General gaming

General gaming


Call of Duty's Lackluster March Isn't Indicative of Much

Posted: 17 Apr 2012 03:09 PM PDT

Call of Duty Modern Warfare 3

Generally speaking, the videogame industry sees the sale of games come primarily at launch before quickly tapering out. Nintendo games and Call of Duty games are some of the few exceptions to this. Whereas even many big titles will disappear from the NPD sales charts within a few months of launch, the latest Call of Duty traditionally has a long stay at the top before sticking around in the top ten long after when the majority of games would have fallen off. Modern Warfare 3 has yet to drop out of the top ten but it is doing more poorly than Black Ops was at the same point last year, leading some to wonder if the Call of Duty bubble is ready to burst. The series' haters may want to delay celebrating just yet, however, as it's hardly as if Activision is on the verge of being forced to shelve the series like it did Guitar Hero last year.

The "shortened tail" of Modern Warfare 3 first had attention called to it last week by PiperJaffray analyst Michael Olson. Gamasutra reported Olson was expecting MW3 to sell in March half of what Black Ops did during the same period last year. He was not of the belief this decline was specifically related to Call of Duty, though. "We believe big name titles are no longer able to sustain 'fat tails.'" he said. "This 'thinning tail' phenomenon is driven by 1) casual gamers leaving the market, 2) a steeper pre-sale and up-front curve, and 3) cannibalization from the pre-owned market."

Our Dragon Ball Z Kinect Wish List

Posted: 17 Apr 2012 02:06 PM PDT

Dragon Ball Z for Kinect features plenty of super-powered fights -- enough for an overload of Internet jokes involving power levels over 9,000, at least -- but what else can you do in game with your Kinect besides punches, kicks, and Kamehamehas? What about competitive multiplayer or additional co-op modes?

Presently, Namco is reluctant to give specifics about the game regarding anything outside of its predictable campaign and score attack modes. So, we at 1UP went ahead and brainstormed some ideas for them. Why? Because deep down inside some of us still care about DBZ. And if you have your own brilliant idea you'd like to see in DBZ Kinect, tell us about it in the comments below.

Fusion Dance

Ni No Kuni and the Power of Charming RPG Worlds

Posted: 17 Apr 2012 01:57 PM PDT

It feels like I've been waiting forever for Ni no Kuni: The Wrath of the White Witch. Developer Level-5's RPG collaboration with renowned animation group Studio Ghibli has stolen my heart since 2009. While the seemingly endless wait has felt excruciating at times, playing a recent demo (in English at last) at Namco Global Gamers Day reminded me that its U.S. release is on its way... though not until 2013, according to representatives at the event. What does strike me (besides the painfully long wait) is the sense of adventure and charm that Ni no Kuni stirred within me as I played a timed, two-part demo for 10 minutes apiece.

Of course, a 20-minute session is hardly enough time to gauge any game's quality -- merely enough to give you a faint impression. Part of my excitement for Ni no Kuni is tied to the game's expressive visuals. The world is colorful, with enemies so cute it's hard to consider them lethal, but there's something about the way this setting presents itself that makes it feel alive despite obvious limitations. I'm not referring to limitations in a technical sense, but the fact that -- as in many RPGs -- there are only so many places you can visit. The world in Ni no Kuni has boundaries and doesn't reach the level of detail found in Skyrim -- a game where you can spend hours sifting through people's homes and personal lives -- but it still feels just as alive.

James Mielke Returns Home For a Fireside Chat

Posted: 17 Apr 2012 12:12 PM PDT

Remember that scene in Heat when Robert De Niro and Al Pacino sit across from each other at a restaurant and share the screen for the first time in their careers? Well, this isn't really anything like that, I just wanted to make sure that you guys have seen Heat .

James Mielke, former 1UP Editor-in-Chief and current producer at Q Entertainment, flew in from Japan and sat down for an intimate discussion with Sam Kennedy, also a former 1UP Editor-in-Chief, and Tina Palacios, not a former 1UP Editor-in-Chief but still well-liked amongst her peers. Aside from being an awesome throwback to 1UP's past, the interview shed light on Mielke's transition from games journalism to the development side of the industry. His role at Q Entertainment allowed him to share his love for all-things electronica on titles like Child of Eden and Lumines: Electric Symphony.

Star Command Demonstrates How Quickly Kickstarter Funding Can Disappear

Posted: 17 Apr 2012 11:14 AM PDT

Star Commander

Kickstarter is all the craze these days, though Double Fine's adventure game was hardly the first game to turn to it for funding. Star Command, an iOS game described as a cross between Game Dev Story and science fiction, was seeking $20,000 last September. It easily surpassed that mark, ultimately bringing in $36,967 for developer Warballoon. Since that's nearly double what was being asked for, one might expect money to be no issue. As a new update posted on the Kickstarter reveals, however, that money can disappear in a hurry.

The update provides a look at how that money has been spent since the Kickstarter came to a close on October 6. Immediately about $5,000 of it was gone; $2,000 didn't come through because of problems with funds being transferred, while $3,000 or so went to Kickstarter itself and Amazon, whose Amazon Payments system is used to pledge money to projects. That means the nearly $37,000 you might expect to be spent on game development is now $32,000, and after prize fulfillment that figure drops down to $22,000.

The 2D Platformer Renaissance

Posted: 17 Apr 2012 07:46 AM PDT

Feature

Header

The 2D Platformer Renaissance

Fez leads the resurgence of a genre once proclaimed dead.

By: Jeremy Parish April 16, 2012

One of the most common refrains being espoused by people discussing Fez online is that the "fake retro 8-bit" style of games is growing long in the tooth. That strikes me as a limiting and narrow-minded perspective; Fez's aesthetic is a deliberate stylistic choice that required a fair amount of artistry -- the game excellently depicts things like frogs with remarkable minimalism! -- and it serves a functional purpose as well by helping enable the game's optical-illusion-based core mechanic. Sure, lots of games have mishandled the faux-8-bit look, but when it's used well (as it is in Fez), it becomes as a valid a visual style as the high-poly-count, four-rendering-pass "realism" of AAA shooters... which, incidentally, will look painfully dated five years from now. At least the pseudo-classic look front-loads its visual obsolescence.

Most importantly, Fez's throwback style helps communicate the relatively simple nature of the game mechanics, which makes it not only a viable look but an appropriate one, too. It serves as a sort of graphical shorthand to clue viewers into the fact that it's not a complicated, cumbersome-to-play contemporary game but rather one that hearkens back to a simpler age. And it's only one of many recent and upcoming games to look back to these simpler play mechanics. As anyone who spent a little time on the show floor at PAX East can attest, the 2D platformer is undergoing a revival of sorts. Liberated from the "handheld ghetto," where most self-proclaimed hardcore gamers will turn their nose up at any game regardless of its excellence, the side-scrolling run-and-jump game has set up camp in the indie game space of consoles and PCs. The genre never died; it simply needed a safe place to live, where gamers' obsession with visual bang for their gaming buck doesn't overshadow the quality of the software itself.

MMORPG News

MMORPG News


EverQuest: Unique Logs Ins Up 150%

Posted: 18 Apr 2012 07:35 AM PDT

Unique Logs Ins Up 150%

Sony Online Entertainment is reporting that unique log ins to EverQuest are up 150% since the game went free to play last month. Concurrent user counts are up 40% as are new registrations for the classic game.

TERA: Improved Early Play Detailed

Posted: 18 Apr 2012 07:21 AM PDT

Improved Early Play Detailed

The TERA site has been updated with information for players to show how the team is being responsive to the wishes of its community. In today's post, Improved Early Play, devs lay out how they are making those first baby steps into TERA a more fulfilling experience.

Star Wars: The Old Republic: Asia-Pacific Character Transfers Enabled

Posted: 18 Apr 2012 07:16 AM PDT

Asia-Pacific Character Transfers Enabled

Bioware is letting customers in the Asia-Pacific regions know that they can now transfer their Star Wars: The Old Republic to locally hosted servers from now through April 24th.

Dungeons & Dragons Online: PAX East - Menace of the Underdark Preview

Posted: 18 Apr 2012 01:13 AM PDT

PAX East - Menace of the Underdark Preview

We had an opportunity to check out the upcoming Menace of the Underdark expansion to Dungeons & Dragons Online at this year's PAX East and we've got the full report (and video!) for you.

Aion: Wayback Wednesday - A Short Walk Down Memory Lane

Posted: 17 Apr 2012 10:30 AM PDT

Wayback Wednesday - A Short Walk Down Memory Lane

In this week's Wayback Wednesday, MMORPG.com's Grakulen takes a very short walk down memory lane and revisits Aion. Of keen interest to fans of the game is the recently released v3.0 version of the game which brings a lot of new and expanded upon features into Aion. Check it out!

World of Tanks: Screenshot of the Week: World of Tanks Edition!

Posted: 16 Apr 2012 07:58 PM PDT

Screenshot of the Week: World of Tanks Edition!

Everyone loves to take screenshots of their favorite games, and we want you to share them with us and the rest of the MMORPG.com community! To that end, we're back with our latest Screenshot of the Week feature, and we're looking to give out some cool swag. This week, we'll be focusing on World of Tanks screenshots.

Star Wars: The Old Republic: Make Me Fight Live Stream TODAY

Posted: 17 Apr 2012 09:24 AM PDT

Make Me Fight Live Stream TODAY

Join Jason on Make Me Fight as he journeys through Star Wars: The Old Republic! Today Jason delves further into the Trooper storyline and the interesting mix of playing a Dark character as a member of the Republic! Jason will be kicking off the live stream at 3:30 p.m. EDT (2:30 CDT, 1:30 MDT, 12:30 PDT). Join in on the fun in the MMORPG.com Live Stream channel.

EverQuest II: Skyshrine Update Deployed

Posted: 17 Apr 2012 11:41 AM PDT

Skyshrine Update Deployed

Sony Online Entertainment and the EverQuest 2 team have announced that the latest update, Skyshrine, has been released. Skyshrine includes a level cap raised to 92, an outdoor zone in Withered Lands with over 100 quests, solo, small groups, and raid content, and storyline events. Players can now get their hands on an all new Drake mount, new tradeskill quests and new items as well.

EverQuest: A Living Legend Trailer

Posted: 17 Apr 2012 11:29 AM PDT

A Living Legend Trailer

In celebration of its 13th anniversary, Sony Online Entertainment and the EverQuest team have sent out a brand new trailer called "EverQuest: A Living Legend" that takes a look back at what the game has accomplished and meant over the years. Enjoy!

Juggernaut: New Companion Character Revealed

Posted: 17 Apr 2012 10:20 AM PDT

New Companion Character Revealed

The Juggernaut team has released new information about the second companion character. Named "Alicia the Elf", she is also known as the Queen of the Night among her people.

TERA: Lorcada Preview

Posted: 17 Apr 2012 07:36 AM PDT

Lorcada Preview

En Masse Entertainment has partnered with MMORPG.com to bring our readers the first look at the Lorcada zone. Lorcada is a landscape of ice, snow, and jagged rock formations north of the city of Kaiator. Check out our exclusive look at Lorcada and some brand new screens.

World of WarPlanes: Video Developer Diary #1 Released

Posted: 17 Apr 2012 10:00 AM PDT

Video Developer Diary #1 Released

Wargaming.net and the World of Warplanes team have released the first in a series of developer diaries to give fans an inside peek into the development process of the upcoming game. The first installation allows the team to talk about the vision behind WoWP. Check it out!

Rift: Infernal Dawn Live Stream Today

Posted: 17 Apr 2012 09:28 AM PDT

Infernal Dawn Live Stream Today

Trion Worlds and the Rift team have announced that they will be conducting a Live Stream event to show off the Infernal Dawn 20-player dungeon. The dev team will show off the fight as it unfolds. The streaming event is slated to being at 11:30 PDT (12:30 MDT, 1:30 CDT, 2:30 EDT).

General: Waren Story Announced

Posted: 17 Apr 2012 09:20 AM PDT

Waren Story Announced

Aeria Games has announced that a new MMO, Warren Story, is currently in development and that the team is beginning to accept closed beta tester applications. According to the press release, Warren Story is an "epic adventure and intense PvP warfare, the game's striking scenery and imaginative detail will sweep players away to an exotic medieval world."

Roblox: New FPS Game Detailed

Posted: 17 Apr 2012 09:17 AM PDT

New FPS Game Detailed

The ROBLOX team has sent word that a new FPS-style game has been developed for players to try out. Called Base Wars, the dev team has written a great article about the process of taking the game from level design all the way to completion.

End of Nations: RTSGuru.com | EoN & the MMORTS Dilemma

Posted: 17 Apr 2012 09:12 AM PDT

RTSGuru.com | EoN & the MMORTS Dilemma

The MMORTS is one of the "holy grails" of gaming: often sought, but seldom achieved. RTSGuru.com editors take a look at some of the challenges faced by developers seeking to create a persistent, social experience for a Real Time Strategy game. Check it out at RTSGuru.com.

General: Post-PAX East Thoughts

Posted: 16 Apr 2012 11:47 AM PDT

Post-PAX East Thoughts

Now that we are almost two weeks past PAX East, it's time to wrap up our coverage with some thoughts about the things we both saw and heard during the annual convention. Keep reading and then leave us your thoughts in the comments.

EVE Online: Cloudy with a Chance of Veldspar

Posted: 16 Apr 2012 10:45 AM PDT

Cloudy with a Chance of Veldspar

One of the biggest and most interesting features in EVE Online is its bustling economy. In today's One Jump Home, we take a look at the EVE Online economy and give our unique take on it. Keep reading!

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