Mike will come away with a better knowledge of the game.Tune in at 1:00 p.m. EST to find out what luck has in store for Mike. Viewers are welcome to party up. Game: Dota 2 Host: Mike Foster Date: Saturday, January 25th, 2014 Time: 1:00 p.m. EST Enjoy our Steam Team video below. Continue reading The Stream Team: It's random hero time in Dota 2 The Stream Team: It's random hero time in Dota 2 originally appeared on Massively on Sat, 25 Jan 2014 13:00:00 EST. Please see our terms for use of feeds. |
You are subscribed to email updates from Massively To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google Inc., 20 West Kinzie, Chicago IL USA 60610 |