General gaming

General gaming


1UP's Wipeout In The Zone Giveaway

Posted: 17 Aug 2011 01:07 AM PDT

1UP's Wipeout In The Zone Giveaway
How To Play

There's nothing quite like the sight of someone taking a leap of faith and falling square on their nose. Watching people faceplant is one of the basic components of funny, but there's a surreal level of awesome when you watch yourself tumble into humiliation.

Enter Wipeout: In The Zone. Now you can experience the same thrills as you jump, balance, slip and slide all over the place without actually getting soaked when you inevitably fail and hit the water. Why wouldn't you want to play?

Here's what it takes to win:

Escape Plan: The Vita Gets its Own Limbo

Posted: 16 Aug 2011 09:31 PM PDT

Take two guys named Laarg and Lil, make them extremely susceptible to death, and you get Escape Plan. The fastest way I can describe this game is to compare it to Limbo, but that wouldn't give this game justice, now would it? I mean, sure they're both 2D puzzle platformers. And on top of that, they're both in black and white -- now I just sound like a jerk.

Escape Plan starts simple enough: the duo wake up in a room, and you move them by simply swiping your finger over the desired character to get him walking. Your next step is to help them survive and make it into the next room. Note: any sort of object can kill them. Even a small block can send Lil face-first into death. And we don't want this happening -- especially since both characters tend to have cute audio cues.

Infinity Blade Got in the Way of Shadow Complex 2

Posted: 16 Aug 2011 05:46 PM PDT

Shadow Complex

One of the best Metroidvania-style games in recent memory is Shadow Complex on the Xbox Live Arcade. It was developed by Chair Entertainment and Epic Games, the latter of which is known for big shooters like Unreal Tournament and Gears of War. When Shadow Complex turned out to be a major success -- it set a sales record in its first week -- fans expected a sequel to be coming on its heels. Instead, Epic and Chair moved on to other things. It was one of those projects in particular that got in the way of Shadow Complex 2.

"The reviews were great, it was a record seller for a single-player game on the platform, but at the same time we've got this mobile gaming push that's coming in strong," Epic Games president Mike Capps said during a GDC Europe keynote, Joystiq reports. "And the big thing for me was that we were looking what the iPhone could do, and the games that were on iPhone, and we thought there was a huge gap, so we put our engine team on the problem, and that's where we came up with Infinity Blade.

"We were thinking about the sequel [to Shadow Complex], we were ready and 'Maybe we should start working on this,' and instead stopped everything and went and made Infinity Blade."

Resistance: Burning Skies May be The Answer to Portable Shooters

Posted: 16 Aug 2011 05:32 PM PDT

At this year's E3, I had the misfortune of eagerly watching other gamers try out the PlayStation Vita hands-on, while missing out on the opportunity myself. So during Sony's Gamescom event, not only do I get to mess around with a Vita, but I do so with an impressive title like Resistance: Burning Skies. Any skepticism I have for the device is thrown away within the first five minutes of this demo. A portable first-person shooter with dual analog sticks? Yes, please.

The story starts off with Riley, a fireman, picking up an axe to fend off some Chimera. Some of the button mappings feel redundant, but according to senior staff producer Frank Simon, this is to allow gamers to choose how they want to experience the game. For instance, you can melee by either tapping the axe image on the touch screen, or using the right trigger.

The Great Sega Six-Day Giveaway

Posted: 16 Aug 2011 05:30 PM PDT

We're celebrating Sega this week by kicking off The Great Sega Six-Day Giveaway!!! Spanning over the 1UP.com website, Facebook and Twitter, you'll have a chance to own six different Sega titles! These will all be US XBL codes, but which ones they are we're keeping a secret. Each day we'll post a trivia question that pertains to the game we'll be giving away that day and all you have to do is answer it! Be sure to like us on Facebook and follow us on Twitter so you don't miss any of the updates!

Over the course of the week, I'll update this post with a schedule of the Sega games that we have given away.

Lumines and Assassin's Creed Among Vita Games Coming From Ubisoft

Posted: 16 Aug 2011 04:28 PM PDT

Assassin's Creed

Ubisoft has been a strong supporter of the 3DS thus far, and it has a number of games still to come to it this year. It will likewise be bringing quite a few games to market for Vita, as today it officially announced six projects, the most noteworthy of which are new games in the Assassin's Creed and Lumines series.

"With its processing power, dual tactile screens and cameras, PS Vita allows creators like Ubisoft new and unique opportunities to develop innovative games," said Ubisoft CEO Yves Guillemot. "We've got a strong and varied line-up that will offer fun and immersion to all audiences of the PS Vita."

The full slate of Ubisoft Vita games is comprised of Assassin's Creed, Rayman Origins, Lumines, Asphalt, Dungeon Hunter Alliance, and Michael Jackson The Experience.

Dota 2 Beta Sign-Ups Begin as Gameplay Debut Nears

Posted: 16 Aug 2011 03:03 PM PDT


We're just hours away from getting our first official look at Dota 2 gameplay footage. The game's first trailer made its debut yesterday, but it didn't contain a bit of gameplay, leaving us to longingly stare at leaked screenshots that might be several months old and feature an outdated user interface.

A tournament is set to take place at Gamescom that will be streamed online. This is meant to be our first official look at the game itself, with those competing looking to secure their share of $1 million in prize money. The International is set to kick off at 1am Pacific (4am Eastern) on August 17. A schedule has been posted at the official website where you'll be able to find links to live broadcasts and replays as they become available.

On the website you'll also see a link to sign into Steam. Once you've done that, you'll be able to add yourself to the pool of candidates for the beta test.

Vita's RAM Wasn't Downgraded to Reach $249.99 Price

Posted: 16 Aug 2011 02:29 PM PDT

Vita

Just prior to the Vita being named and priced at E3, a report circulated suggesting that the system's RAM had been halved, getting cut down from 512MB to 256MB. This was supposedly in order to make it possible to sell the system at a price between $250 and $300 for the low-end model. When a $249.99 price was announced at E3, this was generally accepted to be true -- but that's not the case, as we learned today.

Sony issued a press release today talking about Vita's social media support -- namely, it will support Foursquare along with Facebook, Twitter, and Skype. It also lists many of Vita's internal specs, including the fact that Vita sports 512MB of RAM along with 128MB of dedicated VRAM.

That should help put to rest any fears that the system had been compromised in order to be sold for $249.99. The original PlayStation Portable, by contrast, had only 32MB of RAM, while later revisions doubled that to 64MB.

Infamous 2 Gets Digital Vampires in Festival of Blood

Posted: 16 Aug 2011 12:52 PM PDT


One of the final games shown during Sony's Gamescom press conference today was Infamous 2: Festival of Blood for PlayStation 3. It's a downloadable game in the works at Sucker Punch, the developer of the first two games in the series, and sees the introduction of vampires into the mix.

Vampires swarm the city of New Marais, the main setting in Infamous 2. Cole MacGrath, freshly bitten by one of them, is left with only one night to find their leader and kill him.

Beyond that, we don't know specifics about gameplay or price. It's scheduled for release in October on PSN. From the sound of it, this is a standalone game as opposed to a downloadable content release for Infamous 2.

Resistance: Burning Skies Marks the Series' Debut on Vita

Posted: 16 Aug 2011 12:06 PM PDT

Resistance Burning Skies

The first Resistance game for Vita officially has a title and some early details.

Resistance: Burning Skies is being made specifically for Vita and features a new storyline and new environments. It focuses on a different story than that of the console games with its own timeline and main character. You play as Tom Riley, a New York fireman who carries around an axe melee weapon that's accessible at any time by tapping a virtual button located on the bottom-right of the screen.

Thanks to Vita's dual analog sticks, it looks like it will play comparably to the console games. As this is a Resistance game, guns all have alternate-fire functions; two examples given were the ability to highlight enemies with the touchscreen to launch homing attacks at them, and a grenade launcher that shoots wherever you tap on the screen.

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