MMO Updates

MMO Updates


Massively's double-dose of SWTOR beta impressions

Posted: 20 Oct 2011 10:00 AM PDT

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Jef & Larry's SWTOR beta impressions
For the last few weeks, two members of the Massively staff, Larry Everett and Jef Reahard, have been romping around in the Star Wars: The Old Republic beta, enjoying an extended look at BioWare's upcoming story-driven themepark. Today, we can finally reveal their thoughts on the current state of the game just two months before launch.

Larry is our SWTOR columnist; he's been following the game for us for more than a year and a half. And Jef is our Age of Conan specialist (and former Aion and EverQuest II writer) whose love for sandboxes and soapboxes is well-known. Both are die-hard Star Wars fans. Sit back and savor a double-helping of SWTOR beta impressions!

Jef's SWTOR Beta Impressions Larry's SWTOR Beta Impressions

MassivelyMassively's double-dose of SWTOR beta impressions originally appeared on Massively on Thu, 20 Oct 2011 12:00:00 EST. Please see our terms for use of feeds.

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    The Guild Counsel: A look at Race to World First

    Posted: 20 Oct 2011 09:00 AM PDT

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    Race to World First
    As MMOs grow in popularity and age, they're being seen as a serious subject of study. And as they gain acceptance, we're beginning to see more exposure on paper and in film. Recently, we looked at the documentary The Raid, a portrayal of one guild's progression through World of Warcraft raid content. In this week's Guild Counsel, we'll look at yet another new documentary: Race to World First.

    Continue reading The Guild Counsel: A look at Race to World First

    MassivelyThe Guild Counsel: A look at Race to World First originally appeared on Massively on Thu, 20 Oct 2011 11:00:00 EST. Please see our terms for use of feeds.

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      Ignited Games begins WindSlayer 2 closed beta with a key giveaway

      Posted: 20 Oct 2011 08:00 AM PDT

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      WindSlayer 2
      Ignited Games has a triple-shot of MMO goodness to offer gamers this morning: a brand-new closed beta, cool events and perks for closed beta testers, and a pile of beta keys here at Massively.

      The game is WindSlayer 2, a fast-paced, 2-D game that we took an exclusive look at earlier this month. Those who join the beta test will be able to participate in special GM events like hide and seek, not to mention the ominous-sounding Monster Invasion. They'll also receive a "symbol denoting their status, which will appear next to their character name and remain even after WindSlayer 2's official launch," and some more surprise goodies.

      Want to check it out? Good, because we've got a giveaway page full of beta keys waiting for you! Simply get your key, create an Ignited Games account, and then redeem your key on the WindSlayer 2 front page.

      GET YOUR KEY

      MassivelyIgnited Games begins WindSlayer 2 closed beta with a key giveaway originally appeared on Massively on Thu, 20 Oct 2011 10:00:00 EST. Please see our terms for use of feeds.

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        World of Warplanes turns off the 'no forums' lights

        Posted: 20 Oct 2011 07:00 AM PDT

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        World of Warplanes
        While you can't yet throw yourself into the cockpit of a World War II-era fighter and take off for the stratosphere, at least now there's nothing stopping you from talking about it with like-minded pilots.

        World of Warplanes, the upcoming fighter plane MMO from Wargaming.net, has launched its official forums. The categories are quite extensive, ranging from developer feedback to a place to write poems about flying. There are even several sub-forums that cover the history of aviation if you're looking to brush up on your basics.

        The title is the third in the "World of" series, and is currently in closed alpha testing. By having the forums up, Wargaming.net hopes that it'll be useful for refining the testing process and to balance the title before it's ready for the masses. World of Warplanes covers combat aviation from the 1930s all the way up through the 50s. Potential pilots are encouraged to read our conversation with Wargaming.net about the game from GDC earlier this month.

        MassivelyWorld of Warplanes turns off the 'no forums' lights originally appeared on Massively on Thu, 20 Oct 2011 09:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: Should more MMOs implement sidekicking?

        Posted: 20 Oct 2011 06:00 AM PDT

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        City of Heroes
        Back when Ultima Online was young, gamers didn't have to think about things like levels or content walls. Regardless of our skills or how long we'd been playing, we just joined up with our guildmates and went dungeoning. Throw enough people at a lich lord or a demon and that sucker's going down! But with the rise of level-based themepark games, the gap between time-rich and time-poor players has widened -- you aren't going to accomplish much if you're level 15 and your friends are all 50 and knee-deep in the endgame.

        To help alleviate that problem, games like City of Heroes and EverQuest II pioneered "sidekicking" and "mentoring" systems, which allow highbies to partner up with lowbies, effectively boosting the noobies' levels and enabling their access to high-end content. Other games shun such systems, perhaps because they're difficult to balance and allow players to (at least temporarily) skip grindy level-based content that's meant to slow them down and keep them paying. What do you think -- should more MMOs implement sidekicking systems?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: Should more MMOs implement sidekicking? originally appeared on Massively on Thu, 20 Oct 2011 08:00:00 EST. Please see our terms for use of feeds.

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          City of Heroes updates players on the coming summit

          Posted: 19 Oct 2011 06:00 PM PDT

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          Still no player gatherings in First Ward.
          If you're looking forward to the upcoming City of Heroes player gathering in California, you're in luck. The team at Paragon Studios has just revealed the schedule for the event, along with the special costume for those who attend. And the latter should certainly prove attractive as a chance for players to dress up in a Rulu-Shin costume, complete with moving eyes courtesy of Rularuu himself. But if you're not an exclusive costume sort, you'll still find a variety of offerings in the day's overall schedule.

          Held at the Dinah's Garden Hotel and starting at 11:30 a.m. EDT (8:30 a.m. PDT), the event includes panels on design of new powers, interactive panels on the art of the game, and talk about working to the current endgame and beyond. Tickets are available for $40 from Brown Paper Tickets, so if you're in the area on November 19th, it might well be worth the cash to attend and hobnob with the design team.

          MassivelyCity of Heroes updates players on the coming summit originally appeared on Massively on Wed, 19 Oct 2011 20:00:00 EST. Please see our terms for use of feeds.

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          Aion's patch 2.7 goes live

          Posted: 19 Oct 2011 05:00 PM PDT

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          Screenshot -- Aion
          Aion's patch 2.7 is here, and a healthy number of new features has arrived along with it. Players can now take part in the Crucible Coliseum PvP arena or test their mettle in the Arena of Discipline for one-on-one battles. If you're more interested in a no-holds-barred battle royal, the Arena of Chaos may be more your style, as it features a six-player death-match battle. Balaurea's PvP battles have seen a number of refinements and adjustments as well.

          If you're more of a PvE sort of player, you can bring some friends to Padmarashka's Cave in hopes of taking down the legendary creature for loot and glory. A number of skills have been adjusted as well in hopes of creating a more enjoyable, balanced gameplay experience. Aion players can scour the whole of the new patch notes over at the official site.

          MassivelyAion's patch 2.7 goes live originally appeared on Massively on Wed, 19 Oct 2011 19:00:00 EST. Please see our terms for use of feeds.

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          Massively Speaking Episode 170

          Posted: 19 Oct 2011 04:00 PM PDT

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          Britannia
          Massively Speaking Episode 170 returns this week as Shawn and Rubi talk about the week's MMO news, read some emails, and interview Wicked Interactive's Sam Ho about Bounty Hounds Online (with Beau!). News topics include the new fantasy MMO Bless, Richard Garriott's mansion for sale, BioWare's claim of dedication among SWTOR players, The Secret World's Dragon Week, Turbine's forum problems, CCP's layoffs and much more!

          This is probably the last time we'll use Mumble for recording, as the sound is pretty horrible. Apologies!

          Have a comment for the podcasters? Shoot an email to shawn@massively.com. We may just read your email on the air!

          Get the podcast:
          [iTunes] Subscribe to Massively Speaking directly in iTunes.
          [RSS] Add Massively Speaking to your RSS aggregator.
          [MP3] Download the MP3 directly.
          Listen here on the page:



          Read below the cut for the full show notes.

          Massively Speaking is the official podcast of Massively.com. Hosted by Editor-in-Chief Shawn Schuster and Community Manager Rubi Bayer, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!

          Continue reading Massively Speaking Episode 170

          MassivelyMassively Speaking Episode 170 originally appeared on Massively on Wed, 19 Oct 2011 18:00:00 EST. Please see our terms for use of feeds.

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            Choose My Adventure: On to Eorzea

            Posted: 19 Oct 2011 03:00 PM PDT

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            FFXIV
            And it's a landslide victory for Final Fantasy XIV! After about a day of neck-and-neck competition with Earthrise, FFXIV pulled ahead for a devastating victory, surely due in no small part to the efforts of the Final Fantasy XIV community, which rallied on the forums to see the game to victory. So well done, FFXIV fans. Hopefully I'll be able to do your game justice.

            I would like to take a moment to highlight the disconcerting number of people in the comments who voted for Final Fantasy XIV in hopes of causing me some kind of lasting mental harm (I'm looking at you, Bree). Well, you played right into my hand! After hearing Eliot's emphatic reassurances that the game has improved by leaps and bounds, I couldn't wait to get my hands on the game again. But now, I get to do it for money! Eat that, suckers!

            Ahem. Now that that's out of the way, head on past the cut for the moment you've all been waiting for: the opportunity to choose what character I play!

            Continue reading Choose My Adventure: On to Eorzea

            MassivelyChoose My Adventure: On to Eorzea originally appeared on Massively on Wed, 19 Oct 2011 17:00:00 EST. Please see our terms for use of feeds.

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              MMO Family: Why games are good for family

              Posted: 19 Oct 2011 02:00 PM PDT

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              Free Realms
              A couple of years ago, Massively readers engaged in a great discussion that doesn't get covered nearly as much as it should. Thanks to former Massively columnist Lisa Poisso, the column MMO Family was born, and she and the readers looked at how MMOs affect the family, both the positives and the potential dangers.

              I'm excited to have the opportunity to start the column up again because I think a lot has changed in the short time since the column went on hiatus. We'll revisit a few issues that Lisa brought up and some of the more recently released MMO titles to see which ones are the best for family-centered gaming. To kick things off, I'd like to explore why MMOs are good for kids and for the family unit as a whole. When it comes to talk about kids and gaming, the discussion tends to revolve around the negatives, like violence, antisocial behavior, or lack of physical activity. No one will argue that MMOs, as with most anything, can have detrimental effects when played to excess. But to focus on the negatives is to ignore the vast amount of benefits that gaming can provide. Read on for a few examples.

              Continue reading MMO Family: Why games are good for family

              MassivelyMMO Family: Why games are good for family originally appeared on Massively on Wed, 19 Oct 2011 16:00:00 EST. Please see our terms for use of feeds.

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                Mythos Europe shutting down October 27th

                Posted: 19 Oct 2011 01:30 PM PDT

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                Screenshot -- Mythos
                European Mythos fans should say their farewells, as Frogster has announced that the game's European servers will be shutting down on October 27th. According to the official forum post, while "MYTHOS enjoyed great popularity with the launch in April and the numerous registered users ensured a good start [...] The desired long-term success unfortunately did not follow," and for that reason, the game's service is being discontinued.

                In order to make the game's twilight hours enjoyable for players, the dev team is sending missing quest items to all players so that they can go into the great beyond with a clean quest log. Purchases from the cash shop are no longer possible, and all servers have the maximum experience and luck buffs. Players whose accounts have been registered and active in the past three months will also be given vouchers redeemable for diamonds and/or mounts in Runes of Magic, in hopes that players will find a new home in Frogster's other popular title.

                For the full server shutdown details, check out the forum post over on the Mythos official site.

                MassivelyMythos Europe shutting down October 27th originally appeared on Massively on Wed, 19 Oct 2011 15:30:00 EST. Please see our terms for use of feeds.

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                Order & Chaos security compromised, accounts hacked

                Posted: 19 Oct 2011 01:00 PM PDT

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                Order & Chaos Online banner
                Bad news for Order & Chaos Online players today. It would appear that the popular mobile MMO from Gameloft is suffering from some security issues resulting in a number of players' accounts being compromised.

                The issue seems to be stemming from two major holes in the game's security. There is reportedly an exploit with Gameloft's website which allows players to change another player's password, and usernames and passwords are sent between the client and server in plain text, which makes it a breeze for anyone with the smarts to run interception. Hopefully these issues will be fixed soon, but until then, stay tuned in the event that more develops.

                [Thanks to Andrew for the tip!]

                MassivelyOrder & Chaos security compromised, accounts hacked originally appeared on Massively on Wed, 19 Oct 2011 15:00:00 EST. Please see our terms for use of feeds.

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                Hear me roar: Become the voice of a monster in R.O.H.A.N.

                Posted: 19 Oct 2011 12:00 PM PDT

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                ROHAN
                Ever listen to video game sounds and go, "I could do that 20% better!"? Well, now's the time to prove it. YNK Interactive has launched a Roar & Win contest in which players are encouraged to record their most terrifying monster voice and submit it for possible use in R.O.H.A.N.: Blood Feud.

                The best sound clips will be implemented into the game as the voice of the Boreal Hell Demon, a two-headed monstrosity in the Elemental Dungeon. Players are asked to record three phrases, including the lovely "I can just taste your filthy blood," in an effort to not just become part of the game, but to win prizes like a Logitech Wireless Gaming Headset, in-game currency, and in-game items.

                YNK's Derrick Lee thinks this contest meshes well with the season: "Just in time for Halloween, the Roar & Win event will surely release the monsters within our players. Our year's focus is the community, and this event is a great way for our players to be a part of the game they love."

                The contest ends at midnight on October 26th, and the winner's voice will be added to the game on November 1st.

                MassivelyHear me roar: Become the voice of a monster in R.O.H.A.N. originally appeared on Massively on Wed, 19 Oct 2011 14:00:00 EST. Please see our terms for use of feeds.

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                Jagged Alliance Online closed beta registration now open

                Posted: 19 Oct 2011 11:30 AM PDT

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                Screenshot -- Jagged Alliance Online
                In a press release today, gamigo announced that its MMO resurrection of the Jagged Alliance franchise, Jagged Alliance Online, will be beginning its closed beta test sometime before the end of this year. For those who can't wait to get in on the action, beta sign-ups are now available over at the game's official site. Until the beta begins, though, check out the gallery below for four new screenshots from the title.

                [Source: gamigo press release]

                MassivelyJagged Alliance Online closed beta registration now open originally appeared on Massively on Wed, 19 Oct 2011 13:30:00 EST. Please see our terms for use of feeds.

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                  Free for All: An inside look at Illyriad Games

                  Posted: 19 Oct 2011 11:00 AM PDT

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                  Beau Hindman and James Niesewand
                  You have to be a bit insane to write your own game, says James Niesewand, Illyriad Games' CEO. When he and a group of friends decided to sit down and list off what they wanted to see in a browser-based game, they decided to go for a game that would not periodically reset like so many browser games, one that featured the complexity and depth of games like EVE Online and would be free to play.

                  Niesewand started with no experience in the gaming industry, but he did have some coding background. He writes the back-end material (the information that is queried), and his co-conspirator Ben Adams writes the front-end (the stuff that you interact with and see). Of course, I am simplifying this, but for the sake of keeping this article under 15,000 words I will attempt to sum up the conversations James and I had at GDC Online last week. They covered the start of his first browser-based game as well as some of the inevitable growing pains that come with being an indie developer.

                  Click past the cut!

                  Continue reading Free for All: An inside look at Illyriad Games

                  MassivelyFree for All: An inside look at Illyriad Games originally appeared on Massively on Wed, 19 Oct 2011 13:00:00 EST. Please see our terms for use of feeds.

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                    Aeria reveals new Lime Odyssey website, trailer

                    Posted: 19 Oct 2011 10:30 AM PDT

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                    Lime Odyssey - screenshot
                    Aeria Games' new Lime Odyssey MMO has been in the works for a while now. We first caught wind of the free-to-play fantasy game in late 2010, and since then news pickings have been rather slim.

                    Now, though, Aeria has ponied up a press release that adds a few more details into the mix (including a new website as well as a trailer comprised of the game's opening cinematic). Lime Odyssey: The Chronicles of Orta will feature three races -- Humans, Turga, and Muris -- as well as three adventuring and three crafting classes. Players may choose from traditional Thief, Mage, or Warrior archetypes for the former and Tailor, Chef, and Blacksmith disciplines for the latter.

                    Gameplay revolves around the collection of a sacred substance known as lime, and players will "traverse mountains, deserts, and oceans on [a] quest for peace and harmony (while killing lots of mobs, of course). Hit the jump for the cinematic.

                    [Source: Aeria press release]

                    Continue reading Aeria reveals new Lime Odyssey website, trailer

                    MassivelyAeria reveals new Lime Odyssey website, trailer originally appeared on Massively on Wed, 19 Oct 2011 12:30:00 EST. Please see our terms for use of feeds.

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