General gaming |
- Former Sony Employee Sues Nintendo Over 3DS Screen Tech
- Poor Wii Sales This Holiday Would be a "Grave Concern"
- Torchlight Surpasses One Million Units Sold
- EA's Desire to Stay in Touch Keeping Certain Games Off Steam
- Deus Ex Leakers Targeted by Lawsuit
- Vidrhythm in Development at Harmonix
- 3DS's First Final Fantasy is... a Rhythm Game
- PSN Pass is Real, Required to Play Resistance 3 Online
- Second Chances: Play Mario and Zelda in HD Today
- Zelda and Samus in 1080p: Dolphin Gallery
Former Sony Employee Sues Nintendo Over 3DS Screen Tech Posted: 06 Jul 2011 06:30 PM PDT Tomita is described in the complaint as an "accomplished scientist and engineer" who worked at Sony for nearly 30 years before retiring in 2002. He began filing for patents after leaving the company, dozens of which now exist that list him as the inventor or co-inventor. "Mr. Tomita has done substantial research and development in the area of stereoscopic display technology. Among other things, Mr. Tomita invented and developed technology relating to displaying stereoscopic (3-D) images on-screen for viewing with the naked eye, i.e., without utilizing glasses or other devices," the lawsuit states. "The '664 patent asserted in this action covers 3-D technology invented and developed by Mr. Tomita." It also says the Japan Patent Office has granted him a similar patent to the one in question. |
Poor Wii Sales This Holiday Would be a "Grave Concern" Posted: 06 Jul 2011 05:59 PM PDT Speaking about the subject following Wii U's reveal last month, Nintendo President Satoru Iwata told the San Jose Mercury News, "Well, of course, no single entertainment device can enjoy eternal popularity. And when it comes to Wii, we have to understand that any potential sales are going to be affected by the seasonalities much more than before. "If we cannot sell as well as we expect to during the holiday sales season, it's going to be a grave concern for us." |
Torchlight Surpasses One Million Units Sold Posted: 06 Jul 2011 05:08 PM PDT It's an impressive figure for an indie game, particularly a Diablo-style action-RPG devoid of any multiplayer component. "We're very excited to share Torchlight's success with our fans and supporters. It's been a great ride so far and we can't wait to give everyone more of what they want in Torchlight II," said Runic Games President Travis Baldree. "It isn't every day you sell a million games. We're grateful to be here." |
EA's Desire to Stay in Touch Keeping Certain Games Off Steam Posted: 06 Jul 2011 02:43 PM PDT Another new EA game, Alice: Madness Returns, wasn't available at launch on Steam but was made available on there soon after. EA's biggest title of the year, Battlefield 3, however, remains unavailable. Meanwhile, both Direct2Drive and GamersGate have it up for pre-order. Origin boss David DeMartini published a blog today emphasizing that EA "respect[s] consumer choice." An official policy on third-party digital game distributors has been posted today, said to be in response to the initial confusion that it was responsible for Crysis 2 being pulled -- but more likely to reinforce that Steam has decided not to sell it and other games. |
Deus Ex Leakers Targeted by Lawsuit Posted: 06 Jul 2011 01:53 PM PDT The lawsuit (PDF) was filed on June 22 in Washington. The reason for that is the leak happened through Steam, the digital distribution service owned by Bellevue, Washington-based Valve. Among those who were allowed to access the preview build was someone working for Italian magazine Giochi per il Mio Computer. This individual's Steam account was logged into on May 29 -- without permission -- by "one or more" of the 15 defendants from an IP address that doesn't belong to the magazine. The game files were then copied (again, by one or more people) and distributed on BitTorrent. From there, it ended up being downloaded and distributed across the Internet. |
Vidrhythm in Development at Harmonix Posted: 06 Jul 2011 01:00 PM PDT As discovered by Siliconera, the U.S. trademark filing is for something called Vidrhythm. No further information is provided, but Harmonix did confirm the news with Joystiq, saying, "Nothing to add at this time, other than to confirm that it is a project we're working on." Harmonix's focus in recent years has been on Rock Band and Dance Central. It was the original developer of the Guitar Hero franchise, and before that it created cult classics like Frequency and Amplitude. |
3DS's First Final Fantasy is... a Rhythm Game Posted: 06 Jul 2011 11:27 AM PDT As revealed in this week's issue of Japanese publication Jump, the game is called Theatrhythm Final Fantasy. It's classified as a "theater rhythm action" game (hence the name), according to a translation by Andriasang, and will include much of what you'd expect to see in a FF game -- exploring dungeons, visiting towns, battling enemies -- except you'll interact with the game through tapping and holding notes. Music is pulled from previous Final Fantasy games, as are characters, such as Cloud. If any of this sound vaguely familiar, you might remember the April Fools' joke pulled off way back in 2001 by the Gaming Intelligence Agency. |
PSN Pass is Real, Required to Play Resistance 3 Online Posted: 06 Jul 2011 10:52 AM PDT "We are always evaluating new programs for our online offering, and starting with Resistance 3 this September, we will be instituting a network pass program for PS3 games with online capabilities," a spokesperson said in statement sent to IGN. "This program will be game-specific. Games that are a part of this program will include a single-use registration code that grants the account holder redeeming the code full online access for that title. "This is an important initiative as it allows us to accelerate our commitment to enhancing premium online services across our first party game portfolio." |
Second Chances: Play Mario and Zelda in HD Today Posted: 06 Jul 2011 08:38 AM PDT
Feature Second Chances: Play Mario and Zelda in HD TodayThe Dolphin Emulator lets you play Mario, Zelda, and any other Wii or GameCube favorite in HD.By: Wes Fenlon July 6, 2011 "What the hell did they do to Link?" I was in eighth grade when Nintendo unveiled the now-legendary first look at what would become The Legend of Zelda: The Wind Waker. It was Space World, 2001, and this was not the Zelda we expected after seeing the "next-gen" tech demo re-imagining of Link and Ganondorf crossing swords released the year before. This new Link was winking. Grainy video and screenshots leaked from the event revealed a goofy, cartoony Link who embodied creator Shigeru Miyamoto's desire to make a game that captured a childlike sense of adventure. To immature eighth graders, eager for gritty grown-up content and cutting-edge graphics, it was nothing short of a betrayal. |
Zelda and Samus in 1080p: Dolphin Gallery Posted: 06 Jul 2011 08:37 AM PDT
HIDEF Zelda and Samus in 1080p: Dolphin GalleryNo need to wait for the Wii U, see your Nintendo favorites in high-definition now.By Wes Fenlon, 07/06/2011 Page 1 of 55 |
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