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MMO Updates


E3 2013: Trion's role in bringing ArcheAge to the West

Posted: 12 Jun 2013 10:30 AM PDT

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ArcheAge
ArcheAge has finally officially arrived at E3. I've personally been following this game for about two years. I've written about it on multiple websites and had a chance to play a closed beta for the Korean version. However, I'm also critical about the game (or just a pessimist), so hopefully I can balance my enthusiasm for the game with some critical commentary, but to be honest, my interviews today with both Trion and XLGAMES' producer Kyoung Tae Kim has reminded me why I've been following this game for so long.

Continue reading E3 2013: Trion's role in bringing ArcheAge to the West

MassivelyE3 2013: Trion's role in bringing ArcheAge to the West originally appeared on Massively on Wed, 12 Jun 2013 12:30:00 EST. Please see our terms for use of feeds.

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    Free for All: My very own top ten list of MMO pet peeves

    Posted: 12 Jun 2013 10:00 AM PDT

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    Top ten list screenshot
    I couldn't just sit back and let Justin Olivetti have all the fun, could I? When he published The Perfect Ten: My gaming pet peeves, I swept my fist to the sky and screamed "Sypsterrrr!" Literally a week earlier I had jotted down an idea for a similar column. I mean jotted down because I keep yellow pads around the house for late-night ideas or dog-walk eurekas.

    Of course his will probably end up the superior article as he is the better writer (and has a good bit of facial hair), but I'm going to present mine anyway. In fact I'll do one better by listing 11 of my MMO pet peeves because, well, I jotted down 11.

    Continue reading Free for All: My very own top ten list of MMO pet peeves

    MassivelyFree for All: My very own top ten list of MMO pet peeves originally appeared on Massively on Wed, 12 Jun 2013 12:00:00 EST. Please see our terms for use of feeds.

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      RIFT is now completely free for everyone

      Posted: 12 Jun 2013 09:00 AM PDT

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      RIFT is now completely free for everyone
      The game that once denounced free-to-play has gone free-to-play. Trion Worlds' RIFT can now be enjoyed with "no trials, no tricks, and no traps" for anyone who wants to explore the game.

      "The aim is to keep free and paid players on the same level - this is not pay-to-win," said Creative Director Bill Fisher. "Players will see key differences between RIFT and other MMOs that have adopted free-to-play: we don't restrict content, and we don't offer pay-to-win items."

      To help celebrate the new content in RIFT 2.3 and its new F2P status, Trion has also released a brand new trailer and set of screenshots that can be seen below.

      [Source: Trion Worlds press release]

      Continue reading RIFT is now completely free for everyone

      MassivelyRIFT is now completely free for everyone originally appeared on Massively on Wed, 12 Jun 2013 11:00:00 EST. Please see our terms for use of feeds.

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        MMO Family: Study challenges common views on digital media, video games, and family

        Posted: 12 Jun 2013 08:00 AM PDT

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        MMO Family  Northwestern study challenges common views on digital media, video games, and the family
        When it comes to video games and parenting, there are two scenarios that often emerge. The first is that parents, children, and video games are a contentious mix. Parents and children often clash over things like playtime, game content, and the rising cost of devices needed to play. What results is a scenario where the children are constantly pushing for more and the parents are struggling to keep it under control.

        The other is that parents have seemingly given up the battle and instead use video game systems and mobile devices as a digital baby-sitter, allowing their children to spend hours each day in front of the screen. So what's the truth? According to a study by Northwestern University, there are some surprising revelations about the real role of digital media in our families' lives.

        Continue reading MMO Family: Study challenges common views on digital media, video games, and family

        MassivelyMMO Family: Study challenges common views on digital media, video games, and family originally appeared on Massively on Wed, 12 Jun 2013 10:00:00 EST. Please see our terms for use of feeds.

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          New screenshots released for Black Desert

          Posted: 12 Jun 2013 07:00 AM PDT

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          New screenshots released for Black Desert
          Fantasy sandbox MMO Black Desert has graced the internet with 13 new screenshots showing off the game's gorgeous environments, characters, creatures, and more.

          As discovered and translated by Steparu, these screenshots originally appeared on the Korean gaming news site inven.co.kr. Steparu says that these shots are from E3 and the game is set for closed beta testing next month. Keep your eye on Steparu for hi-res versions coming soon.

          Gallery: Black Desert

          MassivelyNew screenshots released for Black Desert originally appeared on Massively on Wed, 12 Jun 2013 09:00:00 EST. Please see our terms for use of feeds.

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          The Daily Grind: Do other players exist in the game?

          Posted: 12 Jun 2013 06:00 AM PDT

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          The Daily Grind Do other players exist in the game
          First things first: Nobody's suggesting that you're hallucinating all of the other players in what is actually a single-player game. While that might make for an interesting albeit quite specific movie, that's not the scenario I'm contemplating today.

          Instead, I started wondering if, within the context of the game, its NPCs, and its lore, do other players actually exist? Your character is widely acknowledged as existing by every quest-giver out there. You are the hero, after all. Unless the world is full of scam artists, you're the only person who needs to save the princess and escort the prince, and once that's done, the world shouldn't need rescuing more than once.

          But is there evidence that other players are acknowledged by NPCs? Does anyone notice that there are a million other heroes running around too? Or is the game so focused on making you feel like you're the center of the universe that it engages in a blanket denial that there might be other axe-toting do-gooders out there? Am I going mad? Probably.

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: Do other players exist in the game? originally appeared on Massively on Wed, 12 Jun 2013 08:00:00 EST. Please see our terms for use of feeds.

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            E3 2013: Final Fantasy XIV's A Realm Reborn returns the game to its roots

            Posted: 11 Jun 2013 08:30 PM PDT

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            E3 2013 Final Fantasy XIV's A Realm Reborn returns the game to its roots
            Final Fantasy XIV: A Realm Reborn stays true to its name and its lineage: What was originally a failed title, at least according to some players, will soon be revamped into an MMO that harkens back to its hardcore Final Fantasy roots. At this year's E3, Massively nabbed a hands-on experience of the game's reboot in the Square-Enix booth, and as the owner of those very hands, I can say it was a thrilling experience.

            My demo allowed me to choose between DPS, tank, and healer units. I myself am a lumbering tank in real life, so it felt natural to refill my virtual shoes in an epic battle against Ifrit. Action was quick, incredibly responsive, and a treat. Unfortunately, Ifrit rose into the sky and torched us all, but that's not the end of the story.

            Continue reading E3 2013: Final Fantasy XIV's A Realm Reborn returns the game to its roots

            MassivelyE3 2013: Final Fantasy XIV's A Realm Reborn returns the game to its roots originally appeared on Massively on Tue, 11 Jun 2013 22:30:00 EST. Please see our terms for use of feeds.

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              Fallen Earth is opening up in June

              Posted: 11 Jun 2013 07:00 PM PDT

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              Saint's Row the Post-Apocalyptic.
              While the pace of its updates is a little slower than it used to be, Fallen Earth is still the same basic game -- a post-apocalyptic wasteland with plenty of ways for players to kill or maim one another in a harsh landscape. And the June State of the Game address takes a moment to mention that, reminding players that traveling through PvP areas is supposed to be a dangerous venture. The developers are also adding in The Dome and another open PvP area in the near future, so there will be new places for players to experience that danger.

              Not interested? That's all right because there are also plans to add a new area to the game's PvE side, which will offer players a chance to explore some of the game's biggest lore mysteries. Ever wondered if anything else is intact outside of the Grand Canyon area? That's something for players to look forward to in the future, and the developers are promising it'll allow you to explore the wasteland in a new fashion. So that's something to look forward to.

              MassivelyFallen Earth is opening up in June originally appeared on Massively on Tue, 11 Jun 2013 21:00:00 EST. Please see our terms for use of feeds.

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                Massively Speaking Episode 251: A new hope

                Posted: 11 Jun 2013 05:00 PM PDT

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                Massively Speaking Episode 251
                It's never wise to completely write off MMOs -- even after they've been sunsetted. In today's episode of Massively Speaking, Bree and Justin rejoice in the renewed effort behind a languishing game, muse about the flood of console MMOs, and exalt innovative ideas like flexible raids.

                Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

                Get the podcast:
                [RSS] Add Massively Speaking to your RSS aggregator.
                [MP3] Download the MP3 directly.
                [iTunes] Subscribe to the podcast in iTunes.
                [Stitcher] Follow the podcast on Stitcher Radio.
                Listen here on the page:



                Read below the cut for the full show notes.

                Continue reading Massively Speaking Episode 251: A new hope

                MassivelyMassively Speaking Episode 251: A new hope originally appeared on Massively on Tue, 11 Jun 2013 19:00:00 EST. Please see our terms for use of feeds.

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                  TERA is making alliances in its second year

                  Posted: 11 Jun 2013 04:00 PM PDT

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                  Friends don't let friends siege castles alone or something.
                  You're going to need allies in TERA. The game is looking forward to its second year of operation, and it's kicking off the second year with plenty of reasons to get together with people you like (or at least tolerate). That starts with the Corsairs' Stronghold on July 2nd, which will give groups of 20 players a chance to storm a castle with cannons, airships, and tanks. It's not a battleground limited to just 20 players, however, as even lower-level people get a chance to take part in the festivities with normalized gear.

                  Players can also expect the new Alliances system to debut in August, meaning that the political system will be reworked entirely to give more player control. There are also quality-of-life improvements due for players of all levels, class adjustments, and several events running through June to keep everyone invested and interested. To sum up, it's going to be an exciting summer in TERA, and like we said above, you're going to need allies.

                  MassivelyTERA is making alliances in its second year originally appeared on Massively on Tue, 11 Jun 2013 18:00:00 EST. Please see our terms for use of feeds.

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                  E3 2013: Check out DUST 514's new trailer, EVE Online screenies

                  Posted: 11 Jun 2013 03:30 PM PDT

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                  E3 2013 Check out DUST 514's new trailer, EVE Online screenies
                  Sometimes a space cowboy or cowgirl just wants to gaze out of the cockpit and marvel at the beauty of the cosmos. Sometimes being that pensive is a good way to get podded, but at least those final moments are spent in awe.

                  So whether or not you're facing imminent combat, we've got some new CCP eye candy for you. Below are several new screenshots from EVE Online: Odyssey and DUST 514, and after the break is the E3 trailer for DUST called Fight Your Own War. Enjoy!

                  [Source: CCP Games]

                  Continue reading E3 2013: Check out DUST 514's new trailer, EVE Online screenies

                  MassivelyE3 2013: Check out DUST 514's new trailer, EVE Online screenies originally appeared on Massively on Tue, 11 Jun 2013 17:30:00 EST. Please see our terms for use of feeds.

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                    Pirates of the Burning Sea unfolds 2013 road map

                    Posted: 11 Jun 2013 03:00 PM PDT

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                    Pirates of the Burning Sea unfurls 2013 road map
                    Portalus Games Lead Programmer Hamled has apologized to players for "the lack of discernible progress and substantive information" in Pirates of the Burning Sea as of late. To make it up to fans, Hamled has posted an extensive development road map for 2013.

                    In descending order of priority, the dev mentions the following projects for the team: getting out the 2.12 update, completing the transition from Flying Lab Software, bringing back up needed hardware infrastructure, rebuilding the account system, providing localization services, creating a dedicated game installer, and redesigning the official website.

                    "I will be working on many of these tasks in parallel because we can't afford to wait until each one is completely finished before moving on to the next," Hamled stated.

                    MassivelyPirates of the Burning Sea unfolds 2013 road map originally appeared on Massively on Tue, 11 Jun 2013 17:00:00 EST. Please see our terms for use of feeds.

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                    E3 2013: ArcheAge beta signups are live [Updated]

                    Posted: 11 Jun 2013 02:30 PM PDT

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                    ArcheAge beta signups are live
                    Zomg, ArcheAge beta signups are live! In the West! How cool is that? It's so cool that I could really just stop writing this post now and leave it at that.

                    Seems we have this acceptable word count thing, though, so let's see. ArcheAge is a fantasy sandpark that's been in development for nearly six years by Korea's XLGAMES. Lineage creator Jake Song is the brains behind the game, and Trion Worlds is publishing the title for the western market.

                    The game's feature set is too long to list here, but it includes open PvP, sieges, extensive player housing, hang-gliders, sailing ships, steampunk tractors, and a whole lot more that you can learn about via our ArcheAge category and dedicated column. Don't forget to look for our ArcheAge E3 interview later this week.

                    [Update]: We've added the ArcheAge teaser trailer shown to the media at this week's E3. Watch it after the cut.

                    [Thanks Soren!]

                    Gallery: ArcheAge

                    E3 2013

                    Continue reading E3 2013: ArcheAge beta signups are live [Updated]

                    MassivelyE3 2013: ArcheAge beta signups are live [Updated] originally appeared on Massively on Tue, 11 Jun 2013 16:30:00 EST. Please see our terms for use of feeds.

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                    Hyperspace Beacon: The summer of SWTOR

                    Posted: 11 Jun 2013 02:00 PM PDT

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                    Hyperspace Beacon Summer of TOR
                    Every time I listen to the BioWare developers talk about Star Wars: The Old Republic, I am impressed with how passionate they are about the game. When Producer Bruce Maclean, Executive Producer Jeff Hickman, and Community Manager Eric Musco spoke to us yesterday, they sat on the edge of their seats because of how excited they were about telling us about the next updates coming to their game. Despite the game being a year and a half old, these three appeared to be riding the same hype-train the game launched with.

                    Although these three BioWare employees suggested that the majority of the conversation on the livestream would feature discussion about Game Update 2.2, they ended up highlighting features and events taking place beyond the next patch. The questions they answered, filtered from the forum, Twitter, Facebook and the chatroom, jumped all over the place, but I believe they can be narrowed down to three major categories of concern: events, PvP changes, and the valued subscriber.

                    Continue reading Hyperspace Beacon: The summer of SWTOR

                    MassivelyHyperspace Beacon: The summer of SWTOR originally appeared on Massively on Tue, 11 Jun 2013 16:00:00 EST. Please see our terms for use of feeds.

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                      Aion interview discusses changes in crafting, a new rift, and more

                      Posted: 11 Jun 2013 01:30 PM PDT

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                      AIon Q&A discussed changed in crafting, a new rift, and more
                      With Aion: Dark Betrayal just a short two weeks away, many eyes are turning (and returning) to the world of Atreia. The Gunslinger and Songeweaver have certainly sparked interest in new and veteran players alike. But 4.0 is more than just the new classes; it also includes an updated crafting system (to create items comparable to those in dungeons and the Abyss) and changes to neutral zone mechanics (to prevent invulnerable healers).

                      To answer some player questions about 4.0 and beyond, developer Seunguk Baek discussed these topics with Massively, touching on lower-level PvP, racial abilities, and even a new type of rift for higher-level Daevas that opens to another dimension entirely. See what he has to say after the break.

                      Continue reading Aion interview discusses changes in crafting, a new rift, and more

                      MassivelyAion interview discusses changes in crafting, a new rift, and more originally appeared on Massively on Tue, 11 Jun 2013 15:30:00 EST. Please see our terms for use of feeds.

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                        Double XP and fashionable boots accompany The Secret World's Black Weekend event

                        Posted: 11 Jun 2013 01:00 PM PDT

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                        TSW: Black Weekend
                        Need a new pair of boots? If so, you'll probably want to take part in The Secret World's upcoming Black Weekend. The event, which begins on Friday, June 14th, at 9 a.m. EDT and concludes on Monday, June 17, at 9 a.m. EDT, brings a few special bonuses, including a rugged pair of Black Heavy Buckled Boots.

                        Log in during the Black Weekend event and you will be able to claim a free potion from the item store that doubles XP gains from monster kills for eight hours. One account may claim one new potion every 24 hours. Additionally, any activity that normally rewards Black Bullion will award one extra Black Bullion during the weekend, so get to farming that black gold.

                        There's one more bonus to current The Secret World players: For every player you recruit between now and the end of Black Weekend, you'll receive a free month of premium membership.

                        MassivelyDouble XP and fashionable boots accompany The Secret World's Black Weekend event originally appeared on Massively on Tue, 11 Jun 2013 15:00:00 EST. Please see our terms for use of feeds.

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                        E3 2013: Final Fantasy XIV gets PlayStation 4 berth

                        Posted: 11 Jun 2013 12:30 PM PDT

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                        Final Fantasy XIV gets PlayStation 4 berth
                        While we've known for some time that Final Fantasy XIV: A Realm Reborn will be coming out on the PlayStation 3 later this year, we have new confirmation that the title will be making the jump to the console's baby brother. FFXIV was announced as one of PlayStation 4's upcoming games in 2014 at the Sony E3 keynote address, as Sony has the exclusive rights to the title.

                        While there isn't a set date for the PS4 release, Square-Enix Producer Naoki Yoshida encouraged console fans to start playing on the PS3 and make the switch later, as character data will be transferrable between the versions. "While waiting for PlayStation 4 there is no reason not to start your adventure on the PlayStation 3," he said.

                        The release of the updated Final Fantasy XIV for the PC and PS3 will happen on August 27th. You can watch the new E3 trailer for FFXIV after the jump.

                        [Thanks to William for the tip!]

                        Continue reading E3 2013: Final Fantasy XIV gets PlayStation 4 berth

                        MassivelyE3 2013: Final Fantasy XIV gets PlayStation 4 berth originally appeared on Massively on Tue, 11 Jun 2013 14:30:00 EST. Please see our terms for use of feeds.

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                        E3 2013: Behaviour announces Warhammer 40k: Eternal Crusade

                        Posted: 11 Jun 2013 11:45 AM PDT

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                        Warhammer 40k: Eternal Crusade
                        "In the grim darkness of the far future, there is only war." These are the ominous words that greet visitors of the brand-new website for Warhammer 40k: Eternal Crusade. The game, announced today and in development at Behaviour Interactive (with the support of Games Workshop, of course), is a third-person action MMORPG set in a persistent world.

                        Details are scant as the title's unveiling has just begun, currently sitting at phase one of nine. The only clear information available on the official site is a targeted release window of late 2015.

                        We'll have more for you tomorrow after we sit down with Behaviour's head of online games, Miguel Caron, at E3, but for now, here's the press release blurby:
                        Montreal, 10th June, 2013 - Behaviour Interactive and Games Workshop(R) proudly announce a new online game in the Warhammer(R) 40,000(R) universe: Warhammer 40,000: Eternal Crusade. Behaviour Interactive has obtained the rights to create a wholly new MMORPG persistent war experience for PC, PS4 and Xbox One set in Games Workshop's universe of the 41st Millennium. In the game, players choose a Warhammer 40,000(R) race and fight directly as one of their warriors in massive conflicts for territory. It will be up to each faction's community to determine their own destiny as they vie for control of an entire planet.
                        Massively's on the ground in Los Angeles during the week of June 10-13, bringing you all the best news from E3 2013. We're covering everything from WildStar and Elder Scrolls Online and ArcheAge to FFXIV's inbound revamp and TERA's latest update, so stay tuned!

                        MassivelyE3 2013: Behaviour announces Warhammer 40k: Eternal Crusade originally appeared on Massively on Tue, 11 Jun 2013 13:45:00 EST. Please see our terms for use of feeds.

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                        Flameseeker Chronicles: Temporary content in Guild Wars 2

                        Posted: 11 Jun 2013 11:00 AM PDT

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                        Flameseeker Chronicles Temporary content in Guild Wars 2
                        Dragon Bash hits Guild Wars 2 today, and if you haven't yet checked out our video preview of the festivities, what are you waiting for? Dragon Bash is a holiday event, so much of what we'll be seeing in this update will be temporary content. These limited-time events have been the subject of much conversation in the community of late and, consequently, they're the topic of today's video edition of the Flameseeker Chronicles. Let's get to it!

                        Continue reading Flameseeker Chronicles: Temporary content in Guild Wars 2

                        MassivelyFlameseeker Chronicles: Temporary content in Guild Wars 2 originally appeared on Massively on Tue, 11 Jun 2013 13:00:00 EST. Please see our terms for use of feeds.

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