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8Realms Press Preview

Posted: 12 Dec 2011 06:27 PM PST

Most people who think of online game publisher Jagex think of the classic MMORPG RuneScape. Others may think of War of Legends, Jagex's first browser-based strategy game, developed by Ultizen. In a colorful corner of the web, Jagex has also been developing its own twist on the MMORTS: 8Realms. MMOHut were among the few to get early access to this newcomer to the market.

8realms_hi_gary

8Realms began our rule with a challenge: overturning a barbarian invasion of your village. We're greeted by Gary, a dusty looking villager with a bright yellow 'Here to Help' sign pinned to his chest. That's reassuring. After putting out the fires – what appears to be a one-time task – we begin expanding our little territory in earnest.

Like many other strategy games, resource management and production is key. Some of our first tasks (instructed by Gary and a helpful "task board" that points the way on our development) are straightforward: build a farm, a logging camp, a quarry, and get resources rolling in. On certain "first time" achievements, we're also rewarded with a special scroll, often with a comical animation, that teaches us a little more about the game's mechanics.

8realms_fantastic_harvest

We're also directed to begin research, once we've built a Library. Like classic strategy games, the thinkers of our society are waiting to research new technology for us. Some of these technologies unlock new buildings or military unit types; others increase our production, town happiness, and more.

Looking at the Library pane, we'd noticed that research is divided into ages. Indeed, each little empire may evolve, Civilization style, from the rudimentary technology of "Ancient" civilization, all the way into the speculative technology of the "Future" civilization. An hourglass in the top-middle of the screen keeps track of our civilization's progress through each stage. Once full, we can choose from among seven wonders to build around our capital.

8realms_research_agriculture

What is noticeable about each civilization change isn't just new technologies. The game's user interface shifts to reflect the civilization's new knowledge, from changing the appearance of the buildings in the village to shifting the user interface to match the period. Even the map, we noticed, changed from the rudimentary and simple map of the Ancient World, to a grid-based map, simply from our first civilization upgrade.

Shifting up through the stages, however, we also found the challenge level began to increase. By the time we shifted into the Classical era, Gary was gone and our only guide to what to do next was in our task list. However, we ran into a few snags along the way: our gold coffers ran dry (with no clear indication of what was costing us money, or how to tip the scale back in our favor), we ran out of construction slots while our tasks asked us to build more; and we discovered some things on our own, such as how to go settle a new piece of land.

8realms_classical_age

Still, for a strategy game in closed beta, 8Realms already shows a lot of polish. It combines a unique, playful environment with the classic elements of a browser-based strategy game. There's little to complain about besides a lack of guidance, which we're positive will come around as the game emerges further from development. With an interesting twist of realm choice, trading, and resource capturing, 8Realms is a title definitely worth keeping an eye on.

Drakensang Online announces new expansion

Posted: 12 Dec 2011 03:34 PM PST

Bigpoint has announced that Drakensang Online, which has almost reached the two million registered user mark, will get a major update just before Christmas.

The update, called the Norlande expansion, will add new quests, levels, monsters, champions, items, and equipment to the game, letting players explore over a dozen new levels worth of content. Players will also discover a new class, the Rangers. These archers will utilize a new skill system that improves skill use and gameplay.

Bigpoint also hints that they will also be doubling the number of skills for each c lass and adding high-level Skill Trees in the next few months as part of their update plan.

Bigpoint also publishes Seafight and Lord of Ultima.

drakensang_nordlande005

Drakensang Gameplay Screenshot

Source:

Since its open beta launch in August this year, Drakensang Online has already garnered nearly 2 million registered users.

New major content releasing just before Christmas, (with images attached):

  • The NORLANDE expansion update is bringing several new quests, more than a dozen new levels, numerous monsters and champions, new bosses, and new character items and equipment to the game.
  • New Third Class – Rangers! Rangers are very agile archers, but also pack a punch. The Rangers will be accompanied by a whole new skill system that makes skills easier and better to use, and significantly improves gameplay.

·         In the coming months, we'll be doubling the number of skills in each class – also, higher level players will have access to Skill Trees that will be implemented. This will really allow players to individualize and customize their characters and player styles.

The Lord of the Rings Online releases Update 5

Posted: 12 Dec 2011 12:55 PM PST

The last update of 2011 has arrived for adventurers in The Lord of the Rings Online.

Update 5 introduces a new addition to the Epic Storyline. Players must seek out Prince Théodred to help defend Rohan against the armies of Saruman. The game also has introduced the Instance Finder, which lets players find groups for instances and skirmishes, including rewards for participating in randomly-selected instances.

Finally, a group of five new instances in Isengard make their debut: Dargnákh Unleashed, Fangorn’s Edge, Pits of Isengard, The Foundry, and the Tower of Orthanc.

The Lord of the Rings Online is published by Turbine, which also publishes Dungeons and Dragons Online.

The Lord of the Rings Online: Update 5 Screenshots

Source:

Update 5: Armies of Isengard

Face the Terrible Armies of Orthanc and Defend the Kingdom of Rohan in the Final Update of 2011!

New With Update 5:

The Prince of Rohan

The Epic Story continues! Aid Prince Théodred as he endeavors to keep the forces of Saruman from entering his homeland, the Kingdom of Rohan. Report to Théodred's camp and help prepare his troops for the trials to come against the armies of Isengard.  The Ford of Isen, the gateway to Rohan, must be held at any cost!

Instance Finder

Now you can quickly jump into new Rise of Isengard instance content with old friends or meet new ones through the LOTRO Instance Finder! You will also earn additional rewards as you complete randomly-selected instances and skirmishes through the Instance Finder.

The Rise of Isengard Instance Pack

Begin the assault on Saruman's stronghold through five new instances culminating in a confrontation with Saruman himself!

·         "Dargnákh Unleashed"

Enlist as part of a covert mission to sabotage the inner workings of the Isengard war machine.  Cause widespread destruction by turning a wild troll against its would-be masters and uncover clues about Saruman's nefarious plan taking shape within the shadows of Orthanc!

·         "Fangorn's Edge"

Scout out and disrupt one of Saurman's lumber operations on the outskirts of Fangorn forest.  Eliminate Uruk foresters and guards and contend with their violent overseer but beware for when Fangorn forest is involved not everything is as it seems!

·         "Pits of Isengard"

Descend into a forgotten laboratory in the caverns beneath Orthanc where twisted experiments still roam.  Face terrible abominations, discarded as Saruman endeavored to perfect the monstrous Uruks.  Make haste as you delve deeper into the pits and discover the truth about Saruman's plans!

·         "The Foundry"

Powerful and mysterious weapons have been appearing in the hands of soldiers under Saurman's command.  Infiltrate the Foundry, the sprawling subterranean heart of Saurman's war effort, and disrupt the supply of the dangerous weapons to deal a fateful blow to Isengard!

·         "The Tower of Orthanc"

Saruman of Many Colours has been laboring for far too long within Isengard, unimpeded and unseen.  What terrible plan has he set in motion?  Swing wide the gates of Orthanc and enter the dangerous and shadowy tower to confront the powerful traitor himself.  Gather together your eleven most powerful allies and steel your resolve for, should you fail, all hope may be lost!

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MMO Updates


Massively's guide to SWTOR's launch and beyond

Posted: 12 Dec 2011 09:00 AM PST

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Massively's SWTOR Launch Guide (Original graphic by Larry Everett)
A long time ago, in a galaxy far, far away, we first heard mention of a new Star Wars MMO set in the popular Knights of the Old Republic era. Star Wars: The Old Republic, BioWare named it, and we've waited patiently impatiently through months years of hope and hype, fanboys and haters, and at least eight million articles about the fourth pillar of story.

This week, The Old Republic is the new hotness, and the Massively staffers are right there with you, champing at the bit to get in the head start already! But what if you're not an expert on Star Wars lore or TOR's gameplay? What if you don't know the first thing about purple lightsabers, astromechs, and the Kessel Run? What if you can't decide which class to play? When do you get a starship? Can you really romance your companions? How do flashpoints work? And why are there no bathrooms on Coruscant?!

Relax, young Padawan. Put your blast-shield down and let Massively be your guide... literally. We've rounded up a massive collection of helpful introductory guides for each of the eight classes, along with overviews of gameplay mechanics like companions, starships, flashpoints, warzones, and crafting. We've also curated the most illuminating lore essays from our regular SWTOR column, Hyperspace Beacon, in addition to our extensive hands-on previews from the last few years.

Take your first step into a larger world...

Continue reading Massively's guide to SWTOR's launch and beyond

MassivelyMassively's guide to SWTOR's launch and beyond originally appeared on Massively on Mon, 12 Dec 2011 12:00:00 EST. Please see our terms for use of feeds.

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    Garriott's Ultimate RPG 'clearly the spiritual successor' to Ultima

    Posted: 12 Dec 2011 08:30 AM PST

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    Ultima Online - gaggle of players gaggling
    The Richard Garriott crazy train is heading toward a section of track that long-time fans of the gaming god might actually appreciate. In a new interview with Eurogamer, the man behind Ultima Online talks a little less about his recent foray into social casino games and a little more about what might be Ultima Online 2.

    Yes, we've seen the UO sequel smoke before. This time, though, there may be fire. "We've actually talked to Electronic Arts about [Garriott leading Ultima Online again]. I would love to have access to the Ultima property. We've had discussions at very high levels with Electronic Arts about access to the property," he explained.

    Regardless of any EA deals, Garriott says that his new Ultimate RPG is "clearly the spiritual successor of the Ultima series."

    MassivelyGarriott's Ultimate RPG 'clearly the spiritual successor' to Ultima originally appeared on Massively on Mon, 12 Dec 2011 11:30:00 EST. Please see our terms for use of feeds.

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    Leaderboard: Level-based vs. skill-based

    Posted: 12 Dec 2011 08:00 AM PST

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    Leaderboard
    When you think about it, the concept of "levels" in MMOs is downright strange -- and contrary to how we live life. I mean, do you suddenly "ding" to a new, arbitrary level after gaining a whole bunch of generic XP for killing spiders because your spouse/roommate/sibling is too scared to do so? Or do you increase your skills and abilities separately through training, learning and practice?

    And yet level-based gameplay continues to dominate the MMORPG field, since along the way game designers thought we were too dumb to comprehend anything other than "Big number good. Small number bad." Although, to be fair, level-based gameplay has widespread recognition going for it, a quick and simple way to gauge your status versus an enemy's, and a long and storied tradition in video game history.

    Then again, there are a few MMOs that have said, no, we're going to give skill-based gameplay a try. These are the titles that allow you to focus on some abilities above others, deepening your character's growth at the cost of increased complexity (not to mention increased difficulty for devs to balance!). Whether it's accumulating a collection of skills or simply choosing which ones to improve, this type of system allows for more individual choice.

    Ultimately, the choice is yours as it is today. Which do you prefer: MMOs that go the level-based route or the skill-based one? Vote after the jump!

    Continue reading Leaderboard: Level-based vs. skill-based

    MassivelyLeaderboard: Level-based vs. skill-based originally appeared on Massively on Mon, 12 Dec 2011 11:00:00 EST. Please see our terms for use of feeds.

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      LotRO's Update 5: Armies of Isengard storms servers today

      Posted: 12 Dec 2011 07:00 AM PST

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      LotRO
      It's Big Honkin' Patch Day for Lord of the Rings Online as a platoon of content is double-timing it to a server near you. Update 5: Armies of Isengard is the game's first post-Rise of Isengard release, and it's been highly anticipated as it will finally add the long-awaited instance cluster to the endgame. This cluster contains five new dungeons: three three-person, one six-person, and one twelve-person.

      In addition to the cluster, Update 5 is including the next book in the epic storyline, The Prince of Rohan. Through it, players will gain a nifty set of Ranger cosmetic armor and participate in an epic battle at the gates of Orthanc. The update also will add an instance finder, unified currency, a LUA plugin manager, a reputation update, and far, far more.

      Oh, and there's finally coffee in the game. Mmm... coffee.

      Turbine has posted the official patch notes for Armies of Isengard on the site, so you can read up on all of the changes while you're patching the game!

      MassivelyLotRO's Update 5: Armies of Isengard storms servers today originally appeared on Massively on Mon, 12 Dec 2011 10:00:00 EST. Please see our terms for use of feeds.

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      MV Guide: December 12-18, 2011

      Posted: 12 Dec 2011 06:00 AM PST

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      Goodbye SWG -- thanks for everything
      MV Guide is a weekly rundown of the MMO gaming events planned on Massively TV.

      Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During our streamed events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, streaming is subject to the whims of outside forces like server-side gremlins once in a while.)

      You'll notice a hefty lineup, some new faces, and some special events in this week's MV Guide. Joining us will be some brand-new members of the MV TV livestream team, so make sure you stop in while they're live and give them a welcome!

      Follow along after the jump to see what's on this week's schedule.

      Continue reading MV Guide: December 12-18, 2011

      MassivelyMV Guide: December 12-18, 2011 originally appeared on Massively on Mon, 12 Dec 2011 09:00:00 EST. Please see our terms for use of feeds.

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        The Daily Grind: Should MMOs offer respecs?

        Posted: 12 Dec 2011 05:00 AM PST

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        Glitch skill tree
        MMOs last for so long that you're almost guaranteed to get bored or make a mistake at some point during character development. Most games know this and allow you a do-over, be it through unlearning skills in sandboxes like Glitch and Ultima Online or respecing talent point choices in World of Warcraft. Lest your choices be trivialized, certain games insist on making respecs prohibitively expensive; City of Heroes and Champions Online even charge real money for respecs should you deplete your in-game allotment.

        But other MMOs simply provide no outlet for a do-over at all, like Star Wars: The Old Republic, which currently locks you into your advanced class choice at level 10, long before you're really capable of making that kind of decision. While the devs are still debating respecs as a post-launch addition, a surprising number of players are vehemently opposed to the entire concept on the grounds that it makes character choices irrelevant.

        What say you -- should all games have respecs, or are do-overs just another form of "easymode"?

        Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

        MassivelyThe Daily Grind: Should MMOs offer respecs? originally appeared on Massively on Mon, 12 Dec 2011 08:00:00 EST. Please see our terms for use of feeds.

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          MMO Week in Review: Almost... there...

          Posted: 11 Dec 2011 05:00 PM PST

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          SWTOR screenshot taken by Larry Everett
          At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. Miss a big MMO or WoW Insider story last week? You've come to the right post.

          Oh, George Lucas. Did you know in 1977 that a game based on your silly space opera napkin-scratch was going to take over our blog so handily in the here and now?

          Consider our end of beta impressions, the pre-load anticipation, the two-million served number, the Inquisitor vid, the Walmart fiasco, and some cheerful rivalry -- your pageviews and comments tell us just how huge Star Wars: The Old Republic is going to be.

          Check out this week's other top MMO stories behind the break. Yes, there are other games!

          Continue reading MMO Week in Review: Almost... there...

          MassivelyMMO Week in Review: Almost... there... originally appeared on Massively on Sun, 11 Dec 2011 20:00:00 EST. Please see our terms for use of feeds.

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            Game of Thrones producer digs Kingdom of Loathing

            Posted: 11 Dec 2011 04:00 PM PST

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            Game of Thrones producer D.B. Weiss
            Chalk this one up to eagle-eyed nerds with too much free time on their hands, but apparently Game of Thrones producer D.B. Weiss is a fan of online RPGs. The Wonderland blog snapped a pic of the writer and HBO show-runner wearing a Kingdom of Loathing t-shirt during a recent promotional reel for the fantasy drama's second season (which is currently in production).

            Kingdom of Loathing is a browser-based quasi-MMO that launched in 2003 and is known for its acerbic wit, pop culture references, and stick-figure graphics. You can see Weiss's t-shirt -- as well as the rest of the GoT season two trailer -- on HBO's website, and don't forget to check out the Kingdom of Loathing site while you're at it.

            MassivelyGame of Thrones producer digs Kingdom of Loathing originally appeared on Massively on Sun, 11 Dec 2011 19:00:00 EST. Please see our terms for use of feeds.

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            EVE Evolved: Touring a galaxy reborn

            Posted: 11 Dec 2011 03:00 PM PST

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            EVE Evolved title
            EVE Online recently celebrated the release of its incredible Crucible expansion, noted as one of the most feature-heavy expansions in the game's history despite the majority of its features being produced in a period of just a few weeks. Two years' worth of graphical upgrades, features, balance upgrades and quality-of-life fixes hit Tranquility all at once, and the response from players has been incredibly positive.

            Last week I rounded up all the information there is to know about the Crucible expansion, but reading articles and news posts is no substitute for hands-on experience. This week I took a tour around parts of New Eden to explore the incredible new graphics Crucible delivered. As I have a background in graphics programming, the graphical upgrades are obviously the most exciting change for me. The astounding background nebulae are even more impressive when you know just how difficult it would be to build a nebula system that looks this incredible from any location.

            In this week's EVE Evolved, I explore a reborn galaxy and catalogue my adventures in a massive HD gallery.

            Continue reading EVE Evolved: Touring a galaxy reborn

            MassivelyEVE Evolved: Touring a galaxy reborn originally appeared on Massively on Sun, 11 Dec 2011 18:00:00 EST. Please see our terms for use of feeds.

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              Rise and Shiny recap: Fantasy Online

              Posted: 11 Dec 2011 01:00 PM PST

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              Fantasy Online screenshot
              This week I decided to check out Fantasy Online, an extremely indie browser-based MMORPG by Pixelated Games. I've had my eye on it for a while but hadn't yet taken a chance on it. I liked the 8bit style of the game, but to be honest there are so many 8bit stylings going on right now (could it be more hip?) that it sort of all blends together into one pixelated mess. I have a buddy who makes 8bit music, t-shirts have featured 8bit designs for a while, and entire generations of gamers who never played the original games that the style is based on are diving head-first into the world of primitive graphics. Let's just say it's very popular.

              What are the advantages of making a game that looks like it came from 1985? Someone once pointed out to me that an indie developer might have an easier time making a game that doesn't require state-of-the-art graphics. Good point. 8bit is sort of instant indie cred, as well. Just ask Notch of Minecraft fame.

              Fantasy Online is more than just 8bit graphics, though, so allow me to fill you in on the details. Click past the cut!

              Continue reading Rise and Shiny recap: Fantasy Online

              MassivelyRise and Shiny recap: Fantasy Online originally appeared on Massively on Sun, 11 Dec 2011 16:00:00 EST. Please see our terms for use of feeds.

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                League of Legends to introduce big changes with the Ahri patch

                Posted: 11 Dec 2011 12:00 PM PST

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                Ahri Patch Preview title image
                Riot Games has revealed that the long-awaited League of Legends champion Ahri the Nine Tailed Fox will be coming in the very next patch. In addition to heralding the arrival of the new champion, the Ahri patch will introduce some major gameplay changes. In a new patch preview video, lead champion designer Morello and spotlight announcer Phreak discuss the biggest balance and gameplay changes coming in the next patch.

                Twisted Fate's attack range will be increased, and he'll now be able to manually pick a target for his attack once he locks a card. This should prevent cards hitting the wrong target and make him better able to harass in a lane without leaving himself exposed. Tryndamere receives a much-needed nerf to his self-heal as he tends to have a full rage bar when he's doing well in a lane and the heal ends up being much too powerful. The "perseverence" mastery in the utility tree is being removed and replaced with an old "strength of spirit" mastery that converts maximum mana into bonus health regeneration. With the removal of dodge runes, Phreak and Morello also discuss some new ones being added to make the game a bit more interesting.

                Skip past the cut to watch the full patch preview video, and stay tuned to our weekly Not So Massively column every Monday for more LoL news and updates.

                Continue reading League of Legends to introduce big changes with the Ahri patch

                MassivelyLeague of Legends to introduce big changes with the Ahri patch originally appeared on Massively on Sun, 11 Dec 2011 15:00:00 EST. Please see our terms for use of feeds.

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                Diablo III's opening cinematic revealed

                Posted: 11 Dec 2011 11:00 AM PST

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                Diablo III opening cinematic image
                If your jaw hit the floor when you saw Diablo III's Black Soulstone cinematic, then you'll definitely want to check out Blizzard's latest offering. Revealed during the Spike TV video game awards, Diablo III's official opening cinematic slots another piece of the lore puzzle into place. Set before the Black Soulstone video that saw an overwhelmed Leah confronted by demon lord Asmodan's impending apocalypse, the opening cinematic introduces a familiar face as the girl's uncle: Deckard Cain himself.

                The video sets the scene for the very beginning of the game and is the first thing players will see on launching the game, so thankfully it can't really spoil anything. If this video and the Black Soulstone cinematic are any indication of the cinematic quality we can expect throughout Diablo III, then the game has certainly held onto its roots. For news and updates

                Skip past the cut to watch the full video, and stay tuned to our weekly Not So Massively column every Monday for news and updates as the game nears release.

                Continue reading Diablo III's opening cinematic revealed

                MassivelyDiablo III's opening cinematic revealed originally appeared on Massively on Sun, 11 Dec 2011 14:00:00 EST. Please see our terms for use of feeds.

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                The Anvil of Crom: The winter of our discontent

                Posted: 11 Dec 2011 09:00 AM PST

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                The Anvil of Crom - angry man banner
                Well, winter isn't just coming, folks -- it's here. And it's not one of those balmy south Florida winters when the temperature rarely drops below 50 degrees. No, this is a blustering Cimmerian winter, complete with hard freezes, winds of change, and dare I say a little Hoth-like chill in the air.

                Age of Conan's 3.1 patch rolled out to the live servers a few days ago, and along with all the Dreamworld tweaks, it also brought a decent helping of bugs and general discontent. Join me after the cut for a deeper look.

                Continue reading The Anvil of Crom: The winter of our discontent

                MassivelyThe Anvil of Crom: The winter of our discontent originally appeared on Massively on Sun, 11 Dec 2011 12:00:00 EST. Please see our terms for use of feeds.

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                  MMORPG News

                  MMORPG News


                  Atlantica Online: Riederan’s Monster Invasion Goes Live

                  Posted: 12 Dec 2011 05:08 AM PST

                  Atlantica Online players have the opportunity to participate in the new Riederan's Monster Invasion. During the event, players will try to stop the invasion of Riederan and his hordes every Sunday from December 11th through January 8th. In addition, a new mercenary named Mwindo has been added to the game.

                  Final Fantasy XIV: Good King Moggle Mog XII Battle Trailer

                  Posted: 12 Dec 2011 04:46 AM PST

                  Square Enix and the Final Fantasy XIV team have posted a new trailer that features Good King Moggle Mog XII, a new boss set to arrive with the v1.20 patch. King Moggle Mog XII will take on groups of eight level 50 characters in an epic battle. This video shows off his awesome power. Check it out!

                  Star Wars: The Old Republic: Sith Inquisitor Progression Video

                  Posted: 12 Dec 2011 04:39 AM PST

                  Bioware and the Star Wars: The Old Republic teams have released a new video showing off the character progression for the Sith Inquisitor. These bad boys and girls are masters of the Dark Side of the Force and are formidable opponents. Check it out!

                  Star Supremacy: Best Ship Design Voting Begins

                  Posted: 12 Dec 2011 04:34 AM PST

                  Barbily Games has announced that voting has started in the Star Supremacy Design a Ship contest. The top thirty submissions have been neatly zipped into a downloadable file for voters to download, view and subsequently vote on.

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