MMO News

MMO News


Perpetuum Gameplay – First Look HD

Posted: 28 Oct 2011 07:00 PM PDT

To Learn More about the game check out ourAion Page.

Perpetuum is a 3D SCI-FI MMORPG published by Avatar Creations. Gameplay wise Perpetuum plays a lot like Eve Online from CCP – but instead of space ships players control robots. Skills are learned over time the same way they’re learned in Eve Online. Like Eve, the game’s learning curve is quite steep – which means it’ll take quite a while for the average gamer to be able to fully figure the game out. To learn more about Perpetuum check out the official MMOHut Perpetuum page which includes a detailed review, tons of screenshots, and additional videos.

Golden Age now live

Posted: 28 Oct 2011 03:35 PM PDT

Golden Age, Aeria Game’s latest MMORTS, officially launched today.

Golden Age lets players command a personal character (Sire), explore the RPG-like town of Sanctum City, and take on quests to battle both NPC enemies as well as prepare to face off against other player kingdoms. The game also features city, resource, hero, and army management.

As part of the game’s launch, Aeria Games will be hosting a few in-game competitions and events to reward their devoted players.

Aeria Games also publishes Eden Eternal and Shaiya.

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Golden Age Gameplay Screenshot

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AERIA GAMES RELEASES FREE-To-Play Golden Age Online RTS WITH rpg ELEMENTS

Leading Free-to-play Online Multiplayer Publisher Brings a New Class of Strategy and Roleplaying Game to Player Browsers

SANTA CLARA – October 27, 2011 – Aeria Games, a leading destination for free-to-play online multiplayer games, today officially launched its highly anticipated Real-Time Strategy (RTS) browser-based title Golden Age in North America and Europe. Golden Age is an expansive strategy game infused with roleplaying elements to deliver a fresh RTS experience. The free-to-play game is set in a tumultuous medieval setting inspired by the history of the Knights Templar, blending traditional browser-based RTS gameplay with role-playing game elements to deliver a beautifully-rendered and immersive experience.

In Golden Age, players create a Sire and interact in Sanctum City, the game's side-scrolling, RPG-style town, and fight solo or cooperatively to conquer territories and expand their empires. Players build and maintain cities and manage resources while also receiving and completing RPG-like missions and quests that take them into instanced dungeons to fight villains and monsters to gain experience and loot.

"Golden Age delivers a dynamic medieval RTS game world enriched with roleplaying elements right in your browser," said Lan Hoang, Chief Executive Officer, Aeria Games. "The extremely positive feedback from our beta shows that players are excited as our game moves the web RTS genre forward with refined in-game systems and player options as well as upgraded graphics that let players see tiny villagers moving through their cities."

In Sanctum City, Golden Age players can move through side-scrolling city streets and talk to an array of non-player characters (NPC) to gain quests and delve into dungeons to level up, similar to an RPG game. They can also attack resource points and plunder wildernesses in player-versus-environment (PvE) battles before they venture forth to attack in strategic player-versus-player (PvP) battles. As players build their cities up from a simple base to expansive, powerful medieval strongholds, they can watch their city grow in a rich landscape that includes workers and peasants moving from building to building—an immersive contrast to the static cities of many RTS games. Players build and maintain diverse military resources, including infantry, cavalry, mages, trebuchets, spies, and a host of ruthless offensive and defensive tactics as they plot their path to domination.

The launch of Golden Age is accompanied by in-game events including Top Sire and Top Alliance contests. Like all browser games from Aeria Games, no download is required and the game is free to play. To play Golden Age or get more information on the game, visit http://goldenage.aeriagames.com.

Forsaken World introduces Storms of War

Posted: 28 Oct 2011 03:07 PM PDT

Storms of War is the latest update for Forsaken World, Perfect World Entertainment’s latest self-developed MMORPG.

New content includes a 100 versus 100 PvP battle through the Immortal Rift; two new dungeons, the Gauntlet of Storms and the Aeon Spire; new powerful Champion gear; and rewards for “devotion” and “dedication” through daily event participation and regular log-ins.

Perfect World Entertainment also publishes Rusty Hearts and Battle of the Immortals.

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Forsaken World Gameplay Screenshot

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FORSAKEN WORLD: STORMS OF WAR NOW AVAILABLE

Update to Popular Free MMO Adds New Items, PvP, Dungeons, More

(Foster City, CA) October 27, 2011 — Perfect World Entertainment Inc., a wholly owned U.S. subsidiary of Perfect World Co., Ltd. (NASDAQ: PWRD), today announced the immediate availability of Storms of War, the latest content update for the popular free-to-play MMORPG, Forsaken World. All Forsaken World players, both seasoned and new, can now experience the new, extensive content that Storms of War has to offer.

“We’re excited to bring Forsaken World fans this much-anticipated update,” said Clifton Chu, Product Manager, Perfect World Entertainment Inc. “Storms of War delivers new items and quests, new dungeons to explore, and the exciting 100 vs. 100 PvP guild war for experienced players. There’s something for everyone — plenty of treats and even a few surprises.”

Storms of War, available now to all Forsaken World players, features:

  • All Out War : The Immortal Rift provides players the ability to partake in epic battles of up to 100 vs. 100 players.
  • Explore New Dungeons: Solve the enigmatic Gauntlet of Storms or stop the legendary Storm Legion Generals in the time-bending Aeon Spire.
  • Gain Champion Gear: What’s a legendary hero without his or her powerful gear? Find and collect new, mighty sets of armor and weapons.
  • Show Your Devotion: Be rewarded for Devotion and Dedication by participating in daily events, or simply by logging in on a daily basis.

For more information about Forsaken World and the new Storms of War update, please visit the official website: http://fw.perfectworld.com/

Open beta announced for Brawl Busters

Posted: 28 Oct 2011 02:50 PM PDT

Rock Hippo Productions has announced that Brawl Busters will begin open beta on November 3.

Brawl Buster’s open beta will feature a new update that adds two new modes, new weapons, new outfits, and a new website feature called Busters Centre – all of which will be revealed when Open Beta reaches its launch date. A special trivia event is also taking place on the game’s Facebook page.

Rock Hippo also publishes MicroVolts.

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Brawl Busters Gameplay Screenshot

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BRAWL BUSTERS TO LAUNCH OPEN BETA PHASE ON NOVEMBER 3RD

Brawling Fun Coming Soon For Everyone

Markham, Canada October 28, 2011 – Rock Hippo Productions announced today that its upcoming online multiplayer action game, Brawl Busters, will begin the Open Beta phase starting Thursday, November the 3rd.  To kick off the Open Beta, Rock Hippo has released a new trailer, new screens and will be announcing a variety of all-new features for the game.

The game update features two new modes, all new weapons and cool, never-before-seen outfits.  The website will also receive an update that will allow players to join the Brawl Busters community in the Busters Centre.  Players can expect more new features to be announced with the start of the Open Beta next week!

“We invite fans to check out the Open Beta trailer and screenshots so they can get a real feel for the non-stop action that awaits them,” said Howard He, President and CEO of Rock Hippo Productions.

While waiting for the Open Beta phase, fans are encouraged to participate in the Brawl Busters Trivia event that’s taking over the game’s Forums. Answer simple trivia questions and win Buster Points prizes daily. Play here: http://www.brawlbusters.com/forum#4107

Rock Hippo is always looking for players’ feedback. All Closed Beta participants, aka “Original Busters”, are asked to answer a short, 5 to 7 minute survey, that will help Rock Hippo make Brawl Busters a better game down the road. The survey is available here: http://surveymonkey.com/s/BrawlBusters

For compensation every “Original Buster” who answers the survey will receive a healthy Buster Points prize.

MMORPG Etiquette

Posted: 28 Oct 2011 12:41 PM PDT

Some of us have been playing online games for a while now.  Most of us (I assume) have been living in reality for a while as well, and we’ve probably become aware of little unspoken rules and codes of behavior that apply to us when doing a social activity.  Some of these are codified as laws (don’t murder people, don’t steal stuff, don’t kidnap your neighbor’s dog, etc.) and some of them are simply expected politeness and courtesy (cover your mouth when you cough, don’t yell in a restaurant, don’t stare at boobs, etc.).  The realm of MMORPGs is much like this.  Certain behaviors like harassment are prevented by GM enforcement (we hope), while other behaviors are rude and don’t win you any friends, but aren’t exactly breaking the rules.

What unspoken rules exist vary from game to game.  Some games are open PVP with corpse-looting, and so these games are essentially nothing more than frightening, lawless swamps inhabited by bandits and teabaggers.  This is a less common model, these days, for what I hope are obvious reasons.  Not many people enjoy having their relaxing game-time interrupted by having their character trampled to death by a horde of axe-wielding centaurs in a guild called "t3h h4xx0rz r3p0rt."

There is no such thing as etiquette in these games.  Like a hostage with stockholm syndrome, you’ll find yourself thanking people for not calling you "lol gaynoob" and crouch-humping your ruined body.  Of course, some guilds might form bastions of civilization, but in my experience, the shameless, barbarian hordes will always outnumber the honorable, civilized folk.

Then you have the WoW-style MMORPG.  We’ll assume everyone reading this knows what I’m talking about.  Etiquette in these kinds of games is as simple as "don’t ninja loot" and "don’t kill-steal."  At a glance, we might think that a game with rules as strict as this have no opportunity for a lone lunatic to cause mayhem – in general, you’d be wrong.  Sure, you could argue that getting blacklisted is a huge deterrent against bad behavior, but that doesn’t stop people from doing things like joining a guild, building up trust, and then cleaning out the guild bank, only to disappear like a thief in the night.

But of course, you ruin your credibility as a player.  But, who cares?!  It’s just a game.  Lolz, look at those noobs scramble and rage!

rageee

I am not endorsing this behavior.  I think.

Then you have everything else.  The match-based FPS, if it has voice-chat, appreciates it when you don’t abuse this privilege and scream into your microphone like an alarmed rabbit every time a flag is being captured (have you ever heard a rabbit scream?  It sounds a lot like an angry 13-year old boy squealing).  RTS games like Starcraft?  Always end the match with a "GG."  Same goes with League of Legends and others.  Don’t be a jerk and mock a downed opponent, and don’t be an ass and complain when you lose.

Really, it all just comes down to walking a fine line between remembering that it’s just a game, and that also, there are thousands of other human beings behind those avatars with some degree of investment in what’s happening.

Tl;dr version:  Don’t be a dick.

By B. Olivia

Naviage celebrates Halloween

Posted: 28 Oct 2011 12:26 PM PDT

Naviage has launched a series of events just for Halloween.

To begin with, from October 28 until November 1, all players can earn 200% experience and 200% battle standing.Players can also find the Ghost Mine Field, a secret area that rewards special items like the Headless Horseman’s suit – if they can beat the challenge that lies ahead of them. The game’s item shop will also feature a large sale on several items, including skill chests and consumable gems.

Naviage is published by 918 Games.

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Naviage Gameplay Screenshot

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Happy Halloween, happy Naviage!

Happy Halloween, happy Naviage! 200% battle Standing and 200% sailing & battle experience help your navigators level up with double speed. All in shop items sales at discount price. Ghost ship with Orange and Purple items turns up in mysterious waters for you to defeat. Say trick or treat to every enemy ship on the sea! Let's move!

[Event#1] Doubled Exp. Top Speed Uprising!

Duration: Oct. 28 11:00 – Nov. 11:00 (Server time)

Description:

Players earn 200% Exp. points by sailing and battling in event duration. Level up with doubled speed; never let your rivals catch your stern!

[Event#2] Scar is My Medal! Doubled Battle Standing!

Duration: Oct. 28 11:00 – Nov. 11:00 (Server time)

Description:

Players earn 200% Battle standing from dock wars, guild wars and encounter wars in the event duration. Battle standing is the only way to level up your guild, so never miss this chance!

[Event#3] Shop Discount! Incoming Super Value Storm!

Duration: Oct. 28 11:00 – Nov. 11:00 (Server time)

Description:

Halloween is a shopping day for sure! In event duration, mass of the in shop items sale at discount price. Skill chest, formation chests and consumable gems and speed up items, all on sale!

Items on sale:

Construct Blueprint; Construct Model; Research Notes; Research Secrets; King′s Reward Token; Holy Oil Of Sanctuary; Construct Notebook; Holy Tome; Smelting Gem; Rereviving Gem; Skill Chest; Formation Chest.

[Event#4] Ghost Fleet incoming! Secret suit waiting for you!

Duration: Oct. 28 11:00 – Nov. 11:00 (Server time)

Description:

In event duration, player with single charge 10000 contributions up will be awarded a secret chart in which sealed the location of Ghost Mine Field. Since great amount of mines laid in that area, we suggest player with 2500 ton up fleet to enter that area to prevent an unexpected long range swimming back.

Event awards:

Headless Horseman's Travelling Bag × [1], which contains Headless Horseman's suits.

The Headless Horseman's suits are:

Headless Horseman's Mourning   LV25   Orange   Command +50

Headless Horseman's Blade      LV25   Orange   Battle +50

Headless Horseman's Touch      LV25   Orange   Strategy +50

Headless Horseman's Death Mantle         LV15   Purple   Navigation +19

Headless Horseman's Icing Plate Mail       LV15   Purple   Command +19

Headless Horseman's Glistering Shin Guard   LV15   Purple   Battle +19

Headless Horseman's Emblem Ring         LV15   Purple   Bartering +19

Headless Horseman's Resentment Necklace   LV15   Purple   Explore +19

Headless Horseman's Niello Spur           LV15   Purple   Sailing +19

Headless Horseman's Terror Pendant        LV15   Purple   Raid +19

Operate team 918games.cm

Oct.28th

Eligium reveals two races

Posted: 28 Oct 2011 12:08 PM PDT

The official website for Eligium – The Chosen One launched yesterday. In addition, Frogster provided details for two of the game’s races: Pandas and Elves.

At level 15, the monastic Pandas may choose from two specializations. Fire Breathers focus on long range magic attacks and fortification spells, while the other (unnamed) path focuses on close-quarters physical combat that can create clones in battle.

Meanwhile, the Elves are masters of Archery. Scouts may focus on precise long-range attacks, while the secondary option grants defensive abilities and stealth.

Frogster also publishes Runes of Magic.

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Eligium Gameplay Screenshot

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Frogster Announces ELIGIUM Races and Classes

– New Website Introduces Pandas and Elves –

SAN FRANCISCO and BERLIN – October 27, 2011 - Berlin publisher Frogster launched the official website for the fantasy MMO ELIGIUM – The Chosen One earlier today. At www.eligium.com , fans will now find a forum as well as a growing library of in-depth information and videos on the game's races and classes. Details of the pandas and elven races were revealed today.

The Pandas – Masters of Martial Arts
For years they train in the secluded monasteries of their homeland, tempering body and spirit with the aspiration of becoming a monk. Once they have achieved this status, they are able to harness the power of their chi – the energy that flows through every living being – and harness it in battle. Using this life force, they instill fear in their foes, both in close combat as well as long-range fighting. Like the other races, pandas are given the choice between two skill specializations once they have reached level 15.

One such specialization is that of the Fire Breather. Panda monks with this designation particularly excel at fortification spells and long-range magical attacks, for example Breath of Fire, which hurls a mighty blast of flame at unsuspecting opponents. In contrast, pandas that opt for the other specialization develop into terrifying close-combat fighters. Through their training, they can learn to create several clones of themselves for support in battle.

The Elves – Arcane Forest Dwellers
The elves are one of the oldest of the four races of Galgaron. These mysterious creatures have inhabited the dense forests since the dawn of time, and over the centuries they have become true masters of long-range combat. As hunters and trappers, they have mastered archery like no other race and always hit their mark, no matter how distant. Like the pandas, elves also have two specialization options. The first is that of the Scout, who is able to attack with deadly precision. The second specialization is of a more defensive nature. Elves who choose this path learn to become almost invisible, darting from one shadow to the next and expertly utilizing every possible opportunity for concealment.

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