MMO Updates

MMO Updates


Massively Exclusive: The sweet and sour of ArcheAge's third closed beta

Posted: 31 May 2011 10:00 AM PDT

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Forgive me for getting this out of the way up front: I frickin' hate betas. Loathe them. Avoid them like the plague, usually. Why then, did I find myself foregoing sleep for the better part of last week to log into XL Games' third closed beta test for ArcheAge?

Curiosity, for sure, and maybe just a hint of desperation. As the MMORPG genre moves farther and farther away from the types of games worlds that drew me in a decade ago, the chance to get a preview of what some fans are hoping is the next great AAA sandbox was enough to overwhelm my betaphobia.

It's been quite some time since I've glanced out my window to see the sun rise while playing an MMORPG through the night, and ArcheAge definitely has its claws in me at this point. Is it the next great sandbox, though? Is it even a sandbox at all? Can XL successfully meld two design philosophies (sandbox and themepark) that are, in many ways, polar opposites? Those questions are difficult to answer, but join me after the cut and I'll give it a shot.

Continue reading Massively Exclusive: The sweet and sour of ArcheAge's third closed beta

MassivelyMassively Exclusive: The sweet and sour of ArcheAge's third closed beta originally appeared on Massively on Tue, 31 May 2011 12:00:00 EST. Please see our terms for use of feeds.

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Moving Day: LotRO EU players begin transfer to Turbine's global service

Posted: 31 May 2011 09:30 AM PDT

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It's the end of one world... and the beginning of another. Or at least that's how it feels for many Lord of the Rings Online players in Europe this week, as Codemasters hands the operational baton over to Turbine. Codemasters devs and GMs gave their best wishes to the LotRO players they watched over these past few years with a huge "thank you" notice on the site.

Once the transfer is complete, all LotRO players will fall under Turbine's global service umbrella. As part of the move, Turbine is offering EU players a limited-time chance to sign up for a year's worth of VIP status (which includes 500 Turbine Points a month) for £79.99 (or approximately $131.94).

Currently the game is down for European players until the process is complete, which Turbine estimates will take between two to three days. Details about the account transfers can be read in the LotRO EU Account Migration FAQ.

MassivelyMoving Day: LotRO EU players begin transfer to Turbine's global service originally appeared on Massively on Tue, 31 May 2011 11:30:00 EST. Please see our terms for use of feeds.

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Funcom building a bridge between the real and the fantastic in The Secret World

Posted: 31 May 2011 09:00 AM PDT

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Funcom has released a new dev blog focused on The Secret World, and today's entry is penned by lead content designer Joel Bylos. Much like yesterday's video teaser, the focus is on the game's environments and in particular, it's localization in the real world.

Bylos, who also served as a content designer on Funcom's Age of Conan expansion before moving to The Secret World, says that the game aims to capture the essence of the modern era while adding a supernatural and conspiratorial twist to places you think you know. "Above ground, New York looks just like the New York you have visited in real life. If you really wanted to, you could find the exact same area depicted in the game on Google Maps. But beneath the streets sprawls the corporate-industrial juggernaut of the Illuminati, known only as the Labyrinth," Bylos explains.

The dev blog goes on to mention the game's mission system as another tool for grounding the narrative in reality. Whether you're burning zombies, performing an exorcism with a vacuum cleaner, or chasing ghosts with mirrors, The Secret World looks to use the mundane as a window into the fantastic. Check out the game's official website for the full dev blog.

MassivelyFuncom building a bridge between the real and the fantastic in The Secret World originally appeared on Massively on Tue, 31 May 2011 11:00:00 EST. Please see our terms for use of feeds.

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Shadow Cities launches on iOS App Store

Posted: 31 May 2011 08:00 AM PDT

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Technomages, today is your day! Rise up and cast off the fetters of boring society to claim your kingdom! All it takes is one free download of Shadow Cities, which has finally arrived at the Apple App Store.

Taking the best parts of real world alternate reality games (ARGs) and MMOs, Shadow Cities casts you in the role of a mage who is fighting dark forces while simultaneously striving to control chunks of territory. Instead of staying home, Shadow Cities forces players to travel physically to different places around their neighborhoods to cast spells against other players and NPCs. Players can join one of two factions which struggle for ultimate domination amid an unsuspecting populace.

Shadow Cities hit the top of the charts in Finland when it was released there, and Grey Area hopes that it will do the same worldwide. If you'd like to learn more about this immersive title, make sure to read up on our Shadow Cities tour from GDC!

MassivelyShadow Cities launches on iOS App Store originally appeared on Massively on Tue, 31 May 2011 10:00:00 EST. Please see our terms for use of feeds.

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Trion Worlds teams up with DeviantArt for colossal contest

Posted: 31 May 2011 07:00 AM PDT

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"You're traveling through Telara as a bright light appears. A massive rift opens up and monsters start invading. Your team fights to protect their land. As they continuously battle the invading monsters, a massive, 10-story colossus appears." This is Trion Worlds' introduction to its newest contest, which challenges artistically inclined RIFT players to create a colossal creature that would look right at home stepping forth from the planar rifts of Telara.

The rules for the contest itself -- which is being run in partnership with the ever-popular art gallery website DeviantArt -- are fairly simple: Choose a planar theme (from Earth, Fire, Water, Air, Death, or Life), whip up some concept art for a gargantuan creature that fits with the theme, and submit it to DeviantArt. Semi-finalists will be chosen by the DeviantArt staff, and from those, the top three will be chosen by none other than members of Trion Worlds' creative team. Prizes -- including rather sizable cash prizes, Wacom tablets, DeviantArt Premium Memberships, and of course, copies of RIFT -- will be awarded to the finalists. So if you wield a brush or pen with the same aplomb as your Telaran counterpart does a sword or staff, you can go to the contest page on DeviantArt's official site and join the competition.

MassivelyTrion Worlds teams up with DeviantArt for colossal contest originally appeared on Massively on Tue, 31 May 2011 09:00:00 EST. Please see our terms for use of feeds.

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Perfect World acquires Cryptic Studios

Posted: 31 May 2011 06:15 AM PDT

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We've been on pins and needles since Atari announced two weeks ago that it was planning to sell off Cryptic Studios. Champions Online and Star Trek Online players were worried about the future of their titles, and many rumors swirled about the internet as to what might happen next.

Today, we know the answer. Perfect World Company has inked a deal to purchase Cryptic from Atari. Euro Investor has the full agreement between the two companies, which details the specifics of this $50+ million purchase. The Chinese firm, which already has a host of MMOs under its umbrella, is taking over 100% of Cryptic's equity from Atari.

Perfect World's Michael Chi thinks that this will give the company more credence in the western market: "We are very pleased to sign the agreement to acquire Cryptic Studios. This strategic acquisition will add attractive game titles to our portfolio, which will help us further penetrate into the U.S. and global online game markets. More importantly, Cryptic Studios' highly reputable development team and its technology platform will further strengthen our well-established R&D capabilities. We deem this as another noteworthy achievement of our global expansion efforts."

Hopefully, this deal will mean nothing but good things for Cryptic, which is also deep into development with Neverwinter.

[Thanks to everyone who sent this in!]

MassivelyPerfect World acquires Cryptic Studios originally appeared on Massively on Tue, 31 May 2011 08:15:00 EST. Please see our terms for use of feeds.

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The Daily Grind: Do you need breaks from MMOs?

Posted: 31 May 2011 06:00 AM PDT

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It's safe to say that if you're a regular Massively reader, you're pretty fond of MMOs on a whole. It's all but a tautology, even. Unfortunately, whether you just run the occasional mission in Guild Wars or you're in the midst of a hostile corporate takeover in EVE Online, playing MMOs can start to take a toll on you. They're demanding of your time in a way that many other video games aren't, with the constantly evolving social framework really pushing players to log in on a regular basis.

Fortunately for gamers, there are usually a lot of alternatives beyond just endlessly killing the ubiquitous 10 rats. So do you need to take the occasional break from playing MMOs? Do you need to intersperse your playtime in World of Warcraft with regular single-player interludes? Or do you find that it's still just a game and you can log in or not as the mood strikes you with no real need for a specific break?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

MassivelyThe Daily Grind: Do you need breaks from MMOs? originally appeared on Massively on Tue, 31 May 2011 08:00:00 EST. Please see our terms for use of feeds.

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Fallout Online's future in jeopardy as Interplay's finances suffer

Posted: 30 May 2011 08:30 PM PDT

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There's a bad moon a risin' for all you MMO-playing Vault-dwellers out there. Fallout Online, the in-development MMO from Interplay, has been through some rough waters already, but it looks like the situation may be about to go from bad to -- pardon the pun -- apocalyptic.

A recent SEC filing by Interplay indicates that the company is going through some rough financial times, which doesn't bode well for the Fallout Online's future. According to the article at GamePolitics, Interplay is skating on thin ice with "a cash balance below $3000 and a working capital deficit of $3 million." The company also states that if the financial situation doesn't change sooner, rather than later, it could be forced to declare bankruptcy or even sell the studio entirely. We here at Massively wish Interplay the best in hopes that someday we'll all be able to step out of the Vaults and into Fallout's uniquely retro post-apocalyptic wasteland.

MassivelyFallout Online's future in jeopardy as Interplay's finances suffer originally appeared on Massively on Mon, 30 May 2011 22:30:00 EST. Please see our terms for use of feeds.

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Lost Pages of Taborea: Tinkering with standard classes and my Priest/Rogue

Posted: 30 May 2011 06:00 PM PDT

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Aside from some ancillary problems, one of the things I love so much about Runes of Magic is that it gives me ability to augment weapons and equipment via the arcane transmutor. When that is coupled with a dual-class system, players are given a lot of room to bend traditional classes to their wills.

I've been running a Priest/Rogue for a while now and loving it. The selection of offensive spells, the Rogue's skills, and the weapons I can wield have me wanting to push the boundaries of typical class specifications. I'm building a hammer-wielding Priest that's specced much like I'd spec a Mage, but the class can also pump out adequate melee damage. In this week's Lost Pages of Taborea, I want to give you a run-down of the gear, weapons, and stats I'm choosing. It should serve as a good guide to some unique possibilities for classes in RoM.

Continue reading Lost Pages of Taborea: Tinkering with standard classes and my Priest/Rogue

MassivelyLost Pages of Taborea: Tinkering with standard classes and my Priest/Rogue originally appeared on Massively on Mon, 30 May 2011 20:00:00 EST. Please see our terms for use of feeds.

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The Tattered Notebook: Five zones that deserve a revamp

Posted: 30 May 2011 04:00 PM PDT

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Recently, EverQuest II developer Kyle "Kander" Vallee tweeted his followers asking for input on the following question: "What #EQII zone would you love to see revamped into new heroic content?"

That's a tough but really fun question. Over the years, EverQuest II has added so many overland and instanced zones that there's no shortage of choices. A quick glance at the dungeon list at EQ2i shows well over 100 major heroic instances and open dungeons for groups. If you add in the list of minor instances, like the Splitpaw adventure pack instances or the Fallen Dynasty trials, it's easily over 120. In fact, there are so many group zones that it's nearly impossible to level up and see them all (I vote for a new in-game dungeon listing for the next UI revamp!).

I've played through a good chunk of these zones and put together a list of the top five dungeons that deserve a makeover. Read on for the full list!

Continue reading The Tattered Notebook: Five zones that deserve a revamp

MassivelyThe Tattered Notebook: Five zones that deserve a revamp originally appeared on Massively on Mon, 30 May 2011 18:00:00 EST. Please see our terms for use of feeds.

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One Shots: Press 1 to charge, press 2 to breathe fire

Posted: 30 May 2011 02:00 PM PDT

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We're kicking off Mount Week on One Shots with the perfect blend of traditional and futuristic mounts: a robot horse. Today's image comes to us from Massively reader Clinton:
In RIFT, players have an option of playing one of two separate factions -- the Guardians and the Defiant. It's been noted that Defiant have a heavy majority of the population on lots of servers, and people have been trying to figure out why for a while. It's been in front of everyone's noses all this time -- the mounts! Who wouldn't want to ride a silver robotic horse with a dragon's head for the hindquarters?
While we have to agree that a robot horse with a dragon's head on its hindquarters is the very embodiment of awesome, we also know that there are more mounts out there that are just as awesome and/or unusual. Prove us right and grab a screenshot of your finest ride, be it hooved, feathered, wheeled, or otherwise. Send it to oneshots@massively.com along with your name and the name of the game, and tell us a little about what we're seeing and how you came by that particular mount.

If you'd like a head-start on the following week, we'll be focusing on weird foes. Do you have a great shot of a dancing Abaddon in Guild Wars or a nose-picking foe from Gates of Andaron? Send those in too and we'll feature them on One Shots!

MassivelyOne Shots: Press 1 to charge, press 2 to breathe fire originally appeared on Massively on Mon, 30 May 2011 16:00:00 EST. Please see our terms for use of feeds.

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Flameseeker Chronicles: Whatever shall I wear?

Posted: 30 May 2011 12:00 PM PDT

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Every now and again I'm fond of revisiting the basics of Guild Wars here in Flameseeker Chronicles. This usually happens for one of two reasons: newer players have given me some ideas on things that are universally confusing or there's a lack of new Guild Wars 2 news.

Well, the Engineer topic has bypassed "beating a dead horse" and is rapidly approaching "beating a small smear of glue," and Justin Olivetti is playing Guild Wars in earnest again. What does that last thing have to do with the price of tea in Cantha, you ask? Follow along after the jump and we'll find out!

Continue reading Flameseeker Chronicles: Whatever shall I wear?

MassivelyFlameseeker Chronicles: Whatever shall I wear? originally appeared on Massively on Mon, 30 May 2011 14:00:00 EST. Please see our terms for use of feeds.

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Secret World dev diary talks story, context

Posted: 30 May 2011 11:00 AM PDT

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Sleuthing for more story-centric info regarding Funcom's upcoming horror-conspiracy MMORPG? Look no further than The Secret World's latest video dev diary featuring commentary from designers Ragnar Tornquist and Joel Bylos as well as lead writer Dag Scheve.

The trio highlights The Secret World's use of the real world as both location and character, with Bylos calling it "the greatest resource of all." The video shows a few new clips courtesy of the game's cinematics, but Tornquist is quick to point out that cinematics don't tell the whole tale when it comes to The Secret World's narrative. In spite of the fact that every character in the game is motion-captured and fully voiced, the story is "embedded into the world. You have to look for it, you have to search for it. The story is exploration and the story is discovery," Tornquist explains.

Funcom also seeks to challenge gamers in ways that depart from the traditional MMORPG paradigm, and Bylos says that "we're not just asking them to click a mouse button over and over again, but to think about what they do." Put on your thinking caps and click past the cut for the full video.

Continue reading Secret World dev diary talks story, context

MassivelySecret World dev diary talks story, context originally appeared on Massively on Mon, 30 May 2011 13:00:00 EST. Please see our terms for use of feeds.

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General gaming

General gaming


StarCraft 2: Heart of the Swarm is Warcraft 3: Reign of Chaos 2.0

Posted: 31 May 2011 12:04 AM PDT

In the days leading up to my demo of StarCraft 2: Heart of the Swarm's single-player campaign, I started to speculate what might be in store. Will it be an RPG that follows Kerrigan on her quest of redemption (or her control for power)? Perhaps it could be something akin to the "The Founding of Durotar" campaign from Warcraft 3: The Frozen Throne? How much will it borrow from previous games in the series? It got to the point where I was having dreams of Zerglings and Ultralisks on a nightly basis. Turns out some of my speculation was half-right: Heart of the Swarm will introduce a variation of the Warcraft 3: Reign of Chaos hero mechanic and Kerrigan will be that "hero" -- unlimited respawns and all.

Unlike Reign of Chaos, where the player could locate power-ups scattered throughout the levels and freely swap them out mid-mission between heroes, Kerrigan will have static powers known as Focus Abilities. These get upgraded between missions by using the earned XP from successful completion of objectives, and are divided into two paths: Corruption and Spec Ops.

PlayStation Store Returning by Week's End

Posted: 30 May 2011 09:05 PM PDT

PlayStation Store

Sony has announced it plans to fully restore the PlayStation Network and Qriocity services by the end of the week unless you reside in Japan, Hong Kong, or South Korea.

For those everywhere else in the world, that means the PlayStation Store will be back online for the first time since it went down along with PSN on April 20. PSN service resumed on May 14, and the Store was rumored to be coming back on May 24, which it did not. Sony maintained that it would have service resumed by the end of May, but it now looks as if it could miss that goal by several days.

"We have been conducting additional testing and further security verification of our commerce functions in order to bring the PlayStation Network completely back online so that our fans can again enjoy the first class entertainment experience they have come to love," said Kaz Hirai in a statement. "We appreciate the patience and support shown during this time."

Call of Duty's Long-Rumored Subscription Service is Here

Posted: 30 May 2011 08:14 PM PDT

Call of Duty Elite

Update: Expect to learn a lot more tomorrow with an NDA lifting, but one detail that's been clarified by Infinity Ward's Robert Bowling is that Elite is a free service, and that certain, undetermined aspects of it will cost money.

Original Story:This year's Call of Duty title, Modern Warfare 3, will bring with it an optional, monthly subscription service that the franchise will carry into future titles. Such a thing was rumored after a survey inquired about the possibility in 2009. Activision denied that Modern Warfare 2 or Black Ops would see a subscription, but CEO Bobby Kotick did admit last year he'd like to see CoD as an "an online subscription service." Sure enough, he's getting his wish with Call of Duty Elite.

The Wall Street Journal brings word of Elite, which will provide content beyond what you'd expect to be on the game disc, including more of the map packs that have been so successful. Elite will also offer functionality similar to that of stock-trading websites that allow players to track in-depth statistics. Another feature mentioned was a social networking service of sorts that allows players to find similar players to join up with, which will be free for everyone to use. A "digital platform" was announced earlier this year as coming from Activision's Beachhead studio which Wedbush analyst Michael Pachter theorized could be a subscription service.

"This is the Beginning of the End for Sony," Says Hacker Group

Posted: 30 May 2011 06:35 PM PDT

PlayStation Network

Since suffering an attack on the PlayStation Network and Qriocity services -- leading to users' data being leaked and PSN being taken down for several weeks -- Sony has been targeted by hackers several more times. Just recently, more than $1,000 in virtual points were stolen when Sony's ISP was broken into and a phishing site was discovered on Sony's servers. The attacks on Sony don't appear to be done, either.

Over the weekend, PBS' website was hacked and a story was posted claiming rapper Tupac is still alive. It was apparently perpetrated by LulzSec, the same group that took responsibility for an attack on Sony BMG's Japanese website a little more than a week ago. It hasn't said it was responsible for the attack on PSN.

That same group said on Twitter this past Friday, "We're working on another Sony operation. We've condensed all our excited tweets into this one: this is the beginning of the end for Sony." A follow-up tweet yesterday said, "#Sownage (Sony + Ownage) Phase 1 will begin within the next day. We may have a pre-game show for you folks though. Stay tuned." As of this writing, no further updates related to Sony have been posted.

Minecraft Documentary Wants Your Story

Posted: 30 May 2011 02:52 PM PDT


A feature-length documentary on Minecraft and developer Mojang's first year has been in the works for some time now. The team behind the the doc, 2 Player Productions, is looking to hear the extraordinary stories some fans have to tell. If you have a story about how Minecraft has impacted your life -- maybe you used the game to propose to your significant other or get a job -- 2PP wants to hear it. If your tale is deemed special enough, it might just make it into Minecraft: The Story of Mojang.

The documentary is being funded by fans. A donation page on Kickstarter for the project shows that more than $210,000 was raised by 3,631 individuals, far more than the goal of $150,000 (which was met back on March 26). A 20-minute version, made before realizing that a more in-depth piece was needed, can be seen here.

2PP explains what fans will get from watching: "For the first time, viewers will be given an in-depth look at both the triumphs and the challenges faced by a studio during their first year in existence. 2 Player will analyze the unprecedented success of Minecraft, gain insight into its impact from journalists and industry professionals, and meet the fans whose lives have been changed by the game."

Uncharted 3 Beta Has Nine Modes, Runs Until July 13

Posted: 30 May 2011 01:24 PM PDT

Uncharted 3

The Uncharted film adaptation lost director David O. Russell last week, something that will inevitably push back production of the movie. Luckily fans of the franchise still have Uncharted 3 to look forward to later this year as well as the multiplayer beta that kicks off in about a month.

The beta will run for more than two weeks, from June 28 until July 13, IGN reports. Players will only get access in June if they're a PlayStation Plus subscriber or have the voucher included with specially-marked copies of Infamous 2, coming out on June 7. Those who don't meet either of those criteria will have to wait until July 4 to get in.

Players will be able to reach level 25 and check out the new boosters, medal kickbacks, and weapon mods. There are two maps (the airfield and a French chateau) and nine multiplayer modes included, three of which are unrevealed co-op modes. The competitive multiplayer stuff sounds pretty standard-fare, like team deathmatch and capture the flag (or treasure, in Uncharted's case). The exception is High Stakes, where players can gamble their XP and cash not entirely unlike Call of Duty: Black Ops' Wager Matches. None of the competitive multiplayer modes allow for more than 10 players total, and some cap out with fewer players.

NGP to be Named PlayStation Vita - Report

Posted: 30 May 2011 11:35 AM PDT

PlayStation Vita rumored image

It seems likely that we'll learn the final name of the PlayStation Portable's successor at its E3 press conference next Monday. The surprise may have been spoiled as two (purportedly separate) reports have surfaced showing that the Next Generation Portable's final name will be PlayStation Vita, or PS Vita, as the image above shows. It isn't the first time we've heard the name used in connection with the system -- developers told 1UP that "VITA" was the code name Sony had been using to refer to it.

A Blogspot website, which has since been made private (cached versions available here and here), posted both the name and picture above, which is said to be a prepared graphic for E3. Joystiq reports a note was left on the site at one point that read, "This has to be one of the stupidest things I've ever done. I don't know what I was thinking. I'm sorry. I really am."

Another website, Games Pundit, claims to have heard from an anonymous source that Vita is the system's name but offered up no evidence beyond that. RipTen, meanwhile, claims it's also heard Vita will be the system's name, and that what's currently referred to as Uncharted NGP will be known as Uncharted: Golden Abyss.

1UP's Calibur11 Xbox 360 Game Cases Giveaway

Posted: 30 May 2011 07:49 AM PDT

1UP's Calibur11 Xbox 360 Game Cases Giveaway
How To Play

Prizes

It's time to soup-up your Xbox 360, style!

MMO updates

MMO updates


Mabinogi II - New artwork revealed

Posted: 31 May 2011 05:13 AM PDT


(Source) Nexon Korea, which is holding the annual Nexon Developer Conference (NDC) currently, has revealed new artwork for Mabinogi II. The sequel to Mabinogi, the game was revealed to be in development since early last year. So far, only the technology used for creating the game was introduced. Personally, I am hoping more of Mabinogi II and MapleStory 2 will be revealed at G*Star 2011 later in November. The first 3 artwork portrays Morrighan, Macha and Neamhain, also known as the 3 Badhbh Cath Goddesses. You can see other returning characters as well including Cichol.

Perfect World buys over Cryptic Studios from Atari

Posted: 31 May 2011 01:12 AM PDT


Atari has announced the sale of Cryptic Studios, the maker of online games such as Star Trek Online, City of Heroes and Champions Online to China's Perfect World. Perfect World is paying 35 million euros, or $49.8 million in cash to fully acquire Cryptic Studios. Beijing-based Perfect World operates a number of its own self-developed MMO titles, with the company recently preparing to publish its first external MMO later this year in the form of Korean action game Rusty Hearts.

Mr Michael Chi, CEO of Perfect World, mentioned that the acquisition will add popular game titles to the company's current stable and help further penetrate into the North American and global online gaming markets. He said he had admired what the development team and technology platform at Cryptic has developed over the years. Atari's CEO, Jim Wilson, stated that Cryptic Studios has found a very strong platform to boost its Free to Play titles' portfolio.

Rumor - Civilization Online going to China

Posted: 31 May 2011 12:55 AM PDT


According to an anonymous industry insider earlier today, China's Tencent Games has acquired the rights for Civilization Online, which is the rumored title Take-Two and XL Games are working on for the past year. The insider stated that Tencent Games was the middle party who brought Take-Two and XL Games together, with Take-Two having an office in China and good working relationships with Tencent Games. The China mega company also has the rights for ArcheAge China, XL Games' maiden title.

Lineage and Lineage II (China) going to Tencent Games

Posted: 30 May 2011 11:42 PM PDT


As rumored several weeks ago, the rights for Lineage and Lineage II (China) were going to Tencent Games, the biggest online gaming company in China after NCsoft's contract with Shanda Games was not renewed. Despite signing Blade & Soul, no news about these 2 classic titles were heard until the official confirmation earlier today. If you haven't heard, the official servers for Lineage in North America will be shutting down soon. Lineage II is still going strong, with a new update apparently coming soon. With this, Tencent Games will be publishing Blade & Soul, ArcheAge, Lineage and Lineage II next year. Some other new titles for the company can be found here. The official website for Lineage 1 China can be found here while Lineage II's can be found here.

MMORPG News

MMORPG News


Champions Online: Perfect World Snaps Up Cryptic Studios

Posted: 31 May 2011 05:12 AM PDT

Gamasutra is reporting that Chinese publisher Perfect World Entertainment has snapped up Cryptic Studios. Cryptic was recently put on the market by Atari and is the development studio responsible for Champions Online and Star Trek Online. PWE acquired 100% equity in Cryptic for $50.3 million.

General: Conan’s Hybridian Adventure, Wizardry Going MMO?

Posted: 30 May 2011 10:32 AM PDT

This week in Free Zone, MMORPG.com's own Richard Aihoshi takes a look at two announcements that have come our way recently; The shift of Age of Conan to a hybrid, F2P model, and the announcement of Wizardry Online. Check it out and let us know what you think!

APB: Reloaded: Open Beta Preview

Posted: 30 May 2011 10:09 AM PDT

GamersFirst has launched APB Reloaded onto the gaming world in the form of the open beta. By all reports, huge numbers of players are taking advantage of the opportunity to see the game in its new iteration. MMORPG.com columnist Adam Tingle is one of those whose been entertaining his bad boy side in APB Reloaded and he's got some thoughts to share. Check it out and then leave us a comment or two.

EVE Online: Survivor Guy: Returning to Eve

Posted: 29 May 2011 03:18 PM PDT

EVE Incarna is fast approaching with developers spending a lot of time touting new features including the Capatin's quarters and much more. In his latest Survivor Guy series, MMORPG.com's Adam Tingle heads back into EVE to see how he does after a year's respite from the game. Check out Survivor Guy: Returning to EVE and then let us know what you think.

MMOGaming News

MMOGaming News


Tom Clancy's Ghost Recon Online Preview Emphasizes on Teamwork

Posted:

Last week, we have got a piece of great news from Ubisoft that Tom Clancy's Ghost Recon Online is under development and this new multi-player, third-person, cover-based tactical shooter will be free to play for everyone. It is known that Ubisoft will present Ghost Recon Online in the upcoming E3 Expo. But right before the start of the exhibition, G4TV has got a hand to preview the game at a recent pre-E3 event.

Mythos: Daily Quests Coming in June

Posted:

Frogster has announced that daily quests will be added to Mythos in June. Daily quests is planned to be available to all players at level 15 or higher. In each of the most important centres in Uld, players will be able to find a special black Quest Board offering three different quests which can be repeated daily.

Call of Duty Elite will be A Subscription Based Game

Posted:

The Wall Street Journal reports that Call of Duty Elite is planned for this fall, and it will charge players a monthly subscription fee for premium contents.

Perfect World Acquires Star Trek Online Maker Cryptic Studios

Posted:

Perfect World announced that they have entered in the final stages for the acquisition of Cryptic Studios. It costs Perfect World 35 million Euros, or $49.8 million in cash to acquire 100% equity interest in Cryptic Studios.

[Topic] Will You Try the New Class of the Game You Playing?

Posted:

If your currently playing game brings a new class, will you try it? or just stay with your current one. Well my current game will have a new class soon, I am swaying, my mage class is not that good, I'd like to try the new Vampire class but....would be a pain to start over all.

APB: Reloaded Open Beta Has Been A Smashing Success

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It's been a week since APB: Reloaded started open beta on May 23th, and the beta 'has been a smashing success so far', says the GamersFirst

Dragon Nest - 2nd Job Change Suits Showcase

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Here is the showcase of Dragon Nest 2nd job change suits.

Runes of Magic Chapter IV to Be Released on June 16th

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On the 16th June 2011, Frogster will open the gates to the much anticipated fourth chapter of Runes of Magic and players will finally have access to the Lands of Despair. In this new chapter a terrible pestilence has spread throughout the land, transforming the citizens of Taborea into mindless zombies and wreaking havoc in all but one enclave: Kempeltown, under the rule of the Grafu family.

The Story and Missions of The Secret world - Developer's Diary

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Funcom has just released the latest developer's diary about the story and missions of their upcoming MMORPG The Secret World. The video uncovered part of the mysteries what we want to see that behind the curtain.

Dragon's Call - Is it Appropriate to Talk about Sexual Innuendo in World Chat?

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Absolutely no! The answer is obvious. But it's understandable when many young adults gather around in a group, isn't it?

ALT1 Games Reveals a New Poster for Waren Story

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Korea-based ALT1 has recently released a new poster for its new MMORPG being developed – Waren Story.

Woes of a Tank

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While tanks have it easy with great survivability, good solo-play and constantly being in demand, they also have to deal with the pressures of keeping their parties alive, learning boss mechanics and making enough money to ensure their survival.

This is the 3D Avatar and Captain's Quarter in EVE: Incarna

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CCP just released a new trailer to highlight these new features. Check out your future home in advance.

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