General gaming

General gaming


Team Fortress 2 Now Permanently Free

Posted: 23 Jun 2011 06:52 PM PDT

Team Fortress 2

Alongside the announcement of the Uber Update earlier this week, Valve announced that Team Fortress 2 would be free to play for the next week. Unlike when the game has been temporarily made free in the past, the ability to buy the game was removed from its Steam page. This led to speculation that it might be going to free to play for good; Steam recently began offering F2P titles, so it seemed possible.

Sure enough, Robin Walker has revealed in a Develop interview that Team Fortress 2 is now free to play -- permanently. The game added an in-game store last September to sell items (weapons and aesthetic-only hats) made by Valve and users. Allowing everyone to freely play the game increases the number of potential customers the store can see, so it's not as if this move is simply giving up money.

"We've been toying with the idea ever since the Mann-conomy update, where we added the in-game Team Fortress 2 store," Walker said. "Over the years we've done a bunch of price experimentations with the game, going all the way down to $2.49 in our random one-hour Halloween sales. The more we've experimented, the more we've learned there are fundamentally different kinds of customers, each with their own way of valuing the product. Now that we're shipping it, it feels like a fairly straightforward next step along the 'Games as Services' path we've been walking down for a while now."

Sledgehammer's Call of Duty Action/Adventure Game Could Still Happen

Posted: 23 Jun 2011 05:38 PM PDT

Call of Duty Modern Warfare 3

After Infinity Ward heads Jason West and Vince Zampella were fired early last year, Sledgehammer Games was announced to be working on an action/adventure Call of Duty game. The company is now focused entirely on helping to finish up Call of Duty: Modern Warfare 3 ahead of its November release, but its original CoD project hasn't been forgotten.

"Right now Sledgehammer's 100% focused on Modern Warfare 3," Activision Publishing CEO Eric Hirshberg told IndustryGamers. "We haven't announced the future slate or future plans for the studio. They were originally working on an extension of the Call of Duty franchise into an action/adventure genre and that's a game I still want to play. That's a supreme, incredible group doing that. All I can say is right now they're 100% focused on Modern Warfare 3."

Call of Duty has never ventured outside the first-person shooter genre. For years now it's been an annualized series, and it's unclear if Sledgehammer's game would have been one of two CoD games released in one year or if it would take the place of one of the alternating Treyarch and Infinity Ward FPS releases.

Former I Am Alive Dev Working on New Survival Horror FPS

Posted: 23 Jun 2011 04:23 PM PDT

Black Death

Darkworks has revealed its newest title, a survival horror/first-person shooter called Black Death. The company previously worked on I Am Alive before the project was moved to Ubisoft Shanghai. It has experience with the horror genre, having also developed Cold Fear and Alone in the Dark: The New Nightmare.

The game's official website outlines the story, which is set in a northeast city of the United States. A huge cloud of smoke overtakes the city and people being being infected, a process that turns them into violent mutants. The player's job is to stay alive and take out (or cure, if you so choose) the mutants using creative means. Players can create their own chemical weapons in addition to using traditional firearms.

The Black Death in history was a massive pandemic that struck in the 14th century. It's estimated to have resulted in the deaths of between 30 and 60 percent of Europe's entire population at the time.

Motion Controls Should be Firewalled Off From the Main Experience, Says Ken Levine

Posted: 23 Jun 2011 03:12 PM PDT

PlayStation Move

Irrational Games boss Ken Levine came on stage during Sony's E3 press conference to commit to using PlayStation Move in BioShock Infinite in some capacity. Whatever form that support comes in, we don't yet know, just don't expect it to be forced upon players in any way. Levine has shared his policy on motion controls and he isn't in favor of being pushy as he describes himself as a "really conservative guy at heart" who still does "most of my gaming on mouse and keyboard."

"Any experience that sits in the realm of motion play needs to be kept separate from the main experience," Levine told OXM during E3. "It needs to be firewalled off so that if this experiment isn't for you, or doesn't turn out to be all that great, you just ignore it."

He said the main experience needs to be protected from "any new experience we add." Referring to Mass Effect 3's addition of Kinect voice control, which is used for commanding squadmates, Levine said, "I like the stuff they're doing with Mass Effect 3, in terms of making some of the interface aspects a little less thorny -- more the squad commands than the conversation, as that's a bit of a challenge on the controller."

Sonic the Hedgehog is 20 Years Old

Posted: 23 Jun 2011 01:37 PM PDT

Sonic the Hedgehog 20 year anniversary

20 years ago today, the first Sonic the Hedgehog was released on Sega Genesis in North America. Sega had been looking for a character to counter the increasing popularity of rival Nintendo's Mario. The titular Sonic would go on to become the company's iconic mascot and perhaps the company's most important franchise.

Sonic was developed by the appropriately titled Sonic Team, which consisted of designers Hirokazu Yasuhara and Naoto Oshima as well as programmer Yuji Naka, who would serve as the developer's head for years before going on to found Prope. The game was a hit thanks to its straightforward, super-fast sidescrolling action. It's gone on to be ported to a great number of systems and the franchise has appeared on more than a dozen platforms.

Halo Players Get Blue Flames, Marathon Goes Open Source

Posted: 23 Jun 2011 12:21 PM PDT


In Halo Reach's multiplayer, a blue flaming helmet is an indication that a player is a Bungie employee and not some jerk liar who just claims to be one with the power to ban you. That distinction is no longer applicable, as Bungie has decided to give fans a parting gift as it moves away from the Halo franchise.

By registering on Bungie.net or using the new Bungie Mobile iOS app, players can land themselves both the flaming helmet and a Bungie nameplate for use in Reach. It's also giving four-player teams a chance to earn themselves a real life steak by beating a team of Bungie staffers by 20 kills or more.

One of Bungie's earliest games, first-person shooter Marathon, is in the process of being ported by a fan to iPad, something that Bungie considers "totally sweet." To honor its development, the final Marathon title, Infinity, is being made open source, a move that it says it "should have done a long time ago (but didn't because our legal counsel 'forgot')."

See an Early Version of Super Mario Bros. 3

Posted: 23 Jun 2011 11:43 AM PDT


By now there's a good chance you've played through Super Mario Bros. 3 from beginning to end a dozen times. What you've likely never seen is footage from before the game was complete.

The video above surfaced on Japanese video sharing site Nico Nico Douga and comes from the September 1988 edition of Famimaga. It shows a chunk of World 1-3 along with screenshots of other, unknown areas of the game.

There are a number of differences in the level design of areas recognizable in the final game. In the section pictured below (seen at about the 17-second mark in the video) highlights this fairly well. Another change is seen in the HUD: Mario's name was replaced by the number of the world you're on, with the number of lives you have left being simplified to "M X number of lives" in the bottom left corner. It's been noted that the timer runs down noticeably faster in the old footage than it does in the final game.

L.A. Noire Takes its Rightful Place on PC This Fall

Posted: 23 Jun 2011 10:40 AM PDT

L.A. Noire

Much like Rockstar's previous release, Red Dead Redemption, L.A. Noire was available only on Xbox 360 and PlayStation 3 at launch. Noire was a stranger decision as it is, unlike Red Dead, essentially an adventure game, a genre that has its roots on PC. Luckily Rockstar will be bringing to the game to PC later this year, complete with a few additions.

The port is in the hands of Rockstar Leeds and is being "built to run on a wide range of PCs." Those who have higher-end PCs will get to enjoy enhanced graphics and, for anyone with the necessary hardware, 3D support. There's no word on if any of the game's downloadable content will be included.

It's not the first time PC gamers have been forced to wait for a Rockstar game. Grand Theft Auto IV on PC trailed behind the console versions by more than eight months. There was also a long wait for both expansion packs, although the PS3 version had to deal with that as well thanks to Microsoft's exclusivity deal with Rockstar. Meanwhile, neither Red Dead game has seen release on PC; Redemption is particularly surprising given how well it sold on consoles.

MMO updates

MMO updates


R2 Online - 2 thumbs down

Posted: 23 Jun 2011 05:42 PM PDT


I don't think I really did slam many online games before, but R2 Online's User Test phase will rank at Number 2 in my list for 2011 (first being Waren Story's Alpha Test). Yes, R2 Online is still only in its first beta phase, but I don't think that core system can be re-designed especially for Korean online games. Here are some of my rants after playing an hour plus of R2 Online.


The combat. Yes, cinderboy is at it again complaining about how combat is not action-based like TERA. But no, seriously. In order to lock-on a target and start auto-attack, players will have to click and hold the left mouse key, followed by right clicking the target. Nope, there ain't an option to change macros from what I found. At least it is not in the settings list. And oh, pressing ESC doesn't bring up the friendly options menu.


Quest wise, there ain't any indication on where the NPC is when you decide to turn in a completed quest. Yes, I have a bad memory, but when the quest list can apparently hold up till 30 ongoing quests, I wonder how will this work out in the future. Why can't a simple indicator be added in the mini-map? And talking about the map, you may choose to turn on all the NPC's name. The thing is, the NPCs in town are so near each other, the names get jumbled up. What is the use of this system anyway? I mean, didn't the team at least do a simple internal QA before even starting this beta phase?


R2 Online is PvP based with territorial control and various PvP/ PK features, but that doesn't mean the developers could be lazy with the basics. For example, the character status screen. Well, there is actually none. By pressing "I", players will open up the inventory and status window at the same time. There are no stats shown such as critical rate, dodge, movement speed and even attack. What?


Next will be skills. Take a look at the screenshot below. On the left shows the skill/s I currently have, while the right shows the "Character skill tree". Noticed something? The skill Power Shot is actually learned through a skill book via a quest (or buying from NPC). The first actual Summoner skill can only be added at level 35... While the first skill, Power Shot at level 11. Although players mainly level through the basic attack during the first 10 levels, I am really disgusted at this "feature".


As mentioned, I only played for over an hour and yet to really touch on more content. But the first impression given is far from being satisfactory even for the first beta build. And it has one of the longest exit duration (10 seconds) to save my character data. For those who prefer PvP and PK online games, there are many better options out there as I don't see how Webzen is going to improve the "defects" I talked about. More footage over at my YouTube channel~ Cheers!

MMORPG News

MMORPG News


General: Enter To Win Steampunk Weapon Replicas!

Posted: 22 Jun 2011 07:19 PM PDT

MMORPG.com and Burda:ic, the creators of the steampunk MMORPG called ARGO Online, are very pleased to present an exciting sweepstakes offer just for the MMORPG.com community! From now until July 23, 2011 @ 9PM EST you can enter to win one of sixteen prize packages featuring cool steampunk replica weapons!

The Secret World: Creating the World

Posted: 23 Jun 2011 02:24 PM PDT

Funcom developer Joel Bylos has written a new blog about the process The Secret World team is working through when creating the game world players will inhabit. The team starts with identifying the purpose for any zone and moves on building the game flow through prototyping and production.

EVE Online: Content Updates & Fixes in Incarna

Posted: 23 Jun 2011 12:35 PM PDT

CCP Big Dumb Object has penned a brand new look at some of the most prominent content updates and fixes that came with the EVE Online Incarna patch. Among others, BDO talks about how scenery randomization bugs have finally been ironed out.

TERA: E3 Demo Walkthrough & Political System Discussion

Posted: 23 Jun 2011 11:39 AM PDT

En Masse Entertainment has released a TERA "highlights reel" from E3 2011 showing off some of the combat footage of the demo shown to press members behind closed doors. In addition, devs discuss the 'groundbreaking' political system that will be prominently featured in TERA.

Black Prophecy: Episode 1: Inferno in Tulima Announced

Posted: 23 Jun 2011 10:05 AM PDT

Gamigo and the Black Prophecy development team have announced a new add-on called "Episode 1: Inferno in Tulima". The new area is called Enzo's Enigmatic Emporium of Exotic Elegance and is a new quest hub for players of level 15 and higher. Inferno in Tulima is scheduled to go live in early July.

MapleStory: Age of Heroes Update Coming This Summer

Posted: 23 Jun 2011 09:38 AM PDT

Nexon has announced that the Age of Heroes update to its 2D side-scrolling MMO, MapleStory, will be deployed later this summer and that it will bring chaos to the game. The update will bring the Gate to the Future into MapleStory, a new zone packed with new mobs, quests and a brand new high level boss to battle.

Anarchy Online: Happy 10th Birthday

Posted: 23 Jun 2011 09:26 AM PDT

Funcom is celebrating the tenth anniversary of one of the first sci-fi MMOs ever created, Anarchy Online. To celebrate, the team has announced a new birthday raid, new in-game vehicles, clothes gear, pets, action figures and more.

MMOGaming News

MMOGaming News


Does Solo Leveling Give the Wrong Impression?

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Take WoW, hit level 80 (and then 85 with Cataclysm)...it turned into an almost all group game. Yes MMOs are about grouping (and I leveled solely by dungeons)...but...

Battlefield Heroes' Extraordinary Heroes Trailer Released

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Battlefield Heroes, the hit arcade cartoon shooter, is turning up the heat this summer! EA is kicking off 'Summer of Heroes' which includes exciting promotions for veteran players and newcomers; including all-new character outfits inspired by this summer's blockbuster movies. Gamers can rally their friends and unite as heroes as they jump into the heat of the battle as a pirate, wizard or superhero.

CCP Becomes too Greedy? Here's the Price of EVE's Vanity Items

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Now the price of some of the items are likely to go public, or leak. After seeing the price(listed below), you may ask 'does CCP become greedy?'

ATLUS Online Launched a New World - Barbatos for Pandora Saga

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ATLUS Online this week launched a new second world, Barbatos, for Pandora Saga. In honor of the momentous occasion, a steady flow of new events, quests, and items will offer current players hours of entertainment, while at the same time offering those taking a break the perfect reason to jump back in.

Bounty Hounds Online Open Beta Due in Early August

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Announced by InnoGames, Sci-fi action MMORPG Bounty Hounds Online will enter open beta phase in Europe at the beginning of August, August 2nd, precisely.

Suspected LulzSec Hacker: I Was Gaming, Not Hacking

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Ryan Cleary, a 19 year old boy, was recently at the centre of astonishing claims that he was a major player in feared global hacking group LulzSec.

TERA Highlights Demo Video Celebrating Political System and Action Gameplay

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En Masse Entertainment, the company behind the upcoming action MMO, TERA, had a fantastic showing at this year's Electronic Entertainment Expo (E3) in Los Angeles, racking up nearly a dozen awards and nominations from attending industry media, including best MMO, best gameplay and best PC game, to name a few.

Warbane to Kick off OBT on June 30

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As announced, Mgame's valued project of the year - Warbane will conduct its pre-OBT between June 23 and June 28, and will kick off its official OBT on June 30.

SWTOR to Be Playable during Comic-Con in San Diego

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Many players are worried about that they can't try Star Wars: The Old Republic before release. So, it is absolutely good news that BioWare is probably to offer the public the opportunity to play SWTOR on 21-24 July during.

Blood Rites Featuring Eextensive Social Functions, Companion System Goes to Russia

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Syncopate, an online games publisher in Russia, today announced that Blood Rites, an award-winning, free-to-play MMORPG, has been localized and commercially released for Russian audiences. Acknowledged as a Top 10 MMORPG in the Chinese Annual Online Games Awards, Blood Rites, which is being published as Blood and Soul in Russia, has been noted for its full-featured social interaction systems.

Scarlet Legacy's Closed Beta Will Commence on August 4th

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GamesCampus today released new screen shots of its upcoming MMORPG, Scarlet Legacy and has announced that the closed beta test for the game will begin on August 4th this summer. The new screen shots show off the dungeons in the upcoming fantasy MMORPG which takes players through a vibrant and addictive journey to save Princess Scarlet.

How do you think a Cash Shop should look?

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This can actually make or break a mmo, more so than anything else, at least I believe so. But what makes a good cash shop? Is there really such a thing?

Would You Play An Old MMORPG?

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Almost every month, there are new games that come out. Some have better graphics, better game play, or whatnot. But have you guys considered playing an old game again just for fun? Even if you know that game play is not as smooth or graphics may look a bit outdated?

A Walkthrough on TERA's Medium-sized Bosses

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TERA, one of the blockbusters this year, has finally returned back to the top of MMO list thanks to its latest massive update Claw of Destruction. To help TERA fans enjoy the fun of fast leveling up, a guide to in-game medium bosses is specially presented below.

18+ MMORPG Bloody Hunter Releases Round Arena System

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Published by Korea-based CJ E&M, the sanguinary action MMORPG Bloody Hunter carried out a Focus Group Test (FGT) on June 17th and released a new system- Round Arena in the meantime. In the future, the round arena will center on elimination matches and become the best PVP place.

Massive Open Game World for Car Racing MMOG Level R

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The latest expansion for gamigo's car racing MMOG Level R is sure to get racing enthusiasts' adrenaline pumping. Instead of waiting in a boring online lobby for someone to race against, players can now explore a huge city and challenge other racers or play a variety of minigames such as taxi runs and puzzle missions.

Dragon Nest(NA) First Impressions

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Dragon Nest is blowing up in popularity, and has amassed a huge following in each place it has landed. The game is developed by a little known company called Eyedentity Games, which actually got purchased by a Chinese company named Shanda Games.

50% of Facebook Log-ins are Purely to Play Games

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A Single Grain infographic showing both the pros and cons of social gaming. It's both thought-provoking and entertaining.

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