MMORPG News |
- General: Anook Sponsors Second Annual Blaugust Event
- Project Gorgon: 100% Funding Achieved, First Stretch Goals Announced
- General: Sorcerer King - A RPG Fans Ideal 4X Game
- Neverwinter: Double XP Through Strongholds Launch
- Camelot Unchained: Stretch Goal Met: Stealth Unchained
- Devilian: Evoker Class Revealed
- PlanetSide 2: PlayStation 4 - Worlds in Conflict
- Lost Dimension: Chasing Shadows
- Drakensang Online: Skill System Overhauled for Rise of Balor Update
- Neverwinter: Strongholds - A Large Update Focused on Guilds
- World of Warcraft: Community Manager Bashiok Leaving Blizzard
- General: Growing Out of JRPGs
General: Anook Sponsors Second Annual Blaugust Event Posted: 31 Jul 2015 04:56 PM PDT |
Project Gorgon: 100% Funding Achieved, First Stretch Goals Announced Posted: 01 Aug 2015 07:05 AM PDT |
General: Sorcerer King - A RPG Fans Ideal 4X Game Posted: 31 Jul 2015 04:26 PM PDT 4X Games are one of the most enduring strategy genres out there. Games like Civilization and Sins of a Solar Empire have fans that are legion. Heck, I doubt I'm the only person on MMORPG.com who appreciates this sort of strategy. But one thing I've always wanted is for a little more RPG to make its way into the 4X (Explore, Expand, Exploit, Exterminate) pantheon. Stardock tried this to some success with Fallen Enchantress, and now ups the ante quite a bit with the excellent Sorcerer King. |
Neverwinter: Double XP Through Strongholds Launch Posted: 31 Jul 2015 04:49 PM PDT |
Camelot Unchained: Stretch Goal Met: Stealth Unchained Posted: 31 Jul 2015 04:23 PM PDT The Camelot Unchained team has let us know that the latest stretch goal has been met: Stealth Unchained. Knowing its controversial nature, the team gave long consideration to its inclusion in the game. The most important factor, we are told, is fun. If the system isn't entertaining for all, it is not implemented right. |
Devilian: Evoker Class Revealed Posted: 31 Jul 2015 04:07 PM PDT |
PlanetSide 2: PlayStation 4 - Worlds in Conflict Posted: 30 Jul 2015 01:49 PM PDT It is in those moments, where everything about Planetside 2 is moving in perfect concert, that the battles you fight can astound you with their immensity. You'll run through valley floors as columns of tanks exchange fire and aircraft engage in dogfights and strafe your position, reviving downed players as a combat medic. You'll jetpack your way onto a facility roof alongside your squad, ambushing several pesky infiltrators with sniper rifles picking off your main force. |
Lost Dimension: Chasing Shadows Posted: 30 Jul 2015 01:09 PM PDT Some games rely on their stories and character development to grab your attention, using plot devices and memorable personalities to keep you coming back for more. Others depend upon their gameplay systems to keep you engaged, either through their unique implementation or by sheer force of addictiveness. |
Drakensang Online: Skill System Overhauled for Rise of Balor Update Posted: 31 Jul 2015 10:57 AM PDT |
Neverwinter: Strongholds - A Large Update Focused on Guilds Posted: 29 Jul 2015 06:25 PM PDT On Wednesday afternoon I had a conference call with Rob Overmeyer, Executive Producer for Neverwinter, and Alex Monney, Communications Manager with Perfect World. During that time Rob took me on a guided preview of what players can expect when Neverwinter launches their newest module, Strongholds, later this summer. |
World of Warcraft: Community Manager Bashiok Leaving Blizzard Posted: 31 Jul 2015 09:26 AM PDT |
Posted: 30 Jul 2015 01:40 PM PDT |
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