MMO Updates

MMO Updates


Global Chat: October 30-November 5, 2011

Posted: 06 Nov 2011 07:00 AM PST

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This is money.
Welcome to this week's Global Chat! We love hearing what you have to say at Massively, and we love it even more when we can share the best comments with all of our readers. Massively staffers will be contributing some of their favorite comments every week, so keep an eye out every Sunday for more Global Chat!

Global Chat this week touches on some of our most reliable hot topics: free-to-play and game design. Business models, as well as how games are created and whom they're created for, are always good for discussion, so follow along after the jump to see what a few of our readers had to say.

Continue reading Global Chat: October 30-November 5, 2011

MassivelyGlobal Chat: October 30-November 5, 2011 originally appeared on Massively on Sun, 06 Nov 2011 10:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: Do you feel companies do enough to fight bots?

    Posted: 06 Nov 2011 05:00 AM PST

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    Just hope they never teach it to camp.
    They lurk in the dark corners of every MMO, sometimes farming gold, sometimes just taking care of tasks that actual players feel are too tedious to bother with. Bots have been a part of the MMO sphere for years now, and while games like RuneScape have recently brought them back to the foreground of attention, nothing has ever managed to push them completely out of the limelight. If you play an MMO, you have to work around them.

    Development teams, of course, regard bots as fundamental problems, and usually a great deal of time is devoted to trying to quash bots for farming or repetitive tasks. But do you feel enough is done to try and stop them? Do you believe they're a result of game systems that are designed for too much grind and not enough fun? Or do you think they're just another face of cheating and deserve no special attention?

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Do you feel companies do enough to fight bots? originally appeared on Massively on Sun, 06 Nov 2011 08:00:00 EST. Please see our terms for use of feeds.

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      Massively Speaking Episode 172: Inbox purge

      Posted: 05 Nov 2011 06:00 PM PDT

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      OMG TABULA RASA OMG
      Massively Speaking Episode 172 returns this week as Shawn and Rubi purge their inboxes to read (almost) every remaining email from the last two weeks. That's right, it's an entire show of reading email! We laugh; we cry; we mention Tabula Rasa. Or, at least Shawn does.

      Have a comment for the podcasters? Shoot an email to shawn@massively.com. We may just read your email on the air!

      Get the podcast:
      [iTunes] Subscribe to Massively Speaking directly in iTunes.
      [RSS] Add Massively Speaking to your RSS aggregator.
      [MP3] Download the MP3 directly.
      Listen here on the page:



      Read below the cut for the full show notes.

      Massively Speaking is the official podcast of Massively.com. Hosted by Editor-in-Chief Shawn Schuster and Community Manager Rubi Bayer, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!

      Continue reading Massively Speaking Episode 172: Inbox purge

      MassivelyMassively Speaking Episode 172: Inbox purge originally appeared on Massively on Sat, 05 Nov 2011 20:00:00 EST. Please see our terms for use of feeds.

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        The Mog Log: Five zero

        Posted: 05 Nov 2011 04:00 PM PDT

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        The Mog Log header by A. Fienemann
        The march to the level cap in Final Fantasy XIV is nothing like that of its predecessor, but it's still an undertaking. The fact of the matter is that leveling shouldn't have taken me nearly as long as it did. The game has been out for over a year, after all. But between my usual inability to pick a class and stick with it, natural disasters, and various other circumstances, it was only a couple of weeks ago that I finally hit level 50 on my Gladiator.

        Receiving the full red cobalt set a level earlier did mean that the level was a bit anticlimactic at the end, but it all balances out.

        But now that I'm here at max level, I can look back on the path as a whole and have a different perspective on several parts of the game's structure, both the good and the bad. Especially since it's the first time around that really matters.

        Continue reading The Mog Log: Five zero

        MassivelyThe Mog Log: Five zero originally appeared on Massively on Sat, 05 Nov 2011 18:00:00 EST. Please see our terms for use of feeds.

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          Aion 3.0 trailer details housing, new dungeons, and more

          Posted: 05 Nov 2011 03:00 PM PDT

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          Aion - 3.0 mount
          Aion fans rejoice! The near-mythical 3.0 update is coming to Korea inside of a week (which means it's a few months removed from the American servers, of course). If the new Korean trailer is any indication, though, it should be well worth the wait.

          The four-minute clip takes us inside the Promised Land patch's player housing mechanics, not to mention six new instanced areas and a variety of open world locales. You can also glimpse the patch's assorted air and ground mounts. We reported on some early looks at the 3.0 content last month, but the new trailer is even more extensive. Head past the cut to view it in full, and then mosey over to MMO Culture for a few new screenshots.

          Continue reading Aion 3.0 trailer details housing, new dungeons, and more

          MassivelyAion 3.0 trailer details housing, new dungeons, and more originally appeared on Massively on Sat, 05 Nov 2011 17:00:00 EST. Please see our terms for use of feeds.

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          Tattered Notebook: EQII turns seven, time for a retrospective

          Posted: 05 Nov 2011 02:00 PM PDT

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          EQII ring war
          You can say a lot of things about EverQuest II's past year, but I'm sure everyone will agree that it's been memorable. A year ago, I had just begun my turn at the helm of this column, and it seems like the game is in a similar position now as it was back then, with a lot accomplished but even more unanswered questions. For a look back at the first six years, be sure to check out my retrospective column from last year. In this week's Tattered Notebook, we'll play catch up and look back at the past year in EverQuest II and the events that shaped the game.

          Continue reading Tattered Notebook: EQII turns seven, time for a retrospective

          MassivelyTattered Notebook: EQII turns seven, time for a retrospective originally appeared on Massively on Sat, 05 Nov 2011 16:00:00 EST. Please see our terms for use of feeds.

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            The Road to Mordor: The 10 most memorable quests in LotRO

            Posted: 05 Nov 2011 01:00 PM PDT

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            LotRO
            I honestly have no idea how many quests we're up to in Lord of the Rings Online at this point. Thousands, for sure. And as with many other facets in life, 90% of these quests are fated to be unmemorable tasks that blur together with all the rest. However, I've always felt that LotRO has a decently high cool quest-to-forgettable chore ratio, at least compared to other MMOs.

            What makes a memorable quest? Here's my litmus test: When I sat down first thing in the morning, all bleary-eyed, to write this article, these quests bubbled up to the forefront of my mind. They've "stuck," for lack of a more precise term, in my head. They've made an impression, and because of that I feel they're among the cream of the crop in LotRO's repertoire.

            For today's Road to Mordor, I'm going to simply list the first 10 most memorable quests that came to me. I actually was going to just do six, but couldn't stop myself there; I could barely halt at 10, if that gives you an indication. These might not be your most favorite quests or even the best in the game, but they've been the ones that have stuck with me through thick and thin.'

            Warning: Past this point thar be spoilers! Beware!

            Continue reading The Road to Mordor: The 10 most memorable quests in LotRO

            MassivelyThe Road to Mordor: The 10 most memorable quests in LotRO originally appeared on Massively on Sat, 05 Nov 2011 15:00:00 EST. Please see our terms for use of feeds.

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              City of Steam browser title features unique steampunk world

              Posted: 05 Nov 2011 12:00 PM PDT

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              City of Steam
              Steampunk continues to be a source of fascination for both game geeks and game developers, and the latest example of the phenomenon in MMO circles is a new title called City of Steam.

              An interview at Light Speed Gaming spills the beans on the browser-based title, which is being developed by a Chinese firm called Mechanist Games. If you've ever wanted to play a mechanical dwarf, or explore a world that is literally a giant machine, City of Steam may be your game. The setting is borrowed from a series of RPG books and incorporates all the elements of fantastical steampunk (plus a few novel twists) that fans of the genre have come to expect.

              "The world itself is a giant machine, and is, in fact flat. The elemental planes aren't found by mystical methods -- you can literally walk across the teeth of the world to reach them. The sun and stars are actually tethered to the world, orbiting as gyroscopic pieces of the superstructure of existence," according to the designers. Head to Light Speed Gaming for more on the setting and the game mechanics, and don't forget to view the video embed after the break.

              [Thanks to Soren for the tip!]

              Continue reading City of Steam browser title features unique steampunk world

              MassivelyCity of Steam browser title features unique steampunk world originally appeared on Massively on Sat, 05 Nov 2011 14:00:00 EST. Please see our terms for use of feeds.

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              Massively Exclusive: RIFT - Drowning in Snow, Chapter V

              Posted: 05 Nov 2011 11:00 AM PDT

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              Run, run!  Or you'll be well-done!  Or frozen.
              For the past several months, Trion Worlds and Massively have been bringing you installments of Drowning in Snow, a special fiction piece for RIFT following two Defiants as they trek across frozen tundra on a rescue mission. We've waited a bit longer than normal since the last chapter, and it's been a wait made all the worse because the last chapter ended on quite a cliffhanger, implying that Uriel and Kira had a traitor to contend with.

              The wait for the next part is over as of today, however, and we can promise you that this installment will indeed answer the question of who the traitor is. But it might very well not be who you had expected. Take a look past the cut for the fifth chapter of Drowning in Snow, and keep your eyes open for the next installment.

              Continue reading Massively Exclusive: RIFT - Drowning in Snow, Chapter V

              MassivelyMassively Exclusive: RIFT - Drowning in Snow, Chapter V originally appeared on Massively on Sat, 05 Nov 2011 13:00:00 EST. Please see our terms for use of feeds.

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