MMO Updates

MMO Updates


Korean gaming giants adjusting data collection policies

Posted: 19 Dec 2011 09:00 AM PST

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NCsoft logo
Changes are afoot in the Korean gaming industry in the wake of last month's massive Nexon hack that cost over 13 million MapleStory users their personal information. NCsoft has decided to stop collecting its players' Resident Registration Number (which is a Korean analog to the American Social Security number) due to concerns over privacy issues.

Korean gamers will still need to fork over the number to play NCsoft games, though, according to a report at ThisIsGame.com. Players need only an email and password to register for the PlayNC portal, but the RRN may still be required to verify that new registrants aren't bots, and NCsoft has handed off the collection responsibilities to a third-party agency. "We have acknowledged the importance of personal information for a long time. So we have collected minimum personal information and have asked another agency to do the sensitive information work including the RRN on behalf of us," said an NCsoft official.

ThisIsGame also reports that NHN Hangame has decided to stop collecting personal information, while Nexon and Neowiz are formulating new collection policies.

MassivelyKorean gaming giants adjusting data collection policies originally appeared on Massively on Mon, 19 Dec 2011 12:00:00 EST. Please see our terms for use of feeds.

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BioWare taking SWTOR queues 'seriously'

Posted: 19 Dec 2011 08:00 AM PST

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Star Wars: The Old Republic - Tython air taxi
Stop us if you've heard this one before: Hugely anticipated MMO struggles to balance lengthy launch queues with long-term server and community stability. Yes, BioWare is slogging down the same slippery supply and demand slope that many AAA MMOs have trod before, and a report at Eurogamer suggests that the lines have only just begun.

There were 140 servers open for business this past weekend (a pre-launch period in which BioWare staggered waves of invites to legions of early release customers), and more are being added due to queue times approaching two hours. With Star Wars: The Old Republic's actual launch day looming tomorrow, BioWare's Jeff Hickman did his best to deflect criticism and soothe the impatient rumblings of disgruntled players.

"While we can't promise that there won't ever be queues, we can promise you that we are taking this matter seriously and constantly reviewing them to make sure that they are manageable and reasonable," he said.

MassivelyBioWare taking SWTOR queues 'seriously' originally appeared on Massively on Mon, 19 Dec 2011 11:00:00 EST. Please see our terms for use of feeds.

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Tiny Speck and Trion Worlds make gaming headlines in 2011

Posted: 19 Dec 2011 07:00 AM PST

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Glitch
Trion Worlds and Tiny Speck are two MMO studios that have made waves in 2011 with their ambitious plans and potential profit margins, according to the Wall Street Journal. The publication's article examines how these companies are running contrary to Zynga's model by producing top-tier content without trying to nickle-and-dime customers.

Trion's story is seen as one of high risk and higher rewards, especially considering that it was bringing in no revenue before last March while developing three titles. "RIFT has had tremendous success -- the commercial results are just astounding -- but we've got two more big games coming... There is no joy in Mudville," said Trion's David Reid. The article notes that once a MMO breaks even, the profit margin can be as high as 70%.

Trion is reportedly adding 100 new people to the team in the first part of 2012, which will put this studio in giant-sized territory: 520 employees in total.

Tiny Speck may not be as large, with just 41 employees, but the team is growing due to Glitch's success. Even though the potential to make money is there, co-founder Eric Costello says that the team puts in long hours as primarily a labor of love: "The game industry is famous for running their employees into the ground, and we definitely don't want to do that, but we've also found that building a game is a lot harder than we thought it would be."

MassivelyTiny Speck and Trion Worlds make gaming headlines in 2011 originally appeared on Massively on Mon, 19 Dec 2011 10:00:00 EST. Please see our terms for use of feeds.

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MV Guide: December 19-25, 2011

Posted: 19 Dec 2011 06:00 AM PST

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Dungeon Fighter Online
MV Guide is a weekly rundown of the MMO gaming events planned on Massively TV.

Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During our streamed events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.)

Follow along after the jump to see what's on this week's schedule.

Continue reading MV Guide: December 19-25, 2011

MassivelyMV Guide: December 19-25, 2011 originally appeared on Massively on Mon, 19 Dec 2011 09:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: Will SWTOR succeed in Asia?

    Posted: 19 Dec 2011 05:00 AM PST

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    Star Wars manga
    Gamers (and game executives) are fond of comparing Star Wars: The Old Republic to World of Warcraft. Forums are rife both with discussions on how TOR will (or will not) dethrone the reigning MMO subscription champ and with arguments regarding similar game mechanics.

    One thing I haven't seen mentioned is a prediction on whether or not SWTOR will succeed in the Asian market. We know, for example, that a huge portion of WoW's 12 million users came from the Far East, and sales suggest that Eastern gaming audiences are very different from their Western counterparts (see the ongoing popularity and profitability of games like Aion and Lineage II, which draw contemptuous sneers from American audiences -- if they notice them at all).

    When you compare BioWare's focus on narrative with Blizzard's focus on progression, it's very possible to see TOR falling short of WoW's Asian success. What do you think, Massively readers? Will TOR conquer the Asian MMO market?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Will SWTOR succeed in Asia? originally appeared on Massively on Mon, 19 Dec 2011 08:00:00 EST. Please see our terms for use of feeds.

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      Champions Online introduces Star Warsy archetype

      Posted: 19 Dec 2011 04:00 AM PST

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      Champions Online - Sith Lord, er... Unleashed
      If it's true that imitation is the sincerest form of flattery, then the devs behind Champions Online can safely be called Star Wars fans. Whether they're Star Wars: The Old Republic fans is another matter, but chances are good seeing as how the game's newest archetype would feel right at home in a galaxy far, far away.

      The Unleashed is a new brawler role that looks quite a bit like your average Sith lord, right down to the dual red blades and sinister black robes. Cryptic's archetype description features phrases like cosmic knight, dark inquisitor, and militant monk, and the release blurb says that the Unleashed is coming to Champions today, December 19th.

      Is it a tongue-in-cheek homage or a shameless attempt to capitalize on the biggest hype-train the MMO space has ever seen? You decide, and be sure to head to the Champions website to learn more.

      MassivelyChampions Online introduces Star Warsy archetype originally appeared on Massively on Mon, 19 Dec 2011 07:00:00 EST. Please see our terms for use of feeds.

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      New ArcheAge beta videos feature sailing, exploration

      Posted: 18 Dec 2011 07:00 PM PST

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      ArcheAge - sailing
      If you're not in the ArcheAge beta (or if you are but can't figure anything out due to the language barrier), you'll want to check out a series of new gameplay videos at Steparu.com. The fan site has uploaded six clips that show off the high seas adventuring to be had in XLGAMES' forthcoming sandpark title, and there's an hour's worth of footage sure to be of interest to those of you chomping at the bit to do a little nautical exploring.

      ArcheAge's oceans are apparently vast, as the party makes use of the fastest ship in the game and still spends quite a lot of time looking for an island to call home. There's also a bit of island exploration footage, and you can find the first video after the break.

      Continue reading New ArcheAge beta videos feature sailing, exploration

      MassivelyNew ArcheAge beta videos feature sailing, exploration originally appeared on Massively on Sun, 18 Dec 2011 22:00:00 EST. Please see our terms for use of feeds.

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      MMO Week in Review: Into the sunset

      Posted: 18 Dec 2011 05:00 PM PST

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      Farewell SWG
      At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. Miss a big MMO or WoW Insider story last week? You've come to the right post.

      MMO closures don't happen all that often, and those that die tend to do so in a fireball of bankruptcy and layoffs not long after launch rather than through peaceful contact negotiations after almost a decade of successful operation, but Star Wars Galaxies joined the latter group this week, sunsetting its servers on Thursday night. If you missed the finale, you can catch up with our recorded livestream of the last hour of the game and our sandbox column's touching eulogy. And there's always that other Star Wars game...

      Join us past the break for a glimpse of this week's other top MMO stories.

      Continue reading MMO Week in Review: Into the sunset

      MassivelyMMO Week in Review: Into the sunset originally appeared on Massively on Sun, 18 Dec 2011 20:00:00 EST. Please see our terms for use of feeds.

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        EVE Evolved: Fitting the Caldari Naga

        Posted: 18 Dec 2011 03:00 PM PST

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        EVE Evolved title image
        While EVE Online's recent Crucible expansion brought us over a hundred small features, balance tweaks, and graphical updates, its headline feature was undoubtedly the four new tier 3 battlecruisers. It's been several years since a new combat ship was added to EVE, and combat had begun to get a little stale. Most of EVE's ships follow a logical design progression, with larger ships having more tank and higher damage output. CCP turned that concept on its head with the new tier 3 battlecruisers, which deal battleship-class damage but have both the agility and paper-thin tank of a tech 1 cruiser.

        The Caldari Naga is the very definition of a glass cannon, able to output more damage than a Megathron or Rokh but at the cost of having practically no tank. It can be sniper-fit to deal around 650 DPS at ranges of 100-130km, blaster-fit to output a raw 1,500 DPS at ranges below 10km, or even set up to fight effectively with blasters outside web range. Its high top speed and cruiser-like agility add new gameplay options to existing sniper and heavy damage-dealer fleet roles, providing battleship-class damage for roaming cruiser gangs. It's a potential game-changer for nullsec alliances engaging in hit-and-run style warfare, but as with all new ships it can be difficult to figure out an effective ship fitting.

        In this week's EVE Evolved, I explore three solid fittings for the Naga designed to fill common PvP roles.

        Continue reading EVE Evolved: Fitting the Caldari Naga

        MassivelyEVE Evolved: Fitting the Caldari Naga originally appeared on Massively on Sun, 18 Dec 2011 18:00:00 EST. Please see our terms for use of feeds.

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          League of Legends releases Ahri, the Nine-Tailed Fox

          Posted: 18 Dec 2011 01:00 PM PST

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          League of Legends title image
          Back in September, Riot Games was so excited about an upcoming League of Legends champion it had barely begun working on that it released the concept to fans far ahead of schedule. The champion later became known as Ahri, the Nine-Tailed Fox, and last week we got a sneak peek at her abilities and the balance changes that would be accompanying her arrival. That patch went live this weekend, and Ahri has now been officially released.

          In a new champion spotlight video, LoL's resident strategic expert Phreak discusses each of Ahri's abilities in detail and gives tips on playing the champion effectively. Ahri is a mage assassin, able to dish out considerable damage in a short space of time. After landing a number of spell attacks, Ahri's next spell will hit with a huge bonus to spell vamp. By sending an Orb of Deception through a whole wave of enemy creeps once the spell vamp buff is active, Ahri can heal herself for a significant amount. Her ultimate allows her to quickly dash around the field of play, either to chase down a fleeing champion or evade pursuit.

          Skip past the cut to watch the full champion spotlight video in HD, and stay tuned to our weekly Not So Massively column every Monday for more LoL news and updates.

          Continue reading League of Legends releases Ahri, the Nine-Tailed Fox

          MassivelyLeague of Legends releases Ahri, the Nine-Tailed Fox originally appeared on Massively on Sun, 18 Dec 2011 16:00:00 EST. Please see our terms for use of feeds.

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            Perfect World announces Fantasy Condor Heroes MMO

            Posted: 18 Dec 2011 12:00 PM PST

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            Are you ready for another free-to-play martial arts MMO from China? Ready or not, Perfect World Entertainment is producing a title called Fantasy Condor Heroes, according to a news blurb at Gamasutra.

            If you're a student of Chinese popular culture, that name may ring a bell since it's taken from a wuxia novel called Return of the Condor Heroes. The book was written by author Louis Cha (under the pen name Jin Yong) and originally serialized in the late 1950s. Thus far Perfect World has not made any feature- or gameplay-related details available, nor do we know when Fantasy Condor Heroes will be released.

            MassivelyPerfect World announces Fantasy Condor Heroes MMO originally appeared on Massively on Sun, 18 Dec 2011 15:00:00 EST. Please see our terms for use of feeds.

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            On the sixth day of giveaways, GamersFirst gave to me...

            Posted: 18 Dec 2011 11:00 AM PST

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            APB
            On the sixth day of giveaways, GamersFirst gave to me... six retail packs!
            On the fifth day of giveaways, Trion gave to me... five subscription codes!
            On the fourth day of giveaways, Nexon gave to me... four pet items!
            On the third day of giveaways, Wargaming.net gave to me... three premium years!
            On the second day of giveaways, BioWare gave to me... two warring factions!
            On the first day of giveaways, Turbine gave to me... a lifetime VIP!


            We're at the halfway point of our 12 Days of Giveaways thanks to GamersFirst and APB: Reloaded. Remember earlier this month when we told you about the new retail boxed edition of the game? Well, if you liked it, you're in luck. GamersFirst has put together six digital copies of that edition, wrapped them up in a big bow, and put them under our virtual tree.

            Six lucky Massively readers will win a bundle containing 30 days of premium access, 500 G1 credits, a faction-specific sports car, and a special secondary weapon. If you win, look very carefully because Santa Paro (/rimshot) has slipped one more extra special item into each pack. We'll save that one for a surprise!

            Want to get your hands on one of these codes? To enter, simply leave a comment answering the burning question: enforcer or criminal? The entry deadline is tomorrow, December 19th, at 2:00 p.m. EST. Once the deadline hits, we'll choose six winners and award the gifts. Check out the contest rules below, and best of luck!

            CONTEST FAQ OFFICIAL RULES

            MassivelyOn the sixth day of giveaways, GamersFirst gave to me... originally appeared on Massively on Sun, 18 Dec 2011 14:00:00 EST. Please see our terms for use of feeds.

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