MMO News

MMO News


Black Prophecy announces Episode 1 expansion

Posted: 24 Jun 2011 04:11 PM PDT

Black Prophecy’s first major update, Episode 1: Inferno in Tulima, has been announced.

This update will add a new area, Enzo’s Enigmatic Emporium of Exotic Elegance, available at level 15 with new quests, story missions, and more. New will also be bound sectors, guarded by strong opponents designed for groups only. A new instant messaging system will also be added to Black Prophecy, along with new open world sectors, new PvP reward systems, a new weapon type, and new skills. No word as to whether this update, scheduled for July, will go to North American and European servers simultaneously.

Black Prophecy is published by gamigo, which also publishes King of Kings 3, Loong, and Cultures Online.

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Black Prophecy Gameplay Screenshot

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“Episode 1: Inferno in Tulima” – Black Prophecy gets massive add-on

Hamburg, June 23, 2011 – Today the publisher gamigo will provide a glimpse into what’s coming in the next add-on for Black Prophecy. The highlight of this is the region Enzo’s Enigmatic Emporium of Exotic Elegance, which is open to players at Levels 15 and higher and acts as the hub for new missions. It is also used by dubious dealers as a marketplace for goods of all sorts. “Episode 1: Inferno in Tulima”
will be released in early July.

A new feature in the Black Prophecy universe is the bound sectors:
Players play their way from one sector to the next. The passages to the next region are generally guarded by particularly strong opponents that can only be defeated by a group. Additional sectors with this feature will follow.
To improve communication between players, the message system has been reworked and based on standard instant messenger systems: Players can recognize their friends by their avatar and talk to them in a separate window. The new in-game e-mail system also permits sending items by cash on delivery to other players.

Other new features include:
.               New jobs
.               New story missions
.               New dynamic missions
.               New open world sectors
.               Changes to the reward system in PvP
.               New weapon type
.               New offensive and defensive special skills that make battles even
more exciting

Second server opened for Pandora Saga

Posted: 24 Jun 2011 03:56 PM PDT

Pandora Saga has released a second server, named Barbatos, complete with new events to celebrate the occasion.

Double experience will be enabled on Barbatos until July 5, and special events will include “Protect a GM” (June 25 and 26), “Hide & Seek,” Scavenger Hunts, questing with GMs, and more.

Pandora Saga is published by Atlus Online, which also publishes Neo Steam.

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Pandora Saga Gameplay Screenshot

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ATLUS ONLINE LAUNCHES NEW SECOND WORLD, BARBATOS, FOR MMORPG PANDORA SAGA; CELEBRATES WITH NEW EVENTS, QUESTS, ITEMS AND MORE!
A whole new world…

IRVINE, CALIFORNIA - JUNE 22, 2011 – ATLUS Online this week launched a new second world, Barbatos, for its latest massively multiplayer online role-playing game,  Pandora Saga.  In honor of the momentous occasion, a steady flow of new events, quests, and items will offer current players hours of entertainment, while at the same time offering those taking a break the perfect reason to jump back in.

A wealth of Barbatos-exclusive special events provide all sorts of rewards and new adventures for players: the “Double EXP” event (6/21-7/5) gives players a chance to get twice as much done in half the time; The “Protect a GM” weekend (6/25-6/26) challenges parties to try and slay opposing GMs in raucous PvP action; the beginner-friendly “Hide & Seek” events (6/21-6/23) helps newcomers find key locations, NPCs, and more.  There are also a number of events and content additions that affect Astaroth, the existing world, including Zero-risk upgrades, the Astian Bounty Hunts, and a slew of new shop additions.

The new content and ongoing events demonstrate ATLUS Online’s continued tradition of putting community first, maintaining a constant schedule of events and activities.  Active adventurers, returning players, and newcomers to Pandora Saga are all sure to find something new and exciting with the launch of Barbatos!

To register, play, and find more info about Pandora Saga, the newly launched Barbatos, and all the current and upcoming events, visit the official website at http://pandorasaga.atlusonline.com.

CABAL Online announces Episode 6

Posted: 24 Jun 2011 02:29 PM PDT

Episode 6: Legacy of Darkness is the latest major update to head to Cabal Online servers later this summer.

The update will add a new time-based instance, Maquinas Outpost, where players must kill bosses to gain more time in the dungeon. A new “Dungeon Point” (DP) system will also be introduced, granting players dungeon points for completing major dungeons in the game which can be exchanged for rewards at a new vendor. New world bosses are being introduced into beginner level maps, and more features – including a revision to the upgrading system, new pets and armor, new Astral Bike customizations and upgrades, and improved droprates, will also be released with the update.

Cabal Online is published by ESTSoft.

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CABAL Online Gameplay Screenshot

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CABAL Online Announces Legacy of Darkness Update

Sheffield, June 24th, 2011 – This summer the citizens of Nevareth, the online world of the free-to-play MMO CABAL Online, face their greatest threat yet, as the dark lords of the Metal Clan get set to rise. With the forthcoming release of the latest free expansion for the award-winning fast-paced online game, Episode 6: Legacy of Darkness throws a series of challenging encounters at players of all levels, including new outdoor bosses, a dungeon point system, a revamped upgrading system and a brand new time-based instance Maquinas Outpost.

The new group dungeon will challenge even the best gamers, with fast-paced gameplay, hard-hitting bosses, and a unique time-extension system where players have to kill bosses in order to extend the dungeon timer. Great rewards, including the powerful Drei Frame armour, await those brave and strong enough to fight their way through the gruelling encounters.

Players completing Maquinas Outpost will not only have the chance to earn some highly rewarding loot but, for the first time, will earn Dungeon Points through the brand new DP system. These points will be earned in all of the games major dungeons and will be exchangeable at a brand new NPC for some incredible rewards.  Never again will a hero's efforts be in vain!

The challenges are not just confined to the deepest dungeons of Nevareth and a series of new bosses will roam the beginner level maps. These dangerous monsters are vying for blood, creating a unique opportunity for lower level players to hunt them down, save the world and find some powerful equipment!

Episode 6 adds a whole host of exciting new content and other significant additions include:
- Revamped upgrading system, giving the player greater control over the process.
- New Pets
- New Class-binding Armour
- New upgrading system for Astral Bikes
- New Astral Bike customisation items
- Improved Boss droprate
- Improved dungeon droprate
- Increased success rate for crafting Blended Runes
- New Damage Amplifiers for the Mission War
- New SP-dice when completing a dungeon
- Added ability to rejoin a solo-dungeon even after a disconnect
- Renamed Epic Items

More information, including the official trailer, screenshots and a full feature list, can be found at the official website http://www.cabalonline.com .

Team Fortress 2 now free-to-play

Posted: 24 Jun 2011 01:48 PM PDT

Team Fortress 2, Valve’s popular multiplayer first-person shooter, is now free to play and available through Steam.

Team Fortress 2 features several classes, eight game modes, over 40 official maps, and even crafting and trading. The game was originally released as part of “The Orange Box,” a purchased bundle of Valve games, and then became available for individual purchase (with occasional free weekends) on Steam.

Valve is known for the Half-Life and Portal series as well.

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Team Fortress 2 Gameplay Screenshot

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Team Fortress 2

  • TF2 is now Free To Play
  • Added the Uber Update: http://www.teamfortress.com/uberupdate/
  • Added PL_Barnblitz, a new Payload map
  • Added all kinds of new goodies!
  • The Main menu now has a “Start Playing” option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
  • The Crafting interface has been redesigned to accommodate the fact that crafting blueprints are always known to players now.
  • The Item selection screen in Loadouts has been redesigned to support selection among a larger number of items.
  • Training improvements:
    • New training user interface
    • Added “A,W,S,D” movement instruction to Soldier training
    • Added ammo instruction to Engineer training
    • Clarified many instructional strings
  • Added new voting sounds
  • Fixed various Coaching bugs
  • Fixed various gameplay bugs

Genre Variety

Posted: 24 Jun 2011 01:33 PM PDT

Every day, you can find tons of articles and editorials written by people completely fed up with the lack of genre diversity found in various MMORPGs, whether F2P or not. It’s a common and completely valid complaint. The majority of games are just some bland, generic fantasy blend, or vaguely sci-fi, if they are at all. Then you have the FPS games, and we all know what those entail (you are a soldier of such and such something, go shoot mans with guns). Plenty of people aware of and complaining about this, but are developers actually listening or seeking to add more variety to the gaming industry at large? It certainly doesn’t seem so, and that might be because, as usual, people are every good at complaining about a lack of creativity, but generally unwilling or unable to provide good alternatives, or explain why those alternatives are good.

eden_eternal-illusionist

Eden Eternal – Great game, but same old “anime / fantasy” setting

In the spirit of good ideas, why don’t we explore some more obscure stuff that’s generally not touched by developers at large? One of my favorite ideas is the distant, paleolithic past of humanity. Exploring the ice age, a time of tribal culture, of bodypaint, of dreadlocks and flint spears, when bronze weaponry was rare, if around at all. A time of mysticism and shadows, when we might be able to discover the ruins of previously unknown civilizations or great mysteries. Perhaps we could have a kind of shamanistic magic system? We could fight huge, monstrous mammoths and tigers, maybe even old, now extinct monsters. The possibilities are limitless! We could even divide the races into neanderthals and early Homo Sapiens. That would rock socks.

It’d be silly of me to turn this article into a list of my own weird ideas for MMO themes, so I won’t. We take for granted very often that extremely interesting alternatives do exist, like Planet Calypso, Minecraft, and other such creative, deep, mold-breaking titles. Even a game like Pirates of the Burning Sea go to a place rarely explored by having a setting taking place within the golden age of colonial power and exploration. There are just so many points in human history (and even our distant future) that can be explored within the gaming experience. MMORPGs in particular can make for such incredible diversions, and it seems criminal that, even now, so many developers are desperately, pointlessly trying to make the WoW lightning strike twice.

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Planet Calypso – Unique Sci-Fi MMORPG

As I mentioned in a another editorial, with the proliferation of digital downloading we’ll likely be seeing more and more creativity pouring into the MMORPG scene. Now that F2P has been proven as a successful and sustainable model for any MMO, that truth is only going to become even more obvious as the market is flooded with experiments and ideas. As the man behind Puzzle Pirates once described, the ideal method of creating a new MMO is allowing your players in on the process of making the game and building the community as early as possible. It’s likely that we’re no longer going to see long, extremely expensive and involved development cycles in the future. It’s far more likely that most games are going to be released fairly early as F2P, so the playerbase can participate and help guide the devs towards making something all can enjoy.

So, with all of this in mind, are you excited for the future of MMO gaming? What are some ideas for a setting you haven’t seen and think should be explored? Do you think that devs will continue to beat their head against "the WoW problem" until the end of days? Why or why not? I personally contend that a new era of gaming is upon us, but some might disagree. Whatever the case, it’s certainly true that things DO get stale eventually, and at some point, developers of entertainment need to switch up their game a bit to keep their customers interested. Unless you’re a drug dealer, in which case all you really need to do is sit around and hand people bags of crack or whatever.

Note: I do not condone the use or distribution of crack. Gamers are tweaked out enough on sugar and caffeine as it is.

By, B. Olivia

Asda 2 Gameplay – First Look HD

Posted: 24 Jun 2011 01:22 PM PDT

To Learn More about the game check out ourAsda 2 Page.

Asda 2 is a 3D anime inspired fantasy MMORPG published by GamesCampus – the same company behind the original Asda Story, Shot Online, Scarlet lEgacy, Heroes in the Sky, Legend of Edda, MLB Dugout Heroes, and Drift City. Asda 2 is an upgraded version of the original Asda Story game. It features numerous new classes, an enhanced soul mate system (with marriage), and other gameplay improvements. It is a separate game from the original Asda Story – meaning players cannot transfer their characters over from the original game. To learn more about Eden Eternal, check out the official MMOHut Eden Eternal page which includes a detailed review, tons of screenshots, and additional videos.

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