General gaming

General gaming


Call of Duty XP Convention to Unveil Modern Warfare 3's Multiplayer

Posted: 30 Jun 2011 03:00 AM PDT

Call of Duty XP 2011

We have QuakeCon, BlizzCon, and now we have what amounts to Call of Duty Con. Activision has announced the very first ever Call of Duty XP, a two-day event being held in September where more than 6,000 fans will be able to celebrate Activision's first-person shooter series.

Call of Duty: Modern Warfare 3's multiplayer mode will make its world premiere at the event, as will the full slate of Call of Duty Elite functionality. Activision has been unwilling to share everything Elite will offer because it's so closely tied in with MW3's multiplayer. Elite will be shown off prior to XP to some extent as a beta is set to go live on July 14.

Attendees will be able to try out both the new multiplayer and Spec Ops modes for themselves as well as compete in a $1 million tournament (qualifying will take place in Black Ops prior to the event, with select qualifications taking place at the event itself), and check out real-life recreations of several Modern Warfare 2 levels/areas including Burger Town (which will serve lunch), The Pit (where you can try to set a top time on a real-life course), and Scrapyard (home to paintball tournaments). There will also be developer panels, "AAA" live entertainment, a Call of Duty armory and museum, and more.

Some Big News for 1UP

Posted: 29 Jun 2011 07:30 PM PDT

Hey guys, I just want to fill you in on some changes we've been making on this end. As you probably remember, 1UP was acquired by IGN about two months ago, which was a big deal for us in that we could finally be part of a company that really gets both games and the internet (IGN's been doing this since the mid to late '90s). Having struggled through years of ownership sadly void of resources and imagination, it was often incredibly challenging for me and the crew. If it weren't for such an amazing community and a fantastic group of passionate, brilliant editors, this place would have been in real danger of closing up shop. But 1UP weathered the storm and has found a great new home in IGN.

Anyway, since then, we've moved 1UP's sites from a hosting facility in Massachusetts to IGN's server farm in Las Vegas (and despite a few expected hiccups, everything is functioning better than ever). We've also moved our offices down the street to IGN's building, allowing us to join some friends, be reunited with some former coworkers, and give me just a stupid awesome commute.

Xenoblade, Pandora's Tower, Last Story Still Not Planned for U.S. Release

Posted: 29 Jun 2011 07:20 PM PDT

The Last Story

A fan campaign has been doing its best to convince Nintendo to bring several Japanese Wii games to North America. After a period of silence, the company has delivered its answer and it's not what we were hoping to hear.

The movement began a week ago on IGN's message boards and has become known as Operation Rainfall. The games in question are Pandora's Tower, The Last Story, and Xenoblade Chronicles. All three have already been released in Japan but there's been no indication of if or when they would be headed to North America. Fans were understandably upset when there was no sign of the trio at E3 (Janine specifically asked!).

Rainfall was initially going to consist of a letter-writing campaign. It has since done much more than that, flooding Nintendo with requests on both Facebook and Twitter. More astounding was what it managed to do on Amazon. The site still has a listing for Monado: Beginning of the World, an older title for Xenoblade that was never updated. Although it has no release date and a $59.99 price attached, Rainfall was able to push it all the way to the top of the sales charts by placing pre-orders on it. For a period of time this past weekend, it was the best-selling item in Amazon's videogame section, beating out the likes of Zelda: Ocarina of Time 3D and the Call of Duty: Black Ops PS3 bundle. Prior to this, the game hadn't even been in the top 100.

Half-Minute Hero: Super Mega Neo Climax Review

Posted: 29 Jun 2011 05:30 PM PDT

When the original Half-Minute Hero hit the PSP in the fall of 2009, it seemed like the perfect fit for the Japanese RPG-heavy system. But at the same time, its exclusivity to Sony's handheld damned Half-Minute Hero to a limited audience, and at a full retail price that inevitably caused many to shy away from its openly-advertised lack of length. Now that Marvelous' little experiment is available for a paltry 800 Microsoft Points, Half Minute Hero: Super Mega Neo Climax's new price point makes this game a perfect addition to the Xbox Live Arcade library.

If you're wondering about the quality of the game itself, check out 1UP's original 2009 review; Half-Minute Hero is entirely unchanged from its original form, except for one small difference: a (thankfully) optional graphical "upgrade" that does its best to destroy the charm of the original game. I guess this new look could work for those opposed to the lovingly crafted sprites of the original PSP game, but if you loathe the blocky, old-school graphics of Half-Minute Hero, you're kind of missing the point -- and if you enjoy the poorly made Wind Waker-lite aesthetic upgrade, I'd like to have a few words with you. Thankfully, the original look has been preserved (via a quick option change on the main menu), and looks shockingly great on an HDTV -- as long as you're comfortable with a world bereft of anti-aliasing.

Resident Evil: The Mercenaries 3D Review

Posted: 29 Jun 2011 05:25 PM PDT

To paraphrase the T.V. show Mystery Science Theater 3000, Resident Evil: The Mercenaries 3D isn't really a game -- it's more of a game loaf, made from real game parts, chunked and formed. The "parts" in this case come from The Mercenaries, an extra mode found in Resident Evils 4 and 5, made to act as a pleasant diversion from the main attraction -- not a stand-alone experience. And therein lies the problem: It takes a lot of effort on the developer's part to justify selling a formerly free novelty as a $40 boxed product (also, let's not forget that RE4 and 5 can be now found for $10-and-less across many platforms). Unfortunately, Capcom didn't invest the necessary manpower in their attempt to translate this popular franchise to the newest generation of handhelds, resulting in a cynical and hateful product that's essentially Buyer's Remorse: The Game.

If you're not familiar with The Mercenaries, it's basically an arcadey version of the fast-paced horror-combat pioneered in Resident Evil 4. You choose from one of the series' many popular characters (with optional goofy costumes), enter a stage recycled from the main game, and try to stay alive as long as possible while collecting time bonuses and racking up points through a combo-based system. Performing well earns you higher grades, which unlock new characters and other goodies. The Mercenaries 3D keeps the trappings of this six year-old mini-game intact, but also throws in a few extra odds and ends engineered to drag an inherently shallow experience hours and hours beyond its expiration date.

How to Survive the Fallout Apocalypse

Posted: 29 Jun 2011 04:55 PM PDT

Feature

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How to Survive the Fallout Apocalypse

Reality Check: How real are your walks through the wastes?

By: Steve Watts June 30, 2011

The Fallout series is a gritty and darkly humorous set of tales about a world gone wrong. We've taken several treks through the massive wastelands, meeting interesting characters and forging our own legends. But would the world even be livable after such a widespread attack, and would humanity really be able to work together and trust each other after such devastation? To find out, we talked to two experts in their fields: Dr. Curtis Miyamoto, chairperson of the radiation oncology department at Temple University School of Medicine; and Dr. Karen Cerulo, chair of the sociology department at Rutgers University.

In very general terms, Dr. Miyamoto says the world would be livable. "Most of the isotopes would be gone and the half-life would have expired, so they would be safe," Miyamoto told 1UP. Most major fallout products have relatively a short half-life as compared to the dozens of years before vault-dwellers explore the wastes.

Minecraft Model Will be Used for Mojang's Next Game

Posted: 29 Jun 2011 04:45 PM PDT


Minecraft is much different from your average game -- it's essentially a sandbox world where you can create anything you want, and there have been some amazing things created from a Zelda adventure to a recreation of a Chrono Trigger area to A Link to the Past's world to Pokemon's Kanto to enormous holes to Earth... you get the idea. Its business model, too, is unusual; it was developed briefly and then released to the public long before it was finished. It began being sold while it was still in alpha and remains in beta as of today -- it won't be "officially" be released until this November, more than two years after it first became available.

Developer Mojang's next game, Scrolls, differs from Minecraft both in theme (it's a card/board game hybrid) and in that it's being developed by five people, not almost entirely by one. The way it'll be rolled out to the public, however, will be very similar.

"With our new game, Scrolls, we'll follow the same formula as Minecraft," Mojang's Daniel Kaplan told Gamasutra at Gamelab 2011. "That means we'll release the game very early," as soon as it's playable in some capacity.

I Am Alive Assigned a Rating in Australia

Posted: 29 Jun 2011 03:39 PM PDT


Since being announced in 2008, I Am Alive's release has slipped further and further back, and it's now been quite a while since we've officially heard about the game. It appears to finally be inching its way towards a release that might not be so terribly far off -- the Australian classification board assigned it a "Mature 15+" rating yesterday, though the listing offers up no release date or any new information.

Its author is listed only as "Ubisoft." After being worked on by Darkworks (which announced its new game last week), development was shifted to Ubisoft Shanghai in 2009. Since then, the game was to receive a reboot. Earlier this month, it was confirmed to still be in development.

Being assigned a rating is a promising sign that I Am Alive is not, well, dead. Following the debut trailer, the only subsequent thing for fans to check out is the new trailer above which showed up prior to last year's E3. The only new development since then was a declaration by Ubisoft that it would be out no sooner than April 2011.

Call of Duty's "Competitive Edge" is 60 Frames Per Second

Posted: 29 Jun 2011 02:55 PM PDT

Call of Duty Modern Warfare 3

There's been a bit of mud slinging between the respective sides for Call of Duty: Modern Warfare 3 and Battlefield 3. While the latter has been praised for its impressive visuals and the Frostbite 2 engine, Sledgehammer Games co-founder Glen Schofield is adamant that MW3's ability to run at 60 frames per second should not be understated.

In an interview with AusGamers at E3, Schofield was asked if the engine that continues to be used to power the Call of Duty series will ever be dropped of favor of something entirely new. He said, "I don't really know. I mean we really revamped this engine. We put a whole new audio system in and it is as competitive as anybody out there. You can go out and name your engine and call it whatever you want, right. You know, I've done that before; I've seen that trick and the bottom line is, this game will run at 60 frames a second. Not sure any of our competitors will.

"Not sure I've seen any of our competitors on the console especially running at 60 frames a second and I'd be a little scared at this point -- in June -- if I was looking forward to a particular game that wasn't on the console and running at 60. And I think 60 is our competitive edge and you just don't throw that away."

Child of Eden Is A Bodily Experience

Posted: 29 Jun 2011 02:37 PM PDT

Child of Eden is without a doubt a unique and intriguing game. With its distinctive integration of music and action, it entices gamers to act rhythmically while also inviting the interest of Rez fans with a somewhat nostalgic experience as the title's spiritual successor.

We asked the 1UP Community how they'd preferred to play this catchy musical shooter and here are the results:

Though the poll shows that most people enjoy Child of Eden by making it a literal bodily experience with the Kinect, an almost equal number of gamers enjoy simply using the controller. Surprisingly though, players opting to use the PlayStation Move lost out to those who merely wished to enjoy themselves by watching.


MMOGaming News

MMOGaming News


PWE Demonstrates Blacklight: Retribution's DX11 Graphics

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Now PWE walks you through some of the maps in the game to demonstrate the graphics in DirectX 11.

Red Stone Overview

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Red Stone is a unique 2D Fantasy MMORPG by L&K Logic. It's only unique because of its graphics, as Red Stone looks a lot like the classic RPG Diablo, but slightly worse. The game's most notable features are its large selection of playable classes and skills.

Three New Monsters Revealed in The Secret World

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Zombies, ghouls and golems. Tentacled creatures from the deep and demons from the pits of the hell dimensions. The horrors you believed were nothing but myth and legend are all true in The Secret World.

Dragon Nest(NA) Closed Beta Has been a Great Success, New Trailer Released

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Dragon Nest NA concluded its closed beta in the middle of June, and the publisher Nexon just announced the open beta date.

Analyst: Blizzard's New MMO Titan Is A 'Casual MMO'

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The previously revealed project Titan from Blizzard seems a little bit secretive to us since Blizzard's reluctant to show more details about the developed game. There's even a rumor said Titan is based on the Halo universe. Today, here comes another saying: Titan maybe labeled as a new casual MMO, according to the analyst Arvind Bhatia from Sterne Agee.

WEBZEN Makes a Public Statement about Red 5's Request for Arbitration Regarding Firefall

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WEBZEN has learned that Red 5 Studios has submitted a request for arbitration to the International Chamber of Commerce regarding an agreement for the development of the game Firefall.

EA: 200 Hours of Core Gameplay Per SWTOR Class

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EA has revealed that each of the six Star Wars: The Old Republic classes pack 200 hours of gameplay, not taking into account side activities like PvP, crafting and raiding.

Perfect World Entertainment To Showcase Rusty Hearts @ Anime Expo 2011

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Perfect World Entertainment Inc., a wholly owned US subsidiary of Perfect World Co., Ltd. (NASDAQ: PWRD) announced today its plans to showcase Rusty Hearts, its upcoming anime, hack n' slash fighting game at Anime Expo, the largest anime and manga celebration held annually in Los Angeles, from July 1 to July 3, 2011.

[Hot Blog] Faxion to Introduce Guild Warfare

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Ever wanted to be able to call out a rival guild to fight? Maybe they took your boss kill that you camped out for five hours to get? Maybe they made some lewd comments regarding your heritage and/or sexuality? Or maybe they just deserve a good beatdown?

Bounty Hounds Online to Be Published as Boxed Version

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The German games company InnoGames today announced that it will partnered with Headup Games to release the Sci-Fi MMOG Bounty Hounds Online (BHO) as a high-value boxed version. The game box will be released as "Bounty Hounds Online Pro".

RIFT Mining Leveling Guide

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Mining is a gathering profession that goes exceedingly well with Armorsmiths, Artificers, and Weaponsmiths.

WeMade to Release Warriors of the 3 Kingdoms II in Summer

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Known as a leading developer of martial-arts games, WeMade Entertainment has stood out in the game market with its Legend of Mir series and Warriors of the 3 Kingdoms Online, and is going to open a new chapter with the oriental martial-arts MMORPG Warriors of the 3 Kingdoms II.

Avant-garde FPS Ground Zero Review: Wars of the Future

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What do future wars look like? Will they be nuclear wars, mechanization wars or even wars that will determine the fate of humanity? These are the questions thrown out by Ground Zero when it makes its public debut.

[Hot Blog] Enigma FD Ragnaros 25 Normal

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4.2 has arrived, and Enigma has defeated the normal version of the new Firelands raid! Today we blazed through all of the bosses, starting with Alysrazor, then onto Shannox, Rhyolith, Beth'tilac, Baleroc, Staghelm, and finally, the Lord of the Elemental Plane of Fire, Ragnaros!

Dragon Nest SEA CB Key Giveaway Event: Draw a Fanart

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The closed beta of Dragon Nest SEA is upcoming in July. We are holding another cb key giveaway event to you. You are challenged to draw the Dragon Nest Fanart to celebrate MMOsite 6 years anniversary. Now, give full play to your drawing talent so that you don't have to scramble for various keys with other players at a time any more.

[Event] Dragon Nest SEA CB Key Giveaway 3: Draw a Fanart

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The closed beta of Dragon Nest SEA is upcoming in July. We are holding this another cb key giveaway event to you. You are challenged to draw the Dragon Nest Fanart to celebrate MMOsite 6 years anniversary.

MMORPG Reviews

MMORPG Reviews


CABAL Online has announced its latest expansion Legacy of Darkness

Posted: 29 Jun 2011 11:18 AM PDT

This summer CABAL Online, face their greatest threat with the forthcoming release of the its latest expansion, Episode 6: Legacy of Darkness that brings a series of challenging encounters for players of all levels, including new outdoor bosses, a dungeon point system, a revamped upgrading system and a brand new time-based instance Maquinas Outpost. Players [...]

Dragon Nest begins its Open Beta Test July 26

Posted: 29 Jun 2011 08:54 AM PDT

Nexon America has ended the Dragon Nest closed beta testing phase last week. Nexon is using the data collected during the closed beta to enhance and improve the game, which is set to launch later this summer. Here is a sample of what players accomplished during the closed beta test: · A concerted effort: more [...]

Battle of the Immortals presents its upcoming Titan Content Update

Posted: 29 Jun 2011 06:33 AM PDT

Perfect World Entertainment has unveiled the latest Titan content update for its action-MMORPG, Battle of the Immortals, featuring one of the biggest bosses players have yet to face, Kronos. Kronos, known as the King of Gods, stands over a hundred feet tall or over 30 meters for those who are on the metric system, and [...]

InnoGames is going to publish Bounty Hounds Online as Boxed Version

Posted: 29 Jun 2011 06:16 AM PDT

InnoGames, will release the Sci-Fi MMOG Bounty Hounds Online as a high-value boxed version as well. . The game box will be released as "Bounty Hounds Online Pro". Michael Zillmer, managing director of InnoGames, is convinced that the cooperation will extend the target group of the game: "With an experienced partner like Headup games, we [...]

Steel Legions has announced a new update

Posted: 29 Jun 2011 04:36 AM PDT

Splitscreen Studios has announced the next extensive feature update for Steel Legions on July 13 2011. The experience point system has been revised, so that players will receive experience points during a mission for their actions. The days when players earned 10 points for a victory and only 1 point for a loss are over. [...]

TERA Political System and Post E3 2011 Coverage

Posted: 29 Jun 2011 04:02 AM PDT

TERA: The Exiled Realm of Arborea is a MMORPG where you battle epic wars and protect your kingdom from demise. TERA is developed to bring you thrills never experienced before in traditional MMOs with its action-filled gameplay and riveting visuals.


General Gaming Article

General Gaming Article


Lenovo ThinkPad X1 Review

Posted: 29 Jun 2011 05:44 PM PDT

This ultraportable isn't for sissies

Last month we reviewed Samsung's Series 9 ultraportable notebook and found that, while it offered an exceedingly svelte and fashionable form factor, there was a performance trade-off to all that stylishness. Lenovo's 13-inch ThinkPad X1 represents a completely different approach to ultraportability.

We're not suggesting that the X1 eschews aesthetics. In fact, it takes the ThinkPad's classic matte-black look-and-feel and jazzes it up with a few cosmetic updates, such as an edge-to-edge glossy screen, an island keyboard, blue-LED keyboard backlighting, and angled edges. But still, the overall motif is no-nonsense. There's no mistaking that this is a business notebook.

Gorilla Glass protects the edge-to-edge screen on the X1 from suffering nicks and scratches.

The X1's build quality is all business, as well. The notebook might be just an inch thick, but it's no dainty flower. It weighs 3 pounds, 13.3 ounces without the power supply, and it feels solid, making Lenovo's claims of mil-spec compliance wholly believable. The edge-to-edge LCD screen is topped with Gorilla Glass, meant to withstand the rigors of regular use.

The X1's CPU is also pretty burly—for this class. The Core i5-2520M runs at a 2.5GHz base clock, with Turbo potential up to 3.2GHz. Not surprisingly, it handily trounced the 1.4GHz Core i5-2537M in Samsung's Series 9, by more than 90 percent in three out of four content creation benchmarks. It gave the 2.13GHz Core i7-640LM in our zero-point notebook a pretty sound beating too, for that matter. The one anomaly was in Quake III, which is essentially a CPU test these days. Our only explanation for why the X1 performed 30 percent worse than our zero-point here is that it's hurt by its single-channel RAM. All 4GB are on one DIMM, and there isn't a slot for a second. We've found that, for the most part, the large caches in Core 2 and Core ix chips keeps memory bandwidth from being a problem, but certain things, such as the very old Quake III, are sensitive to it. The improved prowess of Sandy Bridge's graphics processor shined through in our Quake 4 benchmark.

We're happy to see that Lenovo didn't let space concerns keep it from equipping the X1 with a 2.5-inch hard dive—in this case, a 320GB, 7,200rpm model. This allows for cheaper and more capacious upgrade options than a 1.8-inch drive would. We're sorry, however, that there's no optical drive in the mix, particularly when thinner and lighter ultraportables have managed that feat.

The X1's battery life was strong in our tests. The notebook played a looped video file for three-and-a-half hours on power-saving mode before pooping out. We were even more impressed with how quickly the battery recharged—more than 80 percent in 30 minutes, thanks to Lenovo's Rapid Charge technology.

Yes, the ThinkPad X1 is a serious machine for serious ultraportable computing, although its ultraportability is on the heftier side and its computing doesn't include optical duties.

$1,400, www.lenovo.com

Future Tense: Filemaking For Pros

Posted: 29 Jun 2011 05:22 PM PDT

James Burke, who made the marvelous TV shows Connections and The Day The Universe Changed (worth buying or renting!) once demonstrated that one of the most important inventions in the history of information technology was the vertical array of storage shelves—the filing cabinet. Why? Because it allowed for a visual system of organization. It was the first database. It made it possible to access information a lot more quickly than spelunking through a stack of scrolls or books.

The computer, of course, makes it possible to have far more complex databases than will fit on a single wall, and provides near-instantaneous information retrieval. One of the first and most important (and possibly the most overlooked or taken for granted) uses for personal computers—after word processors and spreadsheets—was database handling.

At the very beginning, there was dBase II—it was both a database system and a programming language. It was so versatile that it wasn't just the industry leader in database software, it was the industry. dBase II owned the database market for more than a decade, because users needed to build their own specific applications for handling customer lists, billing, record collections, whatever. And unlike WordStar and Lotus 1-2-3, dBase is still around today. The .dbf format remains an industry standard. But most users don't buy database software anymore.

dbase

What has happened is that database functionality has been subsumed into a host of other products. You don't need to do it yourself anymore. Outlook and Gmail handle your address book. Windows Media Player and VLC and Media Monkey manage your music and video collections. Calibre manages your ebook library. PaperPort keeps track of all your scanned files and .pdf documents and everything else it can index. InfoSelect and OneNote are free form managers of all kinds of things, odd little paragraphs, quotes you want to remember, great rants, limericks, websites, even pictures and sound clips.

So the average user doesn't need to create his own databases anymore. Somebody has already written the software for managing a comic book collection or cataloging a home inventory or tracking investments, or keeping recipes. There's a lot of software available, even a lot of freeware. But what do you do if you have a need so specialized there is no software for it? What do you do when you need to track a specific set of data.

Most people default to a spreadsheet. Excel is very good for a quick and dirty database. I've used it that way myself. And you can import many database formats into Excel and back out again. So you can fiddle and diddle and massage your information that way. But Excel has its limits too. What do you do if you need to go beyond a simple Excel table? What if you need relational functions, or you need to include pictures or sound clips or videos?

In 1991, a marvelous Windows-based relational database program called Approach hit the market. The Approach database won over 30 awards the first year, including "best of show" at Comdex. Where dBase was primarily a programming language for accessing and manipulating data files, Approach was a database engine with a graphic user interface. It was easy to use. You could declare a few data fields, drag and drop elements to create personalized layouts, and go to work immediately, adding and adjusting as necessary.

Unfortunately, Approach was sold to Lotus in 1994 and became part of the Lotus SmartSuite. And then IBM bought Lotus and promptly neglected it, allowing the whole package to sink into obscurity almost immediately. Approach isn't officially abandonware but it might as well be. There hasn't been an upgrade in more than a decade.

lotus

Fortunately, there is a much more powerful alternative, Filemaker Pro. It began as Nutshell, a DOS-based program, evolved to a GUI-based program for the Macintosh, and eventually ended up as Claris, a subsidiary of Apple.

The Windows version was first published in 1992 and in 1995 Claris changed its name to Filemaker, Inc. specifically to focus on their best-selling product. Since then, they have released increasingly powerful upgrades approximately every two years. Filemaker is now up to Filemaker Pro 11. There are Advanced and Server editions too.

To the best of my knowledge, there isn't anything else on the market as convenient as Filemaker Pro for quickly creating a flat-file or relational database. And despite the inevitable accretion of new features over the past 15 years, the program is still easy for a beginner to get into. You declare the fields in your database, drag and drop them onto the layout, resize fields and fonts to your looking, assign colors, specify behaviors, add buttons or triggers to run scripts, create checkboxes or radio buttons or drop-down calendars, create container fields for pictures, and so on. And with the Advanced edition, you can even compile your database into a standalone application for distribution.

Data types include text, number, date, time, timestamp, container, calculated, and summary. (There is no Boolean data type, but you can fake it well enough with a text field and radio buttons that access a "yes/no" category list.) Individual fields can hold up to 2 gigabytes of data, so you can store a whole novel in a text field, if you wanted to. But like Notepad, text fields do not maintain formatting. (My request for a future release is an enhanced text field that stores text in .rtf or .doc format.)

A calculated field can contain dozens of nested "if-then" statements as well as all kinds of math functions and text concatenations. Likewise, scripts can be nested to accomplish almost any task, no matter how complicated. Fields can be self-validating, and can show up as edit boxes, pop-up menus, drop-down lists, checkboxes, radio buttons, calendars, and more. Conditional formatting is also available. Filemaker Pro 11 can access databases up to 8 terabytes in size. (Of course, first you'll need an 8 terabyte drive....in 2013, or thereabouts.)

fpro

Filemaker Pro has event-driven scripts, built out of many small functions. It's kind of like assembling Lego bricks. Each little brick is simple in itself, but you can assemble a multitude of them to produce marvelous structures. Once you get the hang of it, thinking that way, it's fairly easy to create a very powerful interface, data structure, and program behaviors.
Scripts can respond to a variety of different events. To make Filemaker Pro do something interestingly arcane (like having a button change color depending on the specific state of a record) sometimes requires a little thought—Where do you find the state of the record? Where do you store it? What triggers the script?—but with a little jiggling, a little juggling, you can make Filemaker Pro 11 do just about anything you want.

The advantage of being able to create your own database is that you can make it work the way you want, and adjust it as your needs change. You get to determine your own interface, any special fields you need, what your reports should include, and how you want them to look.

Not everybody needs to create their own databases, but for many people Filemaker can be an essential tool. I use it to catalog my own ever-growing bibliography (including book covers), to create a much more powerful to-do list manager than anything else I've found, to catalog my CD collection (including album covers), to compile quotes for a quotebook, for tracking and generating passwords, for managing auctions, and most spectacularly (when the Assistant Director flaked out) I used it to create a detailed shooting schedule for a feature length script in less than two days. And once, just for the fun of it, I even used it to create a political babble-generator.

Filemaker Pro is a powerful database environment, rationally priced and easy to use. You'll likely end up finding new applications for it, far beyond your original needs.

How to Dual-Boot Into the Speedy Joli OS

Posted: 29 Jun 2011 02:59 PM PDT

Having your computer run Windows 7 is great. Having your computer dual-boot into Windows 7 and a speedy thin client like Joli OS? Even better.

Google's Chrome OS has gotten a lot of ink lately, and for good reason: It's easy to install, zippy, and—insofar as thin-client operating systems go—powerful. But as ubiquitous as Chrome is in the news these days, it isn't the only web-based operating system in town. Jolicloud, or as Jolicloud developers prefer to call it these days, Joli OS, has been making low-powered netbooks, PCs, tablets, and web browsers more productive since 2009.


Jolicloud, aka Joli OS, is a free, cloud-based OS that gives you lightning-fast access to al your favorite online apps and services.

Savvy users who opt to install Joli OS as a secondary operating system to complement their existing Windows 7 installation will find that booting into the thin client is so fast that they've already logged on, fired off an email, and moved on with their lives in the time it would take for Windows 7 to load to its boot screen. Setting up your PC to dual-boot into Windows 7 and Joli OS couldn't be easier, with the whole process taking no more than 45 minutes and a single download. Here's how it's done.

Step 1: Download Joli OS

If you're going to install Joli OS, you'll have to download it first. The thin client's developers offer the operating system in a variety of flavors. The easiest way to install Joli (and the one we're going to use for this tutorial), is the Keep Windows option, presented prominently on the Jolicloud download page (above). Click it and download the OS's installation package to your desktop.

Step 2: Install Joli OS

It's time to get this thin-client installation show on the road. Double-click the Joli OS Installer and tell Windows to back off when it warns you that it doesn't recognize the package's publisher. After taking a few moments to extract, the package will greet you with an installation dialog.

Click the Get Started button (above, top). You'll be asked to select a username and password for your Joli OS installation (above, bottom). Select something easy to remember, while at the same time giving truck to the importance of strong password protection. Once you've noodled out your new thin client's login credentials, click Next.

By default, the installation package will want to set up shop on your C: drive. If you're OK with the location and partition size suggested, click Next. If they rub you the wrong way, click the option to change the configuration (above). Your PC can rock a Joli OS installation with as little as 4GB of space. Once you've wrangled the installation settings you're after, click Next. Joli OS will install to your system, prompting you to go for a coffee. If you choose to do so, you'd better make it a quick one—after repeated installations, we've found the whole process to average less than five minutes in length.

Step 3: Reboot Your PC

Once the installation process is complete, you'll be prompted to reboot your system. Do so. Thanks to some behind-the-scenes magic and GNU Project's GRUB bootloader, you'll find that you're now rocking a dual-boot system that asks which OS—Joli or Windows 7—you want to boot into at startup. For the sake of this tutorial, use your keyboard's arrow keys to select Joli OS (below), and hit Enter.

You'll be rewarded with a Joli OS splash screen, followed shortly thereafter by a dialog and progress bar explaining that your Joli OS installation is being completed. In hindsight, we're sure the Joli OS devs would agree that this would be a way better place to go and grab a cup of java than during the unpacking process. As svelte an OS as Joli is, the last leg of its installation took a surprisingly long time to complete. That said, your patience will be rewarded with one of the best dual-boot thin-client experiences currently available. Once the installation process is complete, Joli OS will automatically restart your system, booting back into the OS so that you can get down to business.

Step 4: Set Up Joli OS

Whether you decided to take a coffee break or not, sooner or later your Joli OS installation will be complete and ready to use. Remember those login credentials we had you decide on back in Step 2? It's their time to shine: Once Joli OS has restarted, enter them in the field provided. You'll then be asked to either log into your existing Jolicloud account, or create one (below). For existing Jolicloud users, logging in will connect your Joli OS installation to your account, allowing any of the preferences, settings, or documents that you've created with other iterations of Joli OS to sync with your new hardware-bound version of the operating system. For users that are new to Jolicloud and Joli OS, creating an account is not only a requirement for rocking the thin client on your computer, it is also a fantastic way to access all of your personal information, documents, and preferred applications everywhere you go, via the Jolicloud website, a dedicated Chrome app, thumbstick installations, and hardware dedicated to the operating system.

You'll then be asked to describe what kind of hardware you've installed the OS to, as well as your computer's brand and model. This assists Joli OS in serving you the best drivers and updates for your particular rig. It could also come in handy later, should you decide to utilize the OS in multiple locations and need to differentiate between which installation is which.

Step 5: Enjoy!

Now that you've installed your Joli OS thin client, you're ready to reap the benefits of what a dual-booting super rig like yours now has to offer. For heavier tasks, like hardcore gaming, and photo manipulation, there's no question that Windows 7 is the right platform for the job. If all you're interested in is a bit of word processing, web browsing, or catching up on your email, you'll find Joli OS more than capable. What's more, Joli OS's low power requirements make it perfectly suited for road warriors looking to stay productive on a cross-country flight with nothing more than the charge in their laptop's battery, or for those of us who don't have the patience to wait for our computers to boot into a more robust OS.

Step 6: Just In Case

If for any reason you ever decide that Joli OS isn't for you, getting rid of it is even easier than installing it. Simply boot into Windows with an Administrator account, navigate to your Control Panel > Programs > Programs and Features > Uninstall. Locate Jolicloud in the list of applications and uninstall it as you would anything else. Boom: Your rig is back to being a mono-boot beast.

Amazon Pulling Plug on California Associates Program, Blames Taxes

Posted: 29 Jun 2011 02:39 PM PDT

azIt's getting to be a highly predictable pattern. A state starts working on a bill that would force Amazon to pay sales tax up front on its sales in said state. Amazon then starts playing hardball by cancelling business deals and ending associate programs, and that's what's happening in California today. 

A new bill in the California legislature would force Amazon to pony up sales tax to the state, and Bezos is not pleased. In an email sent out to members of the Amazon Associates Program, the retailer says the program will be terminated in California effective the day this law goes into effect, if it does. The Associates Program is a way for people to make money for linking to products that users end up buying.

This arrangement makes the point of sale more murky, and has become a target for local governments hungry for fresh sources of income. Traditionally, companies only had to pay sales tax when they had a physical presence in a state. it seems this issue isn't going away, and California is a mighty big arena to take the tax fight to. Do you think Amazon should be paying sales tax? 

Windows Phone 7 App of the Week: Evernote

Posted: 29 Jun 2011 02:03 PM PDT

If by some chance you are unfamiliar with Evernote, you should sell that rock you've been living under and visit our Evernote Cheat Sheet. Evernote is a must-have app for every smart phone platform on the market, but if you are a Windows Phone user you've probably been making do with OneNote and Windows Live Skydrive up to this point as Evernote has only released their Windows Phone app in the last week or so.

  

Smart phones are intended to make our lives more organized, ease communication, and remind us of important things we might otherwise forget. Evernote uses cloud-based technology to synchronize your text, voice, and image based notes between all your devices and makes them accessible via the web. Images containing text go through an OCR process, rendering the recognized text searchable. The Windows Phone app also makes use of the phone's GPS and location services to allow you to save a note based on your current whereabouts.

Evernote applications are free, as is the basic cloud service. Premium accounts are available for $5 per month or $45 per year, and bump the monthly usage limit from 60MB to 1000MB.

 

Evernote is also available in the Android Market and the iTunes App Store. Be sure to check back next week for another Windows Phone 7 App of the Week!

IHS iSuppli: Don't Hold Your Breath Waiting for DDR4

Posted: 29 Jun 2011 09:03 AM PDT

Feel free to load up on DDR3 memory without worrying about it going obsolete in the next 12 months, or even 24 months. According to market research firm IHS iSuppli, DDR3 modules, which currently claim between 85-90 percent of the memory market, will remain the dominant DRAM type for at least three more years before it starts to give up ground to faster, next-generation DDR4 modules.

"DDR3 has been the main DRAM module technology shipped in terms of bits since the first quarter of 2010, gaining adoption quickly in the PC ecosphere as the market's primary driver," said Clifford Leimbach, analyst for memory demand forecasting at IHS. "Not only is DDR3 the dominant technology today in the three PC channels for original equipment manufacturers, the PC white-box space and the upgrade market, DDR3 is also the chief presence across all PC applications, such as desktops and laptops, as well as their subcategories in the performance, mainstream and entry-level computing sectors."

By the end of 2011, IHS iSuppli predicts DDR3 will account for 89 percent of the 808 million DRAM module units shipped, up from 67 percent one year ago and 24 percent in 2009. In 2012, DDR3 will account for 92 percent of all memory and then peak at 94 percent in 2013 "before it heads down an irreversible cycle of decline that starts in 2014." By 2015, IHS iSuppli predicts DDR4 will account for the majority of DRAM with a 56 percent market share.

Razer Rolls Out Transformers 3 Themed Peripherals

Posted: 29 Jun 2011 08:36 AM PDT

Razer isn't new to movie tie-ins by any means, having released an assortment of Tron-themed gaming gear. Now it's Transformers' turn to tango with Razer with a range of Transformers 3 peripherals, including themed DeathAdder mice in four different colors, themed dual-sided Vespula mouse mat, and customized laptop sleeves.

You can declare your allegiance to the Autobots by picking up a DeathAdder in red with blue LED (Optimus Prime) or yellow (Bumblebee), or dance with the Decepticons with a silver (Megatron) or purple (Shockwave) mouse. Each one runs $70 and sports the same specs as the non-theme DeathAdder.

The Vespula mouse mat runs $45 and includes an Autobot "speed" surface on one side for a smoother, faster-paced swiping action, and a Decepticon "control" surface on the other side for ultra-precise movements.

Finally, the laptop sleeves come in four different colors (red, yellow, silver, and purple) and fit up to 15-inch laptops. They're made of a hard, flexible plastic shell with a padded inner lining and run $50 each.

Razer Transformers 3 Product Page

Image Credit: Razer

Kaspersky: Cybercriminals Have Spent $250,000 Spreading TDSS Botnet

Posted: 29 Jun 2011 06:35 AM PDT

The security gurus over at Kaspersky crunched some numbers and determined that cybercriminals are spending big bucks promoting the TDSS botnet, TDL-4. In just the first three months of 2011, TDL-4 has helped infect more than 4.5 million computers around the world, requiring an investment of around a quarter of a million dollars from cybercriminals, Kaspersky says.

Kaspersky arrived at that figure based on the notion that malware writers pay third parties to spread their foul files. According to Kaspersky, partners are paid from $20 to $200 dollars for the installation of 1,000 malicious programs.

"We don't doubt that the development of TDSS will continue," Kaspersky quotes the experts who carried out the investigation. "Malware and botnets connecting infected computers will cause much unpleasantness -- both for end-users and IT-security specialists. Active reworkings of TDL-4 code, rootkits for 64-bit systems, the launch of a new operating system, use of exploits from the Stuxnet arsenal, use of P2P technologies, proprietary 'anti-virus' and much much more make the TDSS malicious program one of the most technologically developed and most difficult to analyze."

Kaspersky classifies TDSS as "the most sophisticated threat today," noting it "has a powerful rootkit component, which allows it to conceal the presence of any other types of malware in the system." Kasperskyk says TDL-4 contains an updated algorithm encrypting the protocol used for communication between infected computers and botnet command and control servers, making it far more dangerous than previous versions. This particular variant is also a bootkit, meaning it infects the MBR to launch itself.

Much more on the topic here.

Image Credit: Fat Joe

BullGuard Fetches VB100 Award from Virus Bulletin

Posted: 29 Jun 2011 06:07 AM PDT

Security software maker BullGuard on Tuesday dropped us a line to let us know its BullGuard Antivirus 10 software received a VB100 award from Virus Bulletin, an independent testing lab that we ourselves reference when reviewing AV software. Virus Bulletin's latest AV comparative focuses on performance in Windows Server 2008, giving BullGuard a score of 9 out of 10 based on fast scan times, no stability problems, and exceptional protection.

BullGuard caught Virus Bulletin's entire collection of 'in-the-wild' and polymorphic viruses, 99 percent of trojans, and 99.78 percent of worms and bots.

"Detection rates were uniformly excellent, with stunning coverage of the RAP sets, and the core certification sets were handled admirably too," said John Hawes, Technical Consultant and Test Team Director at Virus Bulletin. "BullGuard thus comfortably earns a VB100 award, its history showing only sporadic entries but solid pass rates, with three passes from three entries in the last year, five from five entries in the last dozen tests."

In our own evaluation of BullGuard Internet Security 10 -- the fully fleshed out version of BullGuard Antivirus 10 -- we awarded the suite a 7 out of 10 verdict, noting excellent behavioral-based scanning and customizable alerts as high points, and dinging the product for its impact on system performance. You can read our review of this and several other Internet security suites here.

MasterCard Blames Temporary Outage on ISP, Not Hackers

Posted: 29 Jun 2011 05:45 AM PDT

Hackers are trying to take credit for bringing down MasterCard's website yesterday, a plausible claim given the recent hackathon that's been sweeping through cyberspace. However, the world's second largest consumer payment network blamed the temporary downtime on its telecommunications service provider, while insisting that no card user accounts are in jeopardy.

"We can confirm that MasterCard's corporate, public-facing website experienced intermittent service disruption, due to a telecommunications/Internet Service Provider outage that impacted multiple users," MasterCard spokesperson James Issokson told MSNBC.com. In an earlier statement, Issokson ensured, "It is important to note that no cardholder data has been impacted and that cardholders can continue to use their cards securely."

On Twitter, hacking group "Ibom Hactivist" tried to take credit for bringing down MasterCard.com and tweeted, "MasterCard.com DOWN!!!, thats what you get when you mess with @wikileaks @Anon_Central and enter community of lulz loving individuals :D" The tweet references two high-profile hacking groups, including Anonymous and Lulz Security, the latter of which recently disbanded.

While MasterCard isn't willing to credit hackers with taking down its site, hackers were successful in doing so back in December after the firm blocked WikiLeaks from using its network to collect payment from donors, Boston.com reports. Yesterday marked the six-month anniversary of MasterCard's decision to block payments.

Image Credit: MasterCard

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