General gaming

General gaming


Dark Souls PC Gets Saddled With Games for Windows Live Support

Posted: 11 Apr 2012 03:46 PM PDT

Dark Souls

After a lot of hopeful wishing and petition-signing, Dark Souls has been officially confirmed for release on PC. That's all well and good; the game and its predecessor have an ardent fanbase, with many of them feeling Souls was the best game released last year. Seeing a niche product like this brought to a new platform is a very encouraging sign for the series, though unfortunately those who decide to play the Prepare to Die Edition on PC will be forced to use Games for Windows Live.

As pointed out by GameSpy, the box art Namco Bandai showed for the game at a Las Vegas event today carried the GfWL logo, a fact that has not sat well with many PC gamers who would prefer to avoid Microsoft's online setup whenever possible. (Microsoft ruffled some feathers when it tried charging PC gamers for the service like it does Xbox Live members, though it later realized the error of its ways.) Just as Namco Bandai was encouraged to bring Dark Souls to PC through a petition -- which was praised by those at the company for raising awareness for the issue -- it's now being urged to release the game sans Games for Windows Live support by fans signing a new petition.

Rare Breeds: Video Game Genres on the Verge of Extinction

Posted: 11 Apr 2012 03:34 PM PDT

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Rare Breeds: Video Game Genres on the Verge of Extinction

Four endangered species within the wilderness of the game industry.

By: Todd Ciolek April 11, 2012

The game industry has little room for failures. Like a vast and cruel wilderness, it's rarely merciful to the games that can't adapt to a changing environment. Yet it's rare that an entire breed of game goes completely extinct; as long as there's one small developer or semi-profitable fan following, a genre can survive. It'll just be on the endangered list -- that's where you'll find all of the following species, which were once healthy or prosperous in some way. But time and technology dulled their appeal, and faster, leaner, more appealing games took over.

Some genres have made comebacks in recent years. Between Telltale Games' catalog and Double Fine's newly funded project, the classic point-and-click adventure game isn't doing so badly. But other kinds of games aren't so lucky, as the current market finds these formerly proud creatures subsisting only through independent studios or cheap downloadable software. So let's take a look at them, their history, and the many small ways they endure today.

Fez Review: Defying Your Feeble Human Comprehension of Space and Time

Posted: 11 Apr 2012 01:14 PM PDT

The idea behind Cubism, the school of art pioneered by Pablo Picasso and Georges Braque, was to represent three-dimensional objects within two-dimensional spaces. Those strange-looking people Picasso painted had less to do with peyote hallucinations and more to do with the challenge of simultaneously presenting all sides of the human body upon a flat surface. I'm not entirely sure how the Cubists would have approached modern video games, but Fez just might fit the bill.

If Picasso were to design a collect-a-thon, it would probably look a lot like Fez. It's not that Fez depicts objects with the same strange, unearthly multi-dimensionality Picasso employed; if the game owes its look to any one inspiration, it would be Daisuke Amaya's Cave Story. Nevertheless, Fez embodies the spirit of the Cubist style by taking objects that exist in a three-dimensional virtual space and ignoring their internal relations in favor of the viewer's external perception. Here, dozens of 3D spaces built to incorporate volume and distance become compressed and flattened based on the angle from which they're viewed. Fez tackles a problem that's bothered game designers since the very beginning -- how to you create the illusion of depth on a flat surface? -- and leverages the fact that 3D games really are just an illusion. It's not quite Cubism, but it's certainly of a kindred spirit. And hey, everything in the game is built of cubes, so there's your kismet for the day.

Dark Souls: Prepare to Die Edition Set to Make a Whole New Audience Cry

Posted: 11 Apr 2012 11:44 AM PDT

PC gamers who have spent the past six months preparing to die can now rest easy knowing that one of 2011's finest titles is coming their way. The Dark Souls: Prepare to Die Edition is set for release on August 25, and the extra content will focus on an episode called "Artorias of the Abyss," which will offer new areas, enemies and bosses for players to swear at when they get consistently slaughtered. In honor of this announcement, we've rounded up our resident Dark Souls masochists to share their hopes and fears for the PC port.

Bob Mackey, Associate Editor

MMORPG News

MMORPG News


Divina: Challenge 72 Event Revealed

Posted: 12 Apr 2012 07:45 AM PDT

Challenge 72 Event Revealed

The Divina team has announced that it will be hosting a special event scheduled to start on Friday, April 20th. Called "Challenge 72", the event will allow players free access to Divina and will give them challenges and contests to participate in for prizes. Lastly, those who take part in the 72 hour event will be given a special package of prizes when the PvP event rolls out later in April.

Spirit Tales: Guild Island Detailed

Posted: 12 Apr 2012 07:40 AM PDT

Guild Island Detailed

The Spirit Tales team has laid out the details for what they are calling "Guild Island". During the open beta phase for Spirit Tales, players will be able to carve out a private zone for their guilds that will allow for special buffs and content.

TERA: Character Creation Event This Friday

Posted: 12 Apr 2012 07:36 AM PDT

Character Creation Event This Friday

Players who have preordered TERA will have the opportunity to take part in a character creation event that will begin on Friday, April 13th and ending on Tuesday, April 17th. Players will be able to create a single character on a single server during the event.

Star Wars: The Old Republic: Ranked Warzones Left Out of v1.2

Posted: 12 Apr 2012 07:21 AM PDT

Ranked Warzones Left Out of v1.2

Daniel Erickson has posted a brief not on the Star Wars: The Old Republic site that explains to players the necessity behind leaving ranked warzones out of the v1.2 patch deployed last night.

Lord of the Rings Online: Anniversary Gifts Detailed

Posted: 12 Apr 2012 07:16 AM PDT

Anniversary Gifts Detailed

Turbine is getting ready to pull out all the stops for Lord of the Rings Online and its fifth anniversary. Premium players have received notice of a package of goods they will be entitled to beginning April 16th.

WildStar: Algoroc Zone Detailed

Posted: 12 Apr 2012 07:12 AM PDT

Algoroc Zone Detailed

In the latest edition of WildStar Wednesday, the development team gives players a peek inside the Algoroc zone. Unlike previously revealed areas, Algoroc is a more temperate, tropical zone and a perfect home to would-be prospectors.

Rift: 1.8 - Infernal Dawn & Survival Skills

Posted: 10 Apr 2012 05:23 PM PDT

1.8 - Infernal Dawn & Survival Skills

We had the opportunity to sit down with the Rift development team to chat about the forthcoming v1.8: Infernal Dawn update. Adam 'Gersh' Gershowitz, Hal Hanlin and Scott Hartsman took our questions about the new Survival Skills and more. Check it out!

Eden Eternal: New Diamond Server Announced

Posted: 11 Apr 2012 04:29 PM PDT

New Diamond Server Announced

Aeria Games has partnered with MMORPG.com to bring our readers the first news of a new server ready to launch. Called the Diamond server, players will be able to take advantage of several in-game promotions to get cool stuff. Read the official press announcement after the jump.

Eden Eternal: Item Booster Kit Giveaway!

Posted: 12 Apr 2012 02:18 AM PDT

Item Booster Kit Giveaway!

MMORPG.com has been given a very limited number of item booster kit keys for Eden Eternal - the fantasy MMORPG game by Aeria Games. Each key will grant you two CP and EXP Talismans, which will increase CP and EXP gain respectively by 25% for one hour. Get your key now before they are all gone!

General: Game Face: Most Surprising Games of PAX East

Posted: 10 Apr 2012 05:52 PM PDT

Game Face: Most Surprising Games of PAX East

In her latest video for MMORPG.com, Pokket discusses what she found as the most surprising games at PAX East 2012. See what you think and then weigh in on the comments.

League of Legends: RTSGuru.com | Comebacks Are Easier

Posted: 10 Apr 2012 06:20 PM PDT

RTSGuru.com | Comebacks Are Easier

Recently RTSGuru's very own Dota2 specialist Cassandra Khaw detailed why comebacks are a much more frequent and easily obtainable end to a Dota 2 match than a LoL match. RTSG's LoL specialist, Joe Sanicky, has a very different opinion on the matter that he'll be expressing in today's counterpoint!

Aion: Live Stream TONIGHT!

Posted: 11 Apr 2012 03:56 PM PDT

Live Stream TONIGHT!

Grakulen will be hosting an Aion live stream starting at 10:00 p.m. EDT (9 CDT, 8 MDT, 7 PDT). Check into the MMORPG.com Live Stream channel to see what all the new stuff looks like after today's successful launch of v3.0!

Aion: Get Your Free Pet! [Week 1: Crewcut Fungie]

Posted: 11 Apr 2012 03:27 PM PDT

Get Your Free Pet! [Week 1: Crewcut Fungie]

MMORPG.com has teamed up with NCsoft to bring our community a very special gift for Aion players! We have three unique pets to give out and we will do a new one each week - you can collect all three! Get your gift code now while supplies last!

Aion: Truly Free 3.0 Launches

Posted: 11 Apr 2012 02:41 PM PDT

Truly Free 3.0 Launches

The Aion team has sent word that the "Truly Free 3.0" version of the game has officially launched in North America. Aion 3.0 brings new features into the game including player housing, an increased level cap, player mounts and new content, zones and instances.

Aion: Tips and Tricks in 3.0

Posted: 10 Apr 2012 07:08 AM PDT

Tips and Tricks in 3.0

MMORPG.com has partnered with NCWest to bring our readers a new developer diary that focuses on four major touchpoints to achieving success in Aion 3.0. See what the best path to Aion glory is in Aion 3.0: Tips & Tricks. Let us know what you think in the comments.

Star Wars: The Old Republic: v1.2 Arriving 4/12

Posted: 11 Apr 2012 12:25 PM PDT

v1.2 Arriving 4/12

Star Wars: The Old Republic players have a lot to look forward to with today's deployment of the v1.2 patch. The patch is expected to take about eight hours to be added to servers which will be down for maintenance.

Dungeons & Dragons Online: Menace of the Underdark Trailer

Posted: 11 Apr 2012 11:18 AM PDT

Menace of the Underdark Trailer

Turbine has released a new trailer showing off some behind the scenes goodies about the upcoming Dungeons & Dragons Online expansion, Menace of the Underdark. The team plans to release new videos on a bi-weekly basis from now on. The expansion is set to be released on April 20th.

General: Soap Box: Mass Effect 3 Part 1 - The 95%

Posted: 10 Apr 2012 01:28 PM PDT

Soap Box: Mass Effect 3 Part 1 - The 95%

Mass Effect 3, the final installment of the epic BioWare trilogy originally started in 2007, has been in the news a lot these last several weeks with players rebelling against what is perceived as a poor ending. In the first of a two-part series, we examine the first 95% of Mass Effect 3 and whether or not it's actually a fun game. On Thursday, we'll take a look the controversy surrounding the final 5% and determine whether or not criticism is warranted.

Dark Age of Camelot: Wayback Wednesday with DAoC Devs

Posted: 10 Apr 2012 11:44 AM PDT

Wayback Wednesday with DAoC Devs

This past week on Wayback Wednesday Grakulen had the opportunity to sit down with special guests Kai Schober and John Thornhill to play Dark Age of Camelot. Kai is the Community Manager with BioWare/Mythic and handles all Mythic properties including DAoC. John is a designer with BioWare and has been a member of the Camelot team for the past three and a half years he is also a DAoC player for the past 9 years.

Star Wars: The Old Republic: PAX East Interview with Cory Butler

Posted: 10 Apr 2012 11:29 AM PDT

PAX East Interview with Cory Butler

MMORPG.com's Hillary "Pokket" Nicole chats with SWTOR's Cory Butler about all things Patch 1.2 in Star Wars: The Old Republic. Guild banks, UI changes, Novare Coast... it's all here folks. Take a look!

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