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The Best of 1UP 2011: Videos

Posted: 29 Dec 2011 03:02 PM PST

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The Best of 1UP 2011: Videos

Check out 1UP's video renaissance in these 10 videos from 2011.

By: 1UP Staff December 29, 2011

2011 was a time of rebuilding for 1UP's video department. Time and the economy had not been kind to that portion of the site over the past few years, so we entered the year with no real video resources to speak of. But once we brought aboard industry vet Dave Toole aboard to help right our listing ship, we began experimenting with different show concepts again to bring you maximum game-related video entertainment. From a fun (albeit unloved by the masses) attempt at marrying the Daily 1UPdate format to the 1UP Show's vibe up through our more recent epic live stream marathons, we'll continue amusing your eyeballs in 2012. For now, here are a few of our favorite video productions from the year gone by.


Jump to: Best of News | Best of Podcasts | Best of Blogs | Best of Previews
Best of Features | Best of Community | Best of Guides | Best of Video
Best of Reviews | Best of Retrospectives


  • Prototyping Deus Ex: Human Revolution - Daily 1UPdate: August 15, 2011

    We're all about behind the scenes access when it comes to talking with developers. So it's nice to work with a studio that's willing to show us multiple iterations of its game -- to illustrate just what kind of work and growth goes into a game. So for Deus Ex: Human Revolution, we had designer Antoine Thisdale guide us through an early prototype, then the "vertical slice," and ending with the final product.
  • Retronauts: Battling Japan in Capcom's 1942 - Daily 1UPdate: August 2, 2011

    Earlier this year, we spent some quarters and discussed the culturally bizarre shooter that is 1942. From a brief history of the Pacific theatre to the torturous pain of the game's soundtrack, we leave no stone unturned.
  • Super Mario DS Played on the Nintendo 3DS

    Backward compatibility is always one of the key issues in the early days of a young system's life (since there's always so little launch-day content worth playing). Here we offer a brief video glimpse of Super Mario 64 DS as played on the 3DS and discover that the system's slide pad combines quite nicely with the port's controls to offer a surprisingly smooth simulation of analog input... and without the need for that stupid thumb sheathe that shipped with the original DS.
  • Skyrim 4-Hour Play Session

    1UP's Jeremy Parish, Thierry "Scooter" Nguyen, and Ryan Winterhalter answer all of your Skyrim-related questions as they take your through a zany 4-hour play session on the game's launch day.
  • The Uncharted Concept Video

    As part of Thierry Nguyen's feature on the making of the Uncharted series, we tracked down an early prototype video Naughty Dog used to pitch the first Uncharted to the higher-ups at Sony.
  • Daily 1UPdate: July 21, 2011 - Ultimate MvC3

    We here at 1UP recognize that when we're not masters of the field, then we look for such masters. We don't know everything about every game! Fighting games is one of our gaps of knowledge, so when the news of Ultimate Marvel vs. Capcom 3 emerged, we didn't futz around with ill-informed goobers; we had Matt Leone sit down with IGN's Mark Ryan Sallee and Neidel "haunts" Crisan from iPLAYWINNER to talk fighting shop.
  • 1UP Live at Club Nokia - David Jaffe

    Before their legendary post-VGA blog post duel, 1UP Managing Editor Matt Leone and Eat Sleep Play founder David Jaffe sat down at Club Nokia (along with Executive Editor Thierry Nguyen) during E3 2011 for a casual chat about current game industry trends, the impact of this year's E3, the challenges facing publishers, and of course Jaffe's next project, the Twisted Metal reboot.
  • Super Mario 3D Land Comparison Video

    Super Mario 3D Land collects many of the series' most memorable moments and rearranges them in a grab-bag of fun-size Mario bitlets. Discover the specific moments Mario's newest game references through Jeremy's brief video tour of 3D Land.

Ten WTF Intersections of Video Games And Hollywood

Posted: 29 Dec 2011 12:25 PM PST

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Ten WTF Intersections of Video Games And Hollywood

Some of the weirdest connections between Hollywood and the video game industry.

By: Thierry Nguyen December 29, 2011

With the combination of the insane sales record of Call of Duty, plus the wide breath of crazy games (both original endeavors and sequels), writers and gamers are fond of proclaiming games as either "art," or at the very least, the next big cultural movement. Such efforts to make games A Big Deal tend to lead into mixing elements from other popular culture -- movies, music, text -- with video games. So for as many of these collaborations and mixes that work, there are also numerous instances of someone or thing crossing over from books, films, or songwriting, that simply trigger a "WTF" reaction. Here's our rundown of some of the more notable WTF intersections of games and Hollywood culture.


An Academy Award-winning writer/director wrote the script for Call of Duty: Modern Warfare 3

VVVVVV and Bionic Commando Now Available on 3DS

Posted: 29 Dec 2011 11:13 AM PST

VVVVVV

For the last Nintendo Download update of the year, the company didn't hold back. While there isn't a lot to be had for Wii owners, 3DS owners have two new releases to look forward to.

The first of these is VVVVVV, an old-school, indie platformer originally released for computers in early 2010. This is the first time it has appeared on a platform other than PC or Mac, though it's not because the game wasn't worthy of a port. It's not designed for those looking for a cakewalk; it's a very difficult game, though frequent checkpoints mitigate what could have been a frustrating experience. It's now available for $7.99, almost half the price it was originally released for, but also a good deal more than the $1.24 sale price Steam currently has it for. (Steam also has a demo, if you're interested in trying it first.)

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