MMO Updates

MMO Updates


Perfect Ten: The MMOs that influenced me greatly

Posted: 31 May 2014 02:00 PM PDT

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DDO
Every one of us has an "MMO resume": a list of titles that we've played, whether briefly or extensively. Some of those are just games, casual flings that meant nothing. But others can take a more meaningful role in our lives, influencing how we experience and view MMOs.

I would scarcely say that my resume is one of the most robust you'll ever see; I'm sure plenty of you have played more than I. However, I like to think that I've had a journey over the course of a decade or so that's shaped who I am as a gamer. Since it's my birthday today, I'm going to share 10 of those influential MMOs with you and what they've done for me. You're going to get me cake.

Continue reading Perfect Ten: The MMOs that influenced me greatly

MassivelyPerfect Ten: The MMOs that influenced me greatly originally appeared on Massively on Sat, 31 May 2014 16:00:00 EST. Please see our terms for use of feeds.

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    Massively's first impressions of Black Gold Online's beta

    Posted: 31 May 2014 01:00 PM PDT

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    Do you prefer a steampunk or fantasy flavor in your MMO? With Black Gold Online you don't have to choose! And for those who vehemently dislike one or the other, you're welcome to express that distaste on the battlefield; Snail Games' upcoming free-to-play game features realm versus realm warfare that pits machine against magic. With these two different genres represented, the game looks to please a broader spectrum of players than the traditional single-genre titles that populate the MMOverse. The question is, will it succeed?

    Even though we've perused available news and watched a variety of videos about everything from the various classes and different races to action combat to guild vs. guild systems, nothing beats getting into the MMO and experiencing it for yourself. Closed beta for Black Gold Online began mid-May, so I jumped in to get a taste of what awaits players when the game hits open beta this summer. What I found is that while the game excels in some areas, it comes up short in others. Here's a run-down of my first impressions.

    Continue reading Massively's first impressions of Black Gold Online's beta

    MassivelyMassively's first impressions of Black Gold Online's beta originally appeared on Massively on Sat, 31 May 2014 15:00:00 EST. Please see our terms for use of feeds.

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      Perpetuum playerbase trending upward, game enhancements coming

      Posted: 31 May 2014 12:00 PM PDT

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      Perpetuum
      The Perpetuum team released a new dev blog this week, the better to remind players of where the sci-fi sandbox stands after its payment model switch and its Steam launch.

      The post says that the game's average player count is nearly five times higher than it was before, and that's with a Steam Early Access tag scaring people away. The blog doesn't disclose financial details, but it does say that the game is succeeding. "After months (years?) of worrying about what to put on your plate tomorrow, it's a liberating feeling to have that off of the list of things to worry about, and being able to just focus on making the game better," the post explains.

      With that in mind, it's time to delve into improvements. Those mentioned include a gamma revamp, quality-of-life upgrades, an assignment system revamp, and more!

      [Thanks Zoltan!]

      MassivelyPerpetuum playerbase trending upward, game enhancements coming originally appeared on Massively on Sat, 31 May 2014 14:00:00 EST. Please see our terms for use of feeds.

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      The Stream Team: Heading into WildStar's head start

      Posted: 31 May 2014 10:00 AM PDT

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      How smoothly will WildStar's launch go? Will it go down in flames like an Exile ship blasted by the Dominion? Massively's MJ is more likely to roll a Dominion character, and you know how she feels about the Dominion! But don't take our word for it -- watch and see for yourself as MJ dives into the first few hours of the head start. She's live at 12:00 p.m. EDT!

      Game: WildStar
      Host: MJ Guthrie
      Date: Saturday, May 31th, 2014
      Time: 12:00 p.m. EDT

      Enjoy our Stream Team video below.

      Continue reading The Stream Team: Heading into WildStar's head start

      MassivelyThe Stream Team: Heading into WildStar's head start originally appeared on Massively on Sat, 31 May 2014 12:00:00 EST. Please see our terms for use of feeds.

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        WRUP: Who's not playing WildStar edition

        Posted: 31 May 2014 08:00 AM PDT

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        WildStar
        Welcome back to Massively's What are You Playing, the game where we tell you what we're playing this weekend and you tell us that we're writing about WildStar too much. You might also want to remind us that we hate Elder Scrolls Online, love and hate Star Wars: The Old Republic, and carry a rather hopeless and pathetic torch for Star Wars: Galaxies. One of those statements might even be true!

        Continue reading WRUP: Who's not playing WildStar edition

        MassivelyWRUP: Who's not playing WildStar edition originally appeared on Massively on Sat, 31 May 2014 10:00:00 EST. Please see our terms for use of feeds.

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          The Daily Grind: Are digital game platforms a convenience or an annoyance?

          Posted: 31 May 2014 06:00 AM PDT

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          glyph
          Everyone wants to be Steam, I guess. These days, it's all the trend for studios and publishers to tie their products down to a digital game platform for the "convenience" of offering news and game access in one place. Glyph and Arc are just two of the more recent high-profile programs taking a shot at Steam's dominant grip on the gaming community, and I suspect that more will come.

          So do you see digital game platforms as a convenience or an annoyance? I am of a divided opinion on the subject. Yes, it's nice to have multiple game launchers streamlined into one place, but that's convenient only if I'm playing more than one title. More often than not, it's an extra click or two plus an ongoing background program that I didn't really need in the first place.

          What say you? What say we all?

          Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

          MassivelyThe Daily Grind: Are digital game platforms a convenience or an annoyance? originally appeared on Massively on Sat, 31 May 2014 08:00:00 EST. Please see our terms for use of feeds.

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            Betawatch: May 24 - 30, 2014

            Posted: 30 May 2014 06:00 PM PDT

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            ArcheAge
            ArcheAge's alpha is so popular that Trion had to upgrade its hardware to support "the massive number of Archeum Founders." Yes, I know, this is Betawatch and not Alphawatch, but since alpha is the new beta it seemed like an appropriate story to mention. But that's not all that is happening this week in MMO beta news. Click past the cut for the full Betawatch roundup.

            Continue reading Betawatch: May 24 - 30, 2014

            MassivelyBetawatch: May 24 - 30, 2014 originally appeared on Massively on Fri, 30 May 2014 20:00:00 EST. Please see our terms for use of feeds.

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              SMITE makes all gods playable this weekend

              Posted: 30 May 2014 05:00 PM PDT

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              SMITE
              Let it not be said that SMITE discriminates between deities. Forsooth, this weekend the MOBA will be unlocking all of its gods for players to play for free.

              The "Ultimate God Weekend" starts today and runs through Monday, June 2nd. It even includes the brand-new god Janus as a playable selection.

              [Thanks to Soren for the tip!]

              MassivelySMITE makes all gods playable this weekend originally appeared on Massively on Fri, 30 May 2014 19:00:00 EST. Please see our terms for use of feeds.

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              H1Z1 floats possible server rulesets

              Posted: 30 May 2014 04:00 PM PDT

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              H1Z1
              A short Reddit post from SOE revealed a few possible server rulesets that the team has been discussing for H1Z1. While these aren't set in stone, it is an interesting peek into the possibilities of both official and player-run servers. The possible server rulesets include:
              • Hardcore ruleset (wipes all ownership and recipes upon death)
              • PvP vs. PvE
              • Military weapons toggle
              • Guns toggle (melee/bows only server)
              • Roleplay (VOIP attracts zombies and other tidbits)
              • World chat vs. area chat
              • Hardcore ruleset #2: Starvation! (food and water consumption are much higher)
              • Hardcore ruleset #3: Zombies and wolves are deadlier, faster, and hardier
              • Base destructibility (easy, hard, not at all)
              SOE also indicated that it would be possible to create rulesets that mix-and-matched between these ideas.

              MassivelyH1Z1 floats possible server rulesets originally appeared on Massively on Fri, 30 May 2014 18:00:00 EST. Please see our terms for use of feeds.

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              EVE Online: Kronos brings the fight to uppity pirates

              Posted: 30 May 2014 03:00 PM PDT

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              EVE
              EVE Online: Kronos is on deck for next Tuesday's release, which means that CCP Games is going into overdrive to inform the community as to what to expect with the newest expansion. As such, today we have a pair of lengthy posts talking about new exploration sites and ship/module balancing.

              In the expansion, players will be tasked with hunting down a particular sect of pirates, the Guristas, by hunting through a null-sec system for the prized data. CCP will be dangling eight new ship skins as potential rewards for a successful search.

              Kronos will also include a rebalance of 38 ships, a "heap" of modules, and a total overhaul of the drone weapon system. CCP stated that the two themes of the expansion's balancing are the ascendancy of pirates and mercenaries and advancements in industrial technology.

              CCP also just posted the patch notes from Kronos, so give them a look!

              MassivelyEVE Online: Kronos brings the fight to uppity pirates originally appeared on Massively on Fri, 30 May 2014 17:00:00 EST. Please see our terms for use of feeds.

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              Pathfinder focuses on crafting in latest dev video

              Posted: 30 May 2014 02:00 PM PDT

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              Pathfinder Online
              Pathfinder Online's crafting system is the focus of this week's dev blog by Goblinworks CEO Ryan Dancey. Through crowdforging, the company hopes to develop improvements and features with the help of the community. In the included video diary, designer Stephen Cheney talks more about how resources and materials are gathered for crafting, the importance of tiers, refined items, and how important crafting will be in the game.

              The dev blog also discusses the Kickstarter rewards, the status of the guild land rush, and more. Check out the complete dev video embedded after the cut.

              [Thanks to Chrysillis for the tip!]

              Continue reading Pathfinder focuses on crafting in latest dev video

              MassivelyPathfinder focuses on crafting in latest dev video originally appeared on Massively on Fri, 30 May 2014 16:00:00 EST. Please see our terms for use of feeds.

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                The Stream Team: Latest Landmark tour and code giveaway

                Posted: 30 May 2014 01:00 PM PDT

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                Now that we know claim wipes won't be leveling the landscape, the construction business in Landmark has been revitalized. Players are digging back in, sometimes quite literally, and Massively's MJ is going to peek in and poke through more marvelous creations. Don't have a claim of your own yet? Don't miss out on the fun; we have a slew of new beta codes to get you in on the Landmark action! So tune in live at 3:00 p.m. to finish off the workweek with us and nab a code for yourself.

                Game: Landmark
                Host: MJ Guthrie
                Date: Friday, May 30th, 2014
                Time: 3:00 p.m. EDT

                Enjoy our Stream Team video below.

                Continue reading The Stream Team: Latest Landmark tour and code giveaway

                MassivelyThe Stream Team: Latest Landmark tour and code giveaway originally appeared on Massively on Fri, 30 May 2014 15:00:00 EST. Please see our terms for use of feeds.

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                  MMORPG News

                  MMORPG News


                  Star Trek Online: Risa Lohlunat Summer Event Returns June 5

                  Posted: 30 May 2014 11:10 PM PDT

                  Risa Lohlunat Summer Event Returns June 5

                  The days are getting hotter and that means one thing - time to do some lounging on the resort planet of Risa. This year's Risa Lohlunat Summer Event, which starts June 5th and runs until July 17th, will feature special activities both old and new.

                  World of Tanks: Soviet Steel and Combat Ready Starter Pack for Xbox 360

                  Posted: 30 May 2014 11:20 PM PDT

                  Soviet Steel and Combat Ready Starter Pack for Xbox 360

                  Wargaming is reinforcing its commitment to the Xbox 360 edition of World of Tanks with exclusive items and the largest tank release to date. Going live June 3rd, Soviet Steel will up the vehicle total to over 150 with 29 new tanks from the USSR. In addition to that, the Combat Ready Starter Pack comes with a pile of in-game gold and other valuable extras.

                  KingsRoad: Second Monthly Event: The Ice Event Cycle

                  Posted: 30 May 2014 11:32 PM PDT

                  Second Monthly Event: The Ice Event Cycle

                  May 29th, fantasy browser MMO KingsRoad kicked off its second monthly event, an opportunity for players to acquire new ice-themed Appearance items. The event, running until June 25th, also gives players a chance to adventure through new areas and fight new enemies.

                  Marvel Heroes: Free Random Hero Box Giveaway!

                  Posted: 30 May 2014 03:22 PM PDT

                  Free Random Hero Box Giveaway!

                  MMORPG.com has partnered with Gazillion Entertainment to give away free random hero boxes for Marvel Heroes in celebration of the game's upcoming first anniversary next week. Grab a key while supplies last!

                  WildStar: Watch Bill and Rob play with Carbine - win a free copy!

                  Posted: 30 May 2014 12:38 PM PDT

                  Watch Bill and Rob play with Carbine - win a free copy!

                  This coming Monday, June 2nd our own Bill Murphy and Rob Lashley will be playing WildStar alongside Mike Donatelli (and possibly others!) from the Carbine staff. If you tune in, you could win one of FIVE free copies of WildStar! Read on for details.

                  Astro Lords: Oort Cloud: Build & Grow Your Own Asteroid Base

                  Posted: 28 May 2014 06:00 PM PDT

                  Build & Grow Your Own Asteroid Base

                  Astro Lords: Oort Cloud is a game that has been quietly building an audience. Wanting to know more, we asked Nicolas Weber-Krebs to tell us about Astro Lords. See what he had to say before heading to the comments to let us know what you think in the comments.

                  The Secret World: A Message from Kaidan

                  Posted: 30 May 2014 12:23 PM PDT

                  A Message from Kaidan

                  While The Secret World's Tokyo expansion isn't ready to launch yet, the team hasn't forgotten how anxious its players are and have sent out a typically cryptic video called "A Message from Kaidan". Check it out and let us know what you think.

                  WildStar: From Mythic to Nexus

                  Posted: 30 May 2014 12:08 PM PDT

                  From Mythic to Nexus

                  Gary Astleford, currently a Senior Content Designer on WildStar at Carbine Studios, got his start in the MMO industry with Mythic Entertainment on Warhammer Online. As we reported yesterday, EA is shuttering the once mighty DAOC developer, and Gary penned a lovely tribute Mythic, on this the eve of WildStar's unofficial launch. Read on for a farewell to Mythic, as dawn rises on a new universe.

                  WildStar: Marathon Mega-Stream for Charity! Win a free copy!

                  Posted: 30 May 2014 12:05 PM PDT

                  Marathon Mega-Stream for Charity! Win a free copy!

                  Join the Dreadnought WildStar guild this weekend in a live stream charity event: Shanks and I will be streaming non-stop for 24-48 hours this weekend. Come hang out on twitch! We will be raising money for two separate Charities this weekend. Skree will be raising money for the Wounded Warrior Project and Shanks will be raising money for the Child's Play Charity.

                  General: The Week in RPGs – May 30th, 2014

                  Posted: 28 May 2014 06:12 PM PDT

                  The Week in RPGs – May 30th, 2014

                  Every week, we put the RPG back into MMORPG and bring you our take on the latest and greatest in the world of roleplaying games. This week, we have a PR bomb scare, big names and big games, militarized zombie DLC, and that's just a taste. It's been a busy week for RPGs, so join us after the cut as we review this week's news!

                  Marvel Heroes: "Delivering On Our Community's Expecations"

                  Posted: 30 May 2014 11:02 AM PDT

                  "Delivering On Our Community

                  As part of today's announcement of "Marvel Heroes 2015", Gazillion's Dave Brevik said that he and his team are anxious to continue to deliver on the community's expectations. The game is expected to have a massive celebration beginning in July that will spotlight all of the additions and accomplishments of the preceding year.

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