General gaming

General gaming


Is Sleeping Dogs a More Relevant Sandbox Crime Game Than GTAV?

Posted: 17 Feb 2012 01:00 AM PST

After viewing (and briefly playing) a recent demo of Square Enix's Sleeping Dogs, I found myself less taken by the history of the game -- it was known as True Crime: Hong Kong until a few weeks ago -- and its design than I was by its setting. The game itself looks good, but it's nothing extraordinary: An iterative addition to the ever-expanding open-world action genre. It simply adds a few refinements (along with an absolutely excessive patina of violence) to the formula established a decade ago by Grand Theft Auto III without adding any particularly bold innovations. Yet as gamers and the industry alike brace for the fifth chapter of the Grand Theft Auto series to arrive later this year, I find what I've seen of Sleeping Dogs to be far more forward-thinking than what little Rockstar has shown of GTAV.

Of course, from a play mechanics perspective, who can really say? We've seen nothing of how GTAV plays. And our demo of Sleeping Dogs consisted of a 45-minute patchwork of game -- random sequences strung together in rapid succession. One moment the hero was hanging out with a rangy childhood friend in the back room of a restaurant owned by that friend's mother; the next, he was vowing revenge for that friend's death to that same mother, now grieving. While we caught a few glimpses of Dogs' dense free-roaming world, they were largely limited to the handful of moments when the demo guide stopped to rotate the camera and take in a scene. Certainly we didn't take much away from the playable portion, which offered nothing more than a brief car race and a sequence involving an on-foot chase. The chase and the subsequent brawl had already been shown off in the demo session, and straying too far from the mission goals in the playable portion to explore the streets resulted in instant mission failure. Dogs' may be an open world, but we were offered only the briefest guided tour.

Watch Us Wrap Up A Link to the Past on the Retronauts Lunch Break Finale

Posted: 16 Feb 2012 05:23 PM PST

Retronauts Lunch Break: an ambitious project, but sadly, not popular enough to continue in its current state. Over the past six weeks you've laughed, learned, lived, and loved with our humble little livestream, so there's no way we could snuff out this video series without any fanfare. To thank all of you devoted viewers who've been watching since the early days of January, we're going to take on the rest of The Legend of Zelda: A Link to the Past in one go. How long will we stream our efforts? AS LONG AS IT TAKES.

Join us this Wednesday, February 22 at 10:00am PST at The Retronauts Lunch Break page for our final stab at A Link to the Past. We'll be cycling through editors from both 1UP and IGN in our final efforts to storm the dark world's dungeons and restore peace to Hyrule. And if you need to catch up with our backlog of Zelda videos, steer yourself to this page and scroll down to the archives. Patience will be tested, skills will be displayed, and you will be entertained. See you then!

Why We Love Video Games: The Movie

Posted: 16 Feb 2012 05:10 PM PST

For Valentine's Day we examined 35 reasons why we love games, but we're not done expressing our affection yet. Prose alone couldn't handle out boundless adoration; we had to make a video. Watch as we discuss our personal favorite reason to love.


Twisted Metal Review: Buy it For Nostalgia, But Keep it For Multiplayer

Posted: 16 Feb 2012 05:00 PM PST

Twisted Metal: Black was the reason I bought a PlayStation 2. As a huge fan of the PS1 installments, the prospect of playing my favorite vehicular mayhem simulator on brand new hardware was one that I just couldn't pass up. So, for the first six months I owned the console, Twisted Metal: Black was pretty much the only disc spinning in the tray. By myself or with a group of friends, Twisted Metal was my drug of choice for the latter half of 2001. Needless to say, I was a fan. Cut to over 10 years later, and the series has now made its way onto the PS3. Would my addiction return -- transforming me into a Sweet Tooth junkie once again?

When I got my hands on the new Twisted Metal for the first time, I felt at home. The controls were exactly as I remembered them. In no time at all, I was zipping around the battlefield, making 180 degree turns, and blasting my opponents with Homing Missiles. My first arena battle was as frantic and fun as the Twisted Metal that I remembered and loved so dearly. Controlling Sweet Tooth in his ice cream truck of destruction remains one of my defining memories of any Sony console, and it looked as if it were happening all over again. When the round ended, I collected my thoughts; if I were going to review this game honestly, I'd have to overcome my addiction and look at the final product through a critical lens. With this realization, I took a deep breath and began my descent into the single player campaign mode.

Three Reasons Zenimax Would Cancel Prey 2 GDC Talks

Posted: 16 Feb 2012 01:24 PM PST

Responding via Twitter to a question from another developer, Prey 2 lead graphics programmer revealed that publisher Zenimax forced developer Human Head to cancel all talks relating to the game at this year's Game Developers Conference. "Yes, Zenimax forced us to pull all Prey2 related talks from GDC. I'm pretty devastated by the news. This was to be my first conf talk." He explained over a series of tweets. "We are trying our hardest to get the decision reversed but for now all 3 are canceled." The tweets caught the eye of fans who pressed for more information, "Thanks all for the kind words. Needless to say this not a good day for me." explained Karis before stating that he couldn't answer many of questions coming from inquisitive followers.

Anyone who has ever invested themselves in a project can empathize with Karis. GDC presents a unique opportunity to really show off everything a developer or team accomplished over the year. As rewarding as giving a demo to fans or press can be, only the audience at GDC can truly grasp many of the complex technical accomplishments found in games and the effort that went into them.

Sony Denies Vita Losing Support Among Japanese Developers

Posted: 16 Feb 2012 12:44 PM PST

PlayStation Vita

A worrying quote emerged in Japanese publication Nikkei this week suggesting developers in Japan were dropping plans for Vita development in favor of 3DS. With Vita already in the hands of many gamers thanks to the First Edition bundle and others preparing to pick up the system at its proper launch next week, this isn't the sort of news you like to hear just before or after spending $250 or more on an unproven piece of hardware. Sony is, as expected, trying to downplay the report and as it was only a single anonymous quote, there's no reason to become overly concerned just yet.

"Major Japanese companies are canceling all projects intended for the Vita and are changing development to the 3DS," the anonymous source said, per a translation by Gamasutra. There isn't much ambiguity in the statement, which is said to be from a member of the Japanese development community. The article itself was authored by Kiyoshi Shin, the former head of the International Game Developers Association's Japan branch.

Check Out What PSP Games Look Like on Vita

Posted: 16 Feb 2012 11:24 AM PST

If you're buying a PlayStation Vita, backwards compatibility support gives you an alternative avenue to enjoy a catalog of great games. But how well does Vita handle emulating PSP games, and what can the OLED do to help?

Jeremy and I decided to put Vita's emulation prowess to the test and do a side-by-side comparison. The system on top is a PSP 2000 (sorry, our 3000 was in the shop at the time), and the one below it needs little introduction at this point. Both are running the game off of internal storage. Check out the video above to see the results and feel free to ask questions or comment below.

Act of Valor Prize Pack Giveaway

Posted: 16 Feb 2012 10:41 AM PST

Everyone loves movies and free stuff. 1UP has partnered up with Relativity Media for the release of the upcoming Navy SEAL thriller, Act of Valor. Relativity Media has provided us with an impressive prize pack including:

  • Official Act of Valor book, t-shirt, backpack, and water bottle
  • Xbox 360 Console
  • Battlefield 3 Game for Xbox 360

Ninja Gaiden Sigma Plus Review: Another Excuse to Revisit a Great Action Game

Posted: 16 Feb 2012 10:00 AM PST

I didn't realized it until recently, but we've played an awful lot of Ninja Gaiden in the last eight years. In 2004, the Xbox debut delivered a fast and fluid action game that showcased lighting quick gameplay and surprising amounts of combat depth. Then, a reworked compilation that repackaged the original into Ninja Gaiden: Black quickly followed in 2005 -- adding bigger monsters, new weapons and modes, and improved camera controls. And in 2007, an HD port called Ninja Gaiden Sigma graced the PS3, adding high-resolution graphics and other extras to the dizzying ballet of deadly bladed weapons on display. Ninja Gaiden Sigma Plus is the fourth release of developer Team Ninja's landmark title -- only now in a portable form -- and adds small improvements next to some funky touch functions.

If you're a fan of action games that hasn't played Ninja Gaiden by now, shame on you. While the Xbox debut transformed the narrative-centric NES series into a fast and furious action game, the sublime combat gave players the ability to move swiftly and offered multiple options for besting the hordes of the Vigoor Empire -- a fictional nation and home to the mystical tyrants of Ninja Gaiden's world. It's true the action focus took center stage while Team Ninja's incomprehensible storytelling came in a distant second, but the nuanced combat mechanics more than made up for it -- providing a bevy of weapons and combos to eradicate any threat.

With Dragon's Dogma, Capcom's Big Gamble Just Might Pay Off

Posted: 16 Feb 2012 08:00 AM PST

Before playing the first few hours of Dragon's Dogma a few days ago, I didn't really know much about the game. In fact, my awareness of Capcom's upcoming RPG basically boiled down to a vague awareness that it's supposedly the most expensive product the company has ever produced, and the fact that the nickname for the game around the office is the rather pejorative "Monster Hunter for white people." Having spent a little hands-on time with the game, I can't speak to the former -- honestly, it's a little rough around the edges for what's supposed to be a big-budget Capcom project -- but I can definitely see where the latter comes from.

Yet where others have expressed scorn about the Dogma's seeming intent to create a Monster Hunter-sized success in the West, I don't see it as a bad thing. On the contrary, Dogma has potential to be a real hit. Granted, there's no such thing as a sure-fire formula for success, especially with a new game that has no ties to existing series or properties, but the game has a lot of things going for it here.

MMOGaming News

MMOGaming News


Tera's Censorship Extends Beyond Elins (slightly NSFW)

Posted:

Tera's Censorship Extends Beyond Elins (slightly NSFW)


The Castinic race is not the only race effected. High Elves and Humans have also been censored, as well as your undarmored state.

TERA: Will Elin Have The Same North American Look in Europe?

Posted:

TERA: Will Elin Have The Same North American Look in Europe?


Not long ago, we have heatedly discussed about Elin's North American look. Will the same thing happen in European version TERA?

Rift Sets New Guinness World Record for 21,879 In-Game Marriages

Posted:

Rift Sets New Guinness World Record for 21,879 In-Game Marriages


Trion Worlds announced today that its acclaimed MMO Rift, has set the world record for the most in-game marriages in a 24-hour period. Officially recorded for the Guinness World Records Gamer's Edition, 21,879 marriages were confirmed between 9am PST, Feb. 14 and 9am PST, Feb. 15.

L.A.W – Living After War Heads to Closed Beta

Posted:

L.A.W – Living After War Heads to Closed Beta


Living After War opens its gates for the closed beta phase. All those who obtained a key in advance can download the game client of the action-packed free-to-play game without charge from the official site.

Notorious Games Are Proud to Announce Xsyon Trade Fair Guide

Posted:

Notorious Games Are Proud to Announce Xsyon Trade Fair Guide


Xsyon is an open ended fantasy sandbox MMORPG that evolves with its community. The Prelude is the current, limited first release of the Xsyon virtual world.

Gameclub Talks about Dragona Global

Posted:

Gameclub Talks about Dragona Global


We have decided to have an interview with Gameclub to give us more details about Dragona Global and give us deeper understanding regarding the game.

Eden Eternal Loyalty Shop Guide

Posted:

Eden Eternal Loyalty Shop Guide


The Loyalty Shop is a way for our players to earn select items. Players are able to earn Eternal Coins by being online and can then spend them in the Loyalty Shop to get items.

Lime Odyssey: New Cinematic Featuring the Turga Race

Posted:

Lime Odyssey: New Cinematic Featuring the Turga Race


Aeria Games today revealed the opening cinematic for the Turga race, one of the three playable races in Lime Odyssey: The Chronicles of Orta. Lime Odyssey is currently in production and will be published in North America by Aeria Games in 2012.

The Most Romantic Guinness World Record was Born

Posted:

The Most Romantic Guinness World Record was Born


As of the morning on 16th, RIFT are the official Guinness World Record holders for the most in-game marriages in a 24 hour period! 21,879 of you tied the not yesterday - and did it in style - just check out pictures from Tumblr and Facebook to see how others shared their vows!

TERA(EU): The First Closed Beta Test Begins

Posted:

TERA(EU): The First Closed Beta Test Begins


The first closed beta phase of TERA will be running this weekend. From the 17th to the 19th of February the servers will be online from 3 pm (CEST) until midnight each day for courageous adventurers to walk on the wild side in the world of TERA.

MinerWars is Looking for esters!

Posted:

MinerWars is Looking for esters!


For bug-reports, you will receive the so-called Qualification Points (QP). As you go by earning Qualification Points, you can receive various special rewards (including community benefits, cool looking badges etc.). For each reported bug you will get 2QP - 10QP.

WoW: Top 10 Shocking Transmogrified Images Part II

Posted:

WoW: Top 10 Shocking Transmogrified Images Part II


Frankly speaking, goblins always look ugly and terrible regardless of any type of clothes they wear. But the goblin below looks even more awkward, right? In particular, he seems to be wearing a tank top (overalls?)… Actually, if you have such a goblin in your team when challenging an instance, either the rest of the team or the boss will laugh to death…

18+ Fantasy Game Vann Online Launches a Teaser Site

Posted:

18+ Fantasy Game Vann Online Launches a Teaser Site


The famous South Korean FPS developer Dragonfly has recently launched a teaser site for the new adults-only fantasy game Vaan Online, with the game's world lore and some pictures revealed.

Vote for Your Heroes - First Match Scheduled on Feb 18th

Posted:

Vote for Your Heroes - First Match Scheduled on Feb 18th


This thread will be used by users to pick which hero they would like each player of the team to play as under certain restrictions. The Hero with the most votes will be used and in the event of a tie the player will choose between the two.

Nexon Financial Report 2011: MapleStory 2 & Mabinogi 2 Images Revealed

Posted:

Nexon Financial Report 2011: MapleStory 2 & Mabinogi 2 Images Revealed


Nexon has recently revealed an image respectively for MapleStory 2 and Mabinogi 2 (both under development) in its financial report 2011.

SWTOR Companion Customizations Guide

Posted:

SWTOR Companion Customizations Guide


You go to great lengths to make yourself look good, but are you doing the same for your companions? Fear not! This companion vendor guide will hopefully make you look a bit different from the other players running around the fleet - least companion wise!

Guild Wars 2 Console Version Confirmed, Large-scale Beta Coming Soon

Posted:

Guild Wars 2 Console Version Confirmed, Large-scale Beta Coming Soon


ArenaNet once hinted that they are planning for a console version for Guild Wars 2. Today Guild Wars Insider confirmed via the NCsoft conference call that Guild Wars 2 will have a console version at some point and is now in a preparation stage.

Total Pageviews

statcounter

View My Stats