Latest Gaming and MMORPG Updates

Latest Gaming and MMORPG Updates


Cabal Online MMORPG Review

Posted: 29 May 2012 04:01 AM PDT

Cabal Online is a 3D Fantasy MMORPG that takes place in the world of Nevareth. The game tries to have realistic graphics and has an interesting set of features and maps to explore.

 

 

 

Publisher: ESTsoft
Playerbase: Medium
Graphics: High Quality
Type: MMORPG
EXP Rate: Low
PvP: Realm Vs Realm /Duels
Filesize: ~ 2500 MB

Website: http://www.cabal.com/

Pros: +Unique dueling system with betting. +Unique 'skill' combo system. +Varied environments. +Good music. +Good content updates. +Beautifully animated skills.

Cons: -Unique and prolonging quest text. -Lots of 'spambots' in the game. -Most 'fun' features locked away until endgame.

 

Cabal Online is a 3D Fantasy MMORPG that used to be published by OGPlanet, but is now published by ESTsoft, the game's developer. The game was officially released in North America on February 28th and is known for it's unique set of features and solid gameplay. Start off your adventure in one of the game's three newbie towns and explore the large fantasy world of Cabal Online. The game's six playable classes are:

Warrior - As the name applies, the 'warrior' is the standard tank / melee character. The warrior relies entirely on his strength and uses the two handed sword as his main weapon.

Blader - Bladers are proficient at using dual swords and can deal damage very quickly but have incredibly low hit points. They are strong PvE characters, as they have high defense.

Wizard - The Wizard is the standard offensive spell caster archetype in Cabal. They can deal massive damage from a distance but are vulnerable to attacks in melee range. They have the lowest hit points in the game.

Force Blader – Force bladers are proficient with both spell casting and melee swords. They are quick and agile and can do a great deal of damage very quickly, but are unable to wear heavy armor. They are regarded as one of the best 'pvp' classes.

Force Shielder - Force Shielders are the standard 'tank' archetype in Cabal, they have the best defensive capabilities, but relatively weaker damage than the other melee classes in the game. They are capable of using both defensive and offensive magic and are considered strong 'PvE' characters.

Force Archer - As the name applies, the Force Archer is the generic 'archer' character in Cabal Online.

 

 

Cabal Online System Requirements

Minimum Requirements:
OS: Windows XP / Vista / ME
CPU: 800 MhZ Pentium 3 or Equivalent
RAM: 512 MB
HDD: 2.5 GB Free Space
Graphics Card: Any 3D Accelerator Card

Recommended Specification:
OS: Windows XP / Vista / ME
CPU: 1.4 GhZ Pentium 4 or Better
RAM:  2048 MB (2GB) RAM or Better
HDD: 2.5 GB Free Space
Graphics Card: Nvidia 6600GT or equivalent VGA Card

More UI Changes, Paladin/Warrior/Rogue Skill Animations, D3 Poll, ATTN Weekly News

Posted: 28 May 2012 10:37 PM PDT

Diablo 3 - Current Players in Inferno, Finding and Trading Gear, Blue Posts, Inferno Act 3 Farming Spot

Mists of Pandaria UI Changes Update
Several more UI changes have been made since our last post.

  • Professions have had subgrouping added, both for cooking and others where appropriate.
  • You may now blacklist up to two battlegrounds when queuing by selecting the thumbs down next to them. You are unable to blacklist the Call to Arms battleground.
  • A button has been added for the Mists of Pandaria cinematic. (No, it doesn't work yet!)
  • A new loot roll status window has been added that allows you to see what each player rolled and the outcome of their roll.
  • Account wide achievements that you can make progress towards on any character are now flagged with a blue coloring. You can see the status of every achievement on WoWDB in the Quick Info of each achievement's page.
  • The spellbook now talks about what has changed and how to use the core abilities of your spec.
  • The Dungeon Journal now has unique art backgrounds for each expansion







Paladin Skill Animations Preview
Today we continue with the Paladin's new skill animations!



Warrior Skill Animations Preview
Moving on, we have the new Warrior skill animations!



Rogue Skill Animations Preview
Rogues also got a few new animations!



Diablo III Blue Posts
Today was a holiday in the US, so the blue posters were silent, but there was a Diablo III Game Design Update and other blue posts. If you want to read them all, see the latest two news posts on Diablofans!
Originally Posted by Blizzard Entertainment
Finding and Trading Gear
This isn't a new concept. In Diablo II gear was randomized and so absolutely ridiculously rare that you could almost be guaranteed to never find the exact item you were looking for just by farming for it yourself. To be the best you had to trade items with others, as you might find an extremely rare item, they may be willing to trade for yours. If you wanted to get ahead within any reasonable amount of time you had to trade. Now, Diablo II had one thing going for it which was the mass proliferation of dupes for the rarest items, which completely tanked its economy and quickly allowed anyone to gear themselves in the best possible items for nearly nothing. In Diablo III you don't have that luxury, you need to actually find the rare items, or trade for them.

Now, you have a couple options, you can jump into our Trading Forum, post up your item/s and then meet someone in-game and barter a trade. You can also use the in-game Trade channel, and again barter trades. Or you can use the auction house system. How you trade items is up to you, bartering out of game, bartering in-game, the AH for gold, or real money once it launches. We're not forcing anyone to do anything, and if you don't ever want to trade with other players that's your choice as well, but due to the nature of drops in Diablo games, if you want to be the best you need to trade.

The difference in Diablo 2 was that you could solo act 4 and 5 with gear you farmed yourself. In Diablo 3 you have no chance in act 2 and onward unless you buy gear from the auction house. The best gear drops in the later acts (Jay said there was one tier of drops in each Act), so there will be a looooong while until I even have a chance at starting farming the best gear. Basically I have to gear up so I have a chance at gearing up so I have a chance at getting the good loot. In D2, I could start farming the best loot the game had to offer by myself.
Good point! Yes, Diablo III has an additional difficulty level, Inferno, with a very steep difficulty curve. One bit of misinformation is that loot is static in where it drops, but in fact the loot table bands are quite large. For example the "Inferno Act I loot" has a chance to drop in Hell Act IV as much as it does Inferno Act II. You will need to farm Inferno Act I to get a shot at those higher level items to drop so you can continue progressing. (Blue Tracker / Official Forum)

Diablo III - Game Design Update
As more and more players begin to perfect their character builds and progress into Diablo III's higher difficultly levels, some of the most prominent feedback lately has been about game balance and design, and that's what we're here to talk about today. As with any new game, gameplay issues are inevitable, and we hear a lot of feedback regarding what's balanced, what's not, and everything else in between. We recently made some decisions to adjust (or outright nerf) a few class skills, and today we wanted to explain our overall philosophy on design changes -- as well as give some insight into some more changes that are coming up.

Before we get to that, though, we thought it'd be fun to share a few interesting stats we've collected since Diablo III's release:

  • On average players have created 3 characters each
  • 80% of characters are between levels 1 and 30
  • 1.9% of characters have unlocked Inferno difficulty
  • 54% of Hardcore players chose a female character
  • The majority of Hardcore deaths (35%) occur in Act I Normal
  • The most common level 60 build in the game is only used by 0.7% of level 60 characters of that class (not including Passive diversity)
  • The most used runes for each class at level 60 are Barbarian: Best Served Cold, Demon Hunter: Lingering Fog, Wizard: Mirror Skin, Monk: Peaceful Repose, Witch Doctor: Numbing Dart

(Continue reading on: Blue Tracker / Official Forum)

Poll: What difficulty are you playing in Diablo 3?



ATTN Weekly News
Pico is back again this week with news about World of Warplanes Beta, Mists of Pandaria, the indie game highlight OKABU, Minecraft, Diablo 3, and Curse's LoLPro team.

Bright Shadow MMORPG Review

Posted: 28 May 2012 04:02 PM PDT

Bright Shadow is a nicely animated, 3D, anime-inspired fantasy MMORPG published by Beanfun (The game used to be available through GamePot USA, but they shut it down and BeanFun picked up the service). The game is set in the fantasy world of Luciena and has a strong emphasis on item collection, community and exploration. Those looking for a simple, lighthearted MMORPG should find some substance in Bright Shadow.

 

 

 

Publisher: BeanFun
Playerbase: Medium
Graphics: Medium Quality
Type: MMORPG
EXP Rate: Medium
PvP: N/A
Filesize: ~1,550 MB

Website: http://www.brightshadowonline.com/

Pros: +Detailed card collection system. +Unique instance system. +Interesting soul power feature. +Crafting system. +High level cap 95+. +Great music.

Cons: -Looks very similar to other anime inspired games. -Interface could be better. -Clunky combat mechanics.

 

Bright Shadow is an anime-inspired MMORPG that both looks and feels a lot like Outspark's popular Fiesta Online title. Perhaps the game's most unique feature is its detailed card collection system. Players can find and collect over 500 special monster cards that can be obtained by defeating enemies. These cards have numerous uses, from being used as currency for items to unlocking special abilities. Bright Shadow does have numerous unique features and a lot of content which makes the  game worth checking out. The game boasts over twenty playable classes, but there are only four starting ones. The game's four starting classes are:

Warrior – Warriors in Bright Shadow are masters of 'close quarters' combat. They can inflict a great deal of damage to their enemies in melee combat and also absorb quite a bit of hits due to their remarkably high defensive capabilities.

Machinist – The machinist is a fairly unique class, as it's only found in Bright Shadow and a handful of other titles. They are a mix between an archer and a merchant. They have a powerful long range attack with both bows and guns. They can also craft weapons and armor.

Shaman – With numerous healing and buffing spells, Shamans are the primary supportive class in Bright Shadow; think of them as a mix between a druid and a cleric. Even though shamans are primarily a support class, they still have some offensive magic.

Mage - Like nearly every other MMORPG, a Mage in Bright Shadow is the primary offensive spell casting class in the game. They have devastating area-of-effect and direct damage spells, but have extremely low physical attack and defense. They command the powers of both fire and ice.

 

 

Bright Shadow System Requirements

Minimum Requirements:
OS: Windows XP / Vista / 2000
CPU: Intel Pentium 3 1.0 Ghz
RAM: 256 MB
HDD: 4.0 GB Free
Graphics Card: Any nVidia GeForce3 series GPU / ATI Radeon 8500 or better

Recommended Specifications:
OS: Windows XP / Vista / 2000
CPU: Intel Pentium 4 2.0 Ghz
RAM: 1024 MB
HDD: 4.0 GB Free
Graphics Card: nVidia GeForce FX 5900 / ATI Radeon 9700 or better

Kritika (KR) – Closed Beta 1 videos

Posted: 28 May 2012 09:39 AM PDT


Kritika, from the Korean developer of Lunia Online, ended its very first Closed Beta test a couple of days back. In Korea only of course. Touted as the fastest action combat MMORPG there is, the game has so far been announced for China outside of its homeland. What are the English publishers doing? Similar to most action games, customization is limited, while each of the 3 main classes has 2 advanced class to progress to.



I re-posted the introduction video above, and hopefully you guys get a sense of how the game works - just fight and more fight. Below are a couple of game footage taken from Closed Beta 1, circling around the Rogue/ Crimson Assassin (I presume) class. Kritika is not an open world action MMO, but hey, this is what "True Action Combat" means, not some crap P2P MMO which still requires players to stand still to attack.





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