Latest Gaming and MMORPG Updates

Latest Gaming and MMORPG Updates


Resident Evil 6 to get new difficulty mode, co-op play for Ada Wong soon

Posted: 11 Oct 2012 07:03 AM PDT

The most polarizing game in recent times, Resident Evil 6 is about to get Free DLC real soon according to Capcom. This includes an extremely tough No Hope difficulty mode as well as the ability to play Ada Wong's campaign cooperatively. Speaking of Ada Wong's campaign, players no longer have to complete the game to [...]

Review: NHL 13

Posted: 11 Oct 2012 07:01 AM PDT

It would be facile to say NHL 12 just skated by, sticking to the winning formula established in franchise's resurgence. Still, as is occasionally the case with sports games that don't need radical fixing, last year's iteration was one of tweaks and balancing: welcomed AI fixes, improvements made to the previously implemented physics system, and [...]

New Californian Jagex studio breaks cover

Posted: 11 Oct 2012 06:57 AM PDT

Midnight Club veterans create company’s first Facebook title

Lenovo Wrestles PC Crown from HP; IDC Says Hold the Boat

Posted: 11 Oct 2012 06:56 AM PDT

If you’ve been paying attention to the PC wars, you’ve known for awhile it was pretty much a foregone conclusion that Lenovo at some point would leapfrog Hewlett-Packard (HP) to become the world’s top PC supplier. Well, one major research firm claims that’s exactly what happened in the third quarter of 2012, while a second [...]

Saga Kingdoms

Posted: 11 Oct 2012 06:51 AM PDT

Saga Kingdoms is an MMORTS that focuses on the quests and player experience above all else. Each player controls their own kingdom, set on an island off of the mainland. As players progress, they can capture outposts and control resources there. Saga Kingdoms features hundreds of quests to complete, and players can even go back [...]

Marvel Heroes – New gameplay footage and more information

Posted: 11 Oct 2012 06:32 AM PDT

GameSpot has a new gameplay walk-through for Gazillion Entertainment's upcoming MMORPG, Marvel Heroes, and while I am intrigued and curious about how the game actually plays, almost everything else still kind of pisses me off. Chatting with my colleagues while we looked through this video, we can't help but to wonder why the superheroes like [...]

General gaming

General gaming


Wing Commander Creator Returns With the Dream Space Game

Posted: 10 Oct 2012 04:52 PM PDT

Star Citizen

When Chris Roberts left the games industry a decade ago, the type of space games he was famous for making -- Wing Commander, StarLancer -- largely went with him. It's just not the sort of game we see from anyone but small, independent developers these days, and those developers often don't have the resources to create something that is wow-worthy from a technical standpoint. Now Roberts is back and he's bringing with him a game which, if it fulfills its potential, should more than make up for his decade-long absence.

After a tease last month that Roberts would be coming back with a space game of some sort, his new project was revealed today. Star Citizen, despite its uninspiring name, appears to be the game fans many of us have always dreamed of. Though it may lack the license of Star Wars, Battlestar Galactica, or any other popular franchise, it's difficult not to look at Star Citizen and become overwhelmed with excitement.

In (Attempted) Defense of Difficulty Spikes

Posted: 10 Oct 2012 03:49 PM PDT

Feature

1UP COVER STORY

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1UP COVER STORY | WEEK OF OCTOBER 8 | DEATHMATCH! GAMES AND COMPETITION

In (Attempted) Defense of Difficulty Spikes

Cover Story: The uneven nature of video games can be a good thing...right?

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ifficulty spikes get a bad rap. You'll be playing a game, enjoying yourself, totally immersed in the match or the quest or the role-play or whatever, when suddenly the fun comes to a brake-pad-burning halt. When that happens, who's to blame? Aside from your wife/husband/mother/boss butting in and insisting you eat dinner/go to bed/show up at work once in a while, it's likely a difficulty spike. You're all familiar with these -- the sudden time limits, treacherous platform configurations and over-powered bosses who come out of nowhere. At first they seem like momentary setbacks, but after five, eight or a hundred attempts at beating them, you realize that your game just might be over. Yup, difficulty spikes, otherwise known as "game-ruining pains in the ass." I've been putting up with them all my gaming life but recently I was thinking; they can't be all bad. Can they?

Difficulty spikes are generally about as welcome as finding half a roach in your Boca burger, but I think they deserve some consideration. For one thing, their history dates back to game development's earliest days. It's important to remember that before games went mainstream, they were made by and for a specific kind of tech enthusiast with the patience and tenacity to spend long hours beating his or her head against a pixilated brick wall. Back then, there was a certain satisfaction associated with overcoming a challenge most gamers couldn't and a certain stature allotted to those who managed it. No one whined about how hard games were, and game designers never troubled themselves with things like (snort) "accessibility." We all agreed that the game designer's job was to create mechanics so obscure, so insidiously cruel that only the most persistent gamers could ever overcome them.

Far Cry 3 and Gaming's Next Great Villain

Posted: 10 Oct 2012 12:54 PM PDT

1UP COVER STORY

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1UP COVER STORY | WEEK OF OCTOBER 8 | DEATHMATCH! GAMES AND COMPETITION

Far Cry 3 and Gaming's Next Great Villain

Cover Story: Ubisoft has created an antagonist who demands your attention.

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or the sake of brevity, let's get the obvious things out of the way. Far Cry 3, this fall's latest installment in the open-world FPS franchise, is everything fans of the series hope and expect. The landscape is massive, gorgeous, an absolutely screaming to be explored. From seaside villages and lush jungles to wrecked ships and mountain-top plantations, Ubisoft has created a playground filled with more than enough interesting nooks to peruse. Whether on foot, behind the wheel of a jeep, or soaring under the wings of a hang glider, traversal through the environment is an absolute treat littered with constant surprises. Hunting, crafting, and ample side quests help break up the main goal of guiding Jason Brody, an American tourist caught in the midst of a vacation from hell, on his quest to find find his kidnapped friends.

Spot Art

MMORPG News

MMORPG News


Defiance: Nathan Richardsson Announced as Executive Producer

Posted: 11 Oct 2012 08:55 AM PDT

Nathan Richardsson Announced as Executive Producer

Trion Worlds has announced that Nathan Richardsson has been named as the Executive Producer for Defiance. Richardsson brings a wealth of gaming knowledge to the table with his history working on EVE Online, World of Darkness and DUST 514.

Neverwinter: NYCC Panel with Wizards of the Coast & MMORPG.com

Posted: 11 Oct 2012 08:50 AM PDT

NYCC Panel with Wizards of the Coast & MMORPG.com

MMORPG.com, Perfect World Entertainment, Cryptic Studios and Wizards of the Coast are all co-sponsoring a panel at this weekend's New York Comic Con. Titled "Neverwinter Adventure Zones: From Campaign Guide to MMO World", the panel will discuss the unique challenges of bringing a pen and paper game into being an MMO.

Pathfinder Online: Devs Starting to Define Release Features

Posted: 09 Oct 2012 08:07 PM PDT

Devs Starting to Define Release Features

One of the key steps to release a game is to define what features will need to be present to reach an official launch. In the latest Pathfinder Online developer diary, the team talks about that progress and what other things they've been up to in the last several weeks.

PlanetSide 2: SOE Partners with Wikia & Command Center 6 Released

Posted: 09 Oct 2012 07:54 PM PDT

SOE Partners with Wikia & Command Center 6 Released

Sony Online Entertainment has announced that it has become the first officially endorsed "Official Wikia Community" for PlanetSide 2. In addition, the PlanetSide 2 team has released episode 6 of its episodic video diary series, Command Center. The team looks at beta updates, the just-announced Esamir map and more.

PlanetSide 2: A Veteran’s Comparison – Part Two

Posted: 09 Oct 2012 07:31 PM PDT

A Veteran

One of the things that many experienced PlanetSide 1 players want to know is how are things going to be different in PlanetSide 2? In today's latest column, we take a look at the two from a veteran player's perspective. Check it out and then leave us your thoughts in the comments.

Guild Wars 2: Two Factor Authentication Beta Begins

Posted: 09 Oct 2012 08:16 PM PDT

Two Factor Authentication Beta Begins

ArenaNet has announced that, effective immediately, Guild Wars 2 players can take part in the new beta of a two-factor authentication system. Players can download and install an authenticator program for a desktop PC or Mac and/or Android and iPhone mobile platforms. The new authentication system is designed to protect player accounts from hackers.

Aion: Third Anniversary Sees Launch of 3.5

Posted: 10 Oct 2012 11:21 AM PDT

Third Anniversary Sees Launch of 3.5

NCSoft has announced that players can now download the latest version of Aion, v3.5, a free download that will see new dimensional vortexes and one-time events to celebrate the game's third anniversary.

MechWarrior Online: Open Beta Next Week

Posted: 10 Oct 2012 11:13 AM PDT

Open Beta Next Week

MechWarrior Online fans who have been clamoring to try out the new MMO will finally get their chance when the open beta begins next week. The Founder's Program ends on October 14th and the open beta will officially commence on October 16th.

General: Star Citizen Brings Chris Roberts Back to Space Sims, MMOs

Posted: 10 Oct 2012 10:44 AM PDT

Star Citizen Brings Chris Roberts Back to Space Sims, MMOs

Announced at Austin GDC (GDC Online), Chris Roberts unveiled plans to revitalize the space simulation game on the PC with Star Citizen. Dodging investors who only want mobile or social PC start-ups, Roberts instead is crowd-funding the project via the game's site. Read on for more details.

Ragnarok Online: War of Emperium Officially Launches

Posted: 08 Oct 2012 07:03 PM PDT

War of Emperium Officially Launches

Gravity Interactive has announced that the latest update to Ragnarok Online has officially launched. Called War of Emperium, the update brings weekly guild versus guild competitions on the "classic" Ragnarok Online server that launched this past June.

Wartune: Over 1M Registered Users

Posted: 09 Oct 2012 03:54 PM PDT

Over 1M Registered Users

Reality Squared is reporting that WarTune has already scored over one million registered users since opening its doors just over a month ago. In addition, over sixteen servers have been opened to accommodate players.

Lord of the Rings Online: A Guided Tour of Riders of Rohan

Posted: 10 Oct 2012 06:40 AM PDT

A Guided Tour of Riders of Rohan

Last week, Turbine developers took our own Rob Lashley on a guided tour of the Lord of the Rings Online expansion, Riders of Rohan. We have a write up and a great video to show off the expansion. Check it out!

Dark Age of Camelot: Wayback Wednesday - DAoC's 11th Anniversary Celebration

Posted: 10 Oct 2012 08:47 AM PDT

Wayback Wednesday - DAoC

MMORPG.com will be hosting Dark Age of Camelot developers tonight on our weekly Wayback Wednesday. During tonight's live stream, Grakulen and the DAoC devs will be giving away five 30 day time cards, three T-shirts, and a lithograph. Be sure to join us in the MMORPG.com live stream channel!

Metin 2: Devil's Catacomb Released

Posted: 09 Oct 2012 03:48 PM PDT

Devil

Gameforge has announced that a large new update has been applied to Metin 2 servers. Called the "Devil's Catacomb", the update brings new quests, a new pet, welcome gifts and a Halloween event into the game.

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