MMO News

MMO News


Earthrise going F2P in 2012

Posted: 22 Nov 2011 03:55 PM PST

Iceberg Interactive and Masthead Studios have announced that Earthrise will go free-to-play in 2012.

Earthrise is a sandbox-style MMORPG, with unlimited skill-based progression and a player-driven economy. Each class is customizable with over 100 different skills and tactics. The game also features action-based combat, PvP, territory wars, guilds, quests, specialized crafting, and more.

This business model change follows a reduced subscription plan released previously by the publisher earlier this year.

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Earthrise Gameplay Screenshot

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Haarlem, The Netherlands – 22 November 2011 - Videogame publisher Iceberg Interactive and game developer Masthead Studios have announced that the MMORPG Earthrise will become Free To Play in 2012. Starting  December 1st, Masthead will no longer charge players monthly subscriptions. The boxed edition that is currently available in the retail market from Iceberg Interactive, will still represent 20 Euro of value and the included key code will give access to the premium version of the game.

Accompanying this press release are 5 new screenshots from Earthrise.

Earthrise is a post-apocalyptic science fiction MMORPG set in the distant future. In the aftermath of the Third World War, mankind has managed to survive and build a new society. Cloning, nanotechnology and quantum engineering are part of the new reality. Thanks to these technological advances, the human species has become immortal. Each individual's consciousness is stored in a data vault, ready to be uploaded into a cloned body as necessary.

There is a unified government that takes good care of those citizens who abide its strict laws. It appears paradise might have really come to Earth and the people have embraced it. But not everything is as perfect as it seems. By exercising full control over the cloning process, Sal Vitas’ government decides who will live and who will not, playing the role of God on Earth. Insurgent forces have accused the city’s rulers of crimes against humanity. Armed factions fight for resources and power within the new system. And from the waves of discontent, a revolution has fomented forming a rebel government: Noir.

Featuring an unique skill-based advancement system and player-driven economy, as well as extensive, meaningful player-vs.-player combat, Earthrise gives you innumerable choices to forge your destiny. Whether you’re a noble soldier in the raging conflict between the government-run "utopia" and the rebellion opposing it; a criminal hiding from the law; or a world-renowned engineer whose power extends into intricate trade and politics, your actions will echo throughout the game world.

Key Features

  • A unique post-apocalyptic setting where the cloned remnants of mankind battle to survive and rebuild.
  • Highly customizable characters with over 100 different skills, abilities, and tactics.
  • No artificial “class” restrictions get in the way of making the character you want.
  • Fast-paced action-combat featuring dynamic targeting, customizable power armor and hundreds of high-tech weapons.
  • Sophisticated Player versus Player (PvP) mechanics that let you fight for the established order, join the revolutionary underground, or carve your own bloody path as an independent criminal.
  • Territorial conquest and defense that matters. In your domain, you create your own rules – or let anarchy reign.
  • Character progression that keeps you advancing in your career with no limits.
  • An advanced market-based economy with in-game supply and demand based on player activities.
  • Deep crafting mechanics that let you design and manufacture unique items from customizable blueprints and raw resources.

Flyff releases V18: Renaissance

Posted: 22 Nov 2011 03:23 PM PST

The latest major update to hit Flyff: Fly For Fun, V18: Renaissance, is now live.

Madrigal gains three new mid-level dungeons and over 100 quests, with an improved item drop system. The update introduces new enhancements for Baruna weapons, making them more powerful against elite opponents and the new mid-level monsters.

To celebrate the patch release, players can get 2.5x experience and free items for logging in starting today, as well as increased drop rates for Sunstones and Moonstones.

Flyff is published by gPotato, which also publishes Allods Online and Luna Online.

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Flyff V18: Renaissance Gameplay Screenshot

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Flyff V18: Renaissance Now Live!

Flyff Introduces Improved Weapons, Three Dungeons, Multiple Events, and More

Sunnyvale, Calif. November 22, 2011 – Flyff players can now soar through magnificent new lands and obtain great fortunes with the launch of its new expansion, Flyff V18: Renaissance, today!  New dungeons, weapon enhancements, over 100 new quests, and more await the high-flyers of one of the world's most beloved MMORPGs.

Baruna weapons have long been cast aside as inferior, but no more!  New enhancements mold them into powerful weapons, capable of empowering their owners against the most elite opponents.  Flyff's new mid-level monsters like the deceivingly vicious plant life of Euphrasia will wilt against the might of these improved items.

Plus, Madrigal will be populated with three new mid-level dungeons, over 100 new quests, and an improved item drop system making it easier than ever to obtain rewards.  Players can soar over new landscapes filled with treacherous dungeons and monsters, battle with 60 amazing new weapons, and explore 150 levels packed with content as 1 of over 20 different classes.

To celebrate the expansion Flyff is giving away even more wealth through multiple events that begin today!  Flyff players will enjoy receiving 2.5 times the EXP and free items automatically just by logging in.  Sunstones and Moonstones will drop more frequently, and leveling up will additionally award players with helpful items.  Learn more about these events and all the new features on the official Flyff website at http://flyff.gpotato.com/.

Atlantica Online raises level cap and more

Posted: 22 Nov 2011 03:02 PM PST

Atlantica Online has released a new patch, deepening the content that players can discover.

The level cap has been raised from 140 to 150. A new Talent Point System has also been introduced for main characters; once level 130, players can specialize their skills to improve attack power, magic level, health, or class-specific abilities.

Also new is the Pegasus Equipment, a new set of gear available for players above level 141. The cross-server market also debuts, letting players trade across all six servers, and making the market price universal across all servers.

As part of the update, players can also enjoy the Level Up Gift Box event, where players get a gift box every time they level up, including Mercenary summon marbles, weapons, and Book Boxes at every tenth level. Players who haven’t logged in for 60 days or more will get a welcome back package including a Rhinoceros Mount, along with Rebirth Tokens, Blessing Licenses, Warrior’s Packages, Enchant Stones, Growth Vials, and other scrolls.

Atlantica Online is published by Nexon, which also publishes Dungeon Fighter Online and MapleStory.

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Atlantica Online Gameplay Screenshot

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Creation of a Champion

The approaching invasion seeks valiant heroes in "Atlantica Online"

The descendents of Atlantica are training for the war against the infamous Riederan in "Atlantica Online," Nexon's strategic turn-based massively multiplayer online role playing game. To prepare for the upcoming battle, players can now advance towards the increased level cap, discover powerful equipment in the new cross-server market, and obtain godly powers from Pegasus' armor.

The challenge to become Atlantica's champion now extends to warriors beyond level 140, for those who can prove their worth by tackling the new 150 level cap. In addition, the new main character Talent Point System allows players level 130 and above to specialize their skill needs. Talent Points can be applied to improve attack power, health, magic level and class-specific abilities. Players can easily reset Talent Points if they wish to change their main character class.

Additionally, players are now able to wield the glorious Pegasus equipment. This gift of divinity is bestowed upon heroes of Atlantica by the mythical creature Pegasus. Players level 141 and above will be able to harness the power of the mythical Pegasus.

A new cross-server market has also been instituted, giving players the opportunity to trade goods amongst all six servers. The Market Price is now universal across all servers, allowing players to trade easily and efficiently.

The content update also offers players an opportunity to train faster with a Level Up Gift Box event. Every time a player levels up, an event box filled with prizes corresponding to the level will be delivered to their mailbox. In addition, players will be rewarded with Mercenary summon marbles, weapons and Book Boxes for every ten levels they level up.

Along with the rewards for active players, Nexon has prepared a surprise for neglected characters awaiting their resurrection. Players who have not logged in for 60 days will receive a welcome back package that includes Rebirth Tokens, a Blessing License, a Warrior's Package, Enchant Stones, Growth Vials, various scrolls, and a Rhinoceros Mount.

DotA 2 Gameplay – First Look HD

Posted: 22 Nov 2011 02:50 PM PST

To Learn More About the Game Check out our DotA 2 Page.

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DotA 2 is a 3D fantasy themed MOBA style game published by Valve – the same company behind Team Fortress 2 and the popular Half-Life franchise. DotA 2 is the sequel to the enormously popular DotA game on Warcraft 3. The game plays a lot like Heroes of Newerth, League of Legends, Rise of the Immortals, and other MobA style games. The game was developed at Valve and was designed to play like the original DotA game except with more features (reconnection, voip, etc). This video was recorded in the game’s beta. To learn more about Heroes of DotA 2 check out the official MMOHut Heroes of DotA 2 page which includes a detailed review, tons of screenshots, and additional videos.

Battlestar Galactica Online gears up for Thanksgiving weekend

Posted: 22 Nov 2011 02:33 PM PST

Battlestar Galactica Online has announced a two-part event for this Thanksgiving weekend, starting November 24.

A Double XP Booster event will take place on November 24 and November 25. Players will earn double experience for assignments and PvP kills. The event will also temporarily raise the daily merit cap, make the FTL Fragment Convoy Mission available at half prize, and grant XP bonuses and higher merit caps to players who purchase Cubits.

November 26 and November 27 will host a two-day “Nemesis” Tournament, rewarding the top twenty players on each server with a host of prizes including an icon over their ship name, tuning kits, FTL fragments, and a Carrier Grand Prize (one pictured below). Points for the tournament can be earned by traveling to select sectors flagged on the map, and killing opponents in the sector.

The game will also host a contest in December for the chance to win a life-size Cylon.

Battlestar Galactica Online is published by Bigpoint, which also publishes The Mummy Online and Drakensang Online.

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Battlestar Galactica Online: Surter Carrier Class Screenshot

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Battlestar Galactica Online Readies Nemesis Tournament, XP Booster Event, and Cylon Giveaway Contest for Holiday Season

Many Opportunities for Humans and Cylons to Win Prizes and In-Game Bonuses over Four-Day Period

San Francisco – Nov. 22, 2011 – Bigpoint (www.bigpoint.com) – a worldwide leader in online video games – today announced a two-part special event for Battlestar Galactica Online starting this Thanksgiving weekend. Beginning Nov. 24, players will be able to earn experience (XP) bonuses and merits during a Double XP Booster Event, followed by a two-day Player-vs-Player (PvP) "Nemesis" Tournament (beginning Nov. 26) that will reward the top 20 players on each server.  Battlestar Galactica Online is licensed through Universal Partnerships & Licensing on behalf of NBCUniversal Television Consumer Products Group.

Based on the internationally popular Syfy television series produced by Universal Cable Productions, Battlestar Galactica Online – which has garnered seven million registered users since its launch earlier this year – is a free-to-play, browser-based space combat MMOG that combines high-quality, 3D graphics with intense gameplay.

"To celebrate the beginning of the holiday season, we're presenting an exciting tournament competition for fans of BSGO to compete on a new level," said Sarah Levantine, Producer, Bigpoint. "If we see that the community response is positive, we're likely to add more of these events on special occasions."

To compete in the Nemesis Tournament (Nov. 26-27), players will travel to select sectors identified on the system map. Once there, they will engage in battle against the opposing faction, scoring points for kills. Points can be earned for the duration of the tournament, which will adhere to the same rules as the PvP experience point system.

At the end of the tournament, the top ten players with the highest scores will be distinguished with a visible icon above their pilot ship name. The top 20 players on each server will be awarded with a number of prizes such as one of the soon-to-be released Carrier Grand Prize, tuning kits, and FTL fragments.

During the Double XP Booster Event (Nov. 24-25) – players can earn twice the experience points for PvP kills and completing assignments. Also during this event:

·         The daily merit cap will increase to 1500.

·         Players who buy Cubits will receive XP bonuses and higher merit caps.

·         The FTL Fragment Convoy Mission will be available for half price.

In December, Bigpoint plans to run a contest where one lucky fan will win a life-size Cylon. More information about the contest will be released soon through the Battlestar Galactica Online news page, Facebook fanpage, and community forums.

RuneScape revamps website

Posted: 22 Nov 2011 01:55 PM PST

After ten years of success, RuneScape has launched a brand new website for its player base.

The website adds a new logo for the game, replaces the manual with a new wiki that can be edited by the community, adds an events section that lets players and staff add events and locations, and puts important content on the redesigned front page, making it easier for players to get important news quickly.

RuneScape is published by Jagex, which also publishes War of Legends and 8Realms.

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RuneScape Gameplay Screenshot

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Jagex Announces New RuneScape Website

RuneScape 10th Anniversary gifts new look and new features

Jagex Games Studio, the UK's largest independent games company, today unveils a completely redesigned website and new logo for RuneScape, the world's most popular free to play MMO. While the site brings a fresh look and new features to the RuneScape community, the game remains classic and true to its roots, which has been enjoyed by 126 million all time active unique players.

The new website features include:

RuneScape Wiki:

  • The manual has now been moved over to our new, community-editable wiki. Even if you've never used or edited a wiki before, it's really easy to do.

The Events Section:

  • There's a whole new section devoted to the organisation and advertisement of events. The Jagex Community Engagement team, clans and individual members of the community can put up details on the events feed and place a location pin into the events map to direct prospective attendees.

RuneScape News to the Fore:

  • News, media and social networking activity feeds have been given special placement on the new front page, ensuring that up-to-the-minute RuneScape information is readily available at all times.

RuneScape, which just celebrated its 10th anniversary, has earned many prestigious awards including the Guinness World Record 'Most Popular Free-to-Play MMO' 2008-2010 and Develop Industry Excellence Awards 'Lifetime achievement award' to the creators, Andrew and Paul Gower in 2010.

Project Blackout gets Overwolf

Posted: 22 Nov 2011 01:36 PM PST

SG Interactive is beginning to add the Overwolf tool to its games, starting with Project Blackout, available now for players.

The Overwolf tools are built in to SG Interactive’s GameRage portal, and lets players access social networks (Facebook, Twitter, Skype, and other chat clients), You Tube, web browsers, and in-game screenshot and video capture, all in-game through a lightweight, discreet user interface. Other games will also have support for this feature soon.

SG Interactive also publishes Grand Chase and Pangya.

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Project Blackout Gameplay Screenshot

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SG Interactive Partners with Overwolf to Take Project Blackout to the Next Level on GameRage Portal

Overwolf's Seamless Social Media Overlay Now Supports SG Interactive's FPS Project Blackout

SAN FRANCISCO and IRVINE, Calif. – November 22, 2011 – SG Interactive, a leading free-to-play online games publisher, is taking the next step to add social media interaction into their FPS, Project Blackout, and soon into all of its games, thanks to a new collaboration with Overwolf, a software company specializing in embedding social overlays in online games. The new tool fully integrates with Project Blackout on SG Interactive's new GameRage portal, and allows users to access Facebook, Twitter, Skype and web browsers, as well as record and share video of online gameplay.

"SG Interactive has a great lineup of games and a community itching to share them with the world," said Uri Marchand, CEO of Overwolf. "By combining Overwolf's powerful social feature set with their GameRage portal, starting with Project Blackout, we're providing their players with the social tools that will make their gaming experience even better."

Overwolf, founded in 2010, is a service that unites gamers by tapping into existing social networks. The anticipated complete integration with SG Interactive's GameRage portal and all its games will provide its community with an easy way to locate friends in-game, communicate and share gaming experiences. This GameRage Hub will feature:

• Social Media and Chat Client Support – The key feature of the GameRage Hub is its support of a wide range of social networks and chat clients, including Facebook, Meebo, MSN Messenger, Steam Chat, Twitter, Yahoo! Chat and YouTube, with additional clients to be added in the future
• In-game Screenshot and Video Capture – The GameRage Hub has a simple interface to take screenshots and gameplay video, and can easily and instantaneously share them to friends and contacts on any supported social network
• Lightweight Profile – The GameRage Hub hides in a discreet location on the screen, and overlays can be accessed and hidden with customizable keyboard shortcuts and mouse roll-over

"The GameRage Hub is offering the next level of social experience to our community and online gamers as a whole," said Chris Lee, CEO of SG Interactive. "Overwolf's service is above and beyond any of the feature sets we've seen. Combining the GameRage Hub with all of our games finally gives online gamers a seamless in-game social media solution, and we're glad to be able to offer it to the SG Interactive community."

The Overwolf GameRage Hub will initially support Project Blackout, but will be added to more games in the GameRage library. Gamers can register and play any of those games for free by visiting GameRage.com, and see the new Overwolf GameRage Hub in action by downloading it from

http://download.overwolf.com/GameRageHubInstaller.exe.

Mythos Global announces closed beta

Posted: 22 Nov 2011 12:41 PM PST

Mythos Global, published by T3Fun, will launch a four day long closed beta test on December 1. Beta keys will be given out through various media and partner sites.

The beta will offer multiple in-game and community events during its short run. Mythos is an online multiplayer dungeon crawler featuring a complex loot and crafting system, randomly generated dungeons, and three classes to choose from. It is already published in Europe under Frogster.

T3Fun also publishes Hellgate and AIKA Online (Global).

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Mythos Gameplay Screenshot

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Mythos Global Closed Beta Announced! The Long-Awaited First Glance Into the Land of Uld

Four-Day Beta Period in North America for Highly Anticipated Dungeon-Crawler MMO Mythos

LOS ANGELES – November 21, 2011

Hanbitsoft and T3Fun today announced that the highly anticipated dungeon-crawler ARPG Mythos will hold a four-day closed beta test beginning on December 1st. Beta keys will be distributed by partner sites, so fans should stay tuned for a chance to participate.

Beta players will have the exclusive opportunity to experience this epic world in all of its non-stop, monster-slaughtering glory. Mythos features high-quality random dungeon generation designed to ensure that each run is a new and exciting experience, an intricate loot system boasting a massive array of possible stats and attributes for items and equipment, and an in-depth crafting system containing entire skill trees which are unique to crafting.

There will also be lots of events for beta players to participate in, held both in-game and via the Mythos Facebook page. Fans can also sign up for the official newsletter in order to get the latest information and updates regarding the beta period.

Dragon Nest unleashes Theater of War

Posted: 22 Nov 2011 12:23 PM PST

The Theater of War update has arrived for players of Dragon Nest.

The update tunes PvP by improving Ghoul Mode, adding new skills, items, and achievements, and adding three new game modes: Protect-the-Captain, where players must work to protect their team leader while taking out the opposing team’s leader; free-for-all, a sixteen player deathmatch; and a three-on-three Ladder Mode.

Also new in the update are two new dungeons: Chaos Rift Kamala (24+, Abyss Mode) and Chaos Rift Viera (32+, Abyss Mode), both of which shift layouts every time a player enters. Dragon Eggs may now be purchased from the Dragon Vault with a chance of obtaining the Royal Crimson Stallion, a new mount (and the first for Dragon Nest) which grants 70% bonus speed in town and fields.

Dragon Nest is published by Nexon, which also publishes Vindictus and Mabinogi.

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Dragon Nest Gameplay Screenshot

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The "Theater of War" Comes to Dragon Nest

New PvP content, dungeons, Black Friday deals arrive this week

Nexon is adding new player versus player (PvP) game modes and upgrades to Dragon Nest today as part of a new content update, "Theater of War." The update for its popular online action RPG also includes two challenging new dungeons for high level players and a host of other game improvements.

New fighting styles make their debut on the PvP front today, and the game's classic PvP modes are getting a makeover as well. In the new Protect-the-Captain game mode, players must work together as a team to safeguard their team captain while pressing the offensive to eliminate the opposing team's leader. Teamwork, coordination, feints and ruses are the tools necessary for the cunning team to win the day.

Also new to PvP is the free-for-all mode, where up to 16 players are cut loose to battle each other in a bloodthirsty brawl for supremacy. Players can fight, or they can fly, but they can't hide forever in this fast-paced game mode. Additionally, a new three-on-three Ladder Mode has been added, wherein teams of three players face off against each other. The popular Ghoul Mode, introduced with last month's Halloween update, is receiving a number of improvements. Players can now turn into mummy ghouls and access new ghoul skills, items and achievements. Finally, medals and EXP will be awarded should players wish to consume their power bar to do so.

Two new dungeons are opening up today with the "Theater of War" update. Located in the Garden of Eternity, Chaos Rift Kamala is a new dungeon for level 24 players and above. Playable only on Abyss Mode, the game's highest difficulty level, players are encouraged to take a friend (or few) along. Chaos Rift Viera is another new dungeon playable on Abyss Mode for players at the current level cap of 32. Unlike other dungeons, the layout in these two new dungeons changes every time a player enters presenting a fresh experience each time.

Additionally, players can now purchase Dragon Eggs (Gachapon) from the Dragon Vault, and each egg has a chance of containing a Royal Crimson Stallion, the game's first mount. Players will be the envy of their peers as they strut through town on top of this magnificent beast, which also grants a 70 percent movement speed bonus in town and fields.

It wouldn't be a proper Thanksgiving without Black Friday deals, and Dragon Nest players will have a slew of deals to look forward to beginning Friday, Nov. 25. For every 500,000 dungeons that Dragon Nest players collectively complete from now until Friday, Nexon will unveil a new Black Friday promotion on the game's website.

The Mummy Online

Posted: 22 Nov 2011 10:58 AM PST

The Mummy Online is a browser-based, top-down Diablo style MMORPG. Released by Bigpoint, creator of Battlefield Heroes, and based on its movie equivalent, The Mummy Online plunges players into 1930 Egypt either as adventurers fighting the mummy, or cultists who strive to awaken it. Wield the whip, the gun or the spell as you explore thematic environments inspired by the movie.

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Publisher: Bigpoint
Playerbase: Low
Graphics: Medium Quality
Type: MMORPG
EXP Rate: Medium
PvP: PvP Areas
Filesize: N/A

Pros: +Quality graphics and physics engine. +Interesting setting and environments. +Skill-based abilities makes for interesting gameplay.

Cons: -Very small player population. –A lot of technical glitches. –Extremely short on content.

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Overview

The Mummy Online Overview

Based on the movie of the same name, The Mummy Online is brought to us by Big Point, more commonly known for Battlefield Heroes, Drakensang Online and Battlestar Galactica Online. Players are allowed to play one of three classes, a melee, a ranged and a caster, divided between two factions(raiders and cultists) vying against each other for control of PvP areas. Unfortunately, The Mummy Online has little to offer in the way of solid entertainment, and content is lacking to say the very least. Not only lacking in the way of content, it suffers from a plethora of bugs and technical difficulties that can range from difficulty logging in to total graphic failure.

The Mummy Online Screenshots

The Mummy Online Featured Video

Full Review

The Mummy Online Full Review

By, Guillaume Barbeau-Roberge

You've undoubtedly heard of the 1999 movie "The Mummy", its plethora of sequels and even a spin-off. While the movie was not necessarily master-piece or game worthy, it brought in enough revenue to wet the whiskers of a handful of publishers, including Konami, and in this case Bigpoint. Thus enters The Mummy Online, the latest in a line of not necessarily unwanted, but definitely unneeded Mummy adaptations. Developed and published by the developer more commonly known for Battlefield Heroes, The Mummy Online benefits from earlier games' technology, and boasts quality graphics and a physics engine that actually turns out pretty good (even more so for a browser game). There's no denying that the original setting for The Mummy has rarely been adapted to MMORPG. That said, it takes more than an original experience to make a fun game. So, does The Mummy Online make the cut? Read on to know!

I Hope You Like Scarabs

As this is a browser game, you start out on the website, choose a server, and pop! You're brought to the character screen. Unfortunately, this is the spot where most of the problems were had during this review, as some servers would sometimes just skip on that part where it starts up the game. A few different browsers away and the problem was fixed, but it still amounted to way more effort than should be necessary just to get the thing started. You're brought immediately to a fairly straight to the point character creation screen – choose your faction; cultists, the bad guys who really like the color red, and raiders, most of whom seem to share common ancestry with Indiana Jones. You choose your class out of three of them, which will mainly determine your fighting style (melee, ranged, spells). All classes are essentially identical, appearance-wise, with customization being limited to sex, skin and hair color. The characters themselves aren't too bad looking, just very similar to each other. Each class has about two different types of weapons, such as pistols and rifles for the ranged classes. The tutorial leads you through the essential of what you need to know, and is a good preview of the nifty looking physics, and skill-based abilities. This is a fairly important bit, as the terrain blocking your shots can make a difference in PvP.

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Anck-So-Lame

The gameplay is typical, and unfortunately not very deep. You get a quest, get potions, then go out and beat/shoot/curse a variety of different critters. There are –very- few abilities, barely a handful, and your ability bar can carry no more than 4 of them. Potions occupy 4 other toolbar slots, and their high price makes it relatively useless to get many of them, which leaves you with some solutions. You can head back to town to heal, you can use potions, or you can die. I preferred the latter, as dying costs virtually nothing. And considering you share your areas with the enemy, dying is sure to happen, and potions get costy very quickly. Quests, in my experience, are few, extremely repetitive, and bugged. While some MMOs progressively ramp up to the point where each quest takes a long time, Mummy throws you immediately into the fray, with "Kill 40 pygmies" being an example of an early one. Critters drop gold and rubies, the two currencies of the game. Gold allows you to buy equipment, potions, the regular stuff. Rubies are sort of like money store currency; it lets you buy gold, and stuff from the ruby store.

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The Rock Would Frown

The Mummy Online currently has a collection of flaws that makes it very difficult to appreciate. First and foremost that it has extremely little content. Boasting a handful of zones, some of which are restricted to one faction (but have mirror equivalents on the other side), a couple of dungeons and a single town, this is a very, very small game, and it is very limited in its variety of environments. Not only that, but some zones seemed to be impossible to access. Secondly, it has a very tiny population, with rarely ever any cultist online, making the zones feel quite empty. Even when there are people in the area, players tend to look similar as there is very little customizations barring a few hats and a beard. The critters are not very varied, the quests are buggy, and graphics will sometimes glitch when you change areas. Freezes are common, and seem to occur most frequently when starting, or closing the tab/window. Lastly, there are missing features, like the money store or the social tab, making this one incomplete title with little to offer.

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Final Verdict: Poor

Even if you liked the movies, do yourself a favor and skip this one. Or, at the very least, wait for a few updates to come through before you give it a try. This is a game that feels more like a test for an engine rather than an actual title and its shortness will leave most players unsatisfied. Though it is early, there is a base for potential that cannot be neglected, and a significant chance that with proper attention, The Mummy Online could become a solid title. That time isn't now however, and it'll take more than a few fixes to make this one playable.

Screenshots

The Mummy Online Screenshots

Links

The Mummy Online Links

The Mummy Online Official Page

MMO Updates

MMO Updates


Mythos returns as Mythos Global, closed beta starting December 1st

Posted: 22 Nov 2011 09:00 AM PST

Filed under: , , ,

Mythos Global
Is Mythos truly becoming the game that would never die? It might appear so, as this twice-nixed title is being rezzed for another go-around with players. Will this prove to be the success where others have failed?

While Frogster's European version of the game was recently canceled, Hanbitsoft and T3Fun are bringing it back as Mythos Global and are already gearing up for a four-day closed beta test next month. The test will commence on December 1st through the 5th, with keys going out through various media outlets in the near future. Hanbitsoft has plans for more extensive beta tests along with related in-game events.

The Mythos Global website is now open with a place to sign up for the closed beta, unsullied forums for potential players to discuss the game, and an awe-inspiring copyright notice. Truly, you'll want to break out your Print Screen key just for the occasion. The game also has a more informative Facebook page with plenty of screenshots and videos for the taking.

MassivelyMythos returns as Mythos Global, closed beta starting December 1st originally appeared on Massively on Tue, 22 Nov 2011 12:00:00 EST. Please see our terms for use of feeds.

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World of Tanks dishes up Tanksgiving and the Update 7.0 trailer

Posted: 22 Nov 2011 08:30 AM PST

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World of Tanks
Trust us on this: Never before has the word "fjords" been issued with such goosebump-raising intensity. But such is the World of Tanks and its passionate love for geography and the many, many ways that it can be blown to smithereens.

Wargaming.net is pumping up the hype for Update 7.0 with a new trailer showing off the famous Fjords map, the new camouflage feature, and (of course) massive tank battles. Update 7.0 is currently in public testing for release in the near future.

This week also will see "Tanksgiving" coming to the game on November 24th. During Tanksgiving -- November 24th through the 28th -- select tanks will receive double credits during matches. Wargaming.net promises even more to come with the event, but the studio is keeping its cards tight against its chest until the event arrives.

You can watch the Update 7.0 trailer after the jump!

Continue reading World of Tanks dishes up Tanksgiving and the Update 7.0 trailer

MassivelyWorld of Tanks dishes up Tanksgiving and the Update 7.0 trailer originally appeared on Massively on Tue, 22 Nov 2011 11:30:00 EST. Please see our terms for use of feeds.

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Perfect World explains third quarter financial performance

Posted: 22 Nov 2011 08:00 AM PST

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Perfect World logo
It looks like Cryptic Studios is in stable financial hands according to a news blurb at Gamasutra. Parent company Perfect World Entertainment saw a rise in third quarter revenue compared to the same period last year.

However, GamesIndustry.biz reports that PWE's net profits declined during the same period, primarily due to the Cryptic acquisition and the decision to temper in-game monetization activities in certain titles.

"While focusing on further enhancing the content of our portfolio is necessary for our healthy long-term growth, this decision did slow our revenues for the third quarter on a sequential basis. But our third quarter results still represent solid year-over-year revenue growth of 22.4 percent," explained chairman and CEO Michael Chi.

MassivelyPerfect World explains third quarter financial performance originally appeared on Massively on Tue, 22 Nov 2011 11:00:00 EST. Please see our terms for use of feeds.

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Hyperspace Beacon: Freedom

Posted: 22 Nov 2011 07:00 AM PST

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Hyperspace Beacon: Freedom
I was taken aback by BioWare's lifting of the NDA on Star Wars: The Old Republic last Friday. Few of us saw that coming. I highly suspect that wasn't when the devs originally intended to drop the NDA. I mean, really, when media sites were allowed to produce videos and livestream, there was bound to be some confusion. Perhaps BioWare couldn't contain all of it. Even on my end it was very confusing; there were weird stipulations on the embargo because BioWare didn't want parts of the story completely ruined. That's one of the reasons I kept my stream as simple as I could.

However, now the gloves are off. SWTOR enthusiasts can write about anything they want. Unfortunately, unlike other people who can talk about the game now, I have only been back in beta for two weeks, and the characters I played previously have been wiped. I am happy to tell you that I have a Sith Warrior and Sith Inquisitor on Dromund Kaas and Smuggler on Nar Shaddaa with a peppering of other characters on various other planets. I have PvPed alongside one of the best PvPers I've ever met, and I have plenty to talk about in the coming weeks until launch.

Beyond the break, I want to share with you my plan for the next three weeks until launch, and then when I'm done, I'd like to take your suggestions. As a teaser, I've added a few screenshots into the gallery below, pics of places my Smuggler has been over the last couple of weeks. I haven't labeled them, so maybe you can guess where he's been.

Continue reading Hyperspace Beacon: Freedom

MassivelyHyperspace Beacon: Freedom originally appeared on Massively on Tue, 22 Nov 2011 10:00:00 EST. Please see our terms for use of feeds.

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    New War of the Immortals video reveals Enchantress class

    Posted: 22 Nov 2011 06:00 AM PST

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    War of the Immortals - Enchantress
    There's a new War of the Immortals class video that's worth a look if you're into free-to-play fantasy MMOs, support mechanics, and scantily clad avatars. Perfect World Entertainment is highlighting WoI's Enchantress class, and the archetype seems pretty familiar in terms of utility.

    The Enchantress uses a harpsichord to strengthen her allies and weaken her foes, and the instrument also serves as a weapon "which can be lethal if you fall under her spell," according to the WoI website.

    Players who choose the Enchantress are also privy to a unique fox mount, and you can get a look at that -- as well as how the class plays -- in the video after the break.

    Continue reading New War of the Immortals video reveals Enchantress class

    MassivelyNew War of the Immortals video reveals Enchantress class originally appeared on Massively on Tue, 22 Nov 2011 09:00:00 EST. Please see our terms for use of feeds.

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    The Daily Grind: Have you ever attended an in-game wedding?

    Posted: 22 Nov 2011 05:00 AM PST

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    Wedding
    Last week Bree talked about in-game funerals, giving readers an opportunity to chat about those they'd attended. Several people mentioned in-game weddings, so in today's Daily Grind we're going to turn to that markedly more cheerful event.

    It's not uncommon at all for people to meet that special someone in an MMO, so the concept of celebrating that relationship in the game where it started doesn't follow too far behind. Quite a few developers have acknowledged that by providing wedding attire and accessories for the happy couples, with some even going so far as to provide a wedding system with in-game perks for those who have tied the knot.

    Whether it be a RP union between two characters or a ceremony for two players, have you attended an in-game wedding? Have you participated in one? Use that handy comment button below and tell us all about it!

    Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

    MassivelyThe Daily Grind: Have you ever attended an in-game wedding? originally appeared on Massively on Tue, 22 Nov 2011 08:00:00 EST. Please see our terms for use of feeds.

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      The United States Army moves into Battleground Europe

      Posted: 21 Nov 2011 06:00 PM PST

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      First person who mentions Private Ryan has to swim home.
      If you've played a first-person shooter, watched a movie, or even turned on the History channel over the past decade, you're probably very familiar with the iconic image of the United States military forces storming the beaches of Normandy. It's an appropriate image to keep in your head today, as Battleground Europe (also known as World War II Online) has introduced the American forces to the game's mixture. The latest patch, 1.34, adds a variety of American vehicles and troops for players to access in the war between the Axis forces and the Allies.

      Of course, the addition of the American forces isn't the only feature of the new patch. Several long-standing bugs have also been addressed, as well as several balance changes aimed at specific troop types. It should be a welcome patch for fans of the game, especially since it will finally be possible to take up the role of another nation in the fight.

      MassivelyThe United States Army moves into Battleground Europe originally appeared on Massively on Mon, 21 Nov 2011 21:00:00 EST. Please see our terms for use of feeds.

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      Wings Over Atreia: Tickets please

      Posted: 21 Nov 2011 05:30 PM PST

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      Wings Over Atreia header
      As we barrel through November and get closer to the holidays, my thoughts have turned to turkey, pie, rolls, pie, and candied yams... did I mention pie? It's not that I can't think of anything else (pie), but I always look forward to family, food, and free time during the upcoming holidays -- free time meaning more gaming and less working! Unfortunately, a few other things are slipping in and interrupting the thoughts of impending gluttony for many Aion players.

      Everyone deeply immersed in Atreia knows that two of the most frequent topics of discussion this past week (ignoring all troll comments, of course) have been Star Wars: The Old Republic with its impending effect on Aion and the reduction in arena tickets that went into effect after last Wednesday's maintenance. While Wings Over Atreia took a look at the forthcoming release of TOR last week, I might have altered my predictions a bit had the announcement about the arena tickets happened sooner than right before publishing.

      Could one event really affect the balance? Check out past the cut to examine the NCsoft's action, the community's reaction, and the possible repercussions.

      Continue reading Wings Over Atreia: Tickets please

      MassivelyWings Over Atreia: Tickets please originally appeared on Massively on Mon, 21 Nov 2011 20:30:00 EST. Please see our terms for use of feeds.

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        Not So Massively: Grow a moustache for Movember

        Posted: 21 Nov 2011 05:00 PM PST

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        Not So Massively title image
        Last week Diablo III revealed details of the three followers players can hire, including their abilities and items. Dungeon crawler Path of Exile released patch 0.9.3, bringing some much-needed gameplay changes in the run up to open beta. League of Legends made some changes to its "draft" game mode and celebrated the release of the Fizz patch with a champion spotlight on this aquatic champion. Heroes of Newerth revealed its own new hero this week, with a hero spotlight on potentially overpowered melee damage-dealer Lord Salforis.

        Competitive Facebook MMO Dungeon Overlord officially released this past week following a long beta period. Meanwhile, Blacklight: Retribution is gearing up for its third closed beta session, due to run from December 1st to December 14th. Cartoonish team deathmatch game Brawl Busters honours cancer awareness event Movember this week by giving away free in-game moustaches. We have hundreds of moustache codes to give away, so grab a key to show your support for Movember. Finally, Rise of Immortals is launching a new contest with a top prize of a brand new Alienware laptop, and all you have to do to enter is play the game more than anyone else from tomorrow until December 21st.

        Skip past the cut for details of this week's biggest news from the world of MOBAs and other big online games that aren't quite MMOs.

        Continue reading Not So Massively: Grow a moustache for Movember

        MassivelyNot So Massively: Grow a moustache for Movember originally appeared on Massively on Mon, 21 Nov 2011 20:00:00 EST. Please see our terms for use of feeds.

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          City of Heroes announces 2012 loyalty program

          Posted: 21 Nov 2011 04:30 PM PST

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          Helm of Zeus concept art
          Paragon Studios has announced that, beginning next month, it will be introducing the 2012 Salute to Statesman Loyalty Program. As a part of this program, City of Heroes players will be rewarded with unique costume parts, emotes, and more just for staying subscribed to the game. All players have to do in order to get their shiny rewards is ensure that their subscription doesn't run out between December 1st and March 31st of next year. For the full details on the promotion, head on over to the official City of Heroes site.

          MassivelyCity of Heroes announces 2012 loyalty program originally appeared on Massively on Mon, 21 Nov 2011 19:30:00 EST. Please see our terms for use of feeds.

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          Documentary on Richard Garriott to premiere in 2012

          Posted: 21 Nov 2011 04:00 PM PST

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          Don't you talk back to me about game design, I've been to OUTER SPACE.
          He's the man credited with Tabula Rasa and Ultima Online. He blames other companies for ignoring the social gaming space. He runs his own company via robot, and he likes to remind everyone that he is a key element of the ultimate RPG. Oh, and he's been to space, and that's what the upcoming documentary about Richard Garriott is going to focus on. The documentary, Man on a Mission, will be chiefly focusing Garriott's efforts to be the first son of an astronaut to go into space.

          As the documentary explains, due to Garriott's nearsightedness, a career in NASA was always out of the question, but he never stopped wanting to follow in his father's footsteps. The documentary will premiere on January 13th nationwide, tracing his path to fortune through video games followed by his trip aboard the Soyuz spacecraft. If you're interested in seeing what you can expect from the documentary, you can check out the trailer just past the cut.

          Continue reading Documentary on Richard Garriott to premiere in 2012

          MassivelyDocumentary on Richard Garriott to premiere in 2012 originally appeared on Massively on Mon, 21 Nov 2011 19:00:00 EST. Please see our terms for use of feeds.

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          John Smedley gives interesting tweets on DC Universe Online

          Posted: 21 Nov 2011 03:30 PM PST

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          Not pictured: John Smedley dancing in his office.
          DC Universe Online is one of the most recent games to make the business model change over to free-to-play, but that alone isn't an assurance of a game's success. The proof, as they say, is in the pudding. And according to the latest Twitter posts by John Smedley on his feed, that pudding is exceptionally rich; Since the business model switch, the game's revenues have been up an astonishing 700% per day, with 53% of the revenue coming from the PlayStation 3 players.

          The playerbase is growing, as well, with about a 6% increase per day. Apparently, 85% of players are returning players, and it would seem that many of them are happy with what they see judging by the growth in both revenue and total population. Enough to purchase more characters, even -- extra character slots are one of the most popular items in the cash shop, with the Vanguard of the Heavens skin being the other most popular item. It's an interesting set of numbers, showing that the proof is most certainly in the pudding -- and it's quite a lot of pudding.

          MassivelyJohn Smedley gives interesting tweets on DC Universe Online originally appeared on Massively on Mon, 21 Nov 2011 18:30:00 EST. Please see our terms for use of feeds.

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          World of Warcraft 'law enforcement guide' leaked, new commercial released

          Posted: 21 Nov 2011 03:00 PM PST

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          [Insert Chuck Norris joke here]
          Have you ever wondered what kind of dirt law enforcement officers would be able to dig up on you if they went to World of Warcraft developer Blizzard for information? Well, wonder no more. An 18-page document has been leaked to the internet thanks to the notorious organization known as AntiSec. The document is two years old, but it outlines what information Blizzard will disclose to law enforcement officers under given stipulations.

          And in completely and utterly unrelated news (well, Chuck Norris played a Texas ranger, so I guess there's some kind of connection), the game has revived its celebrity-laden advertisement series with a new commercial featuring none other than the hero of Barrens chat himself, mister Chuck Norris. As expected, the short clip is full of WoW-modified Chuck Norris jokes because apparently that horse hasn't been sufficiently flogged yet. To see the ad for yourself, just click on past the cut.

          Continue reading World of Warcraft 'law enforcement guide' leaked, new commercial released

          MassivelyWorld of Warcraft 'law enforcement guide' leaked, new commercial released originally appeared on Massively on Mon, 21 Nov 2011 18:00:00 EST. Please see our terms for use of feeds.

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          Ignited Games' Rosh Online opens closed beta sign-ups

          Posted: 21 Nov 2011 02:30 PM PST

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          Rosh Online logo
          Ignited Games, creator of the side-scrolling MMORPG WindSlayer 2, has announced that its newest title Rosh Online: The Return of Karos will soon be entering closed beta. Rosh Online puts players in the role of a hero (surprise!) who must attempt to break the curse of darkness that is slowly overtaking the land of Asmara. In order to do so, players must seek to become the mythical Karos warrior. For more information on the game, and to sign up for the imminent closed beta test, head on over to the game's official site.

          [Source: Ignited Games press release]

          MassivelyIgnited Games' Rosh Online opens closed beta sign-ups originally appeared on Massively on Mon, 21 Nov 2011 17:30:00 EST. Please see our terms for use of feeds.

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            Analyst downgrades Blizzard stock in anticipation of SWTOR launch

            Posted: 21 Nov 2011 02:00 PM PST

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            Sad WoW panda is worried about SWTOR (but he shouldn't be)
            Zomg, the sky is falling in Azeroth! OK, not really, but World of Warcraft is heading for troubled waters if you believe an analyst at Lazard Capital Markets. According to a report at Gamespot, Atul Bagga downgraded Activision-Blizzard's stock from "buy" to "neutral" due to the results of a recent online survey that pointed to restlessness among a certain subset of WoW players.

            Whether the perceived wanderlust has to do with the game's age (it turns seven this month) or the deafening hype bandwagon that is gathering steam due to next month's Star Wars: The Old Republic debut, the numbers indicated a possible loss of between 900,000 and 1.6 million WoW players following TOR's launch.

            MassivelyAnalyst downgrades Blizzard stock in anticipation of SWTOR launch originally appeared on Massively on Mon, 21 Nov 2011 17:00:00 EST. Please see our terms for use of feeds.

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            Massively Speaking Episode 175

            Posted: 21 Nov 2011 01:00 PM PST

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            Imperial droid in SWTOR
            Massively Speaking Episode 175 is back this week on its new day as hosts Justin and Rubi discuss the week in MMO news. Topics include RIFT's Patch 1.6, Lord of the Rings Online's Update 5, League of Legends' impressive player stats, and Star Wars: The Old Republic's beta NDA lift. They also discuss the new One-Shots-esque community screenshot thread on our Enjin forums, so take a peek and add your pics!

            If you'd like to give our new livestreaming position a shot, check out our call-out post.

            Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

            Get the podcast:
            [iTunes] Subscribe to Massively Speaking directly in iTunes.
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            [MP3] Download the MP3 directly.
            Listen here on the page:



            Read below the cut for the full show notes.

            Massively Speaking is the official podcast of Massively.com. Hosted by Editor-in-Chief Shawn Schuster and Community Manager Rubi Bayer, Massively Speaking takes on the week's biggest news and dev interviews with plenty of opinion, rants, and laughs thrown in for good measure. Join us every Wednesday afternoon to listen in and see what we'll say next!

            Continue reading Massively Speaking Episode 175

            MassivelyMassively Speaking Episode 175 originally appeared on Massively on Mon, 21 Nov 2011 16:00:00 EST. Please see our terms for use of feeds.

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              Celebrate Aion's Shugo Showcase with free Supplements from Massively!

              Posted: 21 Nov 2011 12:00 PM PST

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              aion trailer
              As you may know from Dillimayznyerk's frantic shouting on the recent trailer, Aion's Shugo Event Showcase is officially underway. The double XP is great, sure, but how about a little something extra?

              NCsoft has given us a pile of Felicitous Socketing Supplements, previously sold for a limited time in the NCsoft store, to help celebrate the event. And as always we're passing them on to you, our readers. We have 10 prize bundles, each containing one Fabled Supplement and one Eternal Supplement (valued at $9.99 each, so about $20 per prize!). All you have to do to enter is let us know how you're planning to take advantage of the Shugo Event Showcase. Will you be chasing Crafting XP? How about Gathering XP? Will you be logging into Aion in the hopes of snagging some of the additional prizes floating around?

              Let us know here in the comments by noon EST tomorrow, November 22nd. Once the deadline hits, we'll choose 10 winners and send out prizes. It's important to note that the codes we've been given are only valid on the NA servers, so you need to be playing there in order to use them.

              Ready to enter? Hit that comment button and let us know your plans!

              OFFICIAL RULES

              MassivelyCelebrate Aion's Shugo Showcase with free Supplements from Massively! originally appeared on Massively on Mon, 21 Nov 2011 15:00:00 EST. Please see our terms for use of feeds.

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                Flameseeker Chronicles: Memory lane and the delights of anticipation

                Posted: 21 Nov 2011 11:00 AM PST

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                GW pre-searing
                The clock is ticking -- 2011 is winding down (less than six weeks left!) and Guild Wars 2 fans everywhere have closed beta on the brain. This news has been out there for a very long time, but just to eliminate any confusion, I'll go straight to a recent quote from Martin Kerstein: "We will enter CBT before the end of the year, and depending on the results we get from it, we will decide on Open Beta and Launch." The phrase "small closed beta" has also been tossed around, so I seriously doubt ArenaNet plans to go all BioWare on us and start slinging hundreds of thousands of keys in every direction. (Of course, Star Wars: The Old Republic is exactly one month out from launch at this point, and Guild Wars 2 is definitely not.)

                That doesn't stop us, the fans, from having a pile of questions. When will the beta start? How many people will get in? How long will it last? Will it be ongoing or weekends only? What is the development team hoping to focus on? Only time will tell, but it doesn't stop us from waiting, wondering, and anticipating. (Aside to the developers: I'm out of town this Wednesday through Sunday. Please don't do anything then.)

                There's a lot to look forward to, but at the moment we're in the lull that comes after new information has been revealed, dissected, and discussed to pieces. We're waiting for whatever comes next, so I'm going to take the opportunity to look in the other direction: back. Follow along after the jump to join me on memory lane.

                Continue reading Flameseeker Chronicles: Memory lane and the delights of anticipation

                MassivelyFlameseeker Chronicles: Memory lane and the delights of anticipation originally appeared on Massively on Mon, 21 Nov 2011 14:00:00 EST. Please see our terms for use of feeds.

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