MMORPG News

MMORPG News


General: SOE Celebrates Halloween In Six Online Games

Posted: 17 Oct 2014 02:44 PM PDT

SOE Celebrates Halloween In Six Online Games

Seasonal events are something MMO players enjoy and look forward to every year and Sony Online Entertainment has plans in store for fans of DC Universe™ Online, Dragon's Prophet, EverQuest®, EverQuest®II, Landmark™, and PlanetSide®2.

Runescape: RuneFest 2014 "Most Successful to Date"

Posted: 17 Oct 2014 02:57 PM PDT

RuneFest 2014 "Most Successful to Date"

The folks at Jagex are doing a happy dance right about now, since the successful completion of London's RuneFest 2014. Since its 2010 start, the event has been getting bigger and bigger.

General: The Settlers Online - Time For Trick-or-Treat

Posted: 17 Oct 2014 03:06 PM PDT

The Settlers Online - Time For Trick-or-Treat

Beginning October 16, The Settlers Online is kicking off its annual Halloween event which means in addition to the usual Halloween festivities, a new building, new buffs and a new boss fight.

World of Warcraft: First Round of Balance Changes Patched

Posted: 16 Oct 2014 08:41 PM PDT

First Round of Balance Changes Patched

The first round of balance changes have been patched into World of Warcraft. Hunters saw the most significant change as many felt the class had been nerfed into the ground. The overall damage for many Hunter skills has been increased ~15%. Several other classes saw significant increases in damage, while others, most notably Fury Warriors and Arcane Mages, took a hit in the damage department due in large part to one-shot kill abilities in PvP.

Elder Scrolls Online: The Road Ahead Takes a Look at Update 5

Posted: 16 Oct 2014 07:31 PM PDT

The Road Ahead Takes a Look at Update 5

The latest Road Ahead article has been published on The Elder Scrolls Online site. In this edition, players are given a forward look at Update 5 which is currently live on the Public Test Server. Several of the update's key features have been spotlighted and players have been provided the link to the current patch notes to check out what's next.

SMITE: The Reaping Event Begins

Posted: 17 Oct 2014 04:40 PM PDT

The Reaping Event  Begins

SMITE players can take advantage of this weekend's "The Reaping" event to score a cool Jack'o'lantern icon for the first win of the day. During The Reaping, all gods are playable, and players can snag 2x worshipers. The event runs from today through Sunday, October 19th.

Camelot Unchained: Pre-Alpha Testing Kicks Off Today

Posted: 17 Oct 2014 03:26 PM PDT

Pre-Alpha Testing Kicks Off Today

City-State Entertainment has announced that more Camelot Unchained players have been added to participate in today's pre-alpha testing events that will include a look at battleground PvP. Players entering today's event will notice a new build is in place since Wednesday's play.

World of Warcraft: The Iron Horde is Coming

Posted: 16 Oct 2014 04:48 PM PDT

The Iron Horde is Coming

The last time Blizzard introduced a content update to World of Warcraft was September 10th, 2013. That was the Siege of Orgrimmar patch. It has been a long time since Blizzard has updated their game, especially when you consider they charge a subscription. Finally relief is in sight, however. With the release of the fifth expansion, Warlords of Draenor (WoD), imminent Blizzard has released patch 6.0.2 The Iron Tide, or what I like to refer to as the Squish patch.

Warhammer 40.000: Eternal Crusade: Celebrating the First Year of Community

Posted: 17 Oct 2014 11:23 AM PDT

Celebrating the First Year of Community

The Warhammer 40k: Eternal Crusade team is celebrating the first year of the game's forums and the formation of the best fan community. If you have yet to join up, the team invites you to head to the Warhammer 40k: Eternal Crusade site, take a look around, and sign up to become part of an awesome community.

WildStar: The Changing Tide

Posted: 16 Oct 2014 04:40 PM PDT

The Changing Tide

In a recent interview, Carbine Studios explained how it hopes to turn WildStar around. For this week's column, Gareth Harmer explains why this won't happen overnight, but instead marks the start of a longer series of improvements.

General: Will Dragon Age: Inquisition Be Too Long?

Posted: 16 Oct 2014 04:27 PM PDT

Will Dragon Age: Inquisition Be Too Long?

Dragon Age: Inquisition will take single-players between 150-200 hours to complete. Even with a solo campaign of 20-40 hours, we ask the question: is it too much for a game that's not Elder Scrolls to maintain?

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