Latest Gaming and MMORPG Updates

Latest Gaming and MMORPG Updates


Dungeon Striker (KR)

Posted: 08 Apr 2012 05:39 AM PDT

ba671 d1 Dungeon Striker (KR)

You know it will not be long before Eyedentity Games, the developer of Dragon Nest, reveals its 2nd online title. With Dragon Nest celebrating its 2nd anniversary this year, there can’t be a better time. Introducing Dungeon Striker, a new action MMORPG. It certainly is a give-away with its game title that combat will take place mostly in dungeons. Focusing on even faster action found in Dragon Nest, players are able to attack up to 10 times in 1 second in the game. And notice the cuter design!

As you can see in the videos and screenshots, the game has an isometric view, which seems to be very popular nowadays with upcoming games such as Lineage Eternal, the MOBA titles such as Dota 2 and of course, Diablo III. Controls will also be much simpler in Dungeon Striker, with players able to successfully engage in combat and moving around by using just the mouse. 

d32ec d2 Dungeon Striker (KR)

d32ec d3 Dungeon Striker (KR)

According to the explanation given by the media, characters will automatically attack monsters even when characters are moving, even during PvP. Eyedentity Games touted that they have solved the problem with current action MMOs needing too many active keys, and with Dungeon Striker, players can enjoy intensive combat with gorgeous action effects without much effort. Similar to the system in Diablo III, the dungeon layouts will be randomly generated each time players enter the same one.

There are currently over 19 classes (including advancements) in Dungeon Striker, but the twist will be the ability to learn other classes’ skills. For example, a Dark Mage who can heal, a Warrior who can go stealth and place traps. There will be many different combinations of characters in the game. Dungeon Strikers will go into Closed Beta in Korea from 27th April to 29th April.

f48f8 d4 Dungeon Striker (KR)

e572b d5 Dungeon Striker (KR)

Similar Article: http://www.mmoculture.com/2012/04/dungeon-striker-kr-from-dragon-nests.html

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PAX: Super T.I.M.E. Force Demonstrates the Chaotic Potential of Elegance

Posted: 07 Apr 2012 11:38 PM PDT


Max Payne and I go way back. Throughout the series’ first two installments, I was
wholly immersed in its stark shadows, smoky atmosphere, and hard-boiled
dialogue. I brandished my pistols and dove sideways more times than I
could count.
I cherished the horror and violence of his revenge as if it were
written by Raymond Chandler himself, and yet, a place that I’d never
experience Max Payne’s world was online. That void was quickly remedied
when I got my hands on a small slice of the multiplayer portion of
Rockstar’s next effort, Max
Payne 3
.

MP3 is attempting to destroy
the barriers between single and multiplayer in a wide variety of ways. We’ve
written about the solo portion before
,
but this time we got to spend some time in the online Gang Wars.
The story in Gang Wars, the most fleshed out mode of multiplayer, runs
alongside that of the solo campaign. The skirmishes you take part in
online will oftentimes be set moments before Max’s arrival to a
location during the story, or sometimes in the charred remains of where
his whirlwind tour of revenge previously swept through. While third-person works fine offline, the perspective can oftentimes lead to
ineligent combat that feels more like a frantic crapshoot than a
strategic faceoff; even phenomenal titles like Red
Dead Redemption
suffer in
moments of intense action. While I was a bit worried that MP3′s
multiplayer would stall under the same stress, I’m happy to report that
the impeccable energy from the series’ singleplayer campaigns transfers
over quite well into the online arena. Yes, there were still a handful
of moments where it seemed like my opponent and I both cracked under
pressure, especially once combat became an up close affair, but the
game remained a controlled experience for the most part.

Rockstar showed off a slew of
game matches, most of which were slight variations on genre classics
like team deathmatch and king of the hill. One unique mode is called
Payne Killer, which starts off as a free-for-all until someone scores
the first kill. After this occurs, the killer becomes Max Payne, while
the victim transforms into his singleplayer sidekick Passos. These two
characters come equipped with special weapons, higher health, and
unique abilities. It then becomes the task of the remaining players to
work together in taking down these two protagonists. Whoever scores the
kill against Max or Passos earns the right to play as the powerful
hero. This mode encouraged players to work together in short spurts to
take down the two powerhouses, but those alliances you make will
quickly be severed once one member gets the kill and joins the other
side.

Similar Article: http://www.1up.com/previews?cId=3186962

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Gameforumer is looking for MMO Review Writers

Posted: 07 Apr 2012 09:05 PM PDT

Hello Dear Gamers,

Its about time as we are looking for people who can write reviews relating to MMO RPG Games, we are looking for passionate gamers who play mmo rpg with zeal.

We are looking for people who can write reviews and good in English, who can write reviews with not less than 400 words with at least correct grammar and its typos.

Please remember, not to copy reviews from other MMO websites as it wouldn’t give you any expertise nor any appeal for other gamers who come and look in and do not copy images from Google.com as you would have lot many good screen shots in the game [a good exposure too].

If you are interested, please send an email to “admin@gameforumer.com” or “staff@gameforumer.com” with a subject head ‘MMO Reviewer’ and a brief Bio about yourself, which MMO’s you have played/playing currently, which country you are from [locale], which language you are proficient with and more and please ensure to include a review of your favorite MMO or any MMO you would like to review with the not less than 400 words and your personal email to which you would like us to contact or keep in touch with you.
If we find it appealing and appropriate we will revert back to you and allow you to post in “Gameforumer.com” and your review will live even before we send confirmation letter to your email.

Thanks and Regards,
Admin and staff of http://gameforumer.com

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A Kickstart Roundup: Double Fine’s Adventure, Wasteland 2, Shadowrun & More

Posted: 07 Apr 2012 11:39 AM PDT

Finally crawled out from under that rock of yours? Confused about what Kickstarter is and why everyone is talking about it? We're here to help.

Kickstarter has been around for quite some time now, but since Tim Schafer and Ron Gilbert got together to create their own Kickstarter project the internet has literally (not really) exploded with excitement on all things Kickstarter. But maybe Kickstarter is new to you, or maybe there are projects you've managed to miss out on. So, ever the helpful souls, we figured you'd appreciate a quick rundown of Kickstarter, what it is and which projects you should care about.

What Is Kickstarter?

As the name suggests, Kickstarter is a crowd-funding website that enables creative projects to be pitched to the internet for a target goal. If you like the sound of a project – whether that's in video games, board games, music, art, food or many other categories – then you can 'back it'.

What this means is that you pledge any amount of money to the project in the hopes of reaching the target – often 'purchasing' a final product once it has been funded and created.

For gaming you're mostly dealing with indie games, though recently there's been an insurgence of fan-demanded games (like Wasteland 2 or a new, classic Ron Gilbert/Tim Schafer adventure game) become funded. It's a great way for developers to create games they want to that publishers wouldn't otherwise find the value in.

When pledging for a video game project you can offer just $1, while increasing tiers of pledges will provide various gifts. Usually a basic $10 pledge will get you a copy of the game once it's been released (since most of these are digital releases anyway) while higher tier pledges – anywhere up to $10,000 – will often provide a special and, in some cases, limited offer. This could be a meal with the developers, a character of your design in the game or a pen-and-paper tabletop game with the original creator of Shadowrun.

So what projects should you know about?

6d7c0 K Double Fine Adventure A Kickstart Roundup: Double Fine's Adventure, Wasteland 2, Shadowrun & More

Double Fine Adventure

Funding Goal: $400,000
Final Total: $3,336,371
Status: FUNDED 

The Kickstarter project that kickstarted (sorry) the current craze. The project is a classic point-'n’-click adventure by masters of the genre Tim Schafer and Ron Gilbert and will be developed by Double Fine Studios over a period of 6-8 months. Little else is known about the project, but backers will be able to discuss it in their own, private forum and – in some cases – even vote on where the game should go. There are over 87,000 backers.

The different pledge tiers will provide backers with a copy of the game, special art and prints, a "DF Adventure Backer" t-shirt and – at the highest tiers – lunch with Tim Schafer and Ron Gilbert and a tour around the Double Fine studio.

94f36 K Wasteland 2 A Kickstart Roundup: Double Fine's Adventure, Wasteland 2, Shadowrun & More

Wasteland 2

Funding Goal: $900,000
Current Total: $2,119,304
Status: FUNDED
Days Left: 10 

Wasteland was a classic, isometric RPG and the godfather of post-apocalyptic games, perhaps the reason we're still playing Fallout all these years later. Brian Fargo, the man behind the original Wasteland, pitched this Kickstarter project in order to answer the regular requests he receives from fans and create a game he's always wanted to return to.

The game itself will be built by various members of the original Wasteland team. Headed by Brian Fargo, Wasteland 2 will also have Alan Pavlish and Mike Stackpole on board – the original's primary designers – while other original developers are being tracked down.

It will be a top-down RPG and "no first-person shooter". It will be turn-based and tactical, with writing that is gritty, grim and satirical. You'll have to face the consequences of your decisions, too. It'll be 6 months pre-production, then 12 months development before it's out – though a private beta will appear on Steam.

aa1d6 K Takedown A Kickstart Roundup: Double Fine's Adventure, Wasteland 2, Shadowrun & More

Takedown

Funding Goal: $200,000
Final Total: $221,833
Status: FUNDED 

Without a big name attached to it, Takedown likely wouldn't have made it into funding if it wasn't for ex-Infinity Ward, Call Of Duty developer Robert Bowling and his last-minute pledge of $10,000.

But that doesn't mean it's not an interesting project. There's a whole host of developers with experience working on Takedown, and they're aiming for a classic, tactical first-person shooter. The type of "old school shooters where thinking meant more than running and gunning or perks". Think the original Rainbow Six.

There will be single-player, co-op and multiplayer modes. You'll also need to equip your team with the right tools for the mission and then plan your insertion and routes through the mission. And if a squad-member dies, they're gone. So, very much like Rainbox Six, then.

85739 K The Banner Saga A Kickstart Roundup: Double Fine's Adventure, Wasteland 2, Shadowrun & More

The Banner Saga

Funding Goal: $100,000
Current Total: $420,662
Status: FUNDED
Days Left:  13

It's a sad day when "ex-BioWare" is more interesting than just "BioWare", but that's just the way it is with the way the developer is going. Anyway, The Banner Saga is a "Tactics" game of old, meaning isometric, grid-based strategic RPG by a group of people who know who to do that.

The visuals are reminiscent of a classic 80s cartoon and the theme is around a Viking march to war, but without utilising Norse stereotypes. What does that mean? "Giants: yes. Horned helmets: no"

There's an emphasis on story here, while the choices in dialogue will truly affect the story. A mature story that doesn't mean "sex, violence and swearing."  The Banner Saga will also have multiplayer, but it's not clear how that will work.

ccdd5 K Leisure Suit Larry A Kickstart Roundup: Double Fine's Adventure, Wasteland 2, Shadowrun & More

Leisure Suit Larry In The Land Of The Lounge Lizards

Funding Goal: $500,000
Current Total: $206,986
Status: Not funded
Days left: 25

Despite being on Kickstarter for a little while now, this return of the lewd world of Leisure Suit Larry has yet to get funded. There's still plenty of time for it to make up the rest of the fund for the goal, but most 'big name' projects that we've seen so far have been funded by now.

This will be a ultra high-res, totally brand new Leisure Suit Larry point and click adventure game created by Larry creator Al Lowe. There's no mention of a PC version, but since the additional platforms are "XBLA, PSN, Android, iPads, iPhones, Windows Phones, Kindle, Linux and of course, Mac!" it's probably safe to assume that will be the initial platform.

It will have fully-voiced characters, the same classic humour of the series and a whole new interface for the genre.

810c1 Shadowrun1 A Kickstart Roundup: Double Fine's Adventure, Wasteland 2, Shadowrun & More

Shadowrun Returns

Funding Goal: $400,000
Current Total: $627,326
Status: FUNDED
Days Left: 21

Except for the Double Fine Adventure – which had the backing of pretty much the entire games industry with the media coverage it got – Shadowrun Returns was the quickest of the Kickstarter projects to reach its target, hitting the goal in only 28 hours.

We've talked about Shadowrun Returns before, and what we can expect, but to reiterate – it's a 2D, turn-based RPG set in the Shadowrun universe.

And we knew little else about it, until Jordan Weisman took to Kickstarter in a new video to explain just what is involved. It's set in Seattle – the original Shadowrun setting and the location of Mega Drive and SNES versions of the game. It will be an "XCOM-like" game with contextual gameplay, enabling the four realities available to Shadowrun to decide how battles can unfold.

There won't be multiplayer, however, despite toying with the idea in a previous update.

42bab K Yogventures A Kickstart Roundup: Double Fine's Adventure, Wasteland 2, Shadowrun & More

Yogventures!

Funding Goal: $250,000
Current Total: $79,311
Status: Not funded
Days Left: 29

The latest high-profile Kickstarter is Yogventures, the video game of the Yogscast – you know, the ones who do those videos about Minecraft you've probably seen.

Their game – which will be developed by indie dev Winterkewl Games – will basically be, well, Minecraft. A randomly generated landscape, shapeable terrain, novel building materials, creatures and NPCs, a crafting system and physics mechanics pinning it all together.

It's a little more 3D than Minecraft, with deformable terrain by the looks of it and a less of a reliance on cubes but the basic premise is the same. Yogventures, however, much like the videocast that helped spawn the idea, will focus largely on creating your own adventures in a fashion similar to the different theme adventures that the Yogscast undertakes through YouTube.

It's not yet funded, but there's plenty of time yet. We wouldn't be surprised if it took off soon.

Similar Article: http://www.totalpcgaming.com/general/a-kickstart-roundup-double-fines-adventure-wasteland-2-shadowrun-more/

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Blizzard continues shedding staff in Korea

Posted: 07 Apr 2012 11:39 AM PDT

d8356 mists Blizzard continues shedding staff in Korea

A couple of weeks ago, Blizzard Entertainment announced laying off around 600 staff globally from the company. Many point towards the sliding number of World of Warcraft users as the main catalyst. Just 5 days ago, it was announced World of Warcraft in Korea will be closing off 10 servers (link) in what is said to be a major sign of the game’s declining numbers in the country of online gaming.

Earlier today, foreign reports were pointing to Blizzard Korea shedding off numbers from its staff strength. The Korean arm once had around 330 employees during its heyday, but the number was recently reported to have trimmed down to 230 instead. Following the layoff announcement, the numbers will most probably be around 200 soon.

An anonymous staff mentioned that the folks will be working until the end of this month. Before BlizzCon 2011, I read an article by an industry analyst about how Blizzard will suffer if the secretive Project Titan is not announced at the event. To some extent, I think the analyst got it spot on.

Similar Article: http://www.mmoculture.com/2012/04/blizzard-continues-shedding-staff-in.html

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Defiance

Posted: 07 Apr 2012 11:39 AM PDT

f32ee defiance Defiance

[Game website] Been quite a while since Trion Worlds, the creators of RIFT, teased the gaming world about Defiance. A collaboration with USA TV channel Syfy will see a TV series produced based on the game, but to some extent little was revealed about how the game actually plays. The latest combat trailer was released just hours ago, and it shows a huge team of human players against a huge army of monsters, collectively known as Hellbug Horde. I am sensing Red 5 Studios will have some serious competition now in the PvEvP area where online shooters are concerned.

Similar Article: http://www.mmoculture.com/2012/04/defiance-combat-trailer-debuts.html

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