General gaming

General gaming


Pokemon Head Discusses the Pains of 3DS Development

Posted: 20 Jul 2011 07:05 AM PDT


It's been a pretty busy first half of 2011 for everyone at The Pokémon Company -- the English version of Pokémon Black/White touched down in March; Pokédex 3D was released for free on the 3DS last month; and Pokémon Rumble Blast was just announced for a October 3DS release in America. For Pokémon Company head Tsunekazu Ishihara, it's all part of his team's effort to keep users excited and keep the fun flowing.

"The core idea with the Pokédex is to get people to play Pokémon Black/White on the 3DS," he told Famitsu magazine this week. "Figuring out how to encourage that and how to use the 3DS feature set was what led to the Pokédex. There are still a lot of gamers we'd like to get playing Pokémon Black/White, and there are new methods of play that we wanted to introduce to people already playing the game. When the 3DS concept started going around, the first idea that came up was to create what was essentially the ultimate Pokédex. If we were going to go through with it, we definitely didn't want to put in a halfhearted effort."

For a free product, Pokédex 3D is indeed pretty extensive, although Ishihara admitted that it hasn't been downloaded quiet as much as his company had hoped quite yet. "People that have played it are giving us high marks for it," he said, "but to be honest, I think we're still just getting started in terms of distribution. I get the impression that a lot of 3DS users have yet to update their system software [the newest update was released early June] -- something that I hope more people get active on, because then they'll be able to use the Pokédex. A lot of gamers want us to cover the entire Pokédex for every region of Pokémon, too, and with what we've learned through using SpotPass, I'd definitely like to expand the Pokédex going into the future."

Japanese Developers, Gamers Sound Off On PS Vita

Posted: 20 Jul 2011 06:32 AM PDT


Japan's Famitsu magazine recently announced the results of a PlayStation Vita survey they conducted among both readers and members of the nation's game industry -- and if their responses are any indication, Sony definitely doesn't have to worry over whether people are excited or not about the upcoming portable.

According to the survey, over 87 percent of Japanese gamers have an interest in purchasing a Vita, with 44.8 percent saying they intend to buy it on the day of release. 54.9 percent thought the system was "inexpensive" at its price point of 24,980 yen ($249) for the Wi-Fi model, and 58 percent said they'd opt for the Wi-Fi version over the 3G one

Those are pretty remarkable figures, but the Japanese developers Famitsu talked to seem even more excited about the Vita than gamers. "I got to touch the actual system for the first time at E3, but it's really amazing," commented Tomonobu Itagaki, the former Tecmo/Team Ninja director who now works for Valhalla Games. "I think the fact they're releasing a system that comes so close to the PlayStation 3's specs when the PS3 is still a primary platform in the marketplace is especially worth noting. I've worked on a portable game only once in my career, but I think I'm going to need to change my stance toward portables, and I think the game business will need to join me on that. Either way, I need to hit the state-of-the-art with a high-end project -- if it winds up that portables are as powerful as consoles, then where does that leave consoles?"

Suda51 Talks Up Lollipop Chainsaw

Posted: 20 Jul 2011 06:03 AM PDT


If you're familiar at all with the work of Grasshopper Manufacture and its president Goichi "Suda51" Suda (above), it should come as no surprise to you that their latest game involves a cheerleader in a skimpy outfit using a chainsaw to dismember zombies inside a West Coast high school. It also shouldn't surprise you to learn that Grasshopper already has a US and European publisher in place for the title.

Lollipop Chainsaw, an Xbox 360/PlayStation 3 title first announced in this week's issue of Famitsu magazine in Japan, stars a girl named Juliet Starling who, on the occasion of her 18th birthday, is on her way to San Romero High School to meet up with her boyfriend. Instead, she finds the place infested with zombie-fied versions of her classmates. It should be obvious by the game's title what comes next.

"Actually I've wanted to do a crazy horror-action game like this set in a school for a while now," Suda commented. "Something where the classrooms, corridors, gymnasium and so on are suddenly transformed into something completely different. I was also working on a game concept centered around using a chainsaw as a weapon, and once the idea for the Juliet character began to form, it was just a perfect fit."

Final Fantasy Type-0 Coming to Japan in October

Posted: 19 Jul 2011 09:59 PM PDT


Final Fantasy Type-0 has been given a release date. Just a few weeks after we found out it's at about the 80% complete mark, Square Enix has announced the game will be available in Japan on October 13.

As it's a particularly large game for PSP, it'll require two UMDs. That's not the only detail that makes it different than most PSP games -- it'll cost more, too. Whereas the average PSP game goes for 5,040 yen (just under $64 USD) in Japan, Type-0 will cost 7,700 yen (more than $97), according to Andriasang.

As you'd expect, there was no sign of a United States release date. Tetsuya Nomura indicated earlier this month that an overseas release was possible, but no decisions on the subject have been made. More than likely, given the state of the PSP in the U.S. (not to mention JRPGs), the game won't be seen here until it hits the PSP Remaster line on PlayStation 3.

Hulk Hogan and a Porn Star Lend Their Voices to Saints Row: The Third

Posted: 19 Jul 2011 05:36 PM PDT

Hulk Hogan

Saints Row is centered around its zaniness, so it's only right that each game feature some well-known celebrity voices to make everything that much more surreal. Saints Row 2 had Neil Patrick Harris, Michael Dorn, and Keith David, and for Saints Row: The Third, a former porn star and the Hulkster have been tapped to lend their voices.

THQ's announcement on the first wave of celebrity voice actors for The Third includes Sasha Grey, a former porn star who has since begun dabbling in acting and modeling. She'll play the role of Viola DeWynter. Angel De LaMuerte, a "legendary professional wrestler," will be played by Hulk Hogan, the former WWF/WWE wrestler who now, even at the age of 57, has the occasional wrestling match in TNA Wrestling, a WWE competitor. Rounding out the cast is Daniel Dae Kim, who will again assume the role of Johnny Gat, one of the leaders of the Third Street Saints.

More celebrity voice actors are to come, according to THQ -- this is only the first bunch. There's plenty of time for more reveals to come, as The Third won't be out until November 15.

Captain America: Super Soldier Review

Posted: 19 Jul 2011 05:15 PM PDT

Superhero games should make you feel what it's like to step into the shoes of someone special. They should let you experience what it's like to wear the cape, strap on the belt, and feel power flowing through your veins. In short, the best superhero games make us feel extraordinary.

Captain America: Super Soldier is anything but.

Batman: Arkham City Collector's Edition Includes a Statue, But No Game Case

Posted: 19 Jul 2011 04:23 PM PDT

Batman Arkham City

Like any other big game release these days, Batman: Arkham City will be getting the obligatory Collector's Edition this fall.

The big highlight of this particular CE is a custom Batman statue made by Kotobukiya, which has produced Star Wars and Dead or Alive statues, among other things, in the past. It also packs in a collectible art book, digital album, copy of animated movie Batman: Gotham Knight, and early access to both the Iceberg Lounge Challenge mode map and a Dark Knight Returns skin.

The game disc, as seen in the image above, is located in the front flap of the art book. It's a questionable place to put it, as many people would prefer either the same box that buyers of the standard edition will get or an exclusive, CE-only box -- not a sleeve in the front of the art book.

Catherine Review

Posted: 19 Jul 2011 03:57 PM PDT

If you had to put a name on it, I suppose you'd call Catherine a puzzle game. After all, a sizable portion of the game -- well more than half of it -- is spent pushing and pulling boxes in a series of challenges that can trace their ancestry straight back to Sokoban. A paternity test would probably show traces of Crazy Climber, Mr. Driller, and Intelligent Qube DNA in there, too, but ultimately this is a straight-up box-pushing game gussied up with stylish graphics and nightmarish hazards: Spike traps, slippery ice panels, explosives, terrified sheep, giant babies, vengeful zombie fiancées -- you know, the usual.

As puzzle games go, Catherine is really good. The challenges in the main game aren't completely limited to a single solution; there's room for plenty of improvisation and lateral thinking. The important thing is to reach the top of each stage before the bottom falls out beneath you, which is a lot harder than it sounds. Catherine is infamously difficult, and Atlus even toned down the U.S. release to make it feel less punishing. Nevertheless, even the easy difficulty setting becomes hair-pullingly difficult about mid-way through. As for hard mode, it starts out merciless and will quickly fill your mind with thoughts of murder -- of murdering yourself, perhaps, or possibly the cruel developers. Yet even at its most vicious, the game is addictive, and it's fairly generous about handing out retry opportunities. From start to finish, it has that great "one more try" feel to it.

Rumored GoldenEye 360/PS3 Port Screenshots Leaked

Posted: 19 Jul 2011 02:55 PM PDT

GoldenEye Reloaded

Screenshots of what is allegedly an HD remake of GoldenEye 007 for Xbox 360 and PlayStation 3 appear to have been leaked.

Activision is set to announce a new James Bond game this week at Comic-Con. It's rumored to be something called GoldenEye Reloaded -- domain names for various versions of that name (with and without the added "007") were registered last month, sparking speculation of an HD remake of last year's Wii game, which itself is a remake of the classic N64 shooter.

The Darkness II Won't be Quad-Wielding Until 2012

Posted: 19 Jul 2011 01:40 PM PDT

The Darkness II

Right on the heels of several other game delays, 2K Games announced today that The Darkness II has slipped into 2012. Originally scheduled for release this fall, it's now set to be out for PC, Xbox 360, and PlayStation 3 on February 7, 2012 in North America, followed on February 10 internationally.

The Darkness II, a sequel to the 2007 FPS The Darkness, is, like its predecessor, based on the comic book series of the same name. The comic series got its start in 1996; for its 15-year anniversary, this week's San Diego Comic-Con will be home to a special panel on the series that will feature the upcoming videogame. The panel is to take place on July 21 from 12pm to 1pm Pacific in Room 9 of the convention center.

The game will be playable at the event, allowing attendees to check out the new "Quad-Wielding" system. As if dual wielding a pair of guns wasn't enough, The Darkness II lets you do that in addition to using a pair of Demon Arms to slash, grab, and throw things around. Thus, quad wielding.

MMO updates

MMO updates


Age of Wulin (CN) - CEO speaks out over CBT keys sale

Posted: 19 Jul 2011 08:22 AM PDT


A few days ago, I posted about Age of Wulin (CN) selling Closed Beta keys in packages over in China. This move left many players frustrated, given that the martial arts MMO is highly anticipated and already seen a few delays. Despite the hiccups, the community was very supportive and continued to stand behind the developer, Snail Games. With much fury vented on various gaming forums, Snail Games' CEO Mr Shi Hai (below) has finally spoken out on the topic with 17173, one of the country's top gaming website. DO note that the English server for Age of Wulin will be published by gPotato Europe (official website).


Q: How did the plan of selling Closed Beta keys happen? Why aren't they given out free like other games'?

A: Actually, the whole process of selling CBT keys isn't complicated. We thought of opening the game and let everyone try it out right after internal testing, but we realized the need to conduct a large scale testing first (CBT) before allowing everyone in. Age of Wulin is highly anticipated and it is not a polished product, hence we need to do the limited testing first with the masses. But how do we choose who to play and test the game for us?

Many people believe that Snail Games have the ability and strength to make Age of Wulin a success. When players' level of expectation meets what we feel the game should receive, we need to know how many players will be willing to fork out for a Age of Wulin CBT key despite Snail Games being "nothing". We believe these users are the ones who support us the most, and on our part we will provide them with the best we can offer. These players will also be part of the community to help us polish Age of Wulin.

Some people are calling us money suckers, which is normal and we are fine with it. Everyone views certain issues differently. We feel that we have done nothing wrong and in fact we are "enjoying" this process.


Q: We (17173) did a survey recently and 66% of the votes did not accept Snail Games putting the CBT keys for Age of Wulin on sale. What is your thought about this?

A: This Closed Beta phase is quite complete (features wise). If players are not willing to fork out for a CBT key, they are not helping the game's cause. And when such players are given free entrance into the CBT phase, they will only lament and rant about certain things which are not doing as intended. As such, having a certain restriction is a good thing. If they do not want to cross this "barrier", they can wait a few months to play when the game opens up to everyone.

Why must we follow what other games do? We do not feel that anything wrong is done here. We are only looking for loyal players who are willing to buy a CBT key despite knowing the risks of testing a non-perfect version of the game. There is actually not much problem with this thinking from our point of view.


Snail Games is no doubt a proud MMO development company, we did not have glorious results in the past but we are proud of the choices we made. Why? Snail Games believe we are acting based on a common cause for the benefit of everyone, we hope players understand this.

Q: Do you feel the 2 packages (priced at 149 and 249 Chinese Yuan) are overpriced?

A: I do not want to talk about some details behind the plan or make players feel that we are just selling the CBT keys outright. Here are some facts. Each of the package contains a 100 Chinese Yuan top-up card, a 30 Chinese Yuan monthly card and various collectibles.

From the way things are at now, there might be a small chance of having no character and data wipes when transiting from Closed Beta to Open Beta. In order to let players try out the content which requires payment, we are going to give some rewards to them during Open Beta including unique titles and in-game items.

If the players feel this is worth the amount required, they are welcome to try the game out. If not, they can wait till Open Beta starts. This plan has not hurt anyone, we are doing what we feel is right.


Q: You talked about having no data wipe from Closed Beta to Open Beta. Is this detail confirmed?

A: Sometimes, due to the scale of the testing, there are data wipes when moving on to the Open Beta phase. Although the chances of having a data wipe for Age of Wulin is low, nothing is confirmed at this moment.

Q: Will all features be available in Closed Beta?

A: Of course. For the first client, all basic features will be available for players. I can confirmed that this Closed Beta phase will last longer than 2 months. If anyone is displeased about this arrangement, I apologize on Snail Games' behalf.

Q: How many packages are you expecting to be sold out? How much CCU are you aiming for to view the CBT phase as a success?

A: We expect a high number of sales for the CBT packages. I urge everyone to embrace Snail Games' stand on this Closed Beta promotion. We didn't have a highly successful title before and developing Age of Wulin is risky for us as well, but we have confidence. A company without a mainstay title in the past selling CBT keys is unheard of in China, hence we are doing it. For the 66% who opposed this idea, I encourage them to think through carefully, do not buy if you cannot afford, but buy if you really like the game.

I don't think the CCU or number of players online will be a problem. Age of Wulin is a quality online game, and the gamers have already bought the keys as well, it will be hard for them not to be online. This is also one of the motives behind the sale of CBT keys.

Q: In the packages, there is the 100 Chinese Yuan top-up card which more or less confirms Age of Wulin having a cash item shop. But will the actual game be using another type of payment model in order for players to play?

A: We are unable to officially announce the actual payment model yet. Over the months, some fees will be reduced, some will be increased and some other prices will be tweaked after discussions with the community. We do not want players to see Snail Games as a money-only company.

MMORPG News

MMORPG News


Star Wars: The Old Republic: Rumor: Standard and Collector's Edition Details Leaked?

Posted: 18 Jul 2011 05:15 PM PDT

With speculation as to what BioWare will be announcing at San Diego Comic-Con this week running wild, there is new evidence to suggest that at the very least pre-order details for both the standard and Collector's Edition of the game may be part of that announcement. Two new images have surfaced, one showing what appears to be the box art for the standard edition of the game, and the second allegedly depicts the Collector's Edition art and contents.

Gods and Heroes: Rome Rising: New Content, Community Reward and a Slipping Box Price

Posted: 19 Jul 2011 12:47 PM PDT

The Gods and Heroes: Rome Rising team have announced today that they'll be lowering the price of the box of Rome Rising to $29.99 for both the retail and digital sales of the game's core content. Heatwave will also be rolling out a new class, the Scout, next week and a new character, Batillus, the long dead arches, the will be made available to players who have purchased and subscribed by July 31st.

Soul of the Ultimate Nation: Webzen All 4-in-1 Beta Key Giveaway

Posted: 19 Jul 2011 12:39 PM PDT

Have you ever wanted to dive into all four Webzen games? Archlord, Soul of the Ultimate Nation, R2 Online and MU Online have teamed up with MMORPG.com to bring these beta keys, which include access to all four games, to you! Check out the details!

Transformers Universe: Transformers Universe to Have Presence at SDCC

Posted: 19 Jul 2011 12:24 PM PDT

More announcements of announcements coming down the SDCC pipeline, as Jagex too has announced that at San Diego Comic Con this year, more details will be revealed about the upcoming MMO with a massive IP behind it, Transformers Universe.

General: Fortune Online: Changes Afoot

Posted: 19 Jul 2011 12:14 PM PDT

The Fortune Online team have announced v1.1 of the game as the beta experience continues. The update is said to include 20 levels of new content, new weapons, armor and storyline, and more.

Star Wars: The Old Republic: TBD to TBA?

Posted: 19 Jul 2011 11:28 AM PDT

SWTORStrategies.com is reporting that a recent move in status for Star Wars: The Old Republic over at the EA official website, changing its release date from TBD to TBA. While by no means a confirmation, it does fuel the rumor that a launch day is imminent and may be announced at SDCC.

Rusty Hearts: Win a Trip to PAX With Rusty Hearts

Posted: 19 Jul 2011 10:03 AM PDT

The team over at Perfect World Entertainment and Rusty Hearts are promoting a new contest over at their official site wherein they'll be sending one lucky person, and a guest, to this year's Penny Arcade Expo in Seattle. Check it out!

General: Troy Online: Open Beta Coming in August

Posted: 19 Jul 2011 09:19 AM PDT

The team at ALT1 Games has announced that, while the CBT for Troy Online has just wrapped up, the OBT is right around the corner! Effective August 12th, 2011, the game will be entering into its Open Beta phase for the public to experience.

General: The Future of MMORPG Revenue Streams

Posted: 17 Jul 2011 05:58 PM PDT

In this week's Free Zone, industry stalwart Richard Aihoshi takes a look at the impending shift of revenue streams in the MMORPG marketplace. Find out what Richard thinks may happen in the coming years and be sure to add in your two cents as well.

General: Star Legends: Interview with Eli Holding

Posted: 17 Jul 2011 05:14 PM PDT

MMORPG.com's Garrett Fuller sat down with Spacetime Studios' Design Director Eli Holding to discuss the upcoming mobile MMO Star Legends.

Guild Wars 2: Kicking Combat Up a Notch

Posted: 16 Jul 2011 11:13 AM PDT

In this week's Guild Wars 2 column, David North takes a peek at the combat in one of gaming's most hotly anticipated titles. There a whole lot of different factors that make combat in an MMO either special or forgettable, and David thinks he has a grasp on which is which.

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