MMORPG News

MMORPG News


Crystal Saga: Fairy System Incoming

Posted: 22 Mar 2012 07:32 AM PDT

Fairy System Incoming

Crystal Saga devs have sent along a very cryptic message indicating that players will be able to take advantage of the "fairy system" in the game.

World of Warcraft: Mists of Pandaria: Closed Beta Launches

Posted: 22 Mar 2012 07:14 AM PDT

Closed Beta Launches

The limited closed beta for World of Warcraft: Mists of Pandaria has officially kicked off. Right now, the beta is limited but over time the team will be inviting Annual Pass holders, press, fansites, friends and family, and opt-in beta testers to participate. There is no NDA on the beta so information about the latest WoW expansion should begin pouring out.

Lime Odyssey: Warrior Screens Released

Posted: 22 Mar 2012 07:09 AM PDT

Warrior Screens Released

Aeria Games has released several new screenshots featuring the durable Warrior from Lime Odyssey. All of the screens are in our Lime Odyssey gallery for your viewing pleasure.

Seven Souls Online: GDC 2012 Preview

Posted: 21 Mar 2012 12:22 PM PDT

GDC 2012 Preview

During the recent Game Developer's Conference, our team had the opportunity to check out Seven Souls Online. See what they discovered about the game that our writers call "TERA and Aika having a baby and raising it in EverQuest's world of Norrath". Enjoy!

End of Nations: Plan of Attack & New Web Site Launched

Posted: 22 Mar 2012 06:47 AM PDT

Plan of Attack & New Web Site Launched

Trion Worlds and the End of Nations team have released a new trailer featuring details about the game's beta testing and release timing. In addition, a brand new information-packed site has hit the airwaves to give players more information about the MMORTS. The Plan of Attack video maps out how End of Nations will be released and previews previously unannounced features like Classes and Hero Units.

EVE Online: Fanfest Kicks Off Today

Posted: 22 Mar 2012 06:43 AM PDT

Fanfest Kicks Off Today

The annual EVE Online Fanfest is scheduled to begin today, Thursday, March 22nd. CCP will be live broadcasting the event for the high price of zero.

The Secret World: Hands On at PAX East

Posted: 22 Mar 2012 06:36 AM PDT

Hands On at PAX East

Attendees at PAX East will have an opportunity to lay their hands on Funcom's The Secret World as the dev team unleashes a new demo version on the public for the first time. In addition, potential players can score an exclusive set of dog tags that will allow access to the first public beta event coming in the future.

EVE Online: The EVE Online Re-Review

Posted: 21 Mar 2012 11:58 AM PDT

The EVE Online Re-Review

Adam Tingle has been playing EVE Online for a good long while and has plenty to say about a game that continues to outperform many of its more current competitors. See how EVE Online fares after all this time in our latest re-review. Leave us your thoughts in the comments.

The Secret World: The Freeform Progression System

Posted: 21 Mar 2012 11:28 AM PDT

The Freeform Progression System

One of the most compelling features coming in Funcom's The Secret World is the way that characters will progress. In a new developer diary focused on the freeform progression system, MMORPG.com has partnered with Funcom to give our readers the first details about how exactly it will work. Read on!

Age of Conan: Unchained: Interview and Live Tour of Dead Man's Hand

Posted: 20 Mar 2012 05:59 PM PDT

Interview and Live Tour of Dead Man

Earlier today, we hosted a live-stream on our Twitch channel with Age of Conan: Unchained's Director Craig Morrison, designer Lidia Di Zazzo, and writer Joshua Alan Doetsch. The team walked us through the storytelling and repeatable game-play in Dead Man's Hand, one of the new areas added in Savage Coast of Turan expansion. We also talked about future updates, the changes to crafting, and just why working on Howard's world is such a refreshing change from the usual MMO fantasy fare.

Aion: Producer Talks F2P & Pay to Win

Posted: 21 Mar 2012 03:53 PM PDT

Producer Talks F2P & Pay to Win

Aion's producer, Adam Christiansen, is the star of a new video sent out by NCWest. In it, Christiansen answers questions regarding Aion: Ascension - Truly Free, new content, and addresses the sensitive "pay-to-win" topic!

Age of Conan: Unchained: Live Stream Chat Coming TONIGHT!

Posted: 16 Mar 2012 11:30 AM PDT

Live Stream Chat Coming TONIGHT!

Want to get inside the minds of some of the dev team behind Age of Conan? Bill Murphy will be joined by Game Director Craig Morrison, designer Lidia Di Zazzo, and writer Joshua Alan Doetsch, who will share some of the secrets behind the macabre storytelling and repeatable game-play in Dead Mans Hand, one of the new areas added in last year's Savage Coast of Turan expansion to Age of Conan.

Vanguard: Saga of Heroes: Going F2P This Summer

Posted: 21 Mar 2012 02:30 PM PDT

Going F2P This Summer

With the success of Sony Online Entertainment's F2P move for most of its stable of MMOs, it will come as no surprise that Vanguard: Saga of Heroes will be hitting the F2P market this summer. In addition, the producer's letter indicates that the development team is being buffed up and that several familiar faces will be rejoining the team.

Uncharted Waters Online: Vinland Update Deployed

Posted: 21 Mar 2012 11:52 AM PDT

Vinland Update Deployed

The Uncharted Waters Online team has announced that the Vinland content expansion has arrived. The updated content features new ships, two new areas and serves as a jumping off point for players headed to North America.

General: Four Tanks & a Healer Web Comic

Posted: 21 Mar 2012 11:42 AM PDT

Four Tanks & a Healer Web Comic

A new cartoon that takes place inside an MMO has appeared online. The show is called "Four Tanks and a Healer" and was created by Larry Longstreth under the guidance of "Lord of the Rings" producer Mark Ordesky. The first two episodes are online the team is hoping to find investors/sponsors to help fund a full web-series. When it's done, Longstreth plans to release the series on DVD.

TERA: PAX East Attendance, New Demo & a Suprise?

Posted: 21 Mar 2012 11:15 AM PDT

PAX East Attendance, New Demo & a Suprise?

En Masse Entertainment has sent word that TERA developers will be on hand for PAX East and will be bringing along a new demo for attendees to try out during the annual show. But even more intriguing is a quote from the final sentence in the news blast.

Line of Defense: Derek Smart Heading for Redemption?

Posted: 21 Mar 2012 11:03 AM PDT

Derek Smart Heading for Redemption?

In a new article at Vox, Derek Smart discusses his journey to his latest game, Line of Defense. Smart considers the upcoming MMOFPS to be his last chance at redemption in an industry that has been, well, difficult for him. Even that said, Smart is 'aiming for perfection' and hoping that Line of Defense may be the ticket.

Diablo 3: Making the End Game Fun & Exciting

Posted: 21 Mar 2012 10:19 AM PDT

Making the End Game Fun & Exciting

The Diablo III forum has been updated with new information about a system that the team is putting into the game to make the "end game fun and exciting". Called Nephalem Valor, the system is designed to give players a special magic find - boss kill buff. This, however, comes with a caveat.

Brick-Force: Stress Testing Servers

Posted: 21 Mar 2012 10:12 AM PDT

Stress Testing Servers

Infernum has announced that up to 350,000 players will be invited into the Brick-Force beta events to help stress test the game servers. The first test is slated for Thursday, March 22nd and the second for Tuesday, March 27th. Each test will run for 24-hours. The final test will take place from March 31st and will run for four days.

Lucent Heart: Stadia Expansion Launched

Posted: 21 Mar 2012 10:08 AM PDT

Stadia Expansion Launched

Gamania has announced that the Lucent Heart expansion, "Stadia", has officially launched. The expansion brings new Tarot Battle Pets, five new zones and bosses, and a new "kart racing" system into the game.

TERA: Tor Exsul Zone Preview

Posted: 20 Mar 2012 09:04 AM PDT

Tor Exsul Zone Preview

MMORPG.com has partnered with En Masse Entertainment to bring our readers the first-ever preview of the Tor Exsul zone. Tor Exsul contains enough dangers to keep even the most intrepid adventurer busy.

League of Legends: RTSGuru.com | Understanding The Lifesteal Nerfs

Posted: 21 Mar 2012 08:05 AM PDT

RTSGuru.com | Understanding The Lifesteal Nerfs

The latest League of Legends patch included a number of nerfs to both the innate lifesteal of some champions as well as the lifesteal provided by items. In the wake of these changes many players are upset or frustrated, however, RTSGuru.com editors are here to tell you why it was necessary. Check it all out at RTSGuru.com.

World of Warcraft: The WoW Effect

Posted: 20 Mar 2012 09:42 AM PDT

The WoW Effect

There is no question that Blizzard's World of Warcraft has had a profound effect on all MMOs since its launch. We call it the WoW Effect and have some thoughts to share about it. Read more of The Devil's Advocate and then leave us your thoughts in the comments.

General gaming

General gaming


One Year Later: The Tragedy and Triumph of 3DS

Posted: 21 Mar 2012 06:04 PM PDT

Feature

Header

One Year Later: The Tragedy and Triumph of 3DS

The highs and lows of Nintendo's latest handheld, and where it stands after a rocky first year.

By: Jeremy Parish March 21, 2012

A year ago next week, Nintendo's fifth generation of portable hardware arrived in the U.S. The 3DS found itself born into a hostile world: The market for dedicated portables had slid into decline while the bloom had begun to fade from the rose of the 3D visualization trend. The system didn't perform nearly to Nintendo's expectations thanks in part to an unreasonably high price; about half a year later the company drastically reduced the cost of the machine and offered 20 free games to early adopters by way of apology. While these facts would not normally inspire confidence, the 3DS has made steady inroads since then and could even be said to have established itself as a strong platform with a positive future. It's not all sunshine and roses for 3DS, but things are looking up. Let's explore the highs and lows of the system... starting (much like the platform itself) with the lows.

The Lows

The Frankenstick
Nothing symbolizes 3DS's most disastrous failings like the "Frankenstick," more properly known as the Circle Pad Pro. Its mere existence is a frank admission that Nintendo horribly miscalculated the needs and expectations of its consumers at the most basic design level -- and it's a clumsy, inelegant admission at that. The Circle Pad Pro is one part cradle, one part peripheral; it doesn't so much attach to the system as wrap around it, transforming the 3DS into an awkward goliath of a portable. On the plus side, it gives the 3DS much-needed dual stick controls, but at the price of making the entire device a chunky mess and likely splitting the market. Any eventual hardware redesign will need the Circle Pad Pro's feature set built in lest it be laughed out of stores... but should Nintendo actually go ahead with a right-stick-equipped redesign, they'll instantly divide gamers into haves and have-nots. It's an unmitigated disaster of ill-considered hardware design, and the cure is almost as bad as the sickness.

Ninja Gaiden 3 Review: American Ninja, the Video Game

Posted: 21 Mar 2012 05:39 PM PDT

Ninjas are cool, right? Take a look back at the great ninja craze of the 1980s and you'll find the black-clad assassins in almost everything from cheesy flicks like American Ninja to the totally tubular Teenage Mutant Ninja Turtles. While I generally agree with the sentiment that ninjas are cool -- cooler than those dirty pirates, anyway -- no one should take the majority of '80s ninja films seriously. Those quick cash-ins delivered uninspired performances that serve as ill-fitting tributes to the source material despite good intentions. I adore TMNT to this day, and it's in no way the worst offender, but American attempts at making movies about ninjas generally fall well short of acceptable entertainment -- not to mention the fact that they have almost nothing to do with real ninjas, who were silent assassins.

The Ninja Gaiden series isn't big on stealth, either, and that's fine. But rather than try to expand on the series' history of intense action, developer Team Ninja set on a different approach for the third chapter in the series, one that cribs trends from contemporary blockbusters like Uncharted and Assassin's Creed. As a whole, Ninja Gaiden 3 appears to represent a Japanese developer's attempt to add a Western touch to an established brand. This philosophy, while possibly sincere, presents a mash-up of ideas that often fumble the concepts they're based on. I certainly don't mean to rant against Japanese game design or mock their games here. Yet trying to look past the obvious inspirations behind Ninja Gaiden 3 is like trying to ignore the hidden arrow in the FedEx logo -- once you see it, you can't unsee it.

BioWare Plans to Address Mass Effect 3 Ending Complaints

Posted: 21 Mar 2012 03:28 PM PDT

Mass Effect 3

The story below is spoiler-free.

The discussion regarding the ending of Mass Effect 3 over the past two weeks has been unrelenting -- although, in reality, it's only a small percentage of ME3 players who are actually taking part in it. Petitions have been signed and, amazingly enough, complaints filed with the Federal Trade Commission. While the endings have been defended by BioWare, the developer has also said it is listening to what fans are saying. Today it announced its intentions to partially acquiesce to the demands of those who are upset with the ending, but it sounds as if it'll do so without completely giving in.

Draw Something Now Officially a Zynga Title

Posted: 21 Mar 2012 02:02 PM PDT

Draw Something

Just as recent reports suggested, social game behemoth Zynga has acquired OMGPOP, the developer responsible for the smash hit Draw Something.

The company is not talking about how much it spent, but it's said to be around $200 million -- AllThingsD claims it's a deal worth $180 million, plus about $30 million in employee-retention payments. That is a huge sum of money for the New York City-based OMGPOP, which was founded in 2006, considering that, prior to Draw Something, it was not a big-name company. CEO Dan Porter said during a media briefing today it had racked up only 20 million registered users prior to the launch of Draw Something about six weeks ago.

Total Pageviews

statcounter

View My Stats