General gaming

General gaming


Watch our Modern Warfare 3 DLC Livestream Tuesday

Posted: 20 Jan 2012 07:17 PM PST


When: Tuesday, January 24th, 2pm PT
Location: Watch the embedded video player here in this story!
Questions: Ask your question(s) in the comments below.

In our first-ever IGN/1UP livestream collaboration, watch as we play the new downloadable content for Modern Warfare 3. Join @teanah, @bobbya1984, @peykemans, and @Steven_Hopper as we test our FPS skills on Piazza and Liberation. For more information on the latest content for Call of Duty Elite Premium members, click here.


With SOPA and PIPA Reeling, the ESA Looks Forward

Posted: 20 Jan 2012 03:29 PM PST

SOPA

The Stop Online Piracy Act and PROTECT IP Act are deeply flawed pieces of legislation which threatened to censor the Internet. While many in the games industry -- including Mojang, Runic Games, Riot Games, and Epic Games -- spoke out against them, the industry's trade association, the Entertainment Software Association, was openly in favor of it. Contrary to what has been suggested, it hasn't come out and condemned the bills, but it is now looking towards the future.

Following an Internet protest (in many cases, in the form of a blackout) by the likes of Google, Wikipedia, Reddit, and numerous other prominent members of the web on Wednesday, both bills began to lose supporters.

Diablo III Changes Mean More Waiting, But the Delay Should Pay off

Posted: 20 Jan 2012 02:00 PM PST

Diablo III

In a somewhat lengthy blog post yesterday, Diablo III director Jay Wilson outlined a number of changes Blizzard is making to the game ahead of its release. These range from smaller, simpler changes like removing the need for Scrolls of Identification up to an overhaul of characters' core attributes, which in turn means more waiting for the game to be done.

So much for February 1.

Final Fantasy XIII-2's Chocolina and the Mystery of the Omniscient Merchant

Posted: 20 Jan 2012 11:45 AM PST

If you've played the demo for Final Fantasy XIII-2, currently available on both PlayStation Network and Xbox Live, that means you've discovered the single strangest thing about the game: Chocolina, the roaming arms dealer. At first glance Chocolina is simply a woman rather inappropriately clad in a skimpy chocobo costume; she appears to be a Carnivale dancer hanging out in an archaeological excavation for no clearly explained reason. But explore further into the Bresha Ruins and there she is again... and again. Always near at hand, always ready to make a deal, and always talking a mile a minute like some sort of meth tweaker.

According to an interview at SPoNG, producer Yoshinori Kitase has explained Chocolina as a design for a waitress that director Motomu Toriyama liked so much they gave her a more prominent role in the game. Indeed, eventually you'll meet several more women dressed in outfits exactly like Chocolina's but in different colors. And that could easily be that -- just a much-needed and thematically appropriate random injection of wackiness into an RPG that otherwise takes itself very, very seriously -- yet it's possible to divine more than that if you pay attention to Chocolina's machine-gun patter and read through the game's datalog entries.

OP-ED: Why There May Be No Hope Left for Resident Evil Operation Raccoon City

Posted: 20 Jan 2012 08:10 AM PST

Capcom made their official announcement yesterday that Resident Evil 6, the next sequel in their flagship survival horror series, is in development and will release on November 20, 2012. But while the promise of a new chapter in the RE saga is exciting (and the debut trailer amazing), there may be an unintended casualty from this news: Capcom's upcoming console game Resident Evil: Operation Raccoon City -- made by Canadian developer Slant Six Games -- could be a victim of the Osborne Effect.

The Osborne Effect is a term that refers to the unintended consequences of pre-announcing a future product when there's already something similar for sale. Naturally, consumers prefer the new/better thing and not an inferior product. In fact, the Osborne Effect is the sole reason technology companies like Apple wait a year before announcing a revision for an existing device. Think about it; if someone told you to choose between a new iPhone now or an even better one that'll be released in the future, you'll gladly wait for the better product even if that means waiting a little longer.

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