MMO Updates

MMO Updates


Captain's Log: More Romulan ships coming in Star Trek Online

Posted: 29 Apr 2013 10:00 AM PDT

Filed under: , , , , , ,

STO D'Deridex HEADER
Late last week, Star Trek Online community manager Brandon Felczer posted an enormous dev blog delving into the details surrounding the influx of new ships heading into the game the moment the Legacy of Romulus expansion goes live.

So today I'd like to touch on these new ships and the new Legacy Pack and Starter Packs that were announced as being available for Star Trek Online!

Continue reading Captain's Log: More Romulan ships coming in Star Trek Online

MassivelyCaptain's Log: More Romulan ships coming in Star Trek Online originally appeared on Massively on Mon, 29 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

    The Nexus Telegraph: Respecting the NDA on WildStar's beta

    Posted: 29 Apr 2013 09:00 AM PDT

    Filed under: , , , , , ,

    There are probably some dark secrets in there, and you know what?  I don't need to know them!  I'm all right with those staying secret.
    Carbine Studios is holding all of the cards for WildStar and those of us not in the beta just have to wait. Which is beyond frustrating. We have to sit back and let things slowly come out of the official PR machine, and no matter how fast we get new revelations, they're never fast enough. The temptation to look for someone willing to peel back the veil is immense because it beats pressing against the glass and waiting to find out more.

    But the NDA is there for a reason.

    Speaking as someone who isn't in the beta but is still talking about the game on a weekly basis, I will be the first to point out that waiting for official information is often like waiting for a solar eclipse before doing even the most basic tasks. It's frustrating, slow, and irritating. The problem is that the alternative -- wherein we just jump on every new piece of leaked information -- isn't good, and it comes out worse in the end.

    Continue reading The Nexus Telegraph: Respecting the NDA on WildStar's beta

    MassivelyThe Nexus Telegraph: Respecting the NDA on WildStar's beta originally appeared on Massively on Mon, 29 Apr 2013 11:00:00 EST. Please see our terms for use of feeds.

    Permalink | Email this | Comments

      Heroes and Villains releases trailer, revamps website

      Posted: 29 Apr 2013 08:00 AM PDT

      Filed under: , , , ,

      Heroes and Villains releases trailer, revamps website
      Spiritual successor Heroes and Villains is marking City of Heroes' ninth anniversary with several new updates. These include a revamp of the website and forums and the launch of the game's first teaser trailer and first official screenshot.

      Heroes and Villains aims "to create a casual, community-focused game that will allow players with even limited amounts of time to still be able to log in and achieve something, or just hang out with their friends."

      Head past the cut to view the teaser trailer.

      [Thanks Amanda!]

      Continue reading Heroes and Villains releases trailer, revamps website

      MassivelyHeroes and Villains releases trailer, revamps website originally appeared on Massively on Mon, 29 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

      Permalink | Email this | Comments

        The Stream Team: Fuzzy slippers edition, April 29 - May 5, 2013

        Posted: 29 Apr 2013 07:00 AM PDT

        Filed under: , ,

        The Stream Team  Fuzzy slippers edition, April 29  May 5, 2013
        Comfort food is a pretty universally understood concept. And most folks can also easily envision the security of a blanket a la Linus in the Peanuts cartoons. But what do gamers turn to for stability and comfort during stressful times? I mean, we all know that sometimes games get pretty intense. If you don't believe me, just watch Massively TV! Death and glory, victory and defeat: The Stream Team experiences it all.

        Some folks have specific food or drinks on hand for their gaming sessions. I know one gamer with a bobble-head. Me? I've got my fuzzy slippers! Yes, really. When I wear them, glorious victories are all the sweeter and harrowing defeats lose their sting. And I swear they bring me luck. Gaming is just better in fuzzy slippers. If you haven't tried it, I totally encourage you to. Uncertain? Try it, you might like it! Grab a pair and give them a test run while watching this week's shows. Or if you have your own can't-do-without gaming accessory, let us know what it is in the Outtakes.

        Continue reading The Stream Team: Fuzzy slippers edition, April 29 - May 5, 2013

        MassivelyThe Stream Team: Fuzzy slippers edition, April 29 - May 5, 2013 originally appeared on Massively on Mon, 29 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

        Permalink | Email this | Comments

          The Daily Grind: What plugin(s) can you not live without?

          Posted: 29 Apr 2013 06:00 AM PDT

          Filed under: , , , , , ,

          Lord of the Rings Online - UI with TonicBars
          I recently returned to Lord of the Rings Online, and one of the first things I did after reinstalling was hunt down all the old plugins I had a couple of years ago. Some are more important than others, but one is basically indispensable.

          Without TonicBars, the LotRO interface is a horrific jumble of 27,000 hotbars and 127,000 abilities, but with TonicBars these abilities are kept neatly off my screen until I roll over the appropriate button and unfurl the underlying bar. You can also configure the plugin to display a hotbar only when various gameplay conditions are met, like, say, your health dropping below a certain percentage.

          So that's my indispensable add-on. What's yours?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: What plugin(s) can you not live without? originally appeared on Massively on Mon, 29 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

          Permalink | Email this | Comments

            MMO Week in Review: EVE Fanfest 2013

            Posted: 28 Apr 2013 06:00 PM PDT

            Filed under: , , ,

            EVE Fanfest
            At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

            Every spring for the last 10 years, EVE Online fans from around the globe have journeyed to their MMO Mecca in Reykjavik, Iceland, for EVE Fanfest. This year, Massively's Brendan Drain attended the event to report not just on EVE but on CCP's other inbound titles, console shooter DUST 514 and vampire sandbox World of Darkness. From Brendan, we heard about EVE's virtual reality demo and revamp plans, DUST's launch date, EVE's anniversary collector's edition and TV series, and of course, World of Darkness' early development.

            Read on for a peek at the rest of this week's top MMO stories.

            Continue reading MMO Week in Review: EVE Fanfest 2013

            MassivelyMMO Week in Review: EVE Fanfest 2013 originally appeared on Massively on Sun, 28 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

            Permalink | Email this | Comments

              EVE Online's 8th Council of Stellar Management members announced

              Posted: 28 Apr 2013 05:00 PM PDT

              Filed under: , , , , ,

              EVE Online's 8th Council of Stellar Management members announced
              The results are in for EVE Online's eighth Council of Stellar Management (CSM8) as announced by Hilmar Veigar Pétursson during EVE Fanfest this weekend in Reykjavik, Iceland.

              Since this is the first time the Single Transferrable Vote mechanic has been used, each elected member received the necessary amount of votes (out of a total 49,702 votes) to get onto the CSM. When the council convenes for the first time, a chairman, vice-chairman, secretary, and vice-secretary will be chosen.

              Be sure to read the complete election results for the names of all 14 CSM8 members and more on how the votes were calculated this year.

              MassivelyEVE Online's 8th Council of Stellar Management members announced originally appeared on Massively on Sun, 28 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

              Permalink | Email this | Comments

              EVE Evolved: Hands-on with EVE's virtual reality demo

              Posted: 28 Apr 2013 04:00 PM PDT

              Filed under: , , , , , , , , , , , , , , , , , ,

              EVE Evolved Handson with EVE's virtual reality demo
              As EVE Online's tenth anniversary Fanfest slowly got underway, the press were led into a small upstairs room with chairs lined up and ominous-looking black headsets. The headsets turned out to be expensive prototype devkits of the Oculus Rift, a recently kickstarted PC peripheral that aims to make immersive virtual reality affordable for gamers. VR headsets are traditionally heavy monstrosities costing thousands of pounds and usually have input processing lag that make them unsuitable for high-action gaming, but the Oculus Rift is a light and highly responsive device currently clocking in at a more reasonable $300.

              We were sat down to take part in a demo of EVR, a new virtual reality multiplayer dogfighter that uses art assets from EVE Online. It was an incredibly immersive experience for those of us unfamiliar with the Oculus Rift, and even members of the press who had used the device seemed impressed with the game. Fanfest attendees were equally excited when a trailer for EVR was shown at the EVE Keynote on Friday, and many attendees got to try the game first hand last night. But what impressed me the most was the story behind the demo's creation and the possibilities that Oculus Rift could potentially open up if support for it were brought to EVE Online.

              In this week's EVE Evolved, I give my hands-on impressions of EVR, delve into the story behind its creation, and speculate on how Oculus Rift support could revolutionise EVE.

              Continue reading EVE Evolved: Hands-on with EVE's virtual reality demo

              MassivelyEVE Evolved: Hands-on with EVE's virtual reality demo originally appeared on Massively on Sun, 28 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

              Permalink | Email this | Comments

                Rise and Shiny: War Thunder

                Posted: 28 Apr 2013 12:00 PM PDT

                Filed under: , , , , , , , , , , , , , , ,

                War Thunder screenshot
                War Thunder, a new instanced-based WWII flying battle, uhm, thingy, didn't really seem that appealing at first. It looks nice, and yes, the planes can be controlled in a few different styles ranging from an FPS twitch style to a more "realistic" mode, but I was worried it would be just another slogging grind until I was able to have any fun. There's some truth behind my worry about the grind, but overall I had an incredible time in the game. The only real shame is that I didn't get to put as much time in it as I would have liked. The game had infrequent connection issues, but when they cropped up, they lasted a while. Even so, each match lasted long enough to give me a pretty good taste of combat.

                I stuck with the "arcade" style of gameplay. It's a simpler way to control the planes that allows players to point the mouse pointer for control. You might need to land for repairs and take off again, but it's as simple as slowing down until you touch down. I started to take the more realistic mode's tutorial, but as soon as it told me I had to manually control much more of the plane's controls, I gave up. Call me a wimp, but I just wanted to shoot planes.

                Continue reading Rise and Shiny: War Thunder

                MassivelyRise and Shiny: War Thunder originally appeared on Massively on Sun, 28 Apr 2013 14:00:00 EST. Please see our terms for use of feeds.

                Permalink | Email this | Comments

                  Total Pageviews

                  statcounter

                  View My Stats