MMO Updates

MMO Updates


Aion helps player pop the question

Posted: 20 May 2013 10:00 AM PDT

Filed under: , , , ,

Aion helps player pop the question
Who says devs only want to beat us with a nerf bat? When a long-time Aion player decided he wanted to ask the most important question of his life using the game he and his beloved shared countless hours in over the years, devs jumped to his aid.

To help make the experience memorable, Aion's devs provided a backdrop of cakes and musicians in Sanctum Square on the Israphel server where both resided. Then as the hopeful groom-to-be dropped to his knee in game, the heartfelt words he recited to her in real life also flashed across the game screen for all to see. When she gave her answer, the sky exploded in fireworks and everyone saw the message, "She said YES!!!"

Congratulations to the happy couple, Jambo and Trisann! We're sure that's a proposal that will not be forgotten. And kudos to NCsoft for having the heart to be a part of one of the greatest moments in its players' lives. You can see more images of the event below.

MassivelyAion helps player pop the question originally appeared on Massively on Mon, 20 May 2013 12:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

    The Nexus Telegraph: Still moving in WildStar

    Posted: 20 May 2013 09:00 AM PDT

    Filed under: , , , , ,

    Or just stand there and let it reach you, that's cool too.
    The downside to writing about WildStar in this stage of the game's lifecycle is that because of the very nature of beta tests, I'm going to be spending a lot of time speculating instead of talking about certainties. Last week, I speculated. I was wrong on some points, as I found out when I got a letter from Carbine clarifying some things that had previously been ambiguous enough for speculation.

    The upside to writing about WildStar in this stage of the game's lifecycle is that sometimes I get letters from development staff letting me in on valuable inside information.

    Aside from being able to clarify my previous incorrect speculation, I also have for you a number of other important bits of information regarding the game this week, including a brief discussion of whether or not the game will allow for flight on a regular basis. So since that's well worth discussing, let's go ahead and just make this column another dialogue about movement.

    Continue reading The Nexus Telegraph: Still moving in WildStar

    MassivelyThe Nexus Telegraph: Still moving in WildStar originally appeared on Massively on Mon, 20 May 2013 11:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

      Obsidian and Allods team up to create Skyforge

      Posted: 20 May 2013 08:00 AM PDT

      Filed under: , ,

      Obsidian and Allods team up to create Skyforge
      If you've ever been curious about what would happen if you mixed the Allods Online team with Obsidian Entertainment, wonder no more! The two forces announced their partnership at the Russian Game Developers Convention where they unveiled their upcoming MMORPG, Skyforge. The game is planned to release for the PC in 2014.

      More details are available from the devs themselves in the video after the break, if you speak Russian. For those who don't, you can catch a few snippits of game video between the interviews and a stretch coming just before the seven minute mark.

      Continue reading Obsidian and Allods team up to create Skyforge

      MassivelyObsidian and Allods team up to create Skyforge originally appeared on Massively on Mon, 20 May 2013 10:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

      The Stream Team: Monocle Day edition, May 20 - 26, 2013

      Posted: 20 May 2013 07:00 AM PDT

      Filed under: , , ,

      The Stream Team Monocle day edition,  May 20  26, 2013
      Two weeks ago, y'all had the chance to select a new holiday to help add some cheer to the otherwise bland weeks in the middle of May. The choices teased and tantalized you, but you're a discriminating crowd. In a race fraught with nail-biting suspense, only one ultimately prevailed. And so it is with further ado we bring to you: Monocle Day!

      This Tuesday, May 21st, has been selected to be the auspicious day of this most storied celebration. Why? Because 5/21 splits into 5 + 2 + 1, which of course = 8, and we all know that 8 is just two monocles stacked on top of each other! And as always, Massively TV is here to help you ring in the new holiday, with special shows throughout the entire week. Check out the full schedule of celebratory events hosted by The Stream Team after the break. Then let us know if you'll be wearing your own monocle in honor of the festivities.

      Continue reading The Stream Team: Monocle Day edition, May 20 - 26, 2013

      MassivelyThe Stream Team: Monocle Day edition, May 20 - 26, 2013 originally appeared on Massively on Mon, 20 May 2013 09:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

        The Daily Grind: When are rollbacks and wipes absolutely necessary?

        Posted: 20 May 2013 06:00 AM PDT

        Filed under: , , , , , , , , , , , , ,

        When are rollbacks absolutely necessary
        In the last few weeks, two big games we cover on Massively have been slammed with exploits that have injured their respective economies: Diablo III and Neverwinter. In Diablo III's case, a gold duping bug apparently pumped insane amounts of cash into the economy. Neverwinter's exploits run the gamut from Foundry abuses to negative auction hall bids that don't consume gold to classes that can one-shot bosses making farming trivial. According to these claims, NW exploiters are making off with thousands of real-life dollars when cashing out their ill-gotten funds.

        In both cases, players called for characters wipes and rollbacks, believing each exploit severe enough to merit a clean slate. But in Diablo III's case, while the studio dealt harshly with the exploiters, the developers disagreed with the need for wipes and do-overs, presumably having concluded that such drastic measures would impact the legit playerbase far more than would a dented economy. Neverwinter, on the other hand, chose to roll back the servers, causing widespread uproar.

        That brings us to today's question: Which studio was right? How bad does an exploit have to be before character wipes and server rollbacks are absolutely necessary?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: When are rollbacks and wipes absolutely necessary? originally appeared on Massively on Mon, 20 May 2013 08:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

          Neverwinter returns with seven-hour rollback after exploit

          Posted: 20 May 2013 05:00 AM PDT

          Filed under: , , , ,

          Neverwinter returns with sevenhour rollback after exploit
          Over the weekend, a massive exploit plagued Perfect World Entertainment's Neverwinter beta as players discovered a way to make billions off of the auction house and Astral Diamond Exchange.

          After initially closing the economy to explore the company's options, PWE decided to do a seven-hour rollback of the servers that affects the progress made between 8:20 a.m. EDT (5:20 a.m. PDT) and 3:20 p.m. EDT (12:20 p.m. PDT) yesterday for all players.

          "Rest assured, the issue has been corrected and we have taken appropriate action against all players who took advantage of the bug, including but not limited to enforcing permanent bans," the announcement reads.

          [Thanks to everyone who sent this one in!]

          MassivelyNeverwinter returns with seven-hour rollback after exploit originally appeared on Massively on Mon, 20 May 2013 07:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

          MMO Week in Review: Trion's tribulations and DUST's launch

          Posted: 19 May 2013 06:00 PM PDT

          Filed under: , ,

          RIFT
          At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

          This week, Trion Worlds' announcement that RIFT will transition to a free-to-play MMO in less than a month was tempered by news that the studio was forced to lay off a large portion of its staff, though the RIFT team itself was unaffected. Meanwhile, CCP's console shooter DUST 514 officially launched; Massively's Jef Reahard delivered tepid impressions of the game.

          Read on for a look at the rest of this week's top MMO stories.

          Continue reading MMO Week in Review: Trion's tribulations and DUST's launch

          MassivelyMMO Week in Review: Trion's tribulations and DUST's launch originally appeared on Massively on Sun, 19 May 2013 20:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

            EVE Evolved: Fanfest 2013 video roundup

            Posted: 19 May 2013 04:00 PM PDT

            Filed under: , , , , , , , , , , , , , , , , , , , , ,

            EVE Evolved Fanfest 2013 video roundup
            Last month saw the huge tenth anniversary EVE Online Fanfest, a three-day convention packed full of exclusive reveals, behind-the-scenes talks, and community events. This year's Fanfest was the biggest one yet, celebrating EVE's tenth anniversary with special guest speakers from the scientific community, the reveal of a new virtual reality dogfighter, DUST 514's launch, and details of the upcoming Odyssey expansion. Massively was there to bring you coverage of the big news as it happened, and CCP streamed some of the key talks and events live to viewers at home.

            This year's Fanfest sold out so quickly that many people who wanted to go didn't get a chance to, and only a select few talks were shown on the public livestream. With such a packed event schedule, even players in attendance couldn't be there for every interesting talk. Thankfully, CCP recorded over 30 of the most anticipated events and has now uploaded the videos to YouTube. Highlights include the Make EVE Real videos, the EVE keynote, the CCP Presents Keynote, and the talks on how DUST 514 integrates with the EVE economy.

            In this week's EVE Evolved, I round up all of the EVE Fanfest videos in a handy list.

            Continue reading EVE Evolved: Fanfest 2013 video roundup

            MassivelyEVE Evolved: Fanfest 2013 video roundup originally appeared on Massively on Sun, 19 May 2013 18:00:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments

              Stick and Rudder: Why all the love for Roberts and Star Citizen?

              Posted: 19 May 2013 12:00 PM PDT

              Filed under: , , , , , , , , , , , ,

              Stick and Rudder - Why all the love for Roberts and Star Citizen?
              I was talking with a gaming buddy recently who missed the whole space sim experience in the 1990s. He's a Star Wars fan and a real-life pilot pushing 40, so it surprised me to learn that he'd never heard of Wing Commander, Freespace, X-Wing, and the like. My jaw really hit the floor as our conversation turned to current games and I began to evangelize about Star Citizen and Chris Roberts.

              "Who's Chris Roberts?" he asked, with a straight face.

              Continue reading Stick and Rudder: Why all the love for Roberts and Star Citizen?

              MassivelyStick and Rudder: Why all the love for Roberts and Star Citizen? originally appeared on Massively on Sun, 19 May 2013 14:00:00 EST. Please see our terms for use of feeds.

              Permalink | Email this | Comments

                Exploits plague Neverwinter economy, PWE responds [Updated]

                Posted: 19 May 2013 11:00 AM PDT

                Filed under: , , , , ,

                Neverwinter
                Multiple Massively sources and forum users are reporting that a serious auction hall exploit involving negative bids has turned the fledgling economy of Neverwinter on its head. Perfect World/Cryptic appear to be locking down forum threads on the topic and have posted the following in response to the exploits:
                We currently are in the process of taking action against a subset of accounts that were confirmed to have utilized exploits that affected the game balance or economy. These accounts may be banned, temporarily or permanently, depending on the severity of exploit utilization. Anyone who is affected by this will receive notification via email. [...] Thank you for your patience and support while we continue to do everything in our power to ensure that Neverwinter remains a fair and balanced game experience.
                The post also encourages anyone banned unfairly to contact customer support for resolution. A followup post by a Cryptic moderator from last night tells players that "there are no plans for another wipe at this time." And a message on the Neverwinter's German-language Facebook page suggests that the Neverwinter Gateway has been taken offline while the issue is investigated. We'll keep you posted as the story develops. [Thanks to Dan, J, Ehra, David, Dixa, Mike, xpac, Jan, and Zaph for the tips!]

                [Update: Cryptic has posted a new response to the latest exploit: "The Astral Diamond Exchange and the Auction House have been temporarily taken offline to resolve a high priority bug. At this time we are still investigating the details regarding the issue and will post more information as the situation progresses. As the issue involves in-game currency, we understand that there may be questions regarding the follow up actions needed to ensure that the economy remains fair and balanced. At this time we are still in the process of collecting the data, but plan to share details regarding follow up actions once the investigation concludes. Thank you for your patience and understanding while we continually smooth out issues during open beta."]

                MassivelyExploits plague Neverwinter economy, PWE responds [Updated] originally appeared on Massively on Sun, 19 May 2013 13:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments

                Total Pageviews

                statcounter

                View My Stats