General gaming

General gaming


The Age of Peripheral-Based Games is Fading

Posted: 25 Apr 2012 04:31 PM PDT

Guitar Hero Tony Hawk peripherals

Majesco has announced a new basketball game for Xbox 360 today that doesn't have to worry about competing with the latest NBA 2K game, and not because it uses Kinect. NBA Baller Beats is a sort of hybrid rhythm/basketball training game that has you bouncing a real-life basketball in front of your television set. It sounds very gimmicky, and in this day and age there may not be much of a place for that sort of thing anymore.

Such a premise automatically limits the potential market for a game. Kinect games require more than just the hardware itself: Players also need a clear playing area for them to dance, jump, mime, and whatever other actions are required by the game in question. That can be problematic for some people, as not everyone has a wide-open living room like those seen in trailers for Kinect games; I had to delay getting one myself until I moved because there was not enough room in my apartment.

Guild Wars 2 Breaks from MMO Standards

Posted: 25 Apr 2012 03:36 PM PDT

Whenever a new MMO comes up in conversation, a standard litany of negative, pre-programmed phrases soon follows. "I hate paying that monthly fee," for example, or "The tank/healer/DPS roles get boring." Developer ArenaNet has taken each one of those complaints and attempted to address them directly in Guild Wars 2.

GW2 is an MMO, but its aim is to feature only the best things about the big titles that currently dominate the genre. The game takes place 250 years after the original Guild Wars, when the world sees a threat so immense that all the races are forced to band together to survive -- even the Charr, who were the enemies in the original title.

No Monthly Subscriptions

The Worst Video Game Glitches

Posted: 25 Apr 2012 02:09 PM PDT

Feature

Header

The Worst Video Game Glitches

A collection of the most game breaking-est bugs in recent memory.

By: Steve Watts April 25, 2012

We've already talked about how video game glitches can be fun distractions, game-changers, and even influence future installments in a series. But these are the exception rather than the rule; more often than not, glitches act as annoying disruptions. At their worst, they can utterly devastate your enjoyment of the game, or break your progress and require a painful and time-consuming restart. Luckily, the more malicious glitches can be patched these days, but it's still frustrating to find yourself the victim of bugs like these.

Can Final Fantasy XIV's Next Update Resuscitate the Struggling MMO?

Posted: 25 Apr 2012 01:03 PM PDT

Despite Square Enix's fumbling of Final Fantasy XIV's launch, new glimmers of hope are shining on the game. Arriving a little late after what was arguably the biggest MMO debut of the year -- Star Wars: The Old Republic -- FFXIV's total overhaul seems pleasantly promising. Besides offering completely revamped interface, servers, and one-on-one player-versus-player combat, one of the most notable changes is the game's updated graphics engine.

Five Things Thief IV Needs to Get Right

Posted: 25 Apr 2012 12:16 PM PDT

Way back in the misty days of 1998, the late, lamented Looking Glass Studios turned out the first Thief and accomplished nothing less than birthing an entirely new genre. Metal Gear and Tenchu each threw their stealthy genes into the mix that same year, but Thief remains probably the purest incarnation of a stealth game where patience, observation, and intelligence count for more than reflexes. After the release of two sequels, the series has been left fallow for nearly a decade while games like Hitman, Splinter Cell and Assassin's Creed took the basic idea and ran with it. Since then, gaming as a whole has gone on to incorporate much of what made Thief so unique, from the sneaking elements of Skyrim to the ubiquitous and universally despised "stealth level," which has since joined the "slippery ice stage" on the list of things everybody hates but always seem to end up in our videogames anyway.

Later this year (or perhaps next) we'll be witness to a revival of the cult favorite, but Eidos Montreal will have a lot to balance if they're to satisfy long-time fans while incorporating the modern conventions we've come to take for granted. Thief IV won't just have to live up to its own legacy, but will need to catch up with the pace set by its own bastard offspring as well.

Garrett's like, just this guy, you know?

Crysis 3 Probably Won't Let You Toss Turtles At Bad Guys

Posted: 25 Apr 2012 10:45 AM PDT

Besides looking beautiful, the original Crysis stood out for including an absolutely lovely and bizarre gameplay feature involving the local fauna at the fictional Lingshan Islands: You could use them as weapons. As part of the sandbox-driven design of the early parts of Crysis' campaign, the player could pick up and throw practically anything -- crates, corpses, and even wildlife -- and chuck them with lethal force. A thrifty player could, theoretically, sneak around and sling crabs instead of bullets.

As visually impressive as Crysis 3 looks so far, with its swampy streets of Chinatown and verdant takeovers of skyscrapers, it's the presence of ambient wildlife that brings this little feature to mind. During a hands-off demo, director of creative development Rasmus Hojengaard points out that frogs now hop about in New York's newest plumbing development, but the player doesn't do anything besides look at them. When I had a brief chance to ask about whether Prophet (a recurring character throughout the franchise, and now the protagonist due to events in both the ending of Crysis 2 and whatever has happened in the 20-plus years between Crysis 2's 2023 time frame and Crysis 3's setting of 2047 New York) can use frogs with lethal force, Hojengaard became a bit more evasive.

He answered, "We want to give the sensation of a living and breathing environment, but we don't want to arbitrarily have you pick up a turtle and throw it at someone as a gameplay mechanic, unless we can execute it more elegantly." Later on, he added, "We don't want stuff like being able to throw frogs just for the heck of it, as that's too much development time," and that causes me some concern. I'm hoping he changes his mind.

MMORPG News

MMORPG News


Aika: Latest Update Released

Posted: 26 Apr 2012 07:18 AM PDT

Latest Update Released

Aika Online players will want to check into the game to see the latest patch additions. Included in the update is a new quest series, a new dungeon and two new brand new in-game events.

TERA: Final Thoughts Before Launch

Posted: 25 Apr 2012 04:34 PM PDT

Final Thoughts Before Launch

MMORPG.com pleased to have partnered with En Masse Entertainment to bring our readers this exclusive developer diary from Senior Producer Brian Knox. In it, Brian talks about the final days before the official launch of TERA on May 1st. Keep reading!

Continent of the Ninth Seal: Championship Tournament Registrations Begin

Posted: 26 Apr 2012 06:54 AM PDT

Championship Tournament Registrations Begin

Webzen has announced that players can begin registering for the 2012 C9 Championship Tournament with the ultimate prize of $10,000 being offered to the winner. In addition, the full contest rules and requirements have been posted on the official site.

Champions Online: 'Unauthorized Access' Revealed

Posted: 26 Apr 2012 06:41 AM PDT

The Cryptic Studios page has been updated with the announcement that its servers have been the victim of what the press release calls 'unauthorized access'. More troubling is the further announcement that the attacks began in December of 2010 and resulted in user account names, handles, and encrypted passwords for those accounts being made accessible to the intruders.

TERA: Saleron's Sky Garden Flythrough

Posted: 26 Apr 2012 06:36 AM PDT

Saleron

A couple of weeks ago, we profile the TERA dungeons, Saleron's Sky Garden. The TERA / En Mass Entertainment team has put together a new video showing off the dungeon in all its glory. Enjoy!

Star Wars: The Old Republic: Rolls Out in New EU & Middle East Nations

Posted: 26 Apr 2012 06:28 AM PDT

Rolls Out in New EU & Middle East Nations

Bioware has published and extensive list of new nations where Star Wars: The Old Republic has been released. The countries include many eastern European nations as well as an extensive list of Middle Eastern countries.

EverQuest II: Wayback Wednesday with the EQII Team

Posted: 25 Apr 2012 12:21 PM PDT

Wayback Wednesday with the EQII Team

On a previous episode of Wayback Wednesday Grakulen had the opportunity to cover Everquest and talk to the team from Sony Online Entertainment. This week after some begging, pleading, and promising SOE Rob would do a better job (joke), they agreed to show up for another episode and talk about Everquest II. Check out Wayback Wednesday: EverQuest II Edition.

Torchlight 2: Now Available for PrePurchase on Steam

Posted: 25 Apr 2012 04:48 PM PDT

Now Available for PrePurchase on Steam

Torchlight 2 is now available for prepurchase via Steam. The prepurchase price comes in at $19.99 and includes a copy of the original Torchlight. According to the Steam page, Torchlight 2 will arrive this summer.

Aion: Pet Giveaway, Week 3: Pink Merek!

Posted: 25 Apr 2012 02:58 PM PDT

Pet Giveaway, Week 3: Pink Merek!

MMORPG.com has teamed up with NCsoft to bring our community a very special gift for Aion players! We have three unique pets to give out and we will do a new one each week - you can collect all three! Get your gift code now while supplies last!

Defiance: Syfy Production Begins

Posted: 25 Apr 2012 02:21 PM PDT

Syfy Production Begins

Syfy has announced that Defiance, the television series that will tie into the Trion Worlds' MMO of the same name, has officially started its production schedule in Toronto.

Requiem: Bloodymare: Now In Your Browser

Posted: 25 Apr 2012 01:55 PM PDT

Now In Your Browser

Requiem players now have the option of playing the game via downloadable client or in the new browser version. The browser version of Requiem is now available and players utilizing it can find their characters simply logging into the game.

League of Legends: RTSGuru.com | Does It Have Staying Power?

Posted: 25 Apr 2012 11:38 AM PDT

RTSGuru.com | Does It Have Staying Power?

Both eSports and LoL are in their youth as far as professional endeavors go, and both have much to prove in the coming years. There is no doubt that eSports has ways to grow beyond what it is now, but is the case the same for League of Legends? Can Riot perpetuate this success for years to come? Find out at RTSGuru.com.

Pirate 101: The Pirate Life for Garrett

Posted: 24 Apr 2012 11:33 AM PDT

The Pirate Life for Garrett

We recently traveled to the KingsIsle Studios for a sneak peek at what the team has been working on to build on the wild success of Wizard101. We've got an exclusive hands on preview of the way that Pirate101 plays. You won't want to miss it.

Pirate 101: The Combat Preview

Posted: 24 Apr 2012 11:23 AM PDT

The Combat Preview

We recently traveled to the KingsIsle Studios for a sneak peek at what the team has been working on to build on the wild success of Wizard101. We've got an exclusive preview of the way combat will happen in Pirate101. Keep reading!

Dungeons & Dragons Online: New Screens Show Eveningstar & Battle

Posted: 25 Apr 2012 10:41 AM PDT

New Screens Show Eveningstar & Battle

Turbine and the Dungeons & Dragons Online team have released a bunch of new screenshots from the Menace of the Underdark expansion. The screens show off the town of Eveningstar and some battles within it at night. See them all in our Dungeons & Dragons Online screenshot gallery.

Pirate 101: The Classes Preview

Posted: 24 Apr 2012 11:15 AM PDT

The Classes Preview

We recently traveled to the KingsIsle Studios for a sneak peek at what the team has been working on to build on the wild success of Wizard101. We've got an exclusive preview of the classes coming in Pirate101. Check it out!

Pirate 101: World Premiere Preview

Posted: 24 Apr 2012 10:23 AM PDT

World Premiere Preview

We recently traveled to the KingsIsle Studios for a sneak peek at what the team has been working on to build on the wild success of Wizard101. We've got an exclusive preview for our readers to enjoy: Pirate101! YARR! Read on and then weigh in with your thoughts in the comments.

Seven Souls Online: New Patch, Big Changes

Posted: 25 Apr 2012 09:53 AM PDT

New Patch, Big Changes

Neowiz has announced that the v1.1 patch has been deployed for Seven Souls Online. The patch brings big changes into the game including a level cap increase and new gear, bosses and dungeons.

TERA: The Labyrinth of Terror

Posted: 24 Apr 2012 04:33 PM PDT

The Labyrinth of Terror

En Masse Entertainment has partnered with MMORPG.com to bring our readers the first look at the TERA Labyrinth of Terror. The Labyrinth of Terror is a high level dungeon ruled over by Killian and his minions.Check out our exclusive look at Labyrinth of Terror and some brand new screens.

Total Pageviews

statcounter

View My Stats