General gaming

General gaming


Skyrim Already Feels Like Bethesda's Best Game

Posted: 06 Aug 2011 06:35 PM PDT

Getting a firm grasp of Skyrim's scope in under an hour is an absolutely impossible feat -- I don't care what any other preview says, period. Bethesda has crafted such a large and all-encompassing realization of the Elder Scrolls universe in this newest installment, that dipping your toe into the pool only results in your entire leg being dragged into the water by the game's vicious undercurrent.

The character creation alone could easily clutch players within the intricacies of every single detail of their avatar. Ranging from a selection of races, each have received a considerable facelift not just in terms of fidelity, but in tone. The high arched brows of Elves now imply a sinister touch to their character; the slick scaled skin of the Argonians lavish a specular sheen unique to their race alone. The Khajiit emanate plumes of fur from every patch of their body, and Humans have distinct and recognizable features that separate them as races. This serves as an example of how every shortcoming that you could have thought of from Oblivion seems to have been fully addressed in its long awaited sequel.

Dishonored's Stealth Features Less Sneaking And More Stabbing

Posted: 06 Aug 2011 04:35 PM PDT

Harvey Smith looks nervous as he waits for the press to file in for the first public showing of Arkane Studios' Dishonored.

His partner in crime, fellow co-director Raf Colontonio, stands by him at the podium as everyone begins to settle into the demo room. Smith, an Austinite whose hipster-like appearance and youthful attire mask his many years of experience, begins to tell the room about his current project.

Total Pageviews

statcounter

View My Stats