MMORPG News

MMORPG News


The Secret World: Joel Bylos On the State of the Game

Posted: 10 Oct 2012 08:21 AM PDT

Joel Bylos On the State of the Game

Funcom's Joel Bylos has revealed his vision for The Secret World going forward. In the letter, Bylos reveals the mission statement of the development team taking into account player input and much more. It's an ambitious plan for one of the more unusual MMOs on the scene today.

Star Wars: The Old Republic: SWG Features I’d Love to See in SWTOR

Posted: 10 Oct 2012 03:57 AM PDT

SWG Features I

What are some of the features of Star Wars Galaxies we'd like to see in Star Wars: The Old Republic? Read on to find out and share your own in the comments below!

AdventureQuest Worlds: Super Secret 10th Anniversary Fete Announced

Posted: 09 Oct 2012 03:43 PM PDT

Super Secret 10th Anniversary Fete Announced

Artix Entertainment has announced that this Friday, October 12th will mark the company's tenth year in business. Developers have plans for festive events in its six major titles, AdventureQuest Worlds included. The details about the event are being kept secret but developers assure players they've never seen anything like it.

Pirate 101: There Be Pirates Out There, Matey!

Posted: 08 Oct 2012 08:12 PM PDT

There Be Pirates Out There, Matey!

KingsIsle launched its second major MMO last week with the release of the family-friendly Pirate 101, companion to KI's inaugural title, Wizard 101. We've been playing a bit o'piratey goodness this past coupla days and have some thoughts to share with ye. Be checkin' it out then leave yer scrawl in the comments. YARR!

Conquer Online: Coming to an iPhone Near You

Posted: 09 Oct 2012 03:39 PM PDT

Coming to an iPhone Near You

NetDragon Websoft has announced that Conquer Online will be heading to an iPhone near you soon. Already one of the first fully featured MMOs for iPad, Conquer Online's iPhone version will be scaled to fit the iPhone screen and will feature new weapons and more. In addition, the iPad version will receive its first major update since release.

General: Concerning Newbie-Friendliness

Posted: 09 Oct 2012 04:00 PM PDT

Concerning Newbie-Friendliness

The utilization of precious resources in game development is always of grave concern to developers and to fans alike. Often, players complain about this feature or that thing being underdeveloped in a game. So, is making newbie friendly games a priority? Find out in today's Devil's Advocate and then lend your voice to the conversation in the comments.

Rift: Storm Legion Live Stream Preview This Friday

Posted: 09 Oct 2012 03:34 PM PDT

Storm Legion Live Stream Preview This Friday

Trion Worlds has announced that it will be hosting a live stream event for the Rift: Storm Legion expansion on Friday, October 12th. During the event, players will get a sneak peek at some of the new features and areas that will arrive with the expansion in November.

Lord of the Rings Online: The Sound of Rohan

Posted: 09 Oct 2012 03:27 PM PDT

The Sound of Rohan

Turbine has announced that the soundtrack from the upcoming Lord of the Rings Online expansion, Riders of Rohan, is now available on iTunes for 9.99. In addition, the team has released a new developer diary called "The Sound of Rohan". Check it out!

Arcane Legends: First Cinematic Trailer Released

Posted: 09 Oct 2012 03:15 PM PDT

First Cinematic Trailer Released

Spacetime Studios has released the first cinematic trailer for Arcane Legends, the latest cross platform MMO in the "Legends" stable of games. Check it out!

Darkfall: Unholy Wars: New Screens Released

Posted: 09 Oct 2012 10:30 AM PDT

New Screens Released

Aventurine has released eight brand new screenshots from its upcoming Darkfall: Unholy Wars. You can check them all out in our Darkfall: Unholy Wars screenshot gallery. Let us know what you think!

Guild Wars 2: Incoming PvP Changes Include Tournaments & Arenas

Posted: 09 Oct 2012 10:18 AM PDT

Incoming PvP Changes Include Tournaments & Arenas

ArenaNet's Jonathan Sharp has penned a new developer blog on the official Guild Wars 2 site that details some of the incoming changes to the PvP feature. He outlines both paid and free automated PvP tournaments, custom arenas, and why the team has chosen these features over other changes to PvP.

The Secret World: Brand New Combat Feature to be Revealed

Posted: 09 Oct 2012 10:12 AM PDT

Brand New Combat Feature to be Revealed

This Friday at 4pm EDT, The Secret World's Game Director Joel Bylos will be joined by Lead Coder Øystein Eftevaag and Art Producer Davide Tabacco. The trio will be livestreaming exclusively on MMORPG.com's Twitch Channel. The topic? A brand new, never before seen combat feature. Be sure to tune in at 4pm EDT (1pm PDT) to see one of the biggest changes coming to The Secret World.

Citadel of Sorcery: Opening the Door to the Citadel

Posted: 07 Oct 2012 05:01 PM PDT

Opening the Door to the Citadel

Citadel of Sorcery is one of those games that you may not yet have heard much about. We're about to cure you of that with our exclusive interview with Phil Blood, CEO of MMO Magic. Keep reading and then let us know what you think in the comments.

General gaming

General gaming


New Little King's Story Review: Frustration Reigns

Posted: 10 Oct 2012 07:22 AM PDT

New Little King's Story for the PS Vita is a classic case of hating the ones you love...or maybe it's loving the ones you hate. There are so many interesting mechanics, clever elements, and addictive scenarios that adorn this title, but they all come with an asterix due to some maddening design choices, frustrating bugs, and a frame-rate that simply can't keep up with your world building.

A follow up to the Wii's 2009 sleeper hit, NLKS places you in the role of Corobo, a deposed king who needs to rebuild his realm in order to regain the throne. The general act of expanding your kingdom plays out with a formula similar to Nintendo's Pikmin series; Corobo himself is fairly weak, so it's up to the players to wrangle up a posse of townsfolk, deputize them with a variety of different jobs, and set off to slowly illuminate the dark corners of the map. Your followers include basic warriors who excel at combat, farmers that can dig holes to find buried treasure, lumberjacks who can help build bridges, and a whole mess of other classes that each perform a unique and important duty. Your crew follows you around wherever you go, and once you find an obstacle in need of overcoming, the King can direct his legion at whatever the problem may be.

nlks

As you compete tasks and gather more resources, your kingdom will expand, opening up a wide array of new game play opportunities. Players can choose to spend their money on housing that creates more townsfolk, specific buildings that open up new characters classes, and even shrines to help strengthen Corobo himself. NLKS also contains a slew of RPG elements that allow you to create a very personal experience. Each party member can be adorned with various equipment, unique princesses help aid you with passive abilities, and a crafting system utilizes the wifi capabilities of the Vita. Sadly, the latter social functions are cumbersome at best, and the entire title has a tendency to not fully explain a lot of its more obscure mechanics.

The Evolution of Deathmatch and the War on Violence

Posted: 09 Oct 2012 11:27 AM PDT

Feature

1UP COVER STORY

Header

1UP COVER STORY | WEEK OF OCTOBER 8 | DEATHMATCH! GAMES AND COMPETITION

The Evolution of Deathmatch and the War on Violence

Cover Story: Where does the modern landscape of player versus player fall within an endless cycle of political attack?

"W

e have a responsibility to our kids and our communities to protect against the effects of games that depict ultra- violent actions, just as we already do with movies." Then Governor Arnold Schwarzenegger April 27, 2010

The State of California recently came very close to imposing some of the most stringent sanctions to be brought against any American medium with the passing of AB 1179 in 2005, a law which would have fined retailers for selling games deemed violent by the state. Though the Supreme Court recently overturned California's blatant disregard of the First Amendment by affirming a lower court's judgment that the law violated the constitution, the victory stands as merely the latest in what is sure to continue to be an uphill battle for game makers and game retailers.

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