General Gaming Article

General Gaming Article


This HDMI Stick Rocks a Bay Trail Chip, Supports Windows 8.1

Posted: 19 Oct 2014 08:42 PM PDT

HDMI Stick with Intel Inside

A thumb drive-sized PC powered by a quad-core Bay Trail Atom SoC

ARM clearly has the PC-on-a-stick niche cornered. What's more, it has enjoyed a near unmolested run at the top in this category. But this might be set to change. Some Chinese suppliers have begun selling a diminutive Bay Trail-powered PC the size of a USB stick.

The device in question packs a quad-core Intel Atom Z3735F/G chip with a clock speed of 1.3GHz (up to 1.83GHz burst frequency). Capable of running a wide variety of operating systems including Windows 8.1 and Android, this thumb drive-sized PC comes with up to 2GB of RAM, up to 32GB of storage, 802.11b/g/n, Bluetooth 4.0, microSD card reader, two USB 2.0 ports, and one HDMI out port.

A Chinese seller on Aliexpress is selling this mini PC for $110 a pop (shipping extra). However, it's not clear whether this price is for the the basic version or the best configuration. The former has a Z3735G chip, 1GB of RAM and 16GB of eMMC storage.

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Patent Troll’s Bid to Benefit from Windows Live Tiles Falls Flat

Posted: 19 Oct 2014 06:34 PM PDT

Live Tiles on a Windows Phone

All patent claims ruled 'unpatentable'

Microsoft is not the only company to have pinned high hopes on Windows Live Tiles and been let down. The user interface element that has come to be associated with Windows 8's well-documented alienation of desktop users has been at the center of a patent lawsuit since 2012.  A little-known Portland, Maine-based company named Surfcast, which inhabits the obscure realm of "operating system technology" design, suddenly shot to attention a couple of years back, when it filed a lawsuit against Microsoft, accusing the latter of infringing on one of its patents with Live Tiles. The Patent Trial and Appeal Board (PTAB) on Monday gave its final written decision in an inter partes review (IPR) of patent 6,724,403 (the "'403 patent") and sadly for Surfcast, Live Tiles are just as difficult to make money from as ever.

In its final written decision, the U.S. Patent and Trademark Office's (USPTO's) Patent Trial and Appeal Board declared as many as 52 of Surfcast's patent claims "unpatentable." Now this wouldn't have been such a huge problem had the total number of claims in Surfcast's patent not been exactly 52. Ouch!

"Microsoft has shown by a preponderance of the evidence that claims 1–52 of the '403 patent are unpatentable," the board said in its decision.  Further, the board also denied Surfcast's motion to amend claims.

Anyway, here's an excerpt from the '403 patent describing Surfcast's proposed tiles-based interface:  "The present invention comprises a grid of tiles that resides on the user's computer desktop. The grid of tiles provides a uniform, graphical environment in which a user can access, operate, and/or control multiple data sources on electronic devices. The graphical environment is uniform with respect to the source of accessed information and can manage multiple streams of content, entirely of the user's choice. For example, the invention presents video clips, e-mail messages, television shows, Internet sites, application programs, data files and folders, live video streams, music, radio shows, and any other form of analog signal, digital data or electronically stored information, to the user uniformly and simultaneously, regardless of whether the information is stored locally or available via modem, T1 line, infrared, or any other form of communication."

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MMOGaming News

MMOGaming News


CreepStorm Brings Gothic Tower Defence RPG to Fire Tablets

Posted:

CreepStorm Brings Gothic Tower Defence RPG to Fire Tablets


CreepStorm is a gothic tower defence RPG that replaces towers with upgradeable heroes, and it's coming exclusively to Amazon Fire tablets.

ArcheAge - Obtaining Partons Status as A F2P Player

Posted:

ArcheAge - Obtaining Partons Status as A F2P Player


While most players view ArcheAge as being along the lines of a P2P game (and, in actuality, it is), it's not impossible to have the same experience as paid players without putting any cash down.



MMORPG News

MMORPG News


General: SOE Celebrates Halloween In Six Online Games

Posted: 17 Oct 2014 02:44 PM PDT

SOE Celebrates Halloween In Six Online Games

Seasonal events are something MMO players enjoy and look forward to every year and Sony Online Entertainment has plans in store for fans of DC Universe™ Online, Dragon's Prophet, EverQuest®, EverQuest®II, Landmark™, and PlanetSide®2.

Runescape: RuneFest 2014 "Most Successful to Date"

Posted: 17 Oct 2014 02:57 PM PDT

RuneFest 2014 "Most Successful to Date"

The folks at Jagex are doing a happy dance right about now, since the successful completion of London's RuneFest 2014. Since its 2010 start, the event has been getting bigger and bigger.

General: The Settlers Online - Time For Trick-or-Treat

Posted: 17 Oct 2014 03:06 PM PDT

The Settlers Online - Time For Trick-or-Treat

Beginning October 16, The Settlers Online is kicking off its annual Halloween event which means in addition to the usual Halloween festivities, a new building, new buffs and a new boss fight.

World of Warcraft: First Round of Balance Changes Patched

Posted: 16 Oct 2014 08:41 PM PDT

First Round of Balance Changes Patched

The first round of balance changes have been patched into World of Warcraft. Hunters saw the most significant change as many felt the class had been nerfed into the ground. The overall damage for many Hunter skills has been increased ~15%. Several other classes saw significant increases in damage, while others, most notably Fury Warriors and Arcane Mages, took a hit in the damage department due in large part to one-shot kill abilities in PvP.

Elder Scrolls Online: The Road Ahead Takes a Look at Update 5

Posted: 16 Oct 2014 07:31 PM PDT

The Road Ahead Takes a Look at Update 5

The latest Road Ahead article has been published on The Elder Scrolls Online site. In this edition, players are given a forward look at Update 5 which is currently live on the Public Test Server. Several of the update's key features have been spotlighted and players have been provided the link to the current patch notes to check out what's next.

SMITE: The Reaping Event Begins

Posted: 17 Oct 2014 04:40 PM PDT

The Reaping Event  Begins

SMITE players can take advantage of this weekend's "The Reaping" event to score a cool Jack'o'lantern icon for the first win of the day. During The Reaping, all gods are playable, and players can snag 2x worshipers. The event runs from today through Sunday, October 19th.

Camelot Unchained: Pre-Alpha Testing Kicks Off Today

Posted: 17 Oct 2014 03:26 PM PDT

Pre-Alpha Testing Kicks Off Today

City-State Entertainment has announced that more Camelot Unchained players have been added to participate in today's pre-alpha testing events that will include a look at battleground PvP. Players entering today's event will notice a new build is in place since Wednesday's play.

World of Warcraft: The Iron Horde is Coming

Posted: 16 Oct 2014 04:48 PM PDT

The Iron Horde is Coming

The last time Blizzard introduced a content update to World of Warcraft was September 10th, 2013. That was the Siege of Orgrimmar patch. It has been a long time since Blizzard has updated their game, especially when you consider they charge a subscription. Finally relief is in sight, however. With the release of the fifth expansion, Warlords of Draenor (WoD), imminent Blizzard has released patch 6.0.2 The Iron Tide, or what I like to refer to as the Squish patch.

Warhammer 40.000: Eternal Crusade: Celebrating the First Year of Community

Posted: 17 Oct 2014 11:23 AM PDT

Celebrating the First Year of Community

The Warhammer 40k: Eternal Crusade team is celebrating the first year of the game's forums and the formation of the best fan community. If you have yet to join up, the team invites you to head to the Warhammer 40k: Eternal Crusade site, take a look around, and sign up to become part of an awesome community.

WildStar: The Changing Tide

Posted: 16 Oct 2014 04:40 PM PDT

The Changing Tide

In a recent interview, Carbine Studios explained how it hopes to turn WildStar around. For this week's column, Gareth Harmer explains why this won't happen overnight, but instead marks the start of a longer series of improvements.

General: Will Dragon Age: Inquisition Be Too Long?

Posted: 16 Oct 2014 04:27 PM PDT

Will Dragon Age: Inquisition Be Too Long?

Dragon Age: Inquisition will take single-players between 150-200 hours to complete. Even with a solo campaign of 20-40 hours, we ask the question: is it too much for a game that's not Elder Scrolls to maintain?

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