MMO Updates

MMO Updates


Leaderboard: What's your favorite MMO archetype?

Posted: 15 Apr 2013 10:00 AM PDT

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Aion Sorceror
There have been a lot of MMO classes thrown our way over the years, and if you add in a handful of skill-based games that let you create your own class, you end up with a decent variety of combat gameplay styles.

The vast majority of these styles fall under several broad archetypes, though, and whether we're talking about ranged DPS or crowd-control, we all have our favorites. For today's Leaderboard, let's see which archetype wins the title of Massively comment section favorite. Vote after the cut!

Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!

Continue reading Leaderboard: What's your favorite MMO archetype?

MassivelyLeaderboard: What's your favorite MMO archetype? originally appeared on Massively on Mon, 15 Apr 2013 12:00:00 EST. Please see our terms for use of feeds.

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    Hall takes a break from DayZ, pursues dream of climbing Everest

    Posted: 15 Apr 2013 09:00 AM PDT

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    Dean Hall at Mount Everest
    If you're anxiously waiting for Dean "Rocket" Hall's standalone version of his ultra-popular Arma 2 mod DayZ, you'll have to wait a little bit longer.

    Hall is currently climbing Mount Everest as part of a two-month vacation from his development duties on Bohemia Interactive's zombie-themed post-apocalyptic sandbox. "Although the timing is poor for my sabbatical, it is not something planned on a whim and involves non-refundable costs of up to $100k," Hall writes on the DayZ website.

    "This is going to take as long as it needs to," he continues. "We want to release our initial alpha under the architecture it needs to avoid hacking and security issues -- this is the only remaining task stopping us from releasing the alpha."

    MassivelyHall takes a break from DayZ, pursues dream of climbing Everest originally appeared on Massively on Mon, 15 Apr 2013 11:00:00 EST. Please see our terms for use of feeds.

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    First Impressions: SWTOR's Rise of the Hutt Cartel

    Posted: 15 Apr 2013 08:00 AM PDT

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    This image delivers exactly everything it promises.
    How much of an expansion can you really get from one new planet and five new levels?

    I've been subscribing to Star Wars: The Old Republic since launch day, so buying Rise of the Hutt Cartel wasn't exactly a difficult decision. I like the game, I'm pleased with it, and I'm going to pick up the expansion. But the pre-launch marketing for the expansion looked pretty sparse. A new planet was nice, and a level cap raise was great, but it seemed very low-key even for the price point. Ten bucks for one new area and more leveling felt thin.

    After a week on Makeb, I can comfortably say that it was worth the price of entry. There have been a lot of changes made to the game with the expansion and its connected patch, and with only a handful of exceptions, those improvements make the game universally better. And it all starts with a reversal of the game's status quo.

    Continue reading First Impressions: SWTOR's Rise of the Hutt Cartel

    MassivelyFirst Impressions: SWTOR's Rise of the Hutt Cartel originally appeared on Massively on Mon, 15 Apr 2013 10:00:00 EST. Please see our terms for use of feeds.

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      The Stream Team: Stepping on tax edition, April 15 - 21, 2013

      Posted: 15 Apr 2013 07:00 AM PDT

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      The Stream Team Stepping on tax edition, April 15  21, 2013
      'Tis the season! Just... not that season. This isn't one we really want; it's not a season of joyousness and brotherly kindness. No, this one's more akin to scattering LEGOs and thumbtacks all across the floor then dashing barefoot from wall to wall just to hit your head against them over and over. We understand the pain. Truly, we do. And The Stream Team is here for you.

      They say nothing's certain in life except death and taxes, but we disagree! We'd totally add Massively TV to that list. Have we ever left you in your times of need? No! And we know you need us now more than ever. We're here to help you, with a full line-up of shows to help ease the pain and take your mind off the traumas that cannot be avoided. So take a load off and check out this week's schedule, catch a few reruns, see the highlight of the week, and take part in our two polls. Then remember, at least this only happens once a year!

      Continue reading The Stream Team: Stepping on tax edition, April 15 - 21, 2013

      MassivelyThe Stream Team: Stepping on tax edition, April 15 - 21, 2013 originally appeared on Massively on Mon, 15 Apr 2013 09:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: Do you grind for max level prior to a cap increase?

        Posted: 15 Apr 2013 06:00 AM PDT

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        Star Wars: The Old Republic - Boss fight with Risha
        So Rise of the Hutt Cartel descended on Star Wars: The Old Republic last week, bringing with it some new content and five additional levels.

        BioWare hosted a series of double XP weekends leading up to the expansion's early release, presumably to aid players in getting a few of their avatars to the level cap. I partook as much as I could, but I didn't quite make it as I'm still sitting at 48 on my Gunslinger. I'm not usually a grinder, but for some reason I found myself disappointed that I didn't hit the cap before it was raised.

        What about you, Massively readers? Do you grind for max level when you know a cap increase is on the way, or do you just go about your normal business and enjoy the experience?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: Do you grind for max level prior to a cap increase? originally appeared on Massively on Mon, 15 Apr 2013 08:00:00 EST. Please see our terms for use of feeds.

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          MMO Week in Review: The return of the sandbox

          Posted: 14 Apr 2013 06:00 PM PDT

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          Age of Wushu
          At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

          This week, wuxia-themed Age of Wushu launched officially, turning loose a hardcore, Chinese-flavored, martial arts sandbox in the MMORPG space. Persistent-world junkies are hoping the game marks the first of the big-budget sandboxes aiming to revamp the genre in the next few years. What sandboxes are those? I'm glad you asked. Massively's Jef recently prepped a guide to the bigguns, including ArcheAge, EverQuest Next, and Star Citizen.

          Read on for a peek at the rest of our top MMO stories.

          Continue reading MMO Week in Review: The return of the sandbox

          MassivelyMMO Week in Review: The return of the sandbox originally appeared on Massively on Sun, 14 Apr 2013 20:00:00 EST. Please see our terms for use of feeds.

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            SWTOR's Rise of the Hutt Cartel is live on a server near you!

            Posted: 14 Apr 2013 05:00 PM PDT

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            SWTOR's Rise of the Hutt Cartel is live on a server near you!
            It's the moment that Star Wars: The Old Republic fans have been waiting for: The game's first "digital expansion," Rise of the Hutt Cartel, is officially up and running. It includes Makeb (made famous as the "gay planet"), a raised level cap (you can go all the way up to 55!), and a heaping helping of new storyline. Macrobinoculars and the new Seeker Droid will allow players to unlock new rewards and story-driven missions.

            SWTOR subscribers can pick the expansion up for $9.99, while the general public will have to fork over $19.99.

            Not sure if this expansion is for you? Check back with us tomorrow; Massively's Larry has been delivering beta impressions in his Hyperspace Beacon column, and Massively's Eliot will be sharing his thoughts on the new content tomorrow.

            MassivelySWTOR's Rise of the Hutt Cartel is live on a server near you! originally appeared on Massively on Sun, 14 Apr 2013 19:00:00 EST. Please see our terms for use of feeds.

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            EVE Evolved: Massively's plans for EVE Fanfest 2013

            Posted: 14 Apr 2013 04:00 PM PDT

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            EVE Evolved title image
            There's just over a week to go until EVE Online's massive tenth anniversary Fanfest, and you'll be pleased to hear that Massively will be there this year to cover the action! CCP is aiming to make this the biggest Fanfest yet, promising huge reveals and announcements about EVE's summer Odyssey expansion and beyond. We can also expect to hear some big news about upcoming console MMOFPS DUST 514, and fans of Vampire: The Masquerade will undoubtedly get to see some of the year's progress toward making the World of Darkness MMO a reality.

            Tickets to this year's Fanfest sold out in record time, so many players who really wanted to be there for EVE's tenth anniversary celebration weren't able to secure a spot. CCP is running its usual livestream of the main talks for those not in attendance, but only certain parts of the event are being streamed. Here at Massively, we plan to give you an inside look at Fanfest with ongoing news coverage from April 25th to April 27th and in-depth opinion pieces on what each announcement means for players.

            In this week's short and sweet EVE Evolved, I lay out Massively's plans for in-depth coverage of EVE Fanfest 2013 and ask what you'd like to see reported on.

            Continue reading EVE Evolved: Massively's plans for EVE Fanfest 2013

            MassivelyEVE Evolved: Massively's plans for EVE Fanfest 2013 originally appeared on Massively on Sun, 14 Apr 2013 18:00:00 EST. Please see our terms for use of feeds.

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              The War Z devs to players: 'What should we do with cheaters?'

              Posted: 14 Apr 2013 02:30 PM PDT

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              WarZ devs ask players 'What should we do with cheaters'
              The War Z devs are considering an interesting take on punishing exploiters. They've been tossing around the idea of allowing people who've been banned for in-game cheating to play on special "jail servers." These servers would be isolated from the game's general servers and would be populated entirely by cheaters. On these servers, cheats would not be interfered with -- that is, exploiters could keep on using their cheats.

              This has the potential to help the dev team; being able to observe the cheats folks use and run "anticheat experiments" without worrying about banning innocent players would probably give the team a lot of valuable information. On the other hand, though, those cheaters are totally jerks and why should they keep getting to play, right?

              So the dev team is putting the issue in the hands of the players by posting a survey to see whether the idea is even worth pursuing. You can read the full rationale on the official forums.

              [Thanks to Paul for the tip!]

              MassivelyThe War Z devs to players: 'What should we do with cheaters?' originally appeared on Massively on Sun, 14 Apr 2013 16:30:00 EST. Please see our terms for use of feeds.

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