MMO Updates

MMO Updates


Voyage Century Online introduces new Crete instance

Posted: 15 Sep 2011 10:00 AM PDT

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Voyage Century - ship
Voyage Century has been around for four years now, and the dev team is always searching for new ways to freshen up the free-to-play nautical title. To that end, the latest game update includes the isle of Crete, which IGG calls a "primary instance."

Accessing Crete requires players to be sea battle level 15 and class level 15. Once these requirements are met, it's a matter of navigating to the Straight and preparing for three waves of pirate forces. The baddies include Gibraltar pirate flagships and North Sea pirate flagships, both of which will challenge high-level players as well as lower-level types who want to advance quickly by doing the daily quest and defeating the three bosses.

There's a fair bit of incentive to run the instance due to its loot drops as well, and enterprising captains have a chance to snag buckshot cannon and dartling cannon drops, not to mention rare gold and high-grade forging materials.

[Source: IGG press release]

MassivelyVoyage Century Online introduces new Crete instance originally appeared on Massively on Thu, 15 Sep 2011 12:00:00 EST. Please see our terms for use of feeds.

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Gamebreaker's This Week in MMO: John Madden edition

Posted: 15 Sep 2011 09:30 AM PDT

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TWIMMO: EP62
Video game enthusiasts, pay attention. Each week, Gary Gannon and crew at Gamebreaker.TV bring you the latest MMO news with their weekly show: This Week In MMO. Primary host, Gannon, rotates through a panel of personalities to bring you the latest news and opinions from MMO gaming. Sometimes these panels include reporters from our very own website, like Editor-in-Chief Shawn Schuster and Community Manager Rubi Bayer, even EVE expert Brendan Drain and SWTOR columnist Larry Everett have made appearances on the show.

This week, Gary is joined by ZAM's Mike B aka Fony and Hillary "Pokket" Nicole to talk about Planetside 2, Star Wars: The Old Republic, subscription models, Wildstar, Lord of the Rings Online, Mortal Online, Astronaut the MMO, and why women don't like voiceover. First up: Planetside 2 will be free-to-play, and SWTOR may be the last subscription MMO. Is anyone surprised? The panel weighs in on if Wildstar mechanics are more of the same or maybe this game has something new. Mike B and Pokket discuss how LotRO is making Isengard appear more epic. We also find out why Mortal Online territorial control is not for the faint of heart. Lastly, is anyone interested in being an astronaut anymore?

If you like intelligent, fun discussion about the latest in MMOs (in video format), you should check out the recorded version of This Week In MMO right after the cut, or live every Wednesday evening!

Continue reading Gamebreaker's This Week in MMO: John Madden edition

MassivelyGamebreaker's This Week in MMO: John Madden edition originally appeared on Massively on Thu, 15 Sep 2011 11:30:00 EST. Please see our terms for use of feeds.

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75% of MapleStory's marriages suffer the heartbreak of divorce

Posted: 15 Sep 2011 09:00 AM PDT

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MapleStory wedding
Monogamy isn't in the cards for most MapleStory players, and neither are faithfulness, silver anniversaries, or alimony-free lifestyles. For you see, MapleStory boasts an incredibly high rate of divorces with its marriage system, as a whopping 75% of players who get married in-game end up getting it annulled.

MapleStory's marriage system is fairly popular, with 26,982 such events occurring last year in North America alone. Each marriage costs $25 for the couple, but it seems that the initial investment wasn't enough to keep a majority of the players together for long. Within a year, over 20,000 of those marriages broke up.

Due to the high divorce rate -- much higher than the real-world version by far -- Nexon investigated individual stories of in-game divorce trying to figure out why these virtual marriages aren't sticking. One player named Seth realized that his "Maple spouse" was merely using their relationship to bum free items off of him, which led to their break-up.

Marriage in MapleStory is a detailed process involving an official engagement, two rings, real-world cash, and a spiffy in-game item that gives the happy pair a big boost to stats. However, if a marriage is annulled, each partner has a 10-day cooling off period before they can remarry.

[Source: Nexon press release]

Massively75% of MapleStory's marriages suffer the heartbreak of divorce originally appeared on Massively on Thu, 15 Sep 2011 11:00:00 EST. Please see our terms for use of feeds.

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Allods Online announces October update

Posted: 15 Sep 2011 08:00 AM PDT

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New Elf Psionicist
This October, Allods Online will introduce new content to their already extensive free-to-play MMO. This update will include "a brand new zone for high level players, the ability to customize Astral ships, and enhanced leveling to improve the new player experience."

To help alleviate the usual gap that happens between European and North American content launches, gPotato will launch in both regions simultaneously. The exact date for this launch hasn't been announced yet, but in the meantime, you can check out the update's new screenshots below, and watch for more news to come.

[Source: gPotato press release]

Gallery: Allods Online

MassivelyAllods Online announces October update originally appeared on Massively on Thu, 15 Sep 2011 10:00:00 EST. Please see our terms for use of feeds.

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Guild Wars 2 Asura week continues with new video and web page

Posted: 15 Sep 2011 07:30 AM PDT

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Asura
Day four of Guild Wars 2's Asura Week brings the thing that many fans look forward to the most: a new video and the official web page for the race.

The web page gives a rundown of the Asura race's history (which can be seen firsthand in the current Guild Wars game) as well as information on the ups and downs of being an Asura in Guild Wars 2. As with the other four races, there is plenty to enjoy and be proud of, but not everything is perfect. Threats from around the land of Tyria -- such as the elder dragons -- are an ongoing worry, but internal politics, individual agendas, and personal rivalries also contribute danger from within.

Chief among those is the Inquest: "The greatest danger to the Asura is, to no one's surprise, other Asura. Putting aside the sometimes dramatic, even explosive, nature of their experiments, a group of Asura have banded together to form their own meta-krewe. Known as the Inquest, these Asura combine their resources into a larger organization and share their knowledge among their own members - never with those outside the Inquest."

The icing on the cake is the video -- a detailed view of Rata Sum, the greatest of Asura cities. Follow along after the jump for a look at the video, and check out all the latest information on the race at Guild Wars 2's new Asura page.

Continue reading Guild Wars 2 Asura week continues with new video and web page

MassivelyGuild Wars 2 Asura week continues with new video and web page originally appeared on Massively on Thu, 15 Sep 2011 09:30:00 EST. Please see our terms for use of feeds.

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Massively Exclusive: EverQuest's City of Tides unveiled

Posted: 15 Sep 2011 07:00 AM PDT

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Screencap -- Everquest city of Sarith video
EverQuest is beginning to gear up for its 18th expansion, Veil of Alaris. Along with raising the level cap to 95, introducing new AA options, and a providing a smorgasbord of other new features, the expansion includes a whopping 12 new zones.

One such zone is known as Sarith, the City of Tides. We have an exclusive look at this fabled location in the form of a short dev diary video, courtesy of the fine folks at Sony Online Entertainment. The devs talk about the city's unique architecture and the process involved in bringing the city to life. For the full video preview of Sarith, jump on past the cut and take a look.

Continue reading Massively Exclusive: EverQuest's City of Tides unveiled

MassivelyMassively Exclusive: EverQuest's City of Tides unveiled originally appeared on Massively on Thu, 15 Sep 2011 09:00:00 EST. Please see our terms for use of feeds.

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The Daily Grind: People still play that game?

Posted: 15 Sep 2011 06:00 AM PDT

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Maybe not quite indefatigable after all, but darn close
You know the one. That one game. The one you quit since you're so ahead of the curve. The one with the dated graphics and the vintage writing and the mechanics from at least a bajillion decades ago. The one that treats polygons like a precious resource. The one that patched out the obvious perfection that was its launch state, rendering it wholly unplayable forevermore. The one clearly supplanted and bettered by every game since. You just can't believe anyone would stick around in a game so... old. And yet people do -- and they pay for the privilege!

OK, even if you're not that guy -- the type who posts "people still play that game?" in every comment thread just to show how awesome he is -- there's still probably a game that makes you wonder who plays this stuff?

So what's the one game you're shocked is still around?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: People still play that game? originally appeared on Massively on Thu, 15 Sep 2011 08:00:00 EST. Please see our terms for use of feeds.

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Off the rails: Star Wars Galaxies introduces atmospheric flight

Posted: 15 Sep 2011 05:30 AM PDT

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Star Wars Galaxies screenshot
If you're still on the fence about reactivating Star Wars Galaxies in order to participate in the sunset events from now until December 15th, today's news just might push you over to the dark side... er light side. One of those!

This morning, Sony Online Entertainment published Game Update 21, the highlight of which is atmospheric flight. For real.
With atmospheric flight, you will be able to travel the skies above and see the worlds of Star Wars Galaxies in a new way. To launch into atmospheric flight, or to return to the ground, you can use your ship's icon in your datapad. Whether you are looking to host a peaceful event in your yacht with the Theed Waterfall as a backdrop or prove your piloting skills against another player over the desert of Tatooine, atmospheric flight will offer a unique way to experience Star Wars Galaxies.
The patch notes indicate that players can launch directly into space while piloting through planetary atmosphere, and you'll need some skill to navigate as ships will take damage if crashed into the ground. GU21 also heralds the "Final Battle," which presumably is another stage in the ongoing Galactic Civil War sunset events.

Remember, today is literally your last chance to reactivate and give the game a proper send-off.

MassivelyOff the rails: Star Wars Galaxies introduces atmospheric flight originally appeared on Massively on Thu, 15 Sep 2011 07:30:00 EST. Please see our terms for use of feeds.

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Jagex offering last chance to sign up for RuneScape Classic service

Posted: 15 Sep 2011 05:00 AM PDT

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Get ready, nostalgia fans, as Jagex has a treat for you (assuming you also like RuneScape, of course). If you've ever heard your clanmates talk wistfully about three-hit combat and other aspects of the good ol' days, you can now experience them for yourself, thanks to RuneScape Classic.

You'll need to hurry, though, as Jagex is only allowing new-player registration on the throw-back servers for a limited time as part of the browser title's 10-year anniversary celebration. Make sure you log in between Thursday, September 15th and Thursday, September 29th to ensure that you can access RuneScape Classic in the future, as this is the last time Jagex will be allowing new players to use the service. You'll also want to collect the unique skillcape emote and the classic cape and hood items since they'll be unobtainable after the conclusion of this event.

As always, the RuneScape website has full details.

[Source: Jagex press release]

MassivelyJagex offering last chance to sign up for RuneScape Classic service originally appeared on Massively on Thu, 15 Sep 2011 07:00:00 EST. Please see our terms for use of feeds.

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DDO prepares us for Update 11 with a new catch-up trailer

Posted: 14 Sep 2011 09:00 PM PDT

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DDO is still around
This year was supposed to be the year of the MMO, right? We did have a couple of decent MMOs make an appearance earlier this year, but the summer has been kind of dry. You need something to occupy your time, so what are you going to do?

Turbine Entertainment would like to suggest that you play its free-to-play MMO Dungeons and Dragons Online. To help set the mood, the developers put together a two-minute trailer to get you ready for the full DDO experience. The trailer visualizes the adventurer's journey through the land of Eberron which includes demons, dragons, and of course, magic.

Besides the MMO release lull, another reason you may find this to be a great time to experience DDO is the newly released Update 11. The Secrets of the Artificers is now live on the DDO servers waiting for you to get your steampunk on.

Check out the trailer after the break!

Continue reading DDO prepares us for Update 11 with a new catch-up trailer

MassivelyDDO prepares us for Update 11 with a new catch-up trailer originally appeared on Massively on Wed, 14 Sep 2011 23:00:00 EST. Please see our terms for use of feeds.

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Rusty Hearts open beta now live, and with a new trailer to boot

Posted: 14 Sep 2011 08:00 PM PDT

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Screenshot -- Rusty Hearts
Perfect World Entertainment's free-to-play beat-'em-up Rusty Hearts has been in closed beta for what may seem like ages now, but it's finally time to open the doors wide for everyone. According to a press release from PWE earlier today, the game has entered open beta, allowing anyone and everyone to take a crack at the dungeon crawling goodness that awaits.

To celebrate the game's transition to open beta, PWE is putting on a bunch of fun events and contests for players to win prizes such as limited edition Rusty Hearts posters and a Logitech F710 gamepad. And last but not least, PWE launched a brand-new trailer to commemorate the game's release, which can be found after the cut. For more details on the contests, and to download the client and register for open beta, head on over to the game's official site.

Continue reading Rusty Hearts open beta now live, and with a new trailer to boot

MassivelyRusty Hearts open beta now live, and with a new trailer to boot originally appeared on Massively on Wed, 14 Sep 2011 22:00:00 EST. Please see our terms for use of feeds.

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The Secret World announces group and raid sizes

Posted: 14 Sep 2011 07:00 PM PDT

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The Secret World: Groups
As you may have heard, The Secret World gathers up modern-day legends and conspiracy theories and asks, "What if they were all true?" Of course, if these stories were true, then there would have to be a group of people preventing the world from crashing down in utter chaos, right? The Secret World has three such groups, in fact: the Illuminati, the Templars, and the Dragon.

That's the big picture, but what about smaller groups? In an interview with The Electric Playground, Lead Content Designer Joel Bylos explains the general idea behind the group dynamics:
We really feel that an MMO is a shared experience, right? It's very important that people work together to solve these problems. That's the greatest sort of feeling of achievement: when you work together with other people to overcome something.
He goes on to say that it may be possible for players with similar builds to actually be viable even when they're grouped together. He specifically mentioned a group of all tanks' being able to tackle a dungeon if they all had a self heal. But how many players are actually in groups? Bylos says five, and raid groups are 10. No more worrying about finding those other 30 people you would need for those 40-man dungeons, thank goodness!

MassivelyThe Secret World announces group and raid sizes originally appeared on Massively on Wed, 14 Sep 2011 21:00:00 EST. Please see our terms for use of feeds.

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Choose My Adventure: The Telara Saga

Posted: 14 Sep 2011 06:00 PM PDT

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Choose My Adventure: The Telara Saga
This past week was exciting. Seriia joined the Gaiscíoch Clan for a bit of rift-running and light roleplay across all of Freemarch. Originally, I had intended to livestream the Telara Saga event for an hour, then sign off feeling good that I helped promote roleplay in RIFT. However, we reached the hour mark before I even realized it. I gave a quick goodbye to the people who were watching so that they did not feel obligated to continue to watch, then continued to stream for another two hours. To my surprise, I ended up having more people watch the last two hours of the stream than the first hour. Apparently, not only was it fun for me to play, but there is an audience interested in the roleplay events in RIFT.

As you can imagine, it was difficult to snap screenshots while trying to livestream, but I did get 10 pretty good ones, which I added to the gallery below. After the break, I have snippet of Seriia's story, as usual. Then I have a very important question to ask you as my time in this column draws closer to its end.

Gallery: CMA: RIFT

Continue reading Choose My Adventure: The Telara Saga

MassivelyChoose My Adventure: The Telara Saga originally appeared on Massively on Wed, 14 Sep 2011 20:00:00 EST. Please see our terms for use of feeds.

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A Mild-Mannered Reporter: Surviving a headstart

Posted: 14 Sep 2011 05:00 PM PDT

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A Mild-Mannered Reporter header art by A. Fienemann
Last week, I promised more villains. And I really did plan on doing just that, before it became clear that the headstart program for City of Heroes Freedom was kicking off... well, yesterday. That's one of those pieces of news that's just a bit bigger than chatting about villain groups, so it takes priority. Sure, it's not quite the opening of the gates and the acceptance of free accounts just yet, but it's enough to get players exploring the new content before the non-VIP side of the screen gets to experience the hybrid setup.

As those of you with astute memories or a good sense of pattern recognition have probably already surmised, this is a bit problematic from my point of view, as I'm writing this column before the headstart has actually happened, but we're going to be live right after it starts. As a result, I can't tell you with certainty what the launch has brought thus far. But I can certainly speculate on the world being overrun by players flush with new powersets and the new starting areas, not to mention some new costume pieces to help spice up the deal. So what are my survival tips for the first moments of the headstart program?

Continue reading A Mild-Mannered Reporter: Surviving a headstart

MassivelyA Mild-Mannered Reporter: Surviving a headstart originally appeared on Massively on Wed, 14 Sep 2011 19:00:00 EST. Please see our terms for use of feeds.

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Play The Chosen VIP-style by winning a prize pack from Snail Games and Massively!

Posted: 14 Sep 2011 04:00 PM PDT

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The Chosen
The Chosen, the latest offering from Snail Games, has been moving along steadily since its July launch. If you haven't tried it yet, or if you'd like to give one of your current characters a little bump, we've got just the thing for you.

The team at Snail Games has given us a prize package for one Massively reader. The package contains a Frost Wolf mount, 20 Mysterious Eggs, a $25 growth pack, and a 30-day VIP pack. The VIP pack contains five free instant revives per day, free teleport, notification in chat and above avatar of character's VIP status, and a VIP trumpet window to broadcast messages to other players.

Since we like to have fun with these contests, we want to know how you'd use that VIP trumpet if you were the winner. That's right, all you have to do to enter this contest is leave a comment telling us what you'd broadcast to other players, but remember to keep it clean! Do this before noon EDT tomorrow and we'll choose the one that makes us laugh the most. So check out the contest rules, leave your comment, and good luck!

OFFICIAL RULES

MassivelyPlay The Chosen VIP-style by winning a prize pack from Snail Games and Massively! originally appeared on Massively on Wed, 14 Sep 2011 18:00:00 EST. Please see our terms for use of feeds.

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Patch notes available for City of Heroes Freedom head start

Posted: 14 Sep 2011 03:00 PM PDT

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Girls merged with tentacle beasts.  Being a Seer is pretty much never appealing, ever.
The day has come for the subscribers of City of Heroes to get in on all the new content for City of Heroes Freedom. Actually, the day came and went, but when you consider the amount of maintenance required and the errors that the servers encountered, for many people, now is the time when the game can actually be played. So it's probably for the best that now is also the time for the full rundown of the patch notes for the newest issue.

While the large changes, such as the inclusion of all the Freedom enhancements, have been known for some time, there are also a number of other improvements for players to enjoy. Power pools have been improved all around, with travel powers now universally available at level 4 and new top-tier powers for those pools. Ancillary and Patron pools are now available starting at 35 instead of 41. And if that alone isn't enough for you, there are also some new bonuses available in the Paragon Market for you to spend your free subscriber points on -- a definite incentive.

MassivelyPatch notes available for City of Heroes Freedom head start originally appeared on Massively on Wed, 14 Sep 2011 17:00:00 EST. Please see our terms for use of feeds.

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One Shots: Not at all intimidating

Posted: 14 Sep 2011 02:00 PM PDT

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Allods Online
Allods Online is front and center for today's One Shots. Massively reader Jane sent us this image:
As an Imperial player, your starting experience consists of astral ship battles, fighting off an astral demon, trying to survive in the sewers, and eventually facing the first sunlight as you step outside into Nezebgrad, a gigantic metropolis.

Most likely not just the biggest functional MMO city in existence, it's also a city that welcomes every newbie who steps out on the streets asking for help and directions as they accept the quests that one day lead them to their own ship and astral raids!
It's starting zone week here at One Shots. First impressions are a big deal, so many developers put a lot into that first zone you see. Show us a screenshot of your favorite starting zone -- add your name and a little bit about the image, send it in to oneshots@massively.com, and we'll feature it in this week's One Shots!

If you want to get a jump on next week, we'll be taking to the skies. One Shots will be all about aerial shots, whether they're taken from atop a high-flying mount or on the ground while viewing the action in the air. Send your image in and we'll show it off next week.

MassivelyOne Shots: Not at all intimidating originally appeared on Massively on Wed, 14 Sep 2011 16:00:00 EST. Please see our terms for use of feeds.

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Free for All: News roundup from some of my favorite free-to-plays

Posted: 14 Sep 2011 01:00 PM PDT

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Istaria screenshot
Interesting stuff is happening all of the time in the world of indie, free-to-play, and browser-based gaming. In fact, it's hard for me to keep up with it all. I have to say that some developers make it much easier on me by contacting us here at Massively or by maintaining a good news feed on their website. Some developers (*ahem*) make tracking down news harder than it should be. Still, it's out there, and I decided to recap some of my favorites over the last few weeks.

Of course, I will always miss something or just forget to put something in. The search bar is always good for finding bits of news, or you could just visit us here every single day. Several times. And leave comments about how cool I am.

Click past the cut and let's get to it!

Continue reading Free for All: News roundup from some of my favorite free-to-plays

MassivelyFree for All: News roundup from some of my favorite free-to-plays originally appeared on Massively on Wed, 14 Sep 2011 15:00:00 EST. Please see our terms for use of feeds.

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Enter at Your Own Rift: RIFT's battle plan

Posted: 14 Sep 2011 12:30 PM PDT

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Enter at your own Rift
A month or so ago my colleague Karen looked at RIFT's own future forecast for the game, and it's apparent from Trion Worlds' state of the game reports that the company is confident and clear in the direction it wants to go. The problem is that nobody consulted me, personally, on what I think the game needs as it heads forward. Not that I'm any great gaming guru, mind you, but it would be nice to be asked.

In a very real sense, RIFT is at a crossroads. It will shortly cease to be the newest big kid on the block, a position it has enjoyed for a majority of 2011. I won't invoke the names of the power hitters on deck, but trust me, many RIFT players are well aware of the competition. Players and guilds are evaluating the game as it is right now and whether or not they'll want to stay when the new hotness is released. My prediction? Some will, some won't. You can quote me on that.

Personally, I think RIFT is in a remarkably good position. It continues to grow in subscribers, according to the company, and it's proven to have staying power a half-year after launch. I'm encouraged when I see friends and fellow players randomly praise the game even though its honeymoon veneer has long since worn off. There's something worth fighting for, here -- but a fight it will have.

Hit the break as I lay out what I think should be RIFT's battle plan for the next 12 months.

Continue reading Enter at Your Own Rift: RIFT's battle plan

MassivelyEnter at Your Own Rift: RIFT's battle plan originally appeared on Massively on Wed, 14 Sep 2011 14:30:00 EST. Please see our terms for use of feeds.

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Concentrated magnificence: Writing the Guild Wars 2 Asura

Posted: 14 Sep 2011 12:00 PM PDT

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Still so cute
Day three of Guild Wars 2's Asura Week is here, bringing with it some detailed talk from writer Angel McCoy. In the new ArenaNet blog post, Angel looks at various aspects of writing the lives and behavior of the Asura. She covers everything from their views of other races, their jobs, even the ups and downs of their familial relationships: "A black sheep in the family affects everyone's reputation, so family tensions among Asura run hot."

Angel makes one thing very clear: these incredibly intelligent little guys might be short on patience and long on snark, but it's not out of a sense of cruelty. "This verbal abuse may seem mean-spirited, but the Asura don't see it that way. They don't take it personally. Their competitive natures drive them to greater heights of achievement. Remember, Asura have survived against terrible odds, including their tiny statures. They've earned their attitudes, and a certain amount of bravado keeps them from being victims. With their jibes, they're telling it like they see it, and if you can't take the heat, get out of the laboratory." The blog entry is accompanied by several audio clips to lend some vocal backup to Angel's writings, so head to the ArenaNet blog to take a listen and read the full story.

MassivelyConcentrated magnificence: Writing the Guild Wars 2 Asura originally appeared on Massively on Wed, 14 Sep 2011 14:00:00 EST. Please see our terms for use of feeds.

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Massively Speaking Episode 165

Posted: 14 Sep 2011 11:00 AM PDT

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Smuggler's Blues
Massively Speaking Episode 165 returns this week as Shawn and Rubi discuss the week's MMO news. Topics include Dungeon & Dragons Online's Update 11, Star Wars: The Old Republic's beta FAQ and Smuggler video, Guild Wars 2 Asura week, and more!

If you're interested in learning more about the Game Programming Instructor position Shawn has mentioned on previous episodes, check out the job listing or contact Shawn for more info.

Have a comment for the podcasters? Shoot an email to shawn@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

Massively Speaking is the official podcast of Massively.com. Hosted by Editor-in-Chief Shawn Schuster and Community Manager Rubi Bayer, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!

Continue reading Massively Speaking Episode 165

MassivelyMassively Speaking Episode 165 originally appeared on Massively on Wed, 14 Sep 2011 13:00:00 EST. Please see our terms for use of feeds.

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Darkfall under siege as of tomorrow

Posted: 14 Sep 2011 10:30 AM PDT

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Darkfall siege
Darkfall players, better stock up on Twinkies and Red Bull, because you might well be under siege by tomorrow! Massively recommends a hearty defense of pillow fortifications and cootie barriers to keep the enemy at bay.

In preparation for the much-anticipated siege update, Aventurine is deploying a small patch today to counter any sneaky players looking to initiate sieges before the team is ready. On Thursday, September 14th, Darkfall will go offline for an extended period of maintenance, after which the game will be brought back up with the new siege system in place.

Patch notes will be available tomorrow as well. The new siege system is designed to replace the issues with the old one while allowing the team to respond and tweak it as needed.

MassivelyDarkfall under siege as of tomorrow originally appeared on Massively on Wed, 14 Sep 2011 12:30:00 EST. Please see our terms for use of feeds.

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