MMORPG Reviews

MMORPG Reviews


Closed Beta Key Giveaway for Doom Warrior

Posted: 12 May 2014 01:12 AM PDT

In collaboration with publisher Creaky Corpse, FreeMMORPGlist.com and MMOReviews.com, are having a huge giveaway with a total of 5,000 codes that grant players with exclusive closed beta access to Doom Warrior. Doom Warrior is an action-based arena MMORPG that puts players into the shoes of warriors forced to fight in the arena and enables them […]

The post Closed Beta Key Giveaway for Doom Warrior appeared first on MMORPG Reviews.

Dragon’s Wrath: Launch Date Announced

Posted: 12 May 2014 12:53 AM PDT

NGames has just communicated that the official launch of their horizontal, combat-based browser MMORPG Dragon’s Wrath as a free-to-play title is scheduled for June. Dragon’s Wrath promises amazing, state-of-the-art browser graphics and fluid combat systems for players to engage in thrilling PvE and PvP including challenging world bosses, unique instances and arenas, siege wars, guild […]

The post Dragon’s Wrath: Launch Date Announced appeared first on MMORPG Reviews.



General Gaming Article

General Gaming Article


A New Haswell-powered Tablet Likely at May 20 Surface Event

Posted: 11 May 2014 06:35 PM PDT

Microsoft Surface Pro

Will reportedly be based on a new power-efficient Haswell part

Ever since Microsoft sent out press invites for a Surface-related event  scheduled for May 20, 2014, in New York, the tech media has been busy speculating about the event's agenda. Many in the tech commentariat expect the long-rumored "Surface Mini" to finally step into the realm of reality to take center stage at the upcoming event. But with the hitherto fabled Microsoft tablet widely rumored to pack an ARM-based SoC from Qualcomm, the question is: What about Intel?

Intel won't be left behind, according to CNET. An unnamed chip industry source told the site that Microsoft will also unveil an Intel-powered Surface tablet, with the possibility of the members of the press attending the event even going home with the tablet.

"There's definitely a new Intel-based Surface," the anonymous source told the tech site. "From what I can assess so far I think it's going to [have] a new power-optimized Haswell variant."

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Opera 21 Released with ‘Aura’ Browser-wide Hardware Acceleration Tech

Posted: 11 May 2014 05:07 PM PDT

Opera 21

Browser vendor says Aura enables a better, more responsive experience

Norwegian browser vendor Opera Software on Thursday released Opera 21 for Windows and Mac. Opera 21, the seventh iteration of the browser since it ditched the Presto browser engine in favor of the Chromium project, is the first stable build to pack the Aura hardware-accelerated graphics engine.

First introduced in Chrome OS in 2012,  the Aura hardware-accelerated graphics engine, as Opera pointed out in a  blog post Thursday, makes it possible to "hardware-accelerate the entire browser, including the user interface." However, Aura is only limited to the Windows version of Opera, with the Mac version relying instead on Apple's Core Animation technology for its hardware accelerated mojo.

"The team here put a lot of effort into getting Aura to work properly with Opera and the benefits are already paying off. Aura allows for smoother, snappier animations with a more responsive feel," Opera said. "So far, we have only scratched the surface of this technology, and Opera 21's primary intention was to get Aura working and stable. In the future, you will see further benefits as it allows us to give everything that little extra bit of polish!"

Another change that merits a mention here is the option to force Opera to show a page's full URL. Although the company still considers the simplified URL field to be the "best option" for most users, it has added a "Show Always Full URL in Address Field" option under advanced settings with a view to appeasing advanced users.

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Worldwide PC Shipments Rose Five Percent in Q1, Says Canalys

Posted: 11 May 2014 02:58 PM PDT

PC shipments up five percent

Apple remains largest vendor despite 'sharpest ever' decline in iPad shipments

Global PC shipments rose 5 percent year on year to reach 123.7 million units in the first quarter of 2014, according to the latest shipments data published by research firm Canalys. Roughly 41 percent of those shipments belonged to the tablet category and about 38 percent to the species notebook, with desktops making up the rest.

Where the non-tablet PC segment is concerned, a notable trend Canalys identified during the quarter was that the Windows XP "supportocalypse" helped arrest the decline in notebook shipments somewhat, limiting it to 7 percent. This factor also helped desktop shipments remain flat year on year.

The quarter was particularly good for Lenovo as it managed to raise its PC market share from 10 percent to 12 percent, shipping around 15 million units worldwide. "It achieved solid annual growth in all PC categories and is now placed first, second and third in the notebook, desktop and tablet markets respectively." said Canalys in a press release.

EMEA (Europe, the Middle East and Africa), per Canalys analyst James Wang, was the region where most of that growth came from, with the Chinese vendor managing an impressive 61-percent year-on-year growth in shipments there.

"'Lenovo was quick to move with new form factors and its Yoga line now dominates the global convertible notebook market,"Wang said. "In addition, it has diversified its tablet portfolio and has product SKUs in all key market segments. Unlike Apple, with its 'one size fits all' tablet strategy, Lenovo and others are free to tailor tablets to specific market segments. The tablet form factor is well liked by both young and old consumers; product customization can be beneficial in both cases."

Apple, meanwhile, experienced a precipitous decline in iPad shipments. Dubbing it the "sharpest ever", analyst Tim Coulling said the decline in iPad shipments was on account of Apple trying "to run down its iPad inventory, a smart move as tablet stock in the channel rose due to strong seasonal shipments in the previous quarter."

"Longer term, we do not believe Apple's Q1 performance points to a decline in the tablet category, despite growing pressure from larger-screen smart phones. Consumers, and increasingly businesses, are continuing to adapt, with tablets acting as disruptors and finding their place as desktop and notebook replacements. Apple's ecosystem and the recent launch of Office for iPad should ensure it is well placed to remain a leader for some time," Couling said.

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Image Credit: TechRadar

MMO Updates

MMO Updates


WoW Archivist: Tier 0.5 and the birth of modern dungeons

Posted: 11 May 2014 10:00 AM PDT

Filed under: , , , , ,

Bokk
WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on May 9th and is included here by permission.

For a long time in classic WoW, non-raiders felt neglected. Dungeons were the only endgame PvE option for non-raiders. Back then, dungeons didn't have a five-player limit. They could be "raided," even though they weren't considered raids. Blizzard added new raiding content on a regular basis, but the developers didn't release new dungeons after adding Dire Maul in patch 1.3, four months after the game's release. Until the launch of The Burning Crusade in early 2007, non-raiders ran the same dungeons for almost two years.

Amidst a storm of complaints, Blizzard said it wanted to offer additional content for non-raiders. In patch 1.10, Blizzard delivered a new endgame quest line using existing dungeons. Composed of 29 steps in all, this was one of the game's most elaborate -- and most punishing -- quest lines ever. Blizzard called it the "high-level armor set" quest line. Players called it Tier 0.5. To create it, Blizzard had to reimagine what WoW's dungeons should be.

This quest line was removed, like many others, when Deathwing brought the Cataclysm. Let's walk through what once was and explore how it gave rise to the modern dungeons we tackle today.

Continue reading WoW Archivist: Tier 0.5 and the birth of modern dungeons

MassivelyWoW Archivist: Tier 0.5 and the birth of modern dungeons originally appeared on Massively on Sun, 11 May 2014 12:00:00 EST. Please see our terms for use of feeds.

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    One Shots: Dance like nobody's watching

    Posted: 11 May 2014 08:00 AM PDT

    Filed under: , , , , , ,

    Boy howdy, my screenshot challenge from a couple of weeks ago for you folks to take pictures of your characters dancing was pretty popular! I received a slew of entries, so why not dedicate an entire column to Massively readers shaking what their developers gave them?

    First up is reader Duncan, who wins the internet (for a minute at least) with this picture: "Hey Massively! Here is a snapshot of my Chua character BuzzCracker in WildStar taking time off from his adventures on Nexus to get down and funky on the dance floor at 'Wild William's Tiki Bar' in the tree tops of Wilderrun. Don't ask me why the Mechari and the two Loppi are dancing with no clothes behind Buzz; it must be something in the drinks being served by old Bill at the bar. Next stop for BuzzCracker is a spring break beach party ongoing in Malgrave!"

    Really, this should go to show that the world is primed and ready for an all-dancing MMO. Let's shake our groove thang with the rest of this week's entries!

    Continue reading One Shots: Dance like nobody's watching

    MassivelyOne Shots: Dance like nobody's watching originally appeared on Massively on Sun, 11 May 2014 10:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: Does your mom play video games?

      Posted: 11 May 2014 06:00 AM PDT

      Filed under: , , ,

      German Mother's Day heart cake
      Hey you! It's Mother's Day! What are you doing reading Massively when you should be calling your mom?

      In honor of moms everywhere, and with a tip of the hat to our comrades at Joystiq, we're pre-empting your regularly scheduled dose of Daily Grind snark in favor of mom-related questions. Does your mom play video games? Do you, as a mom, play video games? Let us know, and happy Mother's Day.

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: Does your mom play video games? originally appeared on Massively on Sun, 11 May 2014 08:00:00 EST. Please see our terms for use of feeds.

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        Make My MMO: May 4 - May 10, 2014

        Posted: 10 May 2014 04:00 PM PDT

        Filed under: , , , , , , ,

        Make My MMO header
        This week in MMO crowdfunding news we said hello to The Stomping Land and goodbye to Pantheon: Rise of the Fallen. The former is a PvP survival sandbox focused on taming dinosaurs, pitting the larger beasties against one another (because they're unkillable by puny player characters), and avoiding the typical gank squad behavior that's certain to manifest.

        The latter is of course Brad McQuaid's bid to recapture his EverQuest glory days. The latest bit of news, aside from various unsubstantiated internet rumors, involves McQuaid's decision to continue development with a volunteer dev team. Click past the cut for Massively's list of crowdfunded MMOs and their latest news updates.

        Continue reading Make My MMO: May 4 - May 10, 2014

        MassivelyMake My MMO: May 4 - May 10, 2014 originally appeared on Massively on Sat, 10 May 2014 18:00:00 EST. Please see our terms for use of feeds.

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          Meet The Secret World's Tokyo cast

          Posted: 10 May 2014 02:00 PM PDT

          Filed under: , , , , ,

          TSW
          Tokyo is coming -- no, really! -- to The Secret World later this month, and Funcom is fueling fans' anticipation by introducing to them several of the primary NPCs who will be in the new zone.

          These characters include Sarah, a Council of Venice occult investigator; Gozen, a samurai leader who protects Japanese leadership from demons; Inbeda, an Oni demon mercenary; Daimon Kiyota, a leader of the Yakuza occult branch; and Kurt 'Buster' Kuszczak, an Orochi tank commander who is having a very bad day.

          Interestingly enough, players have already met Sarah. She was the character through whom players explored the tutorial; we saw the aftermath of the Tokyo disaster through her eyes.

          [Thanks to Cotic for the tip!]

          MassivelyMeet The Secret World's Tokyo cast originally appeared on Massively on Sat, 10 May 2014 16:00:00 EST. Please see our terms for use of feeds.

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          SOE announces game-specific player events for SOE Live

          Posted: 10 May 2014 12:00 PM PDT

          Filed under: , , , , , , , , , , , , ,

          Are you headed to SOE Live this summer? We are, even if the game list is a tad shorter than in previous years. And that's why we're excited to see SOE's latest official post about the convention, set to run in Las Vegas, Nevada, this coming August 14th to 17th. The studio has announced special events for several of the games it plans to feature at the event:
          • Plane raids await EverQuest fans.
          • Deck-building games and PvP tournaments lie in store for DC Universe Online players.
          • EverQuest II players will participate in speed instances and a murder mystery quest.
          • Landmark devotees will be treated to a mega-build event and a harvesting-themed dice event.
          • Finally, the studio has planned a squad showdown event for PlanetSide 2 players.
          Early bird registration for SOE Live ends on Monday.

          MassivelySOE announces game-specific player events for SOE Live originally appeared on Massively on Sat, 10 May 2014 14:00:00 EST. Please see our terms for use of feeds.

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          MMORPG News

          MMORPG News


          General: In Support of Convenience

          Posted: 10 May 2014 12:10 PM PDT

          In Support of Convenience

          Recently, I was reading an old article by ex-Firefall CEO/developer Mark Kern wherein he expressed the concern that MMOs were becoming too easy. But is the issue that MMOs are becoming too easy, or is it just that they're becoming a lot less inconvenient than they used to be?

          ArcheAge: Livestream: New Transportation Feature Guide

          Posted: 10 May 2014 02:15 PM PDT

          Livestream: New Transportation Feature Guide

          Trion Worlds Twitch channel this week features the sixth installment of the Exploring ArcheAge livestream series. This episode Associate Producer Amanda "Amary" Fry and Senior Community Relations Manager Evan "Scapes" Berman cover the game's transportation options.

          Shroud of the Avatar: Update of the Avatar #72

          Posted: 10 May 2014 02:23 PM PDT

          Update of the Avatar #72

          Lord British's pet MMO Shroud of the Avatar this week features a slew of new content additions.

          Transformers Universe: Two New Bots: Showdown and Mismatch Join the Fight

          Posted: 10 May 2014 02:31 PM PDT

          Two New Bots: Showdown and Mismatch Join the Fight

          This week Jagex revealed two new 'bots are joining the Transformers Universe. Defensive mech "Showdown" protects allies with his shield and "Showdown Shuffle" while scavenger Mismatch uses his rockets and explosive minigun to take enemies to school.

          MMOGaming News

          MMOGaming News


          Extravagant Cosplay of Viletta Nu by Midori Kanda

          Posted:

          Extravagant Cosplay of Viletta Nu by Midori Kanda


          Villetta Nu, 26 years old (27 at R2), is a dark skinned elite Knightmare Frame pilot and subordinate of Jeremiah Gottwald, though she is more collected than Jeremiah in battle.



          MMO Updates

          MMO Updates


          Perfect Ten: Great MMO time travel adventures

          Posted: 10 May 2014 10:00 AM PDT

          Filed under: , , , , , , , , , , , ,

          BTTF
          Writers and geeks alike can't seem to get enough of time travel, although the ratio of horribly crafted time travel tales to fun and smart ones is pretty lopsided. I've come to realize that MMOs are positively littered with ways that players are invited to jump around the internal timeline of the game, and I wanted to share a few of them in this week's countdown.

          When you think about it, the proliferation of time travel quests makes a lot of sense from a developer viewpoint. There is a ton of lore that goes into each one of these virtual worlds, but for the most part the players are affixed to a very specific (and unmoving) point in time. Hopping about in time is a great way to experience other eras and actually see history instead of just reading it in a quest box. Plus, if done right, these quests can be quite memorable.

          Continue reading Perfect Ten: Great MMO time travel adventures

          MassivelyPerfect Ten: Great MMO time travel adventures originally appeared on Massively on Sat, 10 May 2014 12:00:00 EST. Please see our terms for use of feeds.

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            WRUP: Never use the word 'first'

            Posted: 10 May 2014 08:00 AM PDT

            Filed under: ,

            Welcome back to Massively's What Are You Playing, the game where we tell you what we're playing this weekend and you tell Carbine that WildStar wasn't, in fact, the first MMO ever with mount customizations. The word "first" is a dangerous word in a genre full of geeks with long memories!

            Continue reading WRUP: Never use the word 'first'

            MassivelyWRUP: Never use the word 'first' originally appeared on Massively on Sat, 10 May 2014 10:00:00 EST. Please see our terms for use of feeds.

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              The Daily Grind: Should players be blamed for using exploits?

              Posted: 10 May 2014 06:00 AM PDT

              Filed under: , , ,

              WoW
              There's no doubt that exploits are controversial and often very destructive to the fabric of a massively multiplayer game. They can throw economies out of whack in mere hours and decimate entire cities. But the question that's on my mind today is whether or not players should be blamed for using them.

              In my opinion, the onus for maintaining the game's codes and rules is fully on the developers. Thus, if an exploit is found, it's the fault of the devs for not closing that loophole or forseeing that problem, not the players who take advantage of it.

              Now, I would certainly advocate that any players who find an exploit consider not being jerks and leaving well enough alone, but I also don't think that exploiters should be singled out for blame while the devs paint themselves as victims. You made the game, you made the rules. If a player can do something in a game without hacking or botting it, that's within what you created. It's up to you to make sure that your boundaries are ironclad, not me.

              What do you think? Should players be blamed for using exploits?

              Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

              MassivelyThe Daily Grind: Should players be blamed for using exploits? originally appeared on Massively on Sat, 10 May 2014 08:00:00 EST. Please see our terms for use of feeds.

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                Betawatch: May 3 - 9, 2014

                Posted: 09 May 2014 06:00 PM PDT

                Filed under: , , , , , , ,

                wildStar
                WildStar officially entered open beta yesterday, upping its level cap and unveiling a new trailer. What else is new in the land of MMO betas?
                • Landmark patched oceans into its ongoing founder beta.
                • Like dinosaurs? Good. Survival MMO The Stomping Land hits Steam early access later this month.
                • Destiny rather casually announced that its beta is coming in July.
                • Heroes & Generals updated with the most massive patch its open beta has seen to date.
                • World of Warcraft took us on a tour of a Warlords of Draenor zone.
                • Elite: Dangerous clarified the timeline for its alpha and premium beta phases.
                • The Repopulation likewise posted its alpha schedule.
                • Shards Online started a mysterious countdown. [Thanks, Aimee!]
                Read on for the complete Betawatch roundup!

                Continue reading Betawatch: May 3 - 9, 2014

                MassivelyBetawatch: May 3 - 9, 2014 originally appeared on Massively on Fri, 09 May 2014 20:00:00 EST. Please see our terms for use of feeds.

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                  Transformers Universe adds Showdown and Mismatch to its roster

                  Posted: 09 May 2014 05:00 PM PDT

                  Filed under: , , , , , , ,

                  Transformers Universe
                  A pair of new bots joins the Transformers Universe roster today: Showdown and Mismatch.

                  Showdown is a "crowd-pleasing, hard-scrapping Autobot" who "built his celebrity hammering 'Cons in the Kaon fight pits back in the dark days on Cybertron." He specializes in defending himself and his squad with shields.

                  Mismatch, on the other hand, has thrown together his look from mismatched spare parts. "His minigun has been known to overheat and blow up in his face, but he'll roll with that because his enemies will taste the shrapnel too. When the dust settles, you'll find him scavenging for vital components."

                  Rock out to the two new trailers, one for each character, embedded below.

                  [Soure: Jagex press release]

                  Continue reading Transformers Universe adds Showdown and Mismatch to its roster

                  MassivelyTransformers Universe adds Showdown and Mismatch to its roster originally appeared on Massively on Fri, 09 May 2014 19:00:00 EST. Please see our terms for use of feeds.

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                    Elder Scrolls Online's Craglorn zone 'harkens back to old school games'

                    Posted: 09 May 2014 04:00 PM PDT

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                    ESO
                    The folks over at ZeniMax have started a new series on the official Elder Scrolls Online website called the Loremaster's Archive, with the very first issue dedicated to the not-smelly-at-all-why-do-you-ask topic of the undead. The post differentiates between the four varieties of undead -- Reanimated, Returned, Accursed, and Abominable Miscegenations -- and provides a some backstory as to why people would pursue necromancy as a hobby.

                    Meanwhile, on the fansite Tamriel Foundry, there's an interview with Lead Content Designer Rich Lambert about the development of the upcoming Craglorn zone. Citing his history of extensive raiding in MMOs, Lambert said that he was excited about developing this high-level group PvE area: "It harkens back to some of the old school games, (ugh I said 'old school') where grouping was really important for survival and stuff was hard."

                    Lambert goes on to explain the various mechanics and specifics of how group adventures will proceed in the area, so check it out if you've hit level cap already and are ready for the next big challenge.

                    MassivelyElder Scrolls Online's Craglorn zone 'harkens back to old school games' originally appeared on Massively on Fri, 09 May 2014 18:00:00 EST. Please see our terms for use of feeds.

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                    SOE's Jimmy Whisenhunt on the paranoia and potential of H1Z1

                    Posted: 09 May 2014 03:00 PM PDT

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                    H1Z1
                    What's more dangerous to your survival after the apocalypse: undead abominations or your fellow humans? OK, that's certainly not a new question in the zombie gaming genre, although it's not going to stop H1Z1 from asking it. In fact, there's a haze of extreme familiarity that's settled around this title, even though it's the first full MMO on this scale to tackle a zombie survival sandbox. Is it almost too familiar for its own good? Will that familiarity be an asset or a drawback? Is SOE merely trying to cash in on the DayZ craze without trying much new? Or are these assumptions blinding us to the grander plan?

                    To get a better feel for H1Z1, we got on the phone with Senior Designer Jimmy Whisenhunt. To start off, Whisenhunt gave us a quick summary of the game for those who aren't clued in to the whole. H1Z1 is a post-apocalyptic survival MMO that's more focused on physicality than stats. So instead of needing to level up, you'll find your initial challenges will be things like foraging for food, finding a shelter, building a campfire, and getting your hands on a weapon because everything wants to kill you. And when Whisenhunt says "everything," he means not just zombies but the environment, infection, weather, wildlife, and even other players.

                    Continue reading SOE's Jimmy Whisenhunt on the paranoia and potential of H1Z1

                    MassivelySOE's Jimmy Whisenhunt on the paranoia and potential of H1Z1 originally appeared on Massively on Fri, 09 May 2014 17:00:00 EST. Please see our terms for use of feeds.

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                      Star Trek Online selling ships at a discount

                      Posted: 09 May 2014 02:00 PM PDT

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                      Oh, hello there huge coin balace.
                      It's a boring weekend, a sedate weekend, a weekend in which you're just not sure what you want to do. You could go cruising around in Star Trek Online, but you don't want to do it your busted old ship that looks as close to an El Camino as a futuristic warship capable of moving faster than the speed of light is capable of looking. No, you want a new ride.

                      Fortunately for you, getting a new ride is fairly easy this weekend, as the game is having a sale on all ships until 1 p.m. EDT on Monday, May 12th. A 20% discount has been applied across the board to everything other than the new Patrol Escort Refit, giving plenty of incentive to pick up some new refits and new ships if you've got money to burn.

                      MassivelyStar Trek Online selling ships at a discount originally appeared on Massively on Fri, 09 May 2014 16:00:00 EST. Please see our terms for use of feeds.

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                      Elite newsletter talks star systems and an unofficial dangerous rating

                      Posted: 09 May 2014 01:00 PM PDT

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                      Elite's Dahan III
                      It's Friday, which must mean that there's an Elite: Dangerous newsletter winging its way across the universe toward my inbox.

                      Yep, there it is now.

                      Issue #22 covers everything from Pilots Federation lore and rankings to capsules on the three power blocs (Empire, Federation, Alliance) you'll encounter whilst adventuring through ED's vast virtual universe. There's also a blurb about the five star systems centered around the Bootes constellation as well as a shout-out to Commander Starwind, who is the first player to reach the coveted -- and currently unofficial -- "dangerous" rating with over 2000 confirmed alpha kills.

                      MassivelyElite newsletter talks star systems and an unofficial dangerous rating originally appeared on Massively on Fri, 09 May 2014 15:00:00 EST. Please see our terms for use of feeds.

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                      Fallen Earth posts its update on development in May

                      Posted: 09 May 2014 12:00 PM PDT

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                      Oh, what could have been.
                      If you're a Fallen Earth player eagerly awaiting the release of the Outpost (the player-built town originally meant for live implementation this month) you're going to have to wait a little longer. But you're not being forgotten, either. The latest development update states that while it's taken a while to even bring the new feature to the test server, the team is still hard at work testing all of the ways it interacts with other systems in the game, and it's still on its way.

                      Additionally, this update reveals that another developer has joined the team. The Scapegoat is a systems developer who will be responsible for tweaking the game's skills and mutations, with a build and patch notes due to arrive on the test server very shortly. While it's still largely quiet for the post-apocalyptic game, players should be happy that there are still signs of life.

                      MassivelyFallen Earth posts its update on development in May originally appeared on Massively on Fri, 09 May 2014 14:00:00 EST. Please see our terms for use of feeds.

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                      Final Fantasy XIV's next live letter is on its way

                      Posted: 09 May 2014 11:00 AM PDT

                      Filed under: , , , , , ,

                      Yes, I know Isgebind won't be there, but I still like that big ice lizard.
                      Are you ready to take on the Lord of Levin, the primal Ramuh? To brave the depths of Stone Vigil and Tam-Tara Deepcroft in Hard mode? To see what the deal is with Hullbreaker Isle? Well, then, you're going to want to tune in to the next Final Fantasy XIV Letter from the Producer LIVE, currently scheduled for May 24th at 7 a.m. EDT. Because yes, the topic under discussion is the upcoming patch 2.3 and all that it entails.

                      As always, a thread is available for players to ask questions for the live letter, and a translated transcript will be made available on the official forums. Aside from the aforementioned topics, the letter will also cover Item Desynthesis, Daily Hunts, and an interview with lead designer Takeo Suzuki regarding gear, monsters, emotes, and hairstyles. If you've got a burning question on any of these topics, you've got a chance to get it answered live when the next letter comes around.

                      MassivelyFinal Fantasy XIV's next live letter is on its way originally appeared on Massively on Fri, 09 May 2014 13:00:00 EST. Please see our terms for use of feeds.

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