MMO Updates

MMO Updates


SOE releases PlanetSide 2 alpha gameplay video

Posted: 29 Mar 2012 10:00 AM PDT

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PlanetSide 2 - Vanguard vs. foot soldier
Want to see some new PlanetSide 2 gameplay action? We do too, and fortunately Gametrailers has a bit of it in the form of a new video. We use the word 'new' loosely here, because the footage was filmed earlier this month at GDC, and there's not a whole lot of info contained therein that fans of the game didn't already know.

Still, three minutes of gameplay is nothing to sneeze at, and we get a decent look at ground combat, air combat, and various forms of vehicular combat (as well as all the requisite UIs). The clip is narrated by PlanetSide 2 creative director Matt Higby, and he provides a layman's introduction to the massive world of Auraxis as well as all the customizable gameplay that Sony Online Entertainment is building into its MMOFPS sequel.

Don't take our word for it, though. Check out the full video after the break.

Continue reading SOE releases PlanetSide 2 alpha gameplay video

MassivelySOE releases PlanetSide 2 alpha gameplay video originally appeared on Massively on Thu, 29 Mar 2012 12:00:00 EST. Please see our terms for use of feeds.

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Auto Club Revolution open beta starts today

Posted: 29 Mar 2012 09:00 AM PDT

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Auto Club Revolution - Lotus at Silverstone
For whatever reason, racing titles have yet to really hit the MMO mainstream. Sure there's Need for Speed World, Test Drive Unlimited 2, iRacing, and the late, great Motor City Online. None of them have broken away from the pack, though, which leaves room for a new entry. Auto Club Revolution has just entered its open beta phase, and Eutechnyx hopes to carve out a foothold for itself thanks to over 40 licensed car manufacturers, 150-plus upgrade parts, and a selection of accurately modeled real-life race tracks.

ACR is free-to-play, and players can unlock new vehicles at no cost via the game's progression mechanics. There's a dual currency system in place which mixes earned credits with E-Bucks, and both may be used to purchase upgrades, tracks, and customization options.

The game also features single-player challenges and a variety of racing modes. If that sounds like something you'd like to check out for free, head to the official site to join the open beta.

[Source: Eutechnyx press release]

MassivelyAuto Club Revolution open beta starts today originally appeared on Massively on Thu, 29 Mar 2012 11:00:00 EST. Please see our terms for use of feeds.

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    UFO Online abducts cows, starts second beta phase

    Posted: 29 Mar 2012 08:00 AM PDT

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    UFO Online
    Remember kids: Just say no to alien probing! If you're like any of us on the Massively staff, then you're sick of being abducted by intergalactic bullies and dissected for kicks. That's why we're glad that gamigo's fighting back with UFO Online, which is one step closer to launch today.

    The publisher announced that UFO Online is beginning its second beta phase following a period of reflection and development after the first. The game's studio, Funatics, has expanded the game to include two new aliens, a better loot system, more complex missions, and more strategic combat. Phase two of the aliens' diabolical plan, er, the studio's approach will also see a better tutorial, performance optimization, and UI improvements that all should make a significant difference for those testing the game.

    If smacking down grey-skinned invaders appeals to you, you can apply for the beta on the website and read up on our first impressions of this turn-based tactical MMO.

    [Source: gamigo press release]

    MassivelyUFO Online abducts cows, starts second beta phase originally appeared on Massively on Thu, 29 Mar 2012 10:00:00 EST. Please see our terms for use of feeds.

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      Turbine outlines 2012 festivals, mentions new Farmer's Faire event

      Posted: 29 Mar 2012 07:30 AM PDT

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      Lord of the Rings Online - players celebrating Spring Festival
      Spring has sprung, and that usually means it's Spring Festival time in Lord of the Rings Online. This year, though, Turbine has pushed the annual in-game event into the month of May due to its busy schedule, which raised questions about the rest of LotRO's yearly shindigs.

      Turbine took to its forums yesterday to address the concerns, and while the dates aren't set in stone as of yet, it looks like all of the regular events are present and accounted for. LotRO's fifth anniversary festival leads things off next month, followed by the Spring Festival in May, the Farmer's Faire in July, the Summer Festival in August, and the Fall Festival in October.

      Wait, the Farmer's Faire? Yep, that's a new event, and we'll keep an eye out for news on that going forward.

      MassivelyTurbine outlines 2012 festivals, mentions new Farmer's Faire event originally appeared on Massively on Thu, 29 Mar 2012 09:30:00 EST. Please see our terms for use of feeds.

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      Massively Exclusive: Star Trek Online announces EU relaunch, double XP weekend

      Posted: 29 Mar 2012 07:00 AM PDT

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      STO
      Star Trek may feature universal translators, but the crew at Cryptic has to make do with old fashioned techniques until the future catches up with us. As such, the studio has announced that it is relaunching Star Trek Online in Europe to support its French- and German-speaking players.

      Starting right now, the game, website, forums, and game support will be available in all three languages. To further cater to European players, Cryptic has vowed to add more EU-friendly event timeslots.

      Executive Producer Dan Stahl hopes this will spread STO across the world: "The launch of Star Trek Online in Europe is the culmination of our efforts over the past several years to bring gamers the Star Trek universe on a truly massive scale."

      All players can benefit from this European relaunch, as Q's coming back to celebrate with a double-XP bonus weekend. Anyone who logs in from today through Monday, April 2nd at 1:00 p.m. EDT will not only benefit from the a skill point and bridge officer point boost, but can claim a free IDIC Tribble of their very own. The Tribble provides a unique buff to your character based on his, her, or its class -- and if you manage to get all three buffs on you at once, you'll be granted an additional boost to damage, resistance, and health regen.

      [Source: Cryptic press release]

      MassivelyMassively Exclusive: Star Trek Online announces EU relaunch, double XP weekend originally appeared on Massively on Thu, 29 Mar 2012 09:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: Would you pay extra for a filtered community?

        Posted: 29 Mar 2012 06:00 AM PDT

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        Age of Conan - guild city event
        Earlier this week we asked if there was a game you'd like to play but for its awful community. The topic got a lot of replies, and the usual MMO suspects turned up in many of the comments. The thread got us to thinking about customizable communities, server rulesets, and creative uses for instancing technology, and though no MMO firm has offered players control over their community experience as of yet, it's certainly doable.

        Funcom executive producer Craig Morrison mentioned the possibility in 2011, and for today's Daily Grind, we'd like to know how you'd feel about being able to carve off pieces of a game world specifically for your friends, your guild, or your niche community (roleplayers-only, PvPers-only, etc.). Would you pay extra for dedicated communities or filtering technology?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: Would you pay extra for a filtered community? originally appeared on Massively on Thu, 29 Mar 2012 08:00:00 EST. Please see our terms for use of feeds.

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          A Mild-Mannered Reporter: Superheroish

          Posted: 28 Mar 2012 07:00 PM PDT

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          A Mild-Mannered Reporter header by A. Fienemann
          This may already be clear, but I'm a pretty big fan of comics, superheroic or otherwise. City of Heroes first attracted me because, well, superhero MMO. Like most fans of the genre, I've been creating my own superheroes since I was old enough to think of an appropriate name, and the thought of being able to create these characters and throw them against all manner of villains was more than enough to pique my interest. I dropped my money on a boxed copy and never looked back.

          Unfortunately, for all its strengths, City of Heroes isn't all that great as a superhero game.

          It's clear that the people working on the game also know a lot about comics, and there's a definite sense that Paragon Studios works overtime at replicating the source material. But there's a lot of stuff that the game can't or won't handle, and as a result it's never felt like a game about superheroes so much as a game inspired by them. Most of the notes are there, but the music isn't, and I think I've finally nailed down a few reasons why.

          Continue reading A Mild-Mannered Reporter: Superheroish

          MassivelyA Mild-Mannered Reporter: Superheroish originally appeared on Massively on Wed, 28 Mar 2012 21:00:00 EST. Please see our terms for use of feeds.

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            Free for All: From realistic dragons to a dragon icon

            Posted: 28 Mar 2012 06:00 PM PDT

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            Remanum screenshot
            Ah, graphics. If ever there was a deciding factor for most gamers, it would be graphics. How does a game look? How do the graphics make you feel as a player? I'm as guilty as anyone else who might consider himself to be a graphics snob of sorts, but I lean more in the opposite direction. For whatever reason, I am not as easily impressed as I once was and tend to go for more representational graphics. I'm not quite at the stage where my MMO gaming has been reduced to a blob of text on my screen, but I definitely enjoy simplicity.

            The problem is that many MMOs do not provide that precise formula to hit my graphics sweet spot, or as in the more common scenario, there are parts of certain titles that I would adore if only they hadn't been packaged with the rest of the game. Ryzom, for example, is one of my favorite freemium titles. To this day, it packs more graphical punch and originality than games a quarter of its age.

            Now I find myself leaning more toward very basic graphics delivered smartly through my browser. I've even gone through an Anime obsession! Yes, it's been one of those years.

            Continue reading Free for All: From realistic dragons to a dragon icon

            MassivelyFree for All: From realistic dragons to a dragon icon originally appeared on Massively on Wed, 28 Mar 2012 20:00:00 EST. Please see our terms for use of feeds.

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              The Mittani gets hit with ban and resigns in wake of EVE Online controversy

              Posted: 28 Mar 2012 05:15 PM PDT

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              Life lesson: do not attend panels while drunk.
              Alexander "The Mittani" Gianturco has been a fairly notorious figure in EVE Online for years now, but his recent notoriety has been all about some rather untoward remarks from the EVE Online Fanfest. Following harsh remarks in which he advocated finding and harassing a player who had expressed suicidal thoughts, Gianturco issued an official apology for his actions. But that isn't the end of it -- Gianturco has also been hit with a 30-day ban from EVE Online due to actions that violate the game's terms of service. He's also resigned from his position as chairman of the current Council of Stellar Management and forfeited the right to serve on the next CSM.

              CCP Games has been following the whole issue and has put together an official post detailing what happened at the panel, what went wrong, and what steps will be taken to ensure that this incident is not repeated. According the official response, the format for the panel was entirely wrong and went far beyond the boundaries of what is acceptable for an official event hosted by the company. Offhand remark or no, it looks like a few careless words have caused some major disruptions to the life of EVE Online players.

              MassivelyThe Mittani gets hit with ban and resigns in wake of EVE Online controversy originally appeared on Massively on Wed, 28 Mar 2012 19:15:00 EST. Please see our terms for use of feeds.

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              Cash rules everything around Pathfinder Online

              Posted: 28 Mar 2012 05:00 PM PDT

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              Hey, pretend money is pretend money.
              The latest in the series of Pathfinder Online developer diaries has just recently gone live, and this time it's covering something near and dear to the heart of many gamers: money. Even if you don't play an MMO specifically for the size of your bankroll, everyone likes having cash to spend and money in the bank. The diary explains that the heart of the game's economic system will be a currency known simply as coin, which is meant to be the driving force behind the virtual economy in-place.

              Beyond the basics of the game's economic theory, however, the entry also reveals something of the game's business model, explaining that players will also be able to spend real money to purchase Skymetal Bits. These Bits work as microtransaction currency, running the gamut of the usual microtransaction services (skill training, cosmetic items, special content, and so forth). If you've been following the game along thus far, you'll probably want to see what information the latest entry is providing.

              MassivelyCash rules everything around Pathfinder Online originally appeared on Massively on Wed, 28 Mar 2012 19:00:00 EST. Please see our terms for use of feeds.

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              Newest WildStar Wednesday talks about creatures like a boss

              Posted: 28 Mar 2012 04:30 PM PDT

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              Spew venom! (like a boss) Consume adventurers! (like a boss) Spawn monsters! (like a boss) Eat a bagel! (like a boss)
              When you're out in the wilds of WildStar, you're going to run into some creatures strong enough to throw you to the ground. That's why this week's installment of WildStar Wednesday discusses the minibosses one can expect to find out in the Northern Wilds. Only three of the denizens are given a full writeup, but the triumvirate should be more than enough to give potential players a sense of what dangers lurk in the planet's unexplored regions.

              If you like your enemies with a thick carapace, the Xenobite Queen should be right up your alley, complete with vile poison and ravenous young. If you'd prefer to be pounded into the dirt by a mechanical emissary of the Dominion, the Ultrabot should provide you with all the laser-guided missile-flavored death you could want. Or you could face down a Frost Giant and enjoy watching a long-haired beast with poor eyesight hammer you into oblivion. It's all interesting flavor for fans of the game's development thus far, and it includes small factoids about the beasts that should prove completely irrelevant when fighting them. The more you know.

              MassivelyNewest WildStar Wednesday talks about creatures like a boss originally appeared on Massively on Wed, 28 Mar 2012 18:30:00 EST. Please see our terms for use of feeds.

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              Hunker down and blow up: Meet PlanetSide 2's Engineer

              Posted: 28 Mar 2012 04:00 PM PDT

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              PlanetSide 2
              If PlanetSide 2's recent Infiltrator class reveal didn't grab you by the throat and say, "Play me with very last, dying gasp in your rapidly-turning-blue body," then SOE would like to try again with the Engineer. PS2's Engineer got a promotion from his old duties as a wrench monkey, opting instead for blowing enemies up with high-yield explosives and creating tough-as-nails fortifications to protect his teammates.

              Engineers are granted an Advanced Construction Engine that turns them into a walking, smart-talking factory. With this tool, Engineers can deploy anti-personnel and anti-vehicle turrets, anti-tank mines, and protective shield generators. In addition, the class will fill a vital role when it comes to repairing vehicle and suit damage

              In direct combat, the Engineer will rely on a trustworthy assortment of assault weapons, such as shotguns and SMGs. SOE predicts that the Engineer will be most valuable in holding a position and starting a siege against an enemy stronghold.

              MassivelyHunker down and blow up: Meet PlanetSide 2's Engineer originally appeared on Massively on Wed, 28 Mar 2012 18:00:00 EST. Please see our terms for use of feeds.

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              SOE showers Vanguard loyalists with gifts

              Posted: 28 Mar 2012 03:00 PM PDT

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              Vanguard
              While many newcomers to Telon might be checking out Vanguard for the first time when it goes free-to-play this summer, loyal subscribers wondered, "What do we get, apart from an influx of newbie chat questions?" To that, SOE replied: "GIFTS. And lots of them."

              The studio announced a series of loyalty rewards for current subscribers that can be grabbed in-game by going to a Herald of Telon in a major city. The first rewards are a "Loyal" title, a Banshee pet, and a Bracelet of Lucky Charms.

              Currently only players on Halgar can obtain these rewards, with Telon's inhabitants gaining access tomorrow. Each set of rewards will only be available for a limited time, with more sets to come between now and the F2P relaunch.

              MassivelySOE showers Vanguard loyalists with gifts originally appeared on Massively on Wed, 28 Mar 2012 17:00:00 EST. Please see our terms for use of feeds.

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              Jumping out an airlock is a legitimate mode of travel in Line of Defense

              Posted: 28 Mar 2012 02:00 PM PDT

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              Line of Defense
              Contrary to many of Derek Smart's previous expansive computer titles, Line of Defense will be "streamlined" to focus on a small corner of the galaxy. In a new dev blog, Smart outlines the scope of the MMO's territory and how it connects to his previously established game universe.

              Line of Defense consists of four space regions, each with its own planets and moons. The regions are connected by jump gates in the Sirius/Barnard's Star systems pathway. However, when the game first launches, players will only have access to the planet of Lyrius, with other planets and moons coming afterward.

              Players can teleport from base to base on planets using Dynamic Jump Pads or can transfer to a station via a carrier. Jumpgates, however, will allow players in vehicles to traverse entire regions. But probably the most interesting mode of transportation is to let loose with an orbital drop from a space station down to the planet surface below.

              The one thing that Line of Defense won't have, however, is the ability to seamlessly transition between planets, bases, and regions without loading screens.

              MassivelyJumping out an airlock is a legitimate mode of travel in Line of Defense originally appeared on Massively on Wed, 28 Mar 2012 16:00:00 EST. Please see our terms for use of feeds.

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              Choose My Adventure: Dark Age of Camelot, week three

              Posted: 28 Mar 2012 01:00 PM PDT

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              DAoC
              Frustrating and boring: These are two words that don't bode well for any MMO, and yet that's exactly what my Dark Age of Camelot experience this past week was.

              Now, granted there's always an adjustment period with new MMOs, and I like to think of myself as a fairly patient person. I know that sometimes it might be a matter of minutes or understanding to flip "frustration" into "joy" and "boring" into "addictive," which is why it's good to stick games out until you're sure that the issue isn't with you playing the game wrong or being ignorant of what makes it work.

              That said, if I wasn't covering DAoC for this column but was just trying it out for myself, I certainly would not have subscribed after finishing the 14-day trial. New player journey or no, I found more aggravation than fun this past week and kept wondering to myself, "When does it start to get good? Where's all that great stuff players are telling me about? And as a Troll, how much lotion do I need to get my skin feeling silky soft?"

              Continue reading Choose My Adventure: Dark Age of Camelot, week three

              MassivelyChoose My Adventure: Dark Age of Camelot, week three originally appeared on Massively on Wed, 28 Mar 2012 15:00:00 EST. Please see our terms for use of feeds.

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                Grand Chase: Heroes updates with new player housing

                Posted: 28 Mar 2012 12:00 PM PDT

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                Grand Chase Heroes - player housing
                Want some housing in your side-scrolling action RPG? You can have it courtesy of SG Interactive and its Grand Chase: Heroes title. The game has just been updated with its next act, Finding Refuge, and it includes a playhouse system that serves as a "unique and fully customizable space." It even has a garden for growing your own buffs!

                The new patch also features an Easter egg giveaway that will reward players with a fusion egg suit for their favorite characters. Check out the new video after the break for a sneak peek at the new playhouse system.

                [Source: SG Interactive press release]

                Continue reading Grand Chase: Heroes updates with new player housing

                MassivelyGrand Chase: Heroes updates with new player housing originally appeared on Massively on Wed, 28 Mar 2012 14:00:00 EST. Please see our terms for use of feeds.

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                  Forsaken World Nightfall expansion is officially live

                  Posted: 28 Mar 2012 11:00 AM PDT

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                  Forsaken World - Nightfall Citadel
                  It's expansion time in the lands of Forsaken World, and Perfect World Entertainment wants you to know that Nightfall is officially ready for prime time. The content drop is the game's largest to date, and to celebrate, PWE is offering players a chance to obtain a rare phantom orb pet. Anyone over level 40 who logs in between March 28th and April 1st will be given a phantom orb chance box and a shot at the various goodies that may be inside.

                  As for the expansion itself, it's got quite a bit of new content. Flying mounts are in, as are new areas like Nightfall Citadel which are full of quests and new exploration content. Players can now further customize their skill sets, participate in a new PvP arena season, and check out the new guild base system revamps. More details are available at the official Forsaken World website.

                  [Source: Perfect World Entertainment press release]

                  MassivelyForsaken World Nightfall expansion is officially live originally appeared on Massively on Wed, 28 Mar 2012 13:00:00 EST. Please see our terms for use of feeds.

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                    EVE Fanfest videos viewable on YouTube

                    Posted: 28 Mar 2012 10:30 AM PDT

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                    EVE Online - Fanfest 2012 video logo
                    We didn't go to EVE Online's annual fanfest this year, and more's the pity. Aside from the unfortunate noise generated by Mittanigate, CCP released quite a bit of interesting info related to EVE, DUST 514, and even World of Darkness.

                    Fortunately, the company has also thrown a bone to those of us who weren't able to attend (and who may have missed out on the extensive livestream coverage). A new post on the official EVE website has links to CCP's YouTube page, and there you'll find footage from CCP Presents, the EVE keynote speech, the DUST keynote speech, and the Tesselation tech demo. You can also check them out after the cut. Happy viewing!

                    Continue reading EVE Fanfest videos viewable on YouTube

                    MassivelyEVE Fanfest videos viewable on YouTube originally appeared on Massively on Wed, 28 Mar 2012 12:30:00 EST. Please see our terms for use of feeds.

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