General gaming

General gaming


Earthquake-Heavy MotorStorm Canceled in Japan

Posted: 09 Jun 2011 09:16 PM PDT

MotorStorm Apocalypse

Following the earthquake that devastated Japan earlier this year, Sony opted to delay MotorStorm Apocalypse around the world. It ended up coming out in North America in early May while the Japanese version remained delayed indefinitely.

Sony Computer Entertainment Japan announced today that the game has been canceled in Japan, Andriasang reports. No reason was cited, but it's not difficult to imagine one strong possibility. Each of the game's levels centers around a natural disaster, including earthquakes that tear apart the environment. In light of what took place in Japan, it's far too soon to release anything that so prominently features such disasters.

The Japanese earthquake also led to other games being delayed or, in the case of Disaster Report 4 (a game that takes place in a city that's been hit by a massive earthquake), outright canceled.

Rage Hit with a Delay, Now Coming in October

Posted: 09 Jun 2011 08:25 PM PDT

Rage

Rage is shaping up to look awfully nice. For whatever it reason, it looks as if the id Software-developed game has been pushed back by several weeks. It will now be out on October 4.

The new date is listed on Rage's official website and is mirrored by GameStop. The game had originally been planned for release on September 13. The delay pushes Rage even further into the busy fall release period; there's no shortage of new shooters coming out later this year, with Resistance 3 on September 6, Gears of War 3 on September 20, Battlefield 3 on October 25, and Call of Duty: Modern Warfare 3 on November 8.

Source: NeoGAF

Postcard from E3: Atlus and the Booth so Sexy It Had to be Hidden

Posted: 09 Jun 2011 07:15 PM PDT

It's no secret that Atlus brought the sexy to E3, thanks to the ubiquity of those Catherine lanyard inserts. I don't know if everyone managed to check out the game, though, because the company's booth was slightly hidden off the main show floor in the grim and unwelcoming Concourse Hall. Why such an out-of-the way location for a prominent show sponsor? My theory is that Atlus' booth was just too darned sexy for the main halls.

Not only was the booth plastered with drawings of ladies in lingerie, it also included the newly licensed King of Fighters XIII. And when we sat down to demo the game, Atlus' spokesdude Aram and our own Janine both decided to play as the decidedly pendulous Mai Shiranui. Swing low, sweet chariot.

E3 2011: In Rhythm Heaven One Button is All You Need

Posted: 09 Jun 2011 06:07 PM PDT

I played Rhythm Heaven on the Nintendo DS with a stylus, and was completely unaware that the original game supported buttons when it was released in Japan. In fact, the Rhythm Heaven project (know as Rhythm Tengoku to the Japanese) started out as a Game Boy Advance game, and was also ported into an awesome looking arcade cabinet too. I played Rhythm Heaven the only way I really knew how, while Japan kept their fun button-pressing version of rhythm technology to themselves. Fortunately the embargo didn't last long, and a proper Rhythm Heaven for Wii is actually coming to the U.S.

A music mini-game collection based on the concept of keeping up with a beat, Rhythm Heaven uses a charming art style and audio-visual cues to keep players button tapping. There's no overarching story here, just a natural interface and a collection of rhythm-based mini-games based around funny situations. In my demo at E3 I got a chance to play three stages, and experience Rhythm Heaven the way it was meant to be played.

Catching peas

Top 10 Trailers of E3 2011

Posted: 09 Jun 2011 05:05 PM PDT

E3 Top Trailers

Few things stir gamers into a frenzy more than a well-made trailer. With the right music, choice gameplay clips, and the right amount of pre-rendered cutscenes, a trailer could make a game look as epic as the next billion-dollar Hollywood blockbuster.

We've compiled a list of what we felt were the top ten trailers revealed at E3 2011. These are the cream of the crop, the showstoppers, the ones that make you want to run to your local game retailer and plunk your pre-order money down right away. The only other criteria we had was that the trailer had to have been shown for the first time at E3. And let us know which trailers you thought stole the show by writing in the comments section.

So without further adieu, and in no particular order, here's our list.

The Legend of Zelda: Skyward Sword



Nintendo showed a gameplay trailer for Skyward Sword at last year's E3, but what makes this trailer even better is that it has a little bit of story to it, as well as show off some of the gameplay mechanics. The graphics also look better than before, striking a nice balance between the "realistic" style seen in Twilight Princess, and the colorful 'toon-inspired Windwaker. If this is to be the Wii's last big hurrah before making way for the Wii U, it's sure to be a gorgeous one.

Star Wars: The Old Republic



BioWare's The Old Republic trailers look amazing, but they've certainly had their detractors, citing the fact that the trailers show no gameplay. However, there's no denying the quality of these cinematics. This particular trailer has even more Jedi versus Sith action, with the inclusion of a Han Solo-esque character dressed like John Marston, with a little bit of Cad Bane thrown in for good measure.

Battlefield 3



Ok, so we cheated a bit here. This isn't a trailer per se, but rather a peek at a level in Battlefield 3. But just watch it. Hot damn, that game looks gorgeous. It doesn't have the in-your-face intensity of, say, the Modern Warfare 3 trailer, but the tank battle shown here is every bit as jaw-dropping.

BioShock Infinite



BioShock Infinite is shaping up to be the most ambitious entry in the series so far, and this gameplay trailer certainly underscores that. A massive city floating in the air, travel via sky-lines, and an escalating civil war? Count us in.

Uncharted 3: Drake's Deception



Out of all the trailers on this list, Uncharted 3: Drake's Deception is the most cinematic of all of them. The music, editing, and pacing of the trailer could easily be confused with any Hollywood blockbuster. The best part? You will actually get to play this game instead of just watching it.

Super Mario 3D



Shown during Nintendo's E3 2011 Press Conference, Super Mario 3D looks to be taking all the awesome bits from all the great Mario games while sprinkling a little Super Mario Bros. 3 nostalgia over it. The fan-favorite Tanooki Suit is back, and if you look closely, you'll notice a Goomba sporting the famous tail.

Wii U Reveal

Postcards from E3 2011: Adios, L.A.

Posted: 09 Jun 2011 05:01 PM PDT

Five days and countless footsteps later, my first E3 has finally come to a close. I'd be lying if I said this trip wasn't hard work; 12-hour days were the norm, and my emission of world-weary groans increased by at least 60 percent during this past week. But really, I'd be an idiot to not realize how lucky I am to be here, and I encourage anyone to punch me in the stomach if I ever start complaining about my job. I might have just started at 1UP as an on-site employee, but there's never been a better or more exciting time to bond with my co-workers than E3 2011.

1UP readers, thanks for sticking with us. I'm extremely excited about the future of our site, and you should be, too. I've honestly never worked with a better group of people.

E3 2011: Star Fox 64 3D Brings Back the Barrel Roll

Posted: 09 Jun 2011 04:25 PM PDT

If the goal of Nintendo is to contentiously pull on the strings of my youth by re-releasing or remaking their classic catalog of games, they're winning. Of course, the last time Star Fox showed up on a handheld platform its reception was very mixed. So instead of getting a new entry to the series, fans will be treated to a 3D remake to the classic Star Fox 64.

There are still some unique "enhancements," if you will. This new version will take advantage of the system's gyroscope so that instead of using the analog stick to control your ship, you can tilt your body while holding the system to perform that movement. Barrel rolls and tight turns are mapped to the system's bumpers and the D-pad is used for performing special moves like loops. The visuals have also been enhanced to take advantage of the system's hardware and 3D support. As for the gameplay, much of it remains intact. You'll still traverse corridor-style levels that open up into a large arena during an end-level boss encounter.

E3 2011: Sesame Street: Once Upon a Monster Preview

Posted: 09 Jun 2011 04:17 PM PDT

When I first heard about Sesame Street: Once Upon a Monster, I was pretty skeptical and thought it was utterly impossible for me to have any interest in the game whatsoever. Though I'd grown up watching Sesame Street as a child, I no longer consider myself BFFs with the assortment of crazy Muppets that litter the show anymore. Thankfully though, Once Upon a Monster has rekindled my desire to befriend monster favorites Elmo and Cookie Monster and frolic through a storybook adventure with them in this new Xbox 360 Kinect game.

Click the image above to check out all the Sesame Street: Once Upon a Monster screens.

E3: Rise of Nightmares Makes You Look Like an Idiot

Posted: 09 Jun 2011 04:00 PM PDT

Click the image above to check out all the Rise of Nightmares screens.

A few weeks ago, Sega held a pre-E3 press event at a hotel in Santa Monica. It was typical as these things go, but hidden down the hall and around the corner from the main room -- to the point that you wouldn't know it was there without going out of your way to track it down -- was a new Kinect game called Rise of Nightmares. Realistically, this placement probably had more to do with Kinect's technology needing its own space than any lack of confidence on Sega's part, but after playing the game I can't help but wonder.

Developed internally at Sega Japan, Rise of Nightmares is what would happen if you put a House of the Dead-style scenario in a Virtuality cabinet, or in one of those overly-elaborate arcade machines you find at theme parks. Meaning, it's fun because it's something you've never played before, but it's also slow and awkward to do basic things like walking.

Los Angeles Not a Lock for E3 in 2013 and Beyond

Posted: 09 Jun 2011 02:39 PM PDT

E3 see you next year

Having revealed that 46,800 people attended this year's E3, the event's organizer, the Entertainment Software Association, announced today that next year's event is set to take place from June 5 through June 7, 2012. Next year marks the end of the current contract the ESA has to hold E3 at the Los Angeles Convention Center. While both sides are interested in seeing it continued to be held in the City of Angels, there are some issues that may need to be resolved first.

Holding a videogame convention in your city might not seem like a big deal, but besides the attention it brings, the ESA estimates that $25 million in revenue will be brought to L.A. by this year's E3 alone. That's generated through attendees and exhibitors spending money on food, hotels, transportation, and temporary workers. So there is a real benefit to having E3 come to town each year, but hurdles stand in the way of L.A. continuing to enjoy all of this.

AEG has been seeking to bring a football stadium to downtown L.A., right next to the Staples Center -- and in part of where the city-owned convention center currently resides. The stadium is not a definite at this point, but if it were to happen, AEG would replace the section of the LACC that it would take up. That could pose problems for E3.

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