MMO Updates

MMO Updates


Rise and Shiny recap: Dark Ages

Posted: 26 Feb 2012 09:00 AM PST

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Dark Ages screenshot
Some games grab you from the moment you see them. Sure, I get grabbed a lot, but I know when a game appears to be different or interesting. As I watched Adventure Mike play Nexus: Kingdom of the Winds on MassivelyTV over the last few weeks, I knew that I had to play it. But wait! Mike was playing it himself and doing a good job of exploring the game for the viewers. I couldn't just take that first impression from him and claim it as mine!

So I looked up KRU Interactive, found out its cool history with Nexon games, and decided to try Dark Ages instead. It looks similar to Nexus, so I thought I would be in for a great time.

The very first thing that I came across after logging into the game was a description of waking up in an inn room. It was a mysterious beginning, and I loved how the moment reminded me of how often our characters are just thrown into a world without much of a cutscene or explanation.

Continue reading Rise and Shiny recap: Dark Ages

MassivelyRise and Shiny recap: Dark Ages originally appeared on Massively on Sun, 26 Feb 2012 12:00:00 EST. Please see our terms for use of feeds.

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    Previously on MV TV: The Week of February 18th

    Posted: 26 Feb 2012 07:00 AM PST

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    Previously on MVTV logo
    It's time again to look back on the previous week of MassivelyTV and dig up the greatest moments that we could find! The best thing about this column is that if you have missed the earlier week's streams due to real life hassles, you can now sit back in the comforting arms of the weekend and watch hours and hours of livestreaming action -- only the choicest cuts picked by the staff.

    And this week we have some goodies for sure. Starting off, Richie jumped back into Guild Wars, Mike acted like a newb in 0.0 space in EVE Online, and Adventure Mike stole a time machine and visited Nexus: Kingdom of the Winds once again. Plus we saw more Guild Wars action with Adventure Mike, RuneScape on my Thursday stream, and a bit of Zentia!

    Make some popcorn, sit back, and click past the cut. Well, click past the cut and hit play first, then sit back. Unless you have a wireless mouse, then you can... well, you get me.

    Continue reading Previously on MV TV: The Week of February 18th

    MassivelyPreviously on MV TV: The Week of February 18th originally appeared on Massively on Sun, 26 Feb 2012 10:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: Has a free trial ever blown you away?

      Posted: 26 Feb 2012 05:00 AM PST

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      I enjoyed Star Trek Online at launch.  I'm a little reluctant to play it again because I don't have time and I worry I'd fall back in love.
      We all form opinions about games we don't play. That's just good sense -- it lets us figure out what games we're probably going to like or dislike based on what we've heard. But sometimes a game gives us either a free trial or the option to play without a subscription fee. And sometimes just that little bit of play is enough to bring us around from being ambivalent about a game to needing a subscription right now.

      Sure, most of the time, the trial just confirms what you already know -- or worse yet, it turns out to be far worse than you had expected. But there's always the chance, however small, that you'll be floored by the game; the designers certainly hope that's what happens. Have you ever experienced that moment? Or have all of the games you've tried for free wound up being the same as you expected from reviews and previews?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: Has a free trial ever blown you away? originally appeared on Massively on Sun, 26 Feb 2012 08:00:00 EST. Please see our terms for use of feeds.

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        The Tattered Notebook: Breaking up the family

        Posted: 25 Feb 2012 03:00 PM PST

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        soe

        This is the cartoon that launched a thousand posts. Well, maybe not a thousand, but it created tension on the forums and resulted in a temporary ban for popular community figure Morgan Feldon. With this week's news about the ProSiebenSat.1/Alaplaya deal, SOE fans were up in arms, and EverQuest II was at the epicenter of the protest. There were concerns ranging from account security to quality of player support, but the biggest concern was the fact that there would be a barrier between U.S. and European players going forward.

        I've written before about how tight-knit the community is in EQII, and that's probably why you saw some of the strongest protests originate on the EQII forums. That closeness extends to the EQII development team as well. I've been to a couple of Fan Faires and was surprised at how accessible the team always made itself. Combine that with a core community of longstanding, loyal players, and you basically have one big family. So when fans were hit with the second big news story of the week, the departure of Associate Producer Emily "Domino" Taylor, players reacted as if a friend or family member had moved out of the home. What do these two news stories have in common, and what can they tell us about EverQuest II?

        Continue reading The Tattered Notebook: Breaking up the family

        MassivelyThe Tattered Notebook: Breaking up the family originally appeared on Massively on Sat, 25 Feb 2012 18:00:00 EST. Please see our terms for use of feeds.

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          The Mog Log: Ul'dah on 15 gil a night

          Posted: 25 Feb 2012 01:00 PM PST

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          The Mog Log header by A. Fienemann
          In a way, each of the cities in Final Fantasy XIV resembles a non-capital city from Final Fantasy XI. Gridania has shades of Kazham; Limsa Lominsa has shades of Norg. But Ul'dah has a clear line to Al Zahbi, center of Aht Urhgan. It's the jewel of the wasted, barren region of Thanalan, a bustling hub of commerce, a place where even the lowliest adventurer might find fortune and fame in the arenas or via careful self-promotion.

          Of course, it's also the most dangerous. Sure, there are spirits woven throughout Gridania and pirates in every corner in Limsa Lominsa, but Ul'dah is filled with those who'd smile to your face and then shiv your spine as soon as you turn around. Beneath a glittering facade lies a horrid hive of cruelty, and the journey to the top the city is rife with backstabbing and strife. If you're not a native, you might not realize just how bad the place really is -- or how far the city's powerful members are willing to go to ensure that Ul'dah remains at the center of trade.

          Continue reading The Mog Log: Ul'dah on 15 gil a night

          MassivelyThe Mog Log: Ul'dah on 15 gil a night originally appeared on Massively on Sat, 25 Feb 2012 16:00:00 EST. Please see our terms for use of feeds.

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            The Road to Mordor: Purveyor of Odd Things

            Posted: 25 Feb 2012 11:00 AM PST

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            LotRO
            Out of all of the factions in Lord of the Rings Online, I'm most partial to the Hobbit's Mathom Society (the Ale Association is my next most favorite). I love the concept behind finding quirky little objects that nobody really wants to keep, so the community set up a museum to hold them all. Plus, the benefits from gaining reputation are terrific, from a jar full of fireflies (great in Moria!) to a pretty decent rep pony.

            But it's perhaps the title gained on reaching Kindred that tickles me the most, as I can thus be called Purveyor of Odd Things. LotRO has a lot of weird titles, but this one takes the cake. It says that I'm just as likely to go jaunting off if a sparkly stone catches my eye as I am to fight that big dragon you guys are struggling with over there. It says that I am to be shunned at parties and talked about to children in a low, urgent tone.

            In the spirit of collecting odd things, this week's column will be a hodge-podge of topics instead of one overarching theme. Minstrel melodies, buried treasure, and Mithril Editions lurk just around the corner. Are you prepared in mind, body, and soul to hear what I have to say about them?

            Continue reading The Road to Mordor: Purveyor of Odd Things

            MassivelyThe Road to Mordor: Purveyor of Odd Things originally appeared on Massively on Sat, 25 Feb 2012 14:00:00 EST. Please see our terms for use of feeds.

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              Aion's Rallying the Troops event begins Feb 27th

              Posted: 25 Feb 2012 09:00 AM PST

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              Aion screenshot
              If the recent news about Aion's upcoming conversion to free-to-play has sparked your interest or you had left previously but want to pop back in for a little look-see, NCsoft is offering the perfect opportunity to do just that! Starting February 27th, Rallying the Troops will allow Daevas and Daevas-to-be to jump into the stunning world of Atreia for free, getting a head start on preparing for the much anticipated 3.0 patch, Ascension.

              Each player, whether new, returning, or currently subscribed, will receive bonuses during that time, including double XP, a 30% boost in AP, and crucible insignias. New recruits need only make an account to begin playing a free extended trial. Returning veterans will play for free through March 12th. All those currently serving, along with the returning veterans, will benefit from more medals and relic loot drops from fortresses.

              As an added incentive, everyone who subscribes by March 12th will receive a free set of Daevanion armor. If you have ever had the desire to check Aion out, there is no time like the present... starting Monday, of course.

              MassivelyAion's Rallying the Troops event begins Feb 27th originally appeared on Massively on Sat, 25 Feb 2012 12:00:00 EST. Please see our terms for use of feeds.

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