General gaming

General gaming


Hitting the Ground Running: Final Fantasy VII's Amazing Opening

Posted: 06 Sep 2012 05:30 PM PDT

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1UP COVER STORY | WEEK OF SEPTEMBER 4 | FINAL FANTASY VII'S QUINCEAÑERA

Hitting the Ground Running: Final Fantasy VII's Amazing Opening

Cover Story: How Square's love of spectacle created one unforgettable prologue.

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PGs typically start with the action set to a simmer. You slowly get to know a handful of characters and the world around them, and -- BOOM! -- some earth-shattering event sends your party on their epic quest. And it should be noted that this trope doesn't just exist in RPGs; Joseph Campbell's monomyth -- the foundation of nearly every fictional adventure -- dictates that stories begin with a "call to action," in which the hero is plucked from humble roots and thrown into mortal danger. Since RPGs largely focus themselves on story, it often takes more than a half-dozen hours before all of the key elements fall into place. Those not used to such leaden pacing often find themselves searching for a game that doesn't make you wade through hours of prologue before diving into action and excitement.

If Final Fantasy VII planned on reinventing RPGs for the PlayStation generation, it would have to ditch the standard RPG opening for something much more "Hollywood." And it's not like the series had been a stranger to action-packed beginnings in the past; the trilogy of SNES games each started with an exciting and ominous scene, rather than the portrayal of an idyllic town unaware of its impending doom. Still, a boost in technology and production values meant that Square had the potential to wow players -- and not just RPG fans -- from minute one, and Final Fantasy VII's opening set out to do just that. This brief bit of game play lasts less than an hour, but it presents constant mysteries without stopping to ponder them. And most importantly, it keeps moving -- even 15 years later, modern RPGs often let pacing fall by the wayside in lieu of unnecessary exposition.

Ubisoft Prepares to Do Right By PC Gamers

Posted: 06 Sep 2012 04:33 PM PDT

Ubisoft DRM

Ubisoft is not held in the highest esteem among PC gamers. There are a variety of reasons for that, the most prominent being the manner in which the publisher has handled DRM. Its games have been saddled with what is perceived by many as being unacceptable forms of digital rights management, the technology used to combat piracy. The company has now declared it is changing the way it handles things, and while it hasn't given us the satisfaction of admitting it was wrong, the important thing is one of the world's biggest biggest publishers now appears to be taking computer gaming much more seriously.

To be fair, Ubisoft had already taken some steps to further capitalize on the PC gaming market recently. It announced several new free-to-play titles last month and then launched Uplay PC, a digital distribution platform for its PC games that operates like Origin or Steam. Whom this was targeted at was unclear; with Ubisoft having the reputation it does, many hardcore PC gamers shy away from buying PC versions of Ubisoft's games in the first place. (I count myself among this group; I think Anno 2070 looks great, and even though it has been discounted numerous times on Steam, tales of its DRM were enough for me to take a stand and not buy it.) The odds that these people would not only support its games despite the way they are treated, but do so directly through its own distribution service were not high.

Five Things that (Probably) Influenced Final Fantasy VII and Five Things it (Probably) Influenced

Posted: 06 Sep 2012 04:15 PM PDT

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1UP COVER STORY

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1UP COVER STORY | WEEK OF SEPTEMBER 4 | FINAL FANTASY VII'S QUINCEAÑERA

Five Things that (Probably) Influenced Final Fantasy VII and Five Things it (Probably) Influenced

Cover Story: A look back at a Final Fantasy game that looked forward.

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ulture: culture is a perpetual yin-yang dance of serial burglary.

. . . Mmm, cereal.

Make Your Own Damn Diablo Game in Mighty Quest for Epic Loot

Posted: 06 Sep 2012 10:30 AM PDT

mighty quest

Call me sadistic, but anytime I wander through a digital dungeon trying to survive the intricate traps and deceptive layout that the developers meticulously planned out, I can't help but wonder if I could create a better death-den. Games like Diablo and Dark Souls have such a perfect sense of geography, enemy placement, and trap variety that keep players always guessing as to what's around the next corner. Tecmo's Deception series for the PS1 brought interesting ideas to the table by focusing on passive combat and tasking the players with taking out their adversaries using a variety of environmental traps and hazards, but since then, this type of game has been few and far between. This gap will hopefully be filled with Ubisoft Montreal's upcoming free-to-play PC title Mighty Quest for Epic Loot.

The silly title perfectly fits the tone of the game. Drawing obvious inspirations from tongue-in-cheek fantasy tales like Monty Python, The Princess Bride, and Time Bandits, the game presents a magical world with a healthy dose of humor. It knows that over-sized knights and flame-spewing demons are a bit silly, but it still treats that silliness with love and affection. But while the decidedly non-wet blanket atmosphere is welcoming, the real reason to get interested in Mighty Quest is because of the sheer amount of freedom and creativity that it gives the player.

MMORPG News

MMORPG News


General: PAX-less

Posted: 06 Sep 2012 04:44 PM PDT

PAX-less

Not everyone is cut out for the glamor and magic that PAX Prime embodies and some even have come up with lists why they are glad they didn't have to attend...like Scary Booster. See why Scary feels this way and then leave your thoughts in the comments.

World of Warcraft: Mists of Pandaria: Global Launch Events Announced

Posted: 07 Sep 2012 07:01 AM PDT

Global Launch Events Announced

Blizzard has announced a boatload of launch events to take place in nations around the world on September 24th when World of Warcraft: Mists of Pandaria officially kicks off live service. Blizzard employees will be on hand in the US, France, Germany, Italy, Russia, Spain, Sweden, the UK, Brazil, Mexico, Chile, and Taiwan to meet players, sign copies of MoP and more.

Lord of the Rings Online: Rohan Landscape Subject of Latest Video Diary

Posted: 07 Sep 2012 06:54 AM PDT

Rohan Landscape Subject of Latest Video Diary

Turbine and the Lord of the Rings Online team have released a new developer diary to give players a look at the landscape of Rohan, the primary game zone in the upcoming Riders of Rohan expansion. Riders of Rohan is expected to be released on October 15th and will feature a level cap increase along with tons of new content.

Battle of the Immortals: Shifting Tides to Arrive September 19th

Posted: 07 Sep 2012 06:49 AM PDT

Shifting Tides to Arrive September 19th

Perfect World Entertainment has announced that the next major content update for Battle of the Immortals will arrive on September 19th. Called 'Shifting Tides', the update will feature new zones, bosses, pets, gear, and much more.

Continent of the Ninth Seal: The Ruined Empire Announced

Posted: 07 Sep 2012 06:39 AM PDT

The Ruined Empire Announced

Webzen has announced that the first expansion to Continent of the Ninth Seal (C9) and has plans to reveal more about it on September 12th. Called "The Ruined Empire", the expansion brings the continent of Okapia online with new quests and dungeons.

Dragon's Call: Closed Beta Key Giveaway Announced

Posted: 07 Sep 2012 06:21 AM PDT

Closed Beta Key Giveaway Announced

Gamedp has announced that the closed beta for Dragon's Call II will kick off in mid-September. To celebrate the announcement, the team is conducting a closed beta key giveaway as well as recruiting volunteer staff to care for the Dragon's Call II community.

Guild Wars 2: #1 in Ten EU Nations

Posted: 07 Sep 2012 06:15 AM PDT

#1 in Ten EU Nations

NCSoft is reporting that Guild Wars 2 has achieved the number one spot for sales in ten European nations. GW2 is number one on the "all formats" charts in each country.

The Secret World: Group Finder Tool Detailed

Posted: 07 Sep 2012 06:09 AM PDT

Group Finder Tool Detailed

The Secret World's site has been updated with a new article to detail the group finder tool that will arrive when "Issue 2: Digging Deeper" goes live on September 11th. The tool will allow players to group for any playfield or dungeon in the game.

Marvel Heroes: Beta Begins this October; New Trailer Available

Posted: 06 Sep 2012 12:08 PM PDT

Beta Begins this October; New Trailer Available

Gazillion Entertainment has announced that the closed beta for Marvel Heroes, the upcoming free-to-play MMO based on the Marvel Comics IP, will begin on October 1. Gamers can sign up now for a chance at getting into the test.

EverQuest: SOE Announces Player Studio

Posted: 06 Sep 2012 12:10 PM PDT

SOE Announces Player Studio

User generated content is finally making its was into EverQuest and EverQuest 2. Check out the news from SOE as Player Studio allows gamers to create their own content.

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