General gaming |
- Nintendo Uninterested in Free, Microtransaction-Based Games
- Call of Duty's Faux Time Cover Aimed to Attract Younger Readers
- Duke Nukem Forever Stirring Up Controversy
- LulzSec Attacks EVE Online Again, CCP Warns of Possible Downtime
- Another Black Ops Map Pack is on the Way - Report
- Assassin's Creed Creative Director Starts Work at THQ
- Nintendo to Forgo DVD Playback (Again) With Wii U
- Crysis 2 Pulled From Steam, EA Says Valve to Blame
- Japan Review Check: Gloria Union, Mass Effect 2
- Top Irem Game Director Splits Off
Nintendo Uninterested in Free, Microtransaction-Based Games Posted: 15 Jun 2011 06:19 PM PDT "If we were simply going to say OK, the only the way we could sell more products is by decreasing the price, then there wouldn't be a bright future and the entire industry will fold," Iwata told All Things Digital. "When we look at the entire system of freemium, it's not always that everyone is happy with the offers. Actually, there's only a limited number of people who are willing to pay and many others are not paying for game titles at all. "Nintendo is not interested," he said simply. |
Call of Duty's Faux Time Cover Aimed to Attract Younger Readers Posted: 15 Jun 2011 04:45 PM PDT Among the promotional posters located in some GameStop stores is the Time magazine cover pictured above. The Activision-created cover was created as a poster intended to be a pre-order bonus for GameStop customers. It's the first time the long-running magazine's cover has been allowed to be used as a promotional tool for a commercial product, according to the New York Times. The magazine has defended its decision to permit the cover to be made, saying that it's a great opportunity to lure in younger readers. "This is where the boys are," said Time's publisher, Kim Kelleher, in an interview with the Times. "This is a great way to connect with millions of people we might not have otherwise connected with." |
Duke Nukem Forever Stirring Up Controversy Posted: 15 Jun 2011 04:05 PM PDT As is to be expected, the release of Duke Nukem Forever has stirred quite a storm of controversy both in terms of its contents and the reviews that have been written about it so far. The members of the 1UP Community haven't been shy regarding their thoughts on both issues. 1UP member BrokenH posted a dedicated blog focusing on the less than savory morals and the picture it paints of women in games. |
LulzSec Attacks EVE Online Again, CCP Warns of Possible Downtime Posted: 15 Jun 2011 03:35 PM PDT CCP Chief Operating Officer Jón Hörðdal wrote in a message to the community last night addressing what the company does when faced with a DDoS attack: "Our policy in such cases is to mobilize a taskforce of internal and external experts to evaluate the situation. At 17:55 UTC, that group concluded that our best course of action was to go completely offline while an exhaustive scan of our entire infrastructure was executed. While some may feel that such a drastic reaction was not warranted, it is always our approach to err on the side of caution in order to ensure the best possible service for our players and the security of their personal, billing and account information." He apologized for the lack of communication and frustration this caused, explaining that "it can often be counterproductive to containment to give out information while we are in the process of evaluating the scope of any potential problem." |
Another Black Ops Map Pack is on the Way - Report Posted: 15 Jun 2011 02:39 PM PDT Much like the first two map packs, the third DLC pack will reportedly have four new competitive multiplayer maps (Hangar 18, Hazard, Drive-In, and Silo) and one new map for Zombies mode. This information comes by way of an alleged GameStop promotional poster sent to fansite Black Ops 24/7. It could very well be a fake picture, but information found in a Black Ops PC patch in early May indicated an upcoming level would be called Silo. Of course, someone looking to make a forgery would know this too, so it doesn't prove the image is real. While Modern Warfare 2 received only two map packs, the previous Treyarch-developed CoD game, World at War, got three, so it would make sense for Black Ops to see at least one more DLC release. |
Assassin's Creed Creative Director Starts Work at THQ Posted: 15 Jun 2011 02:01 PM PDT The move was originally announced this past October. Désilets said at the time he would be waiting until summer 2011 before starting work at THQ "out of respect." It was later revealed that he had a non-compete clause in his Ubisoft contract that kicked into effect when he parted ways with the company last June. "The creative freedom that THQ gives its artists and developers--and their willingness to make games that truly reflect an artistic vision--really drew me to THQ," he said as a part of today's announcement. "I plan to build an incredibly talented team at THQ, and am very anxious to get started on creating a new project." |
Nintendo to Forgo DVD Playback (Again) With Wii U Posted: 15 Jun 2011 12:58 PM PDT Nintendo has published the transcript from a Q&A session with investors that took place at E3 last week. When asked about the prospect of playing movies on DVD or Blu-ray, Nintendo President Satoru Iwata answered, "Wii U does not have DVD or Blu-ray playback capabilities. The reason for that is that we feel that enough people already have devices that are capable of playing DVDs and Blu-ray, such that it didn't warrant the cost involved to build that functionality into the Wii U console because of the patents related to those technologies." Since Nintendo moved away from cartridge-based formats in its home consoles with GameCube, we've wondered when a Nintendo system would be capable of playing DVDs -- a feature that was included in the PlayStation 2 at launch in 2000. Panasonic released a GameCube/DVD player hybrid, known as the Q (pictured above), back in 2001. It ended up being discontinued and was never brought to regions outside of Japan. The Wii was originally planned to have DVD functionality before it was quietly removed and then promised to be coming a year after launch, in 2007. That never ended up happening, although modders found their own ways to make DVD playback possible on Wii. |
Crysis 2 Pulled From Steam, EA Says Valve to Blame Posted: 15 Jun 2011 11:21 AM PDT We already know EA intends to sell digital copies of its upcoming MMO, Star Wars: The Old Republic, exclusively through Origin. It'll still be avilable at retail as any other game would, but any chance of finding it on Steam, Direct2Drive, GamersGate, Impulse or any other digital distributor has been killed. Pulling Crysis 2 -- and the lack of availability of Alice: Madness Returns on Steam -- seems like a sign that EA might be making newer PC games exclusive to Origin. However, older EA titles are still available on Steam, and despite Crysis 2 being (up until a few moments ago) listed on EA's website as "only on Origin," both it and Alice continue to be sold on rival sites like Direct2Drive and Impulse. In a statement sent to IGN, EA claims Crysis 2's removal from Steam "was not an EA decision or the result of any action by EA." It says Valve, the Half-Life and Portal developer behind Steam, is responsible for the game no longer being sold. |
Japan Review Check: Gloria Union, Mass Effect 2 Posted: 15 Jun 2011 10:06 AM PDT - Gloria Union (8/8/8/8, 32 points): Sting's PSP follow-up to cult strategy RPG Yggdra Union doesn't rock the boat at all -- something every reviewer pointed out -- but still satisfies for the most part. "The system hasn't changed, but the game's still easy to access and offers a lot of strategy," one wrote. "It's fun to think over which characters to deploy and which cards to use. The story works well with the ship-based gameplay, and overall it's a reliably fun experience." Another reviewer had some more pointed criticism: "The game maps are a little too simple. I would've liked to see them be a bit more Sting-like." |
Top Irem Game Director Splits Off Posted: 15 Jun 2011 09:16 AM PDT Irem is now Kujo-less, as the designer has left the company to establish Granzella, his own indie developer. Why did he leave? "The biggest reason is that, due to assorted issues, I wasn't going to be able to make games the way I used to; my freedom of expression had been greatly restricted," he told Famitsu magazine this week. Kujo's departure came not long after Irem cancelled the release of the nearly-complete Zettai Zetsumei Toshi 4, a game where you must survive in a city besieged by natural disaster, in the wake of the Tohoku earthquake in March. However, Kujo denied that the cancellation had anything to do with the decision. "It was something I had been thinking about before then," he said. "The things we wanted to do were increasingly not what management wanted from us. We wanted to escalate on the things that resonated well with us. The fact that our parent company wasn't game-specific was both a blessing and a curse in some ways -- we could make games like Steambot and ZZT because we were an outsider in the game business. Starting about two years ago, though, I started to feel that what they wanted from us was diverging away from what gamers wanted." |
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