MMO Updates |
- The Soapbox: No, 'we' don't hate the subscription model
- EVE Online unveils the Sisters of EVE ships
- Jukebox Heroes: RuneScape's soundtrack
- Infinite Crisis shows off Harley Quinn
- Massively Speaking Episode 271: Preview central
- Players show off Lord of the Rings Online's epic battles in Helm's Deep beta
- Guild Wars 2's Nightmares Within release takes toxic cleanup seriously
- The Daily Grind: Do you celebrate game accomplishments in the real world?
- The Stream Team: EverQuest II adventures with the dead
- Not So Massively: Dota 2's Diretide controversy, Extra-Life fund-raising, and Star Citizen breaks $26m
- Captain's Log: Star Trek Online's Sphere of Influence, Season Eight, and reruns
- RuneFest previews RuneScape's 2014 additions
- Microsoft's Perry on F2P the wrong way
- EQN Landmark video dev diary talks tools, materials
- LotRO drops Helm's Deep NDA
- The Stream Team: Star Stable with Beau and the developers
- WildStar to debut new build in Saturday livestream
- Final Fantasy XI's newest update offers up artifact armor... again
- The Nexus Telegraph: Examining the Draken of WildStar
- City of Titans wraps up Kickstarter project with over $675,000
The Soapbox: No, 'we' don't hate the subscription model Posted: 05 Nov 2013 09:00 AM PST Filed under: EVE Online, Business Models, Culture, New Titles, Endgame, Opinion, Free-to-Play, Star Wars: The Old Republic, The Soapbox, Miscellaneous, WildStar, The Elder Scrolls Online, Subscription, Buy-to-Play If you're a casual reader of Massively and read a post or two from a few writers about business models, then you might get the impression that the Massively staff does not like the subscription model. While it's true that some of us praise some games for the choices their publishers have made regarding pricing models, others of us believe still other games have missed the mark. Lately, the subscription model has fallen under some hard scrutiny, but that doesn't mean that all of us dislike the subscription model completely, nor should a few writers' opinions be misconstrued as the opinion of the site as a whole, as if the site were some sentient thing to begin with.Economists have made extremely persuasive arguments in favor of the subscription model, citing its cost-effectiveness with hard numbers and statistics. We've also seen free-to-play and buy-to-play models allowing companies to revitalize their game, and most importantly for the people employed by the developer, doubling and sometimes tripling their revenue. So at what point does the subscription work? Continue reading The Soapbox: No, 'we' don't hate the subscription model The Soapbox: No, 'we' don't hate the subscription model originally appeared on Massively on Tue, 05 Nov 2013 12:00:00 EST. Please see our terms for use of feeds. |
EVE Online unveils the Sisters of EVE ships Posted: 05 Nov 2013 08:30 AM PST Filed under: Sci-Fi, EVE Online, Expansions, Patches, News Items, Sandbox, Subscription New ships in EVE Online are kind of a big deal. A new ship isn't just a set of equipment slots, it can represent a whole different way of playing the game. The two newest ships being introduced with the game's next expansion are meant to do precisely that, providing players with a new level of security while exploring hostile space. These ships are the craft of the Sisters of EVE, and they're coming with the game's next major update.The latest development blog explains that the goal with these ships was to provide more support for solo exploration while allowing the ship to take a variety of different equipment for variable missions. Both classes of ship (the Astero and the Stratios) can use covert cloaks, feature increased scan probe and virus strength, and have extra module space that sacrifices some strength for vesatility. For more details on fitting and obtaining these ships, check out the full development dispatch. EVE Online unveils the Sisters of EVE ships originally appeared on Massively on Tue, 05 Nov 2013 11:30:00 EST. Please see our terms for use of feeds.
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Jukebox Heroes: RuneScape's soundtrack Posted: 05 Nov 2013 08:00 AM PST Filed under: Fantasy, Opinion, RuneScape, Free-to-Play, Jukebox Heroes, Music How much music does the average MMO contain? It depends, of course, but I doubt that many games are able to reach the number that RuneScape does. Are you ready for it? It's 982 tracks. I'm dead serious. It's not just that RuneScape has been out since the beginning of the internet but that the team continues to add new music regularly. It's really insane -- just check out this list of updates.What's even neater is that RuneScape treats its music as unlockable content, just like other types of rewards. So while you start out with 70 or so tracks in your in-game music player, you'll have to go to certain places or perform certain feats to get the rest. Why have I never heard of this before? That's brilliant! So obviously, even if I had all 982 tracks on my computer (which I do not), I'm not going to take a week off of work to review them all for you. I love you, but that love has limits. Instead, I've listened to perhaps a tenth of that (including the new stuff by Composer James Hannigan) and chosen a few tracks to share that I feel exemplify this MMO's score. Continue reading Jukebox Heroes: RuneScape's soundtrack Jukebox Heroes: RuneScape's soundtrack originally appeared on Massively on Tue, 05 Nov 2013 11:00:00 EST. Please see our terms for use of feeds. |
Infinite Crisis shows off Harley Quinn Posted: 05 Nov 2013 07:30 AM PST Filed under: Betas, Super-hero, Video, Game Mechanics, Previews, News Items, Free-to-Play, MOBA, Infinite Crisis Harley Quinn has gone from being a simple sidekick for the Joker to being a respected villain in her own right, albeit one that's generally seen as something of an airhead. It's easy to forget that she was a psychiatrist assigned to take care of the Joker in the first place. So it kind of makes sense that she'd be more than just another pretty smash-happy character in Infinite Crisis, instead taking a more subtle role as a healer and support.Harley's passive ability buffs movement and attack speed for all nearby allies, while her activated abilities consist of a direct heal, a ranged attack, a knockback, and a knockup. The net result is that Harley works as support for teammates, knocking away certain enemies while keeping her immediate team healed and buffed. Check out the video preview past the break for more details on how to make the most of Harley's specific arsenal. Continue reading Infinite Crisis shows off Harley Quinn Infinite Crisis shows off Harley Quinn originally appeared on Massively on Tue, 05 Nov 2013 10:30:00 EST. Please see our terms for use of feeds. |
Massively Speaking Episode 271: Preview central Posted: 05 Nov 2013 07:00 AM PST Filed under: Podcasts, MMO Industry, News Items, Massively Meta, Massively Speaking, Miscellaneous Do you live for previews the way that we do? They're always so exciting, like getting to peek in a present before you open it. We've got plenty of previews to cover for this episode of Massively Speaking, but we won't let it stop us from our solemn duty to be silly and recite risque limericks.Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air! Get the podcast: [RSS] Add Massively Speaking to your RSS aggregator. [MP3] Download the MP3 directly. [iTunes] Subscribe to the podcast in iTunes. [Stitcher] Follow the podcast on Stitcher Radio. Listen here on the page: Read below the cut for the full show notes. Continue reading Massively Speaking Episode 271: Preview central Massively Speaking Episode 271: Preview central originally appeared on Massively on Tue, 05 Nov 2013 10:00:00 EST. Please see our terms for use of feeds. This posting includes an audio/video/photo media file: Download Now |
Players show off Lord of the Rings Online's epic battles in Helm's Deep beta Posted: 05 Nov 2013 06:30 AM PST Filed under: Betas, Fantasy, Video, Lord of the Rings Online, Expansions, Previews, News Items, Free-to-Play The central feature of Lord of the Rings Online's upcoming expansion is battles of a truly astounding size. Battles large enough to truly earn the name of epic. With the drop of the NDA, players have taken it upon themselves to produce an equally epic assembly of footage for these epic battles. Narrators Andang, Ethelros, and Pineleaf have created five videos walking through all of the enormous battles, from smaller scale to the biggest possible encounters.As the videos show, success in these battles is not simply a matter of killing all of your enemies, focusing instead upon tactical management of the supporting NPCs while keeping an eye toward how many enemy forces are incoming. It also requires some amount of the calculation you'd expect, allowing some forces to fall so that your main force remains healthy. But you don't need to take our word for it -- click on past the break and start watching. [Thanks to everyone who sent this in!] Continue reading Players show off Lord of the Rings Online's epic battles in Helm's Deep beta Players show off Lord of the Rings Online's epic battles in Helm's Deep beta originally appeared on Massively on Tue, 05 Nov 2013 09:30:00 EST. Please see our terms for use of feeds.
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Guild Wars 2's Nightmares Within release takes toxic cleanup seriously Posted: 05 Nov 2013 06:00 AM PST Filed under: Fantasy, Contests, Patches, Guild Wars 2, Buy-to-Play The Nightmare tower will be assaulted head-on in the next Guild Wars 2 content release, and players get to disregard the lessons taught by every horror movie ever and step inside. What do you mean, Marjory Delaqua already sent a team in and they didn't come back? Pfft, they were probably amateurs. You can handle it.Players who storm the tower can unlock a nifty gas mask skin that can be applied to any head armor, as well as a version of the standard underwater breather to wear on dry land. Other rewards include a toxic spore backpack skin and two Toxic Krait miniatures, but you can only access them if you come back...alive. To top things off, ArenaNet is hosting a Rock the Nightmare music video contest. Break out your best editing skills to create a one-minute video for the song "The Nightmares Within," which can be found on ArenaNet's Soundcloud, and you could win a 3D-printed GW2 guitar or some SteelSeries gaming gear! Nightmares Within will go live on November 12th. Guild Wars 2's Nightmares Within release takes toxic cleanup seriously originally appeared on Massively on Tue, 05 Nov 2013 09:00:00 EST. Please see our terms for use of feeds. |
The Daily Grind: Do you celebrate game accomplishments in the real world? Posted: 05 Nov 2013 05:00 AM PST Filed under: Culture, Endgame, Opinion, The Daily Grind, Miscellaneous After many, many attempts, my free company finally downed Titan in Final Fantasy XIV on Saturday. That meant a relic weapon for me (followed immediately by relic +1) and a trip out for ice cream and celebration for my wife. Yes, all it took to encourage us into outside celebration was beating up an irritating fat man made of rocks.On the one hand, this was silly. Titan is just a boss; beating him is the equivalent of the rats figuring out how to run the mazes in those maze-based experiments scientists love performing. On the other hand, it was a major challenge that I had been grappling with for quite some time, because darn, this is hard. So what about you, dear readers? Do you celebrate major game accomplishments in the real world? Have you and your friends hit the bar to commemorate your first major boss kills in Star Wars: The Old Republic? Or would you rather stick to in-game celebrations for in-game accomplishments, if indeed you even need that? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind! The Daily Grind: Do you celebrate game accomplishments in the real world? originally appeared on Massively on Tue, 05 Nov 2013 08:00:00 EST. Please see our terms for use of feeds. |
The Stream Team: EverQuest II adventures with the dead Posted: 04 Nov 2013 06:00 PM PST Filed under: Fantasy, EverQuest II, Events (In-Game), Free-to-Play, Livestream, The Stream Team Just because Halloween is over doesn't mean that Nights of the Dead is! EverQuest II knows how to celebrate this time of year right -- for more than a month! Massively's MJ heads back in to wrap up a few more NotD activities and maybe even sneak in a dungeon before she is permanently lured away by the expansion next week. Join us live at 9:00 p.m. EST on this special Monday edition of EverQuest Two-sday!Game: EverQuest II Host: MJ Guthrie Date: Monday, November 4th, 2013 Time: 9:00 p.m. EST Enjoy our Steam Team video below. Continue reading The Stream Team: EverQuest II adventures with the dead The Stream Team: EverQuest II adventures with the dead originally appeared on Massively on Mon, 04 Nov 2013 21:00:00 EST. Please see our terms for use of feeds. |
Posted: 04 Nov 2013 05:00 PM PST Filed under: Video, Business Models, Expansions, Game Mechanics, MMO Industry, Patches, News Items, Free-to-Play, Dev Diaries, Not So Massively, MOBA, League of Legends, Diablo III, Crowdfunding, Star Citizen, Path of Exile Charity Extra-Life has been working with MMO and MOBA studios across the world this week to raise money for children's hospitals; the charity's website was the subject of a DDoS attack this past weekend but still managed to raise over $3.25 million US. Dota 2 players threw a huge internet tantrum this week when Valve chose not to run its promised Diretide Halloween event and didn't give players any indication as to why. Threats were allegedly made against Valve employees as part of the outrage, and Dota 2's metacritic score was trashed.League of Legends relaunched classic ranged champion Sivir this week with an updated look and a few nice gameplay changes as part of Patch 3.13. Heroes of Newerth hinted that its previously discussed Chaos Mode, which gives players new sets of random abilities every time they spawn, will soon be released under the name Rift Wars. Diablo III developers reversed their decision to make Transmogrified gear become soulbound and released a lore update delving into the dark history of gothic city Westmarch. Path of Exile's first post-release update is in the works, but developers have already managed to fix the occasional disconnects that crept in shortly after launch. And Star Citizen has hit the $26 million crowdfunding mark, unlocking advanced capital ship systems. Not So Massively: Dota 2's Diretide controversy, Extra-Life fund-raising, and Star Citizen breaks $26m originally appeared on Massively on Mon, 04 Nov 2013 20:00:00 EST. Please see our terms for use of feeds. |
Captain's Log: Star Trek Online's Sphere of Influence, Season Eight, and reruns Posted: 04 Nov 2013 04:30 PM PST Filed under: Betas, Sci-Fi, Lore, Patches, Opinion, Star Trek Online, Free-to-Play, Captain's Log Just ask the Massively writers and they'll agree that writing about a specific game is a lot like chasing the tide; information about a game comes and goes in waves. It's been no different with Star Trek Online, but now the tide is rolling in. A lot is happening in Star Trek Online: release dates have been announced, a new beta Mac platform is coming, the new featured episode is live, old featured episodes have a rerun promotion, and a lot more is on the way, so let's just jump in because the water's fine!New featured episode Let's start with the most recent featured episode introduced into the game. Called Sphere of Influence, the mission involves the player being invited back to New Romulus to witness the power-up of the Iconian gate that he helped discover. Upon arriving, the player is informed that Klingon Ambassador Worf is also there to act as a consultant. Worf has had prior dealings with Iconian gates, and sure enough, when the player is introduced to the Ambassador, he will hear actor Michael Dorn's voice. Continue reading Captain's Log: Star Trek Online's Sphere of Influence, Season Eight, and reruns Captain's Log: Star Trek Online's Sphere of Influence, Season Eight, and reruns originally appeared on Massively on Mon, 04 Nov 2013 19:30:00 EST. Please see our terms for use of feeds. |
RuneFest previews RuneScape's 2014 additions Posted: 04 Nov 2013 04:00 PM PST Filed under: Fantasy, Events (Real-World), Game Mechanics, MMO Industry, News Items, RuneScape, Free-to-Play, Browser Jagex hosted its third annual RuneFest gathering in London over the weekend, and among the festivities was a sneak peek at what's in store for RuneScape in 2014.There's an invention skill on the way, as well as a mobile app that will allow extra-game communication. Upgraded matchmaking skills are planned, as is the second World Event, a master quest featuring the return of Zaros, and something called The Church of You. This last bit looks to involve achievements in some form as fashion, as Jagex's press release says that players "can start to amass their own followers" who will apparently "worship their in-game achievements." [Source: Jagex press release] RuneFest previews RuneScape's 2014 additions originally appeared on Massively on Mon, 04 Nov 2013 19:00:00 EST. Please see our terms for use of feeds. |
Microsoft's Perry on F2P the wrong way Posted: 04 Nov 2013 03:30 PM PST Filed under: Historical, Business Models, Events (Real-World), Game Mechanics, MMO Industry, News Items, Free-to-Play Today's winner of the most provocative post title award is this little ditty about Age of Empires Online. But hey, don't blame Massively! It's actually the title of a speech given by Microsoft's Kevin Perry at GDC Europe 2013. Gamasutra has posted video of the event, and it's well worth watching if you've got 45 minutes to kill and you're interested in what goes through a developer's mind as he thinks about continually evolving monetization schemes.Perry says that this particular speech is on its third iteration. It initially started out positive when he shared it with an internal Microsoft audience some time ago. He then reworked it based on newly collected data about the game for GDC San Francisco earlier this year. And then he reworked it again for GDC Europe based on even more data. If you're sensing a trend here, you're right: game devs often don't know how well their business models are performing at any given time. As Perry says, "it's an ongoing conversation." There are a few other choice quotes as well, including the notion that PvP players are small in number but "very, very loud" in terms of influence as well as the supposition that you can launch incomplete games under the F2P business model and "sort it out on the fly." This last bit isn't always true, Perry says, "especially for a large, branded title." Microsoft's Perry on F2P the wrong way originally appeared on Massively on Mon, 04 Nov 2013 18:30:00 EST. Please see our terms for use of feeds.
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EQN Landmark video dev diary talks tools, materials Posted: 04 Nov 2013 03:00 PM PST Filed under: Fantasy, Video, Game Mechanics, MMO Industry, New Titles, News Items, PvE, Free-to-Play, EverQuest Next, Dev Diaries, Crafting EverQuest Next and EQN Landmark lead designer Darrin McPherson is your host for the game's third video dev diary installment. The four-minute clip covers resource gathering and leveling up your tools, of which there are four types: a pick, a sickle, an axe, and a bucket.McPherson says there are five progression tiers and that players will be able to use each of the tools to create materials, "much like you would craft a recipe." The video shows off plenty of player-crafted material examples including riveted metal, wood flooring, gemstone blocks, and plenty more. There's also a brief walkthrough of a player-crafted castle around the three-minute mark. Get a good look via the video clip after the cut. Continue reading EQN Landmark video dev diary talks tools, materials EQN Landmark video dev diary talks tools, materials originally appeared on Massively on Mon, 04 Nov 2013 18:00:00 EST. Please see our terms for use of feeds.
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Posted: 04 Nov 2013 02:00 PM PST Filed under: Betas, Fantasy, Lord of the Rings Online, Classes, Free-to-Play The gloves, er, NDA is off for the Lord of the Rings Online: Helm's Deep beta, and Turbine has invited players to speak their mind about the upcoming expansion.Since Helm's Deep will also include the single biggest overhaul to LotRO's classes since launch, the players have been hard at work compiling guides as to what's changed. Turbine posted links to these guides in the announcement thread. Helm's Deep will be released on November 18th and it includes the aforementioned class overhaul, the new epic battle system, and the last half of the Rohan region and storyline. If you've been playing the beta, let us know what you think in the comments! LotRO drops Helm's Deep NDA originally appeared on Massively on Mon, 04 Nov 2013 17:00:00 EST. Please see our terms for use of feeds.
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The Stream Team: Star Stable with Beau and the developers Posted: 04 Nov 2013 01:00 PM PST Filed under: Video, Interviews, Previews, Opinion, Hands-On, Casual, Kids, Family, Livestream, The Stream Team Do you ever ask yourself, "Where can I find an MMO that allows me to play as a little girl whose best friend is a horse?" If so, when seek no more because today Beau has on tap the developers from Star Stable, a cutesy horse-based MMO brought to you by World of HorseCraft AB. If you want to ask questions, join us in the chat room. We promise you haven't see an MMO like this before!Game: Star Stable Host: Beau Date: Monday, November 4th, 2013 Time: 4:00 p.m. EST Enjoy our Steam Team video below. Continue reading The Stream Team: Star Stable with Beau and the developers The Stream Team: Star Stable with Beau and the developers originally appeared on Massively on Mon, 04 Nov 2013 16:00:00 EST. Please see our terms for use of feeds. |
WildStar to debut new build in Saturday livestream Posted: 04 Nov 2013 12:00 PM PST Filed under: Betas, Fantasy, Sci-Fi, PvP, News Items, PvE, Livestream, Miscellaneous, WildStar, Subscription, MMORPG Carbine is planning a Saturday livestream dedicated to one of the classes in WildStar, and while the class itself won't be a surprise, the studio is promising a pile of new information as well as a glimpse of the class in action. Carbine also noted that Saturday's livestream will offer the public a glance of WildStar's "brand-new" game build, which is set to go live for beta players in December.WildStar fanatics can check the stream out live on the official WildStar Twitch channel at 3 p.m. EST (12 p.m. PST). [Thanks to Becca for the tip!] WildStar to debut new build in Saturday livestream originally appeared on Massively on Mon, 04 Nov 2013 15:00:00 EST. Please see our terms for use of feeds. |
Final Fantasy XI's newest update offers up artifact armor... again Posted: 04 Nov 2013 11:00 AM PST Filed under: Fantasy, Final Fantasy XI, Game Mechanics, Patches, News Items, Consoles, Subscription There was a time when Final Fantasy XI's Artifact Armor was the best equipment you could have on a high-level character, but that was ages and ages ago. Still, the iconic looks are coming back in the game's newest version update, which adds new quests for players to reforge their Artifact pieces as well as Relic, Mythic, and Empyrean weapons. It's not an easy process, but it's a chance to make the old hotness the new hotness all over again.A pair of new zones has also been added to the Seekers of Adoulin regions with this update, complete with new monsters for players to hunt and kill. Players can also acquire new abilities, including weaponskills that were previously exclusive to certain weapons. And there are updates to Mog Gardens, magic maps, Monstrosity... in other words, the usual kitchen sink of content you expect from a Final Fantasy XI version update. You can take a look at the full list of patch changes and start playing now (or as soon as the patch finishes downloading). Final Fantasy XI's newest update offers up artifact armor... again originally appeared on Massively on Mon, 04 Nov 2013 14:00:00 EST. Please see our terms for use of feeds.
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The Nexus Telegraph: Examining the Draken of WildStar Posted: 04 Nov 2013 10:30 AM PST Filed under: Betas, Sci-Fi, Lore, Opinion, WildStar, The Nexus Telegraph, Subscription, Buy-to-Play Let me open this third column about the racial lore behind WildStar with a simple statement: The Draken are relentless hunters, stalkers, and combat monsters. Unlike the last two columns, this one will not suggest in any way that this is not what they are. I know the past two have raised some questions regarding the nature of the races compared to how they are presented, but the Draken are exactly what they suggest they are collectively.That doesn't mean there's nothing more to be said or understood. The Draken are an old acquisition of the Dominion, one of the first member races afforded some degree of respect by the Cassians. And however cut-and-dried that might seem, I think there's a lot more going on beneath the surface. Continue reading The Nexus Telegraph: Examining the Draken of WildStar The Nexus Telegraph: Examining the Draken of WildStar originally appeared on Massively on Mon, 04 Nov 2013 13:30:00 EST. Please see our terms for use of feeds. |
City of Titans wraps up Kickstarter project with over $675,000 Posted: 04 Nov 2013 10:00 AM PST Filed under: Super-hero, News Items, Crowdfunding, Buy-to-Play When a company shuts down your favorite game, what do you do? Raise more than half a million dollars in funding to build a spiritual successor, apparently. City of Titans, the fan-conceived inheritor of City of Heroes' legacy, has finished its Kickstarter campaign with a grand total of $678,189 raised. That means several stretch goals unlocked, a huge pile of additional content for the game at launch, and a lot of fan expectations about what the game will contain.As a quick recap for those who have not followed the game's stretch goals, the net result is that the game will launch on both PC and Mac, with iOS and Android versions of the character creator available as standalone apps. The game will also contain wings, extra costumes, and more powers beyond the base version that was budgeted for $320,000. It's quite an accomplishment for the team at Missing Worlds Media and a testament to how deep the passion for a City of Heroes revival remains. City of Titans wraps up Kickstarter project with over $675,000 originally appeared on Massively on Mon, 04 Nov 2013 13:00:00 EST. Please see our terms for use of feeds.
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