MMOGaming News

MMOGaming News


Atlantica Online : New Class, Mercenary & Dungeons Update

Posted:

Atlantica Online : New Class, Mercenary & Dungeons Update


Nexon has announced the deployment of the latest update to Atlantica Online Called "Empires of Gold".Atlantica is still the best Full 3d Turn based mmorpg which offers high population,nice visuals,expansions,events and more.The EU version has opened a new server which proves how strong the game actually is.For all those that are looking for a slow paced Turn based 3d mmo I highly recommend Atlantica ,because it offers more than any other 2d turn based mmo.

Hearthstone: Itroducing Fireside Gatherings Card Back!

Posted:

Hearthstone: Itroducing Fireside Gatherings Card Back!


Looking for other worthy opponents to challenge? Want to just enjoy the game with like-minded Hearthstone players? Then, Fireside Gatherings are exactly what you're looking for. To celebrate the launch of Hearthstone on iPad, attend a Fireside Gathering!. Fireside Gatherings are get-togethers in public hangouts like coffee shops, book stores, and dorms, where you can meet and mingle with local Hearthstone players. Trade strategy secrets, show off your decks, or even host tournaments. These events range in size from 5-10 people in a small group to 100+ in a huge gathering, and require absolutely no minimum skill level. The better!

The Storm MMO Show Episode 19 "Week 4/20/2014"

Posted:

The Storm MMO Show Episode 19


Welcome to the MMO Show Post. In my usual effort to bring you MMO news and games. Some news you may already know. But in most cases I try to show you something you didn't.

Archlord II Opens Pre-Registration for Closed Beta

Posted:

Archlord II Opens Pre-Registration for Closed Beta


WEBZEN shares information about Closed Beta pre-registration for its upcoming dynamic PvP MMO Archlord 2. Players can now sign up for the Closed Beta Test, simply by using their existing gPotato.eu, gPotato.com or Webzen.com accounts.



General Gaming Article

General Gaming Article


Canonical Rolls Out Ubuntu 14.04

Posted: 20 Apr 2014 04:44 PM PDT

Trusty Tahr Ubuntu 14.04 LTS

Move over Precise Pangolin and Windows XP, Trusty Tahr is here

The Ubuntu team recently announced the release of what is only the fifth long-term support (LTS) version of the popular Linux distro. In keeping with the current Ubuntu release cycle, this latest LTS release, dubbed Ubuntu 14.04 "Trusty Tahr", comes two years after the last one.

One look at the accompanying release notes is all it takes for one to realize that Trusty Tahr is as much about burnishing existing functionality as it is about paving the way for, as Canonical put it in its press release, "true convergence across desktop, phone and tablet." Although Ubuntu Touch 14.04, notable for being the first to support the tablet form-factor, is still not a supported release and only available as a separate download from the desktop flavor, Canonical's ultimate aim is to combine the two.

"Full convergence means that the same code for operating systems and applications will be running on all types of devices, from phones to tablets to desktops, and even both smaller and larger devices," Ubuntu's engineering VP Rick Spencer told ArsTechnica in a statement. "Convergence is still a work in progress, and we will continue to move the code to the desktop as it is ready in each release."

According to the company, the first commercially available Ubuntu tablets, whenever they become available, will be based on 14.04 LTS. As for those of you who just can't wait any longer, you'll be happy to note that you can install the latest version of Ubuntu Touch on the Nexus 10, Nexus 7 (2013) and Nexus 4 right now.

Ubuntu 14.04 LTS, which includes version 3.13 of the Linux kernel, also packs a number of improvements on the desktop front, including support for high-DPI screens, the option to choose the application menu position, a redesigned application spread, and some new window decorations.

All in all, Canonical feels, 14.04 LTS has enough to be a good replacement for Windows XP. Here's what Canonical CEO Jane Silber said in a press release: "The 14.04 LTS release offers a solid, intuitive experience which is easy to manage. It is a viable and affordable alternative for those organisations considering a switch from Microsoft, and specifically those replacing XP or Windows 7 as they come to the end of life."

"Ubuntu 14.04 LTS is the first long-term support release with support for the new 'arm64' architecture for 64-bit ARM systems, as well as the 'ppc64el' architecture for little-endian 64-bit POWER systems. This release also includes several subtle but welcome improvements to Unity, AppArmor, and a host of other great software," the Ubuntu team wrote in a recent blog post.

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MMO Updates

MMO Updates


Stick and Rudder: On crowdfunding and 'dev abuse'

Posted: 20 Apr 2014 10:00 AM PDT

Filed under: , , , , , , , , , ,

Stick and Rudder Hornet header
The DFM PAX reveal came and went, and it was exactly what I expected: full of bugs befitting an alpha state and still absolutely stunning in terms of its potential.

And that's all that really needs to be said about that, at least until we get our hands on it in the comfort of our own homes! I'm more interested in riffing off some of the trollish behavior from the pre-PAX backer-only gala. If you watched the full presentation, you probably know what I'm talking about. If you didn't, well, it was basically drunks being drunk, but it leads into something I've wanted to talk about for a while, which is mass appeal, niches, and the gaming industry viewed through the prism of Star Citizen.

Continue reading Stick and Rudder: On crowdfunding and 'dev abuse'

MassivelyStick and Rudder: On crowdfunding and 'dev abuse' originally appeared on Massively on Sun, 20 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

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    One Shots: You won't believe what color this horse is

    Posted: 20 Apr 2014 08:00 AM PDT

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    EQ2
    Let's start our time together today by playing a game! The game is this: You have until you hit the "continue reading" button to figure out what color this horse (well, technically a unicorn) is. I think you'll be pleasantly surprised.

    This picture comes from reader Becca: "Here is my EverQuest 2 Fury, Sarense, riding her mighty steed. I spent a few hours grinding out candy hearts to get this mount, which shoots hearts out of his eyes and hooves (unfortunately not captured here). He's a hardcore stallion. Look at his cocky stare. He knows that you know he's a badass."

    My apologies in advance for our colorblind readers who think that this game is unfair. I'll tell you the answer to be fair: It's purple. Shh! Don't tell the rest of our readers, OK?

    Continue reading One Shots: You won't believe what color this horse is

    MassivelyOne Shots: You won't believe what color this horse is originally appeared on Massively on Sun, 20 Apr 2014 10:00:00 EST. Please see our terms for use of feeds.

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      The Daily Grind: What's the silliest thing you've done for an MMO achievement?

      Posted: 20 Apr 2014 06:00 AM PDT

      Filed under: , , , , , , ,

      LotRO Grindaversary fireworks
      It's festival time in Lord of the Rings Online, which means that it's time to do all manner of inane activities in order to collect tokens and trade them for mounts, clothing, etc.

      I'm actually more amenable to this sort of thing than I used to be, probably because I'm maxed out and looking for any sort of excuse to visit Middle-earth. And what better excuse is there than a series of achievements that grants the title of Master Blaster, provided you have the patience (and the silver) to stand around and fire off 300 vendor-purchased fireworks?

      Yep, that's my what's-the-silliest-thing-you've-done-for-an-MMO-achievement story. What's yours?

      Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

      MassivelyThe Daily Grind: What's the silliest thing you've done for an MMO achievement? originally appeared on Massively on Sun, 20 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

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        WildStar's new interface profiled in video

        Posted: 19 Apr 2014 06:00 PM PDT

        Filed under: , , , , , ,

        WildStar
        Friend of Massively Richie "Bogotter" Procopio is back with yet another WildStar video, this one focusing on the beta title's brand-new user interface 2.0, which flattens some of the UI elements that before floated a little bit too high into the field of play. Of course, as he notes, the UI is moddable and can be altered to taste by each player. Combat popups, inventory, and menu options have also been tweaked.

        If you missed it, Bogotter covered the new character creation options in yesterday's video. Enjoy his UI preview after the break!

        Continue reading WildStar's new interface profiled in video

        MassivelyWildStar's new interface profiled in video originally appeared on Massively on Sat, 19 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

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        Make My MMO: April 13 - April 19, 2014

        Posted: 19 Apr 2014 04:00 PM PDT

        Filed under: , , , , , ,

        Make My MMO header
        MMO crowdfunding news this week centered on industry titans Richard Garriott and Chris Roberts, as well as The Secret World's new ARG companion game called The Black Watchmen. The title kicks off in September and is currently being funded through a Crowdtilt campaign that still has 49 days left to run.

        For more info on the title, click past the cut or check out Massively's Black Watchmen interview.

        Continue reading Make My MMO: April 13 - April 19, 2014

        MassivelyMake My MMO: April 13 - April 19, 2014 originally appeared on Massively on Sat, 19 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

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          PAX East 2014: Can World of Warcraft's garrisons live up to the hype?

          Posted: 19 Apr 2014 01:00 PM PDT

          Filed under: , , , , , , , , , , ,

          Like many players, I have very mixed feelings about the garrisons being added to World of Warcraft's latest expansion, Warlords of Draenor. At this year's PAX East, I sat down with Blizzard Entertainment to discuss the feature, and the studio reps explained garrisons as a way for Blizzard to bring a bit of Warcraft into the WoW universe. As a fan of WarCraft 3, I left the interview feeling hopeful and excited. But the more I thought about it, the more I began to worry that garrisons will boil down to one of three things: an expanded version of Mists of Pandaria's farms, a new daily quest hub, or just another time-sink that will keep players isolated from one another.

          Continue reading PAX East 2014: Can World of Warcraft's garrisons live up to the hype?

          MassivelyPAX East 2014: Can World of Warcraft's garrisons live up to the hype? originally appeared on Massively on Sat, 19 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

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            The Stream Team: Esper adventures in the WildStar beta

            Posted: 19 Apr 2014 11:00 AM PDT

            Filed under: , , , , , , ,

            It's time once again for Massively's MJ to grab her ectoplasmic throwing stars and leap back into the WildStar beta! There are plenty more adventures to be had (and Dominion to eradicate) on her journey to a level that allows housing. That's right -- MJ is going to push for the exalted level of 14! How much experience can she store up in one hour? Join us live at 1:00 p.m. for the wild XP ride.

            Game: WildStar
            Host: MJ Guthrie
            Date: Saturday, April 19th, 2014
            Time: 1:00 p.m. EDT

            Enjoy our Stream Team video below.

            Continue reading The Stream Team: Esper adventures in the WildStar beta

            MassivelyThe Stream Team: Esper adventures in the WildStar beta originally appeared on Massively on Sat, 19 Apr 2014 13:00:00 EST. Please see our terms for use of feeds.

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              MMORPG News

              MMORPG News


              Elder Scrolls Online: Dupe Bug Forces Bethesda to Take Guild Bank Offline

              Posted: 19 Apr 2014 11:11 AM PDT

              Dupe Bug Forces Bethesda to Take Guild Bank Offline

              The Elder Scrolls Online ran into a major stumbling block this week in the form of a bug that allows players to repeatedly copy and sell items. Rumor has it the bug was reported during beta but was never addressed, and players are fearful that Bethesda will have to take drastic measures to contain it. Thus far, the company has merely shut down the game's Guild Bank.



              MMO Updates

              MMO Updates


              Perfect Ten: Strategies for juggling multiple MMOs

              Posted: 19 Apr 2014 10:00 AM PDT

              Filed under: , , ,

              Among my friends, I have a reputation for being "that guy who plays all the games." People are constantly asking me how I manage to handle so many MMOs simultaneously on top of work and family, as if I've managed to clone myself or I never sleep. The truth is far more mundane: Work and family get top priority with my time, and what I have left for gaming is simply spent wisely.

              The thing is that I'm just always enamoured with so many MMOs that I can't just play one and nothing else. I have to be a "juggler:" a player who balances online worlds. With limited time at my disposal and a desire to be in three or four MMOs at any given time, I've done a lot of experimenting with different ways to juggle titles.

              There is no one best way, I've found. It depends on how "fair" you want to be to your MMOs and whether it's a priority to you to give each of them more or less the same attention and time. Each of the following strategies has pros and cons, and if you're trying to handle two or more titles, you're simply going to need to figure out what works best for you and your allotment of time.

              Continue reading Perfect Ten: Strategies for juggling multiple MMOs

              MassivelyPerfect Ten: Strategies for juggling multiple MMOs originally appeared on Massively on Sat, 19 Apr 2014 12:00:00 EST. Please see our terms for use of feeds.

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                WRUP: Oversaturation

                Posted: 19 Apr 2014 08:00 AM PDT

                Filed under: ,

                Hearthstone
                Welcome back to Massively's What Are You Playing, the game where we tell you what we're playing this weekend and you try to convince us that what the genre needs next is a zombie MMOTCG or possibly a zombie MOBA. With motorcycles. And then we make this froggy face at you.

                Continue reading WRUP: Oversaturation

                MassivelyWRUP: Oversaturation originally appeared on Massively on Sat, 19 Apr 2014 10:00:00 EST. Please see our terms for use of feeds.

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                  The Daily Grind: What naming restrictions do you approve of?

                  Posted: 19 Apr 2014 06:00 AM PDT

                  Filed under: , , ,

                  WildStar
                  A recent beta patch in WildStar included several changes to its naming rules. Numbers in names are out but special characters are in. I'm really not a huge fan of most special characters because they're used to circumvent the fact that your desired name was chosen and so you're going to create a similar-looking name that will be all but impossible for your friends and guildies to type.

                  Of course, in some games this isn't a problem because players can pick any name they like as long as it's attached to their permanent handle. But that's got its pros and cons too.

                  What naming restrictions do you approve of? Personally, I wish all MMOs allowed for first and last names, since this usually solves the problem of taken names while increasing variety. I also don't know how prevalent "leet-speak" is these days to necessitate the removal of numbers.

                  Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

                  MassivelyThe Daily Grind: What naming restrictions do you approve of? originally appeared on Massively on Sat, 19 Apr 2014 08:00:00 EST. Please see our terms for use of feeds.

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                    Skyforge posts Q&A on character development and more

                    Posted: 18 Apr 2014 07:00 PM PDT

                    Filed under: , , , , , , ,

                    The Skyforge team today selected and answered 10 community questions on the official forums ranging from "when's beta" (effective answer: no comment) to "how will names work" (answer: given name plus surname). Perhaps the most interesting tidbits focused on character development: The team confirmed that you can switch classes on the fly "whenever you like" and that because of this mechanic, you're unlikely to need alts. Moreover, says the team, "character progression in the game is not level based," and "players will always have ways to advance their characters further."

                    The free-to-play sci-fantasy MMORPG's full Q&A is available on the official forums. The developers have promised to post more answers every two weeks.

                    [Thanks to Paul for the tip!]

                    MassivelySkyforge posts Q&A on character development and more originally appeared on Massively on Fri, 18 Apr 2014 21:00:00 EST. Please see our terms for use of feeds.

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                    Betawatch: April 12 - 18, 2014

                    Posted: 18 Apr 2014 06:00 PM PDT

                    Filed under: , , , , , , ,

                    Betawatch
                    This week, Trion expanded Trove's "adventurer" supporter tier, which costs $20, to include instant access to the game's ongoing alpha test. What else is new in the world of MMO betas this round?
                    • Shards posted a survey for hopeful alpha test candidates (thanks, Siphaed!).
                    • WildStar showed off new body customization options in its latest round of beta.
                    • Face of Mankind's open beta begins... today!
                    • Swordsman joins our list with its closed beta signups.
                    • Archlord 2 opened its closed beta registration earlier this week.
                    • Landmark implemented a major building patch for its beta.
                    • We streamed Origins of Malu's alpha with the developer team.
                    • Icarus Online's Korean open beta got a video preview.
                    • HEX announced its closed beta will begin on April 23rd.
                    • Monkey King Online soft-launched into open beta.
                    • CasinoRPG, which does call itself an MMORPG, officially moved from beta to launch on April 16th.
                    Read on for the complete Betawatch roundup!

                    Continue reading Betawatch: April 12 - 18, 2014

                    MassivelyBetawatch: April 12 - 18, 2014 originally appeared on Massively on Fri, 18 Apr 2014 20:00:00 EST. Please see our terms for use of feeds.

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                      Camelot Unchained dishes on design progress, racial lore

                      Posted: 18 Apr 2014 05:00 PM PDT

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                      Camelot Unchained
                      City State Entertainment's Mark Jacobs has been a busy bee over on the Camelot Unchained blog today, delivering two posts about the game. The first discusses the world editor and progress on the programming front. Writes Jacobs,
                      We've kicked it up a notch with our combat system. We've now got character stats in the game. We've got more interesting abilities that can apply buffs and debuffs and affect your character's stats. Active effects on the character are passed to the UI layer so you can see what effects are active on your character. Abilities are saved to the database and updates can be pushed straight to the Live or Stable server. Cooldowns are in place and can affect one or more abilities.
                      The second blog post includes new concept art and a lengthy lore piece on the Caretakers of the Tuatha De Danann. Enjoy both on the official site.

                      MassivelyCamelot Unchained dishes on design progress, racial lore originally appeared on Massively on Fri, 18 Apr 2014 19:00:00 EST. Please see our terms for use of feeds.

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                      Dark Age of Camelot plans character transfer service and new art

                      Posted: 18 Apr 2014 04:00 PM PDT

                      Filed under: , , , , ,

                      DAoC
                      Dark Age of Camelot's grab bag -- written by Sir Grabford B. Bagsworth III Esq., no less -- is back, and at the top of the most pressing questions is the issue of character transfers. Broadsword said that these are indeed in the works: "We would like to provide the opportunity to allow consolidation. This will be among the many updates and upgrades to the Broadsword account center that is currently underway. Currently, it's planned as a premium service -- but there are no details on the prices as yet."

                      Broadsword mentions how art improvements have been going in the game following the studio's acquisition of DAoC. "We have renewed investment in this area, and we're really excited about updating art for various features in DAoC. Things we're currently discussing are: fixes for art-related bugs, new maps, UI skins, new items, monsters, and more!"

                      Other topics in the grab bag include the return of in-game surveys, the status of the new website, and details of the next patch. The studio teased that it will be adding "a new long-term live event with a very cool surprise" with the update.

                      MassivelyDark Age of Camelot plans character transfer service and new art originally appeared on Massively on Fri, 18 Apr 2014 18:00:00 EST. Please see our terms for use of feeds.

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                      Hands-on with Windborne's early access

                      Posted: 18 Apr 2014 03:00 PM PDT

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                      Screenshot -- Windborne
                      The breakout success of Minecraft has inspired a slew of creative sandbox games since its release in 2011, and the trend has shown no signs of dying down given the ever-increasing number of sandbox titles hitting the market. Hidden Path Entertainment's in-development title Windborne is certainly one such game, and at first glance one might be tempted to write it off as a clone of Mojang's golden child, but that would be more than a little disingenuous.

                      The folks at Hidden Path were generous enough to provide me with a key to get some hands-on experience with Windborne, but I'd like to make special mention of the fact that the game is currently part of Steam's Early Release program, which of course means that it's still unfinished and under constant development. With that in mind, I dived into Windborne's world of mystical floating islands, and I've got more than a few thoughts about the game, where it's going, and where it needs to be.

                      Continue reading Hands-on with Windborne's early access

                      MassivelyHands-on with Windborne's early access originally appeared on Massively on Fri, 18 Apr 2014 17:00:00 EST. Please see our terms for use of feeds.

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                        Ascent: The Space Game on building a better sci-fi sandbox

                        Posted: 18 Apr 2014 02:00 PM PDT

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                        Ascent
                        You'd be forgiven for not having heard of Ascent: The Space Game before. EVE Online is the sci-fi sandbox dominating headlines, and Star Citizen and other upcoming games are breathing down its neck. Is there room in the genre for, well, an indie space MMO that isn't all about cutthroat politics or hardcore ganking?

                        James Hicks, the founder and CEO of Fluffy Kitten Studios and the man behind Ascent, says yes. He took the time this week to answer our questions about his already-playable-but-still-in-development game in deep detail, focusing on the game's complexity, player feedback, business model, mechanics, and how Ascent can truly expand the genre.

                        Continue reading Ascent: The Space Game on building a better sci-fi sandbox

                        MassivelyAscent: The Space Game on building a better sci-fi sandbox originally appeared on Massively on Fri, 18 Apr 2014 16:00:00 EST. Please see our terms for use of feeds.

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                          Check out WildStar's new body customization options

                          Posted: 18 Apr 2014 01:00 PM PDT

                          Filed under: , , , , ,

                          WildStar
                          Earlier this month we discovered that Carbine was planning to add additional (as in "more than one") body types for each race and gender in WildStar. The changes are in with this weekend's beta test update, and YouTube sensation and friend of Massively Richie "BogOtter" Procopio made a 21-minute video looking at all of the new options for characters.

                          He's got the video broken down into sub-sections, so if you want to skip to a certain race/gender combo, you can do so. He also includes the new hairstyles that went in with the patch. Give the video a watch after the break and let us know whether Carbine did a good job with these additions or not!

                          Continue reading Check out WildStar's new body customization options

                          MassivelyCheck out WildStar's new body customization options originally appeared on Massively on Fri, 18 Apr 2014 15:00:00 EST. Please see our terms for use of feeds.

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                          Atlantica Online gets new class, dungeons, and more

                          Posted: 18 Apr 2014 12:00 PM PDT

                          Filed under: , , , , ,

                          Atlantica Online Celestial Hunter
                          Nexon has added new dungeons, a new merc, and a new class to Atlantica Online. The Empires of Gold update boasts dungeons including the Forgotten City of Chichen Itza, Machu Picchu, the Golden City of El Dorado, and the Gold Empire of Defense.

                          Atlantica's new class is the Celestial Hunter, "a fierce archer who can best any challenger with her bow and arrow skills."

                          We've embedded the update trailer for you after the break!

                          Continue reading Atlantica Online gets new class, dungeons, and more

                          MassivelyAtlantica Online gets new class, dungeons, and more originally appeared on Massively on Fri, 18 Apr 2014 14:00:00 EST. Please see our terms for use of feeds.

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