MMO News |
- Divina Quick Change Classes Guide (PvE + PvP)
- Heroes of Newerth celebrates 2nd HoN-iversary
- Crystal Saga launches beta on LeKool with giveaway
- RODE prepares for May updates
- Mammoth May update arrives in War of Legends
- Tribes Ascend announces Summer of Tribes tournament
- Dragon Nest introduces Guild Rumble
Divina Quick Change Classes Guide (PvE + PvP) Posted: 11 May 2012 12:18 PM PDT Divina is preparing for its next beta event, and to help players, Gamania has released a new developer guide featuring the game’s quick change feature. Check it out below for more tips on PvE and PvP class combinations!
Divina Quick Change Classes Guide (PvE + PvP) With Divina’s Quick Change feature, there are many class combination and possibilities to choose from. With so many combinations, picking your sub class can be a daunting task. This guide will hopefully help you to better decide your class combination in regards to your play style. For the PvE types focused on taking on Dungeons: Here are the role functions according to Class. Primary Party Roles Tank – Knight Healer – Cleric Damage Dealer – Sorcerer / Machinist / Assassin Secondary Party Functions Crowd Control – Sorcerer / Machinist / Cleric Off-Tanking – Knight /Assassin Buff / Debuff – Cleric / Sorcerer / Machinist Pull – Machinist / Assassin
Recommended Class Combinations: In general, there are three types of Main/Sub Class makeups you can go for. 1) Support / DPS (Damage Per Second) This makeup is best for overall versatility. If you choose either a Tank or Healer, choose a DPS class for your secondary, or vice versa. This ensures that you will always have a desirable role in any party situation. Examples: [Light] Cleric / [Destructive] Sorcerer (Healer and DPS role) [Guardian] Knight / [Ninjutsu] Assassin (Tank and DPS role) [Artillerist] Machinist / [Light] Cleric (DPS and Healer role) 2) Complimentary Classes This type of makeup is for those of you who'd like to better improve the versatility of one specific role instead of having to worry about two different party roles. If you choose a Tanking role for instance, you can choose a class that is similarly good at tanking, such as Assassin (high evasion build). The main purpose would be to not have the same class, but to provide more options for you while primarily focusing on one Party Role that you like. Examples: [Destructive] Sorcerer / [Dark] Cleric (primarily DPS, however can utilize Cleric for healing) [Mechanic] Machinist / [Stealth] Assassin (primarily Ranged DPS, however can switch to Assassin for Close DPS) [Ninjutsu] Assassin / [Destroyer] Knight (primarily DPS, however can utilize Knight for emergency tanking while keeping up DPS with Destroyer spec) 3) Same Class – Dual Spec If you like a certain class way too much over the other classes, you can just pick the same sub as your main. There are a few benefits to this. One is that you can have access to both sides of your Specialty Skill Trees with a push of a button to switch. Another is that, you would not have to alter your play-style very much when switching, and even just use the Quick Change feature if your character is running low on health to switch to a same-spec'd class and have your HP/MP replenished to full. So essentially you double your one class's endurance. Examples: [Guardian] Knight / [Guardian] Knight (can switch when life is low – double life Tank) [Light] Cleric / [Dark] Cleric (always able to heal, but can switch to give more DPS)
For the PvP types focused on going toe-to-toe against other players: Sorcerer vs Knight Uh oh, the Knight has closed the distance! The Sorcerer is in trouble now… or is she? Quick Change to Assassin! Now the tables have turned Class Quick Change is essential to winning the battle against another player. Although what type of class you are fighting against will also greatly affect your battle strategy, here are a few recommended class combinations to give you an idea of the possibilities open to you. Possible Class Combinations: [Dark] Cleric / [Destroyer] Knight – The Cleric's PER and CON buff skills greatly help the Knight class. Starting off with the Cleric's DoT (Damage over Time) spells, then switching to the Knight should give you an effective damage boost. When you get low on health, you always have the option as a last ditch effort to switch to your Cleric class, toss on a few more heals, and smack 'em with a few more DoTs to finish them off. [Destructive] Sorcerer / [Stealth] Assassin – The Sorcerer by itself does heavily damaging spells, however if you find yourself in a tight spot against an opponent with high magic damage resist, you can switch to the Assassin to dish out high physical damage instead to bring the battle back in your favor. [Artillerist] Machinist / [Ninjutsu] Assassin – Start off with the superior range of the Machinist to deal as much damage as possible before your opponent closes the gap. Once you are low on health or they have closed the distance, switch to your Assassin and make them pay with some close ranged attacks of your own. [Dark] Cleric / [Mysterious] Sorcerer – With the Cleric's Fire and Ice or Dark Sands Curse, they can seriously up the potency of the Sorcerer's elemental firepower. Hit the opponent with all the Debuffs and DoTs you have before switching to the Sorcerer to make quick work out of them. These two classes complement each other nicely and can be a nuisance to deal with. [Guardian] Knight / [Light] Cleric – For team based battles, having a dedicated healer is essential. Having the Knight charge in first to attack and harass players will be vital against keeping them off your squishier teammates. Inflicting Sprain on as many members as you can would put a damper to their movement. Switching to Cleric would give you a few options; you can focus on healing yourself if most of the other team is attacking you and keep them further distracted, or if they stop focusing on you, concentrate instead on keeping your teammates alive to help your team to victory. Assassin to Sorcerer Quick Change
As the game is still in its early stages, more effective class combinations are sure to be found in the upcoming months. However, if you have trouble deciding what to choose, these class recommendations could provide a good starting point to finding your very own Quick Change combination! |
Heroes of Newerth celebrates 2nd HoN-iversary Posted: 11 May 2012 11:47 AM PDT With its second year live, S2 Games and Heroes of Newerth are ready to celebrate another HoN-iversary. The celebrations include the release of the new Mid Wars game mode. Started first by the community, Mid Wars will offer a new map, an exclusive matchmaking system, and expedited skill progression, while reducing respawn time and removing the gold penalty on death. Celebrations also include: - The Global HoN Challenge, from May 7-13, where players can unlock new special items as they race to play over 1.1 million games as a community during the week. Items include the Kongor Courier, Kongor Taunt, and Steampunk Electrician Alt Avatar. - 4x Silver Coin Matchmaking, from May 11-13, where players can earn four times the normal Silver Goblin coins awarded for matchmaking games played during the weekend. - The iGames LAN Centers HoN-iversary Blowout, May 11-13, where players can visiting a participating iGames LAN center to gain free access to over 100 non-Early Access heroes, a HoN-iversary Swag Bag, and a free copy of the Ranged Intelligence Hero Rift Mage (debuting this weekend). - Howie’s Game Shack HoN-iversary Tournament Series, where the biggest tournament is underway this weekend to reward $4,800 cash; visitors can also earn Swag Bags that include Gold Goblin coins and more. Heroes of Newerth – Mid Wars Trailer Source:
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Crystal Saga launches beta on LeKool with giveaway Posted: 11 May 2012 11:23 AM PDT LeKool Games, publisher of several web games including Rich$tate and Star Supremacy, has launched its beta for Crystal Saga. To celebrate, LeKool will be offering special events including in-game prizes and a cash giveaway of $500. Players must be active with at least a level 20 character, make forum posts (one daily counts as an entry), and join in on weekly events on the company’s Facebook page. LeKool is also giving away an X-Box Kinect on its Call of Gods server “Bellona.” Players must join the tournament styled server to compete for the top prize; other awards are also given away weekly to players who show their prowess. Crystal Saga Gameplay Screenshot Source:
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Posted: 11 May 2012 11:05 AM PDT A new set of updates is preparing to roll out in Rise of Dragonian Era (RODE). To start off with, players can expect the level cap to raise from 41 to 45, adding new story quests, maps, gear, and weapons to obtain. Two new restricted dungeons, Muspel Hell (open to Fireans in Alvis Forest) and Saman’s Sand Hell (open to Azurian’s in Gray Desert), will introduce new PvE gameplay for each faction. A new “lot” system will let players earn points for killing monsters, which can then be exchanged for helpful items. Other upcoming updates include new faction and region wars, a Tribe Tournament event, double Lot Points and Dragon Coins events, and more. RODE is published by Netgame, which also publishes Cloud Nine and Scions of Fate. RODE Gameplay Screenshot (source) |
Mammoth May update arrives in War of Legends Posted: 11 May 2012 10:45 AM PDT It’s Mammoth May with the latest update for War of Legends. The update raises the level cap for each main character by 20, allowing main legends to become the most powerful heroes in the game. A new item marketplace will let players trade item drops and legends for WolCash. Four new locations will find their way on the War of Legends map, just in time for Legends to obtain new mounts and reach new building level caps. Other updates include new in-game titles, troop types, and legends. War of Legends is published by Jagex, which also publishes RuneScape and 8Realms. War of Legends Gameplay Screenshot Source:
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Tribes Ascend announces Summer of Tribes tournament Posted: 11 May 2012 10:35 AM PDT Hi-Rez Studios has announced the Summer of Tribes tournament series for its new shooter, Tribes Ascend. The tournaments will run between May and August, awarding over $30,000 worth of prizes. All tournament events will also be broadcast, with commentary, through TwitchTV (selected games will be broadcast in the game client). It will be featured by several league and tournament providers. The first finals will be held on Saturday, May 12 with Cyber Sports Network (CSN) and offer over $2,500 in prizes. The top prize will offer $10,000 in a prize pool for NASL Season 3, and the semi-finals for this round will be broadcast from E3. The grand finals will take place at a live LAN event in Toronto, Canada. Hi-Rez Studios also publishes Global Agenda. Tribes Ascend Gameplay Screenshot Source:
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Dragon Nest introduces Guild Rumble Posted: 11 May 2012 10:21 AM PDT Guild versus guild combat has now debuted in Dragon Nest. The “Guild Rumble,” which kicked off on May 10, calls the guilds of Altera together monthly to compete in monster fighting, achievement earning, and arena battling to prove who’s the best. Players will be rewarded for their effort, win or lose, and the champion guild will earn exclusive costumes and mounts. The update also introduces Spirit Garden, a new medium-sized PvP map based off the River Ruins Path dungeons. This map supports Respawn, Rounds, Protect, Free For All, and Domination. Dragon Nest is published by Nexon, which also publishes Vindictus and MapleStory. Dragon Nest “Guild Rumble” Gameplay Screenshot Source:
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