General gaming |
- Postcards from CoD XP: Burgertown is Overpriced
- Publishers "Getting the Living Crap Kicked Out of Them by Microsoft," Claims Sony
- Snatcher Radio Drama's First Act Now Available
- Deus Ex: Human Revolution's First DLC Discovered
- Dragon Quest Game to be Revealed Sunday Night
- No Modern Warfare 3 Prestige Edition, But There is a Console, Controller, and Headset
- Call of Duty Elite Costs $49.99 Per Year, This is What it Gets You
- Call of Duty: Modern Warfare 3's Multiplayer Feels Different And Better Than Expected
- Watch the Call of Duty XP Keynote Right Here
- The Most Prolific Video Game Voice Actors
Postcards from CoD XP: Burgertown is Overpriced Posted: 02 Sep 2011 09:34 PM PDT Activision recreated the Burger Town fast food joint from Modern Warfare 2 on the grounds of Call of Duty XP. While the interior isn't accurate, it's a pretty good recreation (we don't however remember a scrapyard, zipline, and military obstacle course sitting next to Burger Town in the game. While I was tempted to try out the food, the $12 price tag for a fast food burger and fries put me off. |
Publishers "Getting the Living Crap Kicked Out of Them by Microsoft," Claims Sony Posted: 02 Sep 2011 05:11 PM PDT Last week, European Xbox boss Chris Lewis spoke with Eurogamer about a number of policies Microsoft has regarding third-party content. Microsoft's Content Submission and Release Policy, which Eurogamer got its hands on, requires a number of things, such as a demand that publishers release multiplatform games on Xbox 360 at the same time as on other platforms. The 360 version must also have at least as much content on the disc as on other platforms. And if they don't comply? "If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360," the document notes. |
Snatcher Radio Drama's First Act Now Available Posted: 02 Sep 2011 04:27 PM PDT Hideo Kojima is collaborating on the project with Goichi "Suda 51" Suda, who is writing the script, Grasshopper's Akira Yamaoka, who is doing the music, and Snatcher contributor Satoshi Yoshioka, who was signed on to do character design and illustrations. It's being released for free and will be sold on CD later. You can check out the first act on the website of Kojima's podcast, Hideradio, right here. Of course, you'll need to know Japanese in order to actually understand it, but you can still enjoy the music and the official website's artwork. On the same note, the audio file itself might be difficult to find; it's located here, which should save you the trouble of clicking around aimlessly. |
Deus Ex: Human Revolution's First DLC Discovered Posted: 02 Sep 2011 03:41 PM PDT Through some impressive work by the game's fans -- all of it documented on the official forums -- the code led to a website asking for a username and password. Entering the correct combination leads to the image above, showing Adam Jensen with a thicker-looking beard and the text "What Is The Missing Link?" Meanwhile a listing in the Deus Ex website's RSS feed was found that lays out exactly what this all is about: a new downloadable content release called The Missing Link. Jensen goes missing for three days, during which time he's trapped on a freighter and stripped of his augmentations, a wrinkle that should make things much more difficult. |
Dragon Quest Game to be Revealed Sunday Night Posted: 02 Sep 2011 02:43 PM PDT While it wasn't specifically pegged as the game in question, Dragon Quest X is more than likely what will be featured. It was first announced in 2008 but has been heard from very little ever since; no screenshots have been released and the company has been hesitant to tell us much of anything about it. The Dragon Quest series celebrated its 25-year anniversary earlier this year. Unlike the most recent numbered entry in the series, Dragon Quest IX, DQX will be on Wii, not DS. |
No Modern Warfare 3 Prestige Edition, But There is a Console, Controller, and Headset Posted: 02 Sep 2011 01:20 PM PDT Original Story: Unlike the last several Call of Duty games, you'll only have two versions of Modern Warfare 3 to choose from: the Hardened Edition and the plain game. Activision really wants you to spend your money on Elite, which may explain the absence of a super-expensive Prestige Edition, although it's giving you plenty of other ways to spend your money on something special. The contents of the Hardened Edition were leaked this week and then confirmed during today's Call of Duty XP keynote. Most notably, it comes with a year's subscription to Call of Duty Elite, a $49.99 value. We still haven't gotten an official price on the Hardened Edition; listings for it should be going up soon on retailers' websites. |
Call of Duty Elite Costs $49.99 Per Year, This is What it Gets You Posted: 02 Sep 2011 12:32 PM PDT We already know all of the stuff that Elite provides players for free. As for the premium side, Elite can be subscribed to one year at a time for $49.99. The most important feature is access to all of that year's downloadable content. Not only will subscribers get access, they'll own the content so it doesn't disappear should the subscription come to an end. Given that four DLC releases over the course of a year would normally cost $60, this is immediately a good deal for any frequent DLC buyers. |
Call of Duty: Modern Warfare 3's Multiplayer Feels Different And Better Than Expected Posted: 02 Sep 2011 12:30 PM PDT If you've played a previous game in the Call of Duty series you know what to expect from Modern Warfare 3 -- or so you think. Reductionist haters will choose to see it as more of the same. Those that choose to dig under the surface will find a game filled with subtle changes -- changes that may make the game the best multiplayer shooter on the market. The first, and perhaps most drastic change affects Call of Duty's kill streak system. The designers at Infinity Ward found that kill streaks worked well in deathmatch, but that the best players wouldn't get access to them in objective-based modes. Good players are too busy completing goals for the team to bother focusing on racking up kills. So the designers transformed kill streaks into "point streaks"; now capturing points, flags, and completing objectives will count towards your kill streak count. |
Watch the Call of Duty XP Keynote Right Here Posted: 02 Sep 2011 11:30 AM PDT You can expect to see the reveal of Modern Warfare 3's multiplayer, a new short called Operation Kingfish from the Find Makarov guys, and more. Afterward, stay tuned to 1UP's XP hub for all the latest news out of the two-day event. |
The Most Prolific Video Game Voice Actors Posted: 02 Sep 2011 11:26 AM PDT
Feature The Most Prolific Video Game Voice Actors No, you're not hearing things -- these voices should all be very familiar. The other day someone was talking about Nolan North, which not many people seem to be able to do without complaining about him. It got me thinking about the gulf that exists between some of the most recognizable voices in our games, and the ones we hear the most often, and how there's usually a pretty big gulf between the two. Nolan North is one of the few who manages to be both, but it's a broad spectrum. I thought I'd run down a quick list of the notable actors that come to mind, not in terms of best or worst, but starting with the ones I feel are easiest to recognize, and ending with the ones who actually appear in the most titles. Those two things aren't mutually exclusive concepts, but it's kind of startling how much they seem to form a spectrum. David Hayter If there's a spectrum of prolific vs. recognizable, David Hayter exists on the furthest end. He's best known for his gravel gargling performances as Solid Snake, probably on account of that's very nearly the only videogame role he's ever taken up. His voice is inextricably knotted up with the one character, to the point where hearing him as anyone else would be just too weird. Hayter pretty much is Snake at this point, and it's actually disorienting to hear his normal speaking voice; It's like someone finally gave Snake a much needed throat drop. Most everyone else on this list shows a ridiculously broad range, and the most prolific have such malleable voices that you've probably heard them dozens of times without realizing that it's the same person, but Hayter has made himself a household name simply by playing one single character really, really well. And no, Naked Snake doesn't count as a separate character. Stop being pedantic. John DiMaggio He's the Juggernaut, bitch. He's also Gears of War's Marcus Fenix, Destroyer from Hulk: Ultimate Destruction, Madworld commentator Kreese Kreely, FFX's Wakka, the voice of Halo's Brutes, a fistful of random thugs in Yakuza, and outside of videogameland we probably know him best as Futurama's Bender. That's actually a pretty broad range, but if all his characters have anything in common it's a basic, blue collar, no-fucking-around attitude and just enough of a hint of Jersey accent to make it believable. Whether he's a lovable rogue or a brutish thug, DiMaggio is the man you go to when you need a toughguy. Michael Bell |
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