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Gallery: Photos from Destructoid's LA Meetup

Posted: 13 Jun 2017 04:45 PM PDT

Thanks to everyone that made it out to our drink up last night at the Golden Gopher, I really enjoyed seeing old faces and new friends. It's so funny to see a new person try the Destructoid helmet for the first time. Special thanks to the guys from Enthusiast Gaming for co-hosting and Paul from 213 Hospitality. It was a night to remember! 

My favorite stories of the night: One guy who wanted to personally thank Chris Carter for covering his Nintendo fan game that got super shut down by The Man, and the kid from Russia who pressed his aunt to score him an E3 ticket and despite not having the means he drank goat's blood and murdered a family of baby kittens to get here. I admire that sort of tenacity in people. It's just a video game convention, sure but for many of us it's always been about going to where we feel that we belong. Another guy said "I can't believe how nice everyone is here!". I love that. There's never any shortage of buena gente. 

We're hoping to host another one this year at PAX West, hope to see you there!

Gallery: Photos from Destructoid's LA Meetup screenshot

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Grading Sony's 2017 E3 press conference

Posted: 13 Jun 2017 04:20 PM PDT

After a couple years of killing it, Sony finally had an off year. That's not to say its E3 2017 presentation was bad. It might even have been better than Microsoft's. But the bulk of Sony's show included new looks at big announcements from Sony's show last year (God of War 4, Days Gone, Spider-Man) and PSX (Uncharted: Lost Legacy) and earlier (Detroit: Become Human), all of which are welcomed, but aren't mad exciting. 

The (new) Shadow of the Colossus remaster would've been cooler if the game didn't already have a PS3 remaster, while Monster Hunter: World was a good reveal, but would've been a real feather in Sony's hat if weren't also coming to Xbox One (and PC, later). 

It was ok. It was a tight hour. Just nothing explosive. Mama said there'd be presentations like this.

Grading Sony's 2017 E3 press conference screenshot

Retro Studios is not behind Metroid Prime 4

Posted: 13 Jun 2017 02:25 PM PDT

When Metroid Prime 4 was announced earlier today during the Nintendo E3 Spotlight, I naturally assumed it was Retro Studios' big project it has allegedly been working on since the launch of Donkey Kong Country: Tropical Freeze. Turns out I was wrong.

IGN confirmed that during a group interview, Nintendo's Bill Trinen announced the developer is not working on the game. Instead, it's being handled by a "talented new team" under the supervision of longtime producer Kensuke Tanabe.

Hopefully, we'll get a good look at Metroid Prime 4 sometime before the new year because the excitement from that announcement teaser has already subsided in me. Also, there are two days left in this bad boy. That's plenty of time for Nintendo to show us exactly what Retro has been up to these past few years.

E3 2017: METROID PRIME 4 IS NOT DEVELOPED BY RETRO, STILL HAS LONGTIME SERIES PRODUCER [IGN]

Retro Studios is not behind Metroid Prime 4 screenshot

GungHo's unannounced Switch game will be an 'action game for all ages'

Posted: 13 Jun 2017 01:15 PM PDT

Today at E3 2017, GungHo Online Entertainment CEO Kazuki Morishita spoke with Destructoid about the company's upcoming title for the Nintendo Switch. According to Morishita, the game will be an "action game for all ages with a lighter, comical tone." 

Morishita could not compare the unannounced game to anything on the market right now, and confirmed it would be a new IP. "No direct comparison exists," Morishita said. "It's a gameplay style that has not been seen before." The game will feature both a multiplayer and single-player component.

Mystery GungHo Switch Game (not the official branding) did not start as a Switch title, having been kicked around for about "4-5 years" before coming to life in its current incarnation. 

GungHo's unannounced Switch game will be an 'action game for all ages' screenshot

Bandai-Namco is opening a huge arcade with Mario Kart VR, Dragon Ball

Posted: 13 Jun 2017 01:15 PM PDT

Start saving up for an impromptu trip to Tokyo. On July 14th Bandai-Namco is opening Japan's largest virtual reality arcade ever, located near the red light district in Shinjuku. They're building new attractions on top of their sold-out VR Zone experiments, which we previewed last year where I almost saved a kitty cat from a skyscraper and then we both plummeted to our death. They're doing Mario Kart this year! Video below.

The new VR cabinet games include Dragon Ball VR “Master the Kamehameha”, Evangelion VR “The Throne of Souls”, Ghost in the Shell Arise: Stealth Hounds and (sic) MARIO KART ARCADE GP VR.  There's also a restaurant on location and the company hired a projection mapping specialist NAKED (great name) to make the place look super futuristic and magical. The other Project i-Can games will also be there, so you can easily drop $100 and spend a very dizzy afternoon. The arcade primarily uses Vive headsets with custom camera rigs and Bandai-Namco's arcade cabinetry know-how. Their other games like Hanechari (winged bike) and Dinosaur Jungle Run of Despair also look like irresistible. 

We've covered the EVA news recently, check it out

Bandai-Namco is opening a huge arcade with Mario Kart VR, Dragon Ball screenshot

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Yoku's Island Express is the chillest pinball game I've ever played

Posted: 13 Jun 2017 12:30 PM PDT

The metroidvania genre brings to mind quite a few things: wide exploration, backtracking, and a hearty level of difficulty. But what you don't imagine is that someone could mix it with a completely different style of gameplay. Before playing Yoku's Island Express, I never realized how much the pinball and platforming genres had in common. 

Like how the marriage of peanut butter and chocolate changed lives for the better, the strange and miraculous fusion of pinball and metroidvania styles has the potential to do the same. 

Yoku's Island Express is the chillest pinball game I've ever played screenshot

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Mulaka is the beastmaster game I didn't know I wanted

Posted: 13 Jun 2017 12:15 PM PDT

You've probably never heard of the game studio Lienzo or their new game Mulaka, but once you see the trailer you'll likely keep it on your radar. If I had to describe it to someone in an elevator I might say that Journey and Colosse had a gorgeous low-poly baby. You play as a warlock that, through gifts of the demi-gods, gains the powers of animals and other spirits to grow stronger. Your mission is to convince the mighty heavenly Gods that the human race isn't total dog shit worth flushing. I would hate do have that job. Have you met the people that work at the DMV? After raising some cash on Kickstarter they're now wrapping up development.

Mulaka is the beastmaster game I didn't know I wanted screenshot

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The Switch finally has an arcade stick with 8bitdo's new controllers

Posted: 13 Jun 2017 12:00 PM PDT

Not content with simply making the best third party controller for the Nintendo Switch (and other systems), 8bitdo has announced a few new products to aide gamers in their quest for an actual d-pad on Nintendo's portable console.

Along with revamped versions of their SNES style pads comes a fucking rad looking arcade stick and a pair of Bluetooth speakers (with optional aux input) fashioned with Nintendo d-pads on them.

The Switch finally has an arcade stick with 8bitdo's new controllers screenshot

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Sony's PlayLink is a more social way to interact with games

Posted: 13 Jun 2017 11:15 AM PDT

While Sony had made an announcement about "PlayLink" last night, they didn't share any of the details about the program. I wondered if it was some kind of push into the mobile market for Sony, but the reality is different. PlayLink refers to a new initiative to make games more social, citing Until Dawn as inspiration. Through PlayLink, you and a few friends will use your smart devices to control a variety of different games.

In the introduction video to Hidden Agenda, one of the few games that is heading to the service, Will Doyle (director for Hidden Angeda) mentions that Sony noticed how people were playing Until Dawn on streaming sites and wanted to better integrate viewer feedback into a playthrough. Instead of simply asking an audience to makes choices for you, PlayLink will allow multiple people to use their smart devices to sort of direct the action.

Sony's PlayLink is a more social way to interact with games screenshot

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Matterfall is like a bullet hell Mega Man

Posted: 13 Jun 2017 11:10 AM PDT

Housemarque (Super Stardust, Resogun) is continuing its trend of throwing as many colorful projectiles as possible at players with a new shooter, Matterfall. The 2D action platformer pits you as a Crysis-cosplayer in a futuristic robo-scifi world under siege by all kinds of mechanical monstrosities.

I got to go hands on with the game at E3 and, after a bit of learning curve, was enjoying how frenetic things got. You run left, right, jump and double jump your way through the environment per genre standards, but also have a dash (which also goes upward for a triple jump). The dash doubles as a way to phase through blue objects in the game, including platforms you activate with your gun. On the other hand, ruby red matter will mess up. Outland connections abound.

Shooting is mapped to the right stick and you can -- and will have to -- shoot in all directions while keeping on the move, because Matterfall throws a lot of bullets your way. You can also dash through enemies to temporarily freeze them. Aside from the standard gun, you unlock new weapons, like a meaty grenade launch and some wild homing bullets, all of which should prove invaluable given how busy things got just in the early levels.

In a boss fight against a giant wasp-looking thing called the "Autonomous Hunter-Killer" whole sheets of projectiles were wiping across the screen at a given time, while zero gravity segments have your character free-floating around obstacles, shooting all the while. Matterfall is the kind of game Housemarque is good at making and should be worth a look when it comes to PS4 on August 15.  

Matterfall is like a bullet hell Mega Man screenshot

Uncharted: The Lost Legacy has to deliver with its story

Posted: 13 Jun 2017 10:30 AM PDT

I ended up really liking Uncharted 4: A Thief's End because of its story. The wild action setpieces were well paced and there were plenty of smaller, quieter moments that resonated. Everything felt in service to a story about people and their relationships, the same threads that underpin classics like Indiana Jones

When Sony announced the standalone, Chloe-led Uncharted: The Lost Legacy, the trailer seemed a bit different from Uncharted 4.

But between last night's trailer and the 15 minutes of uninterrupted gameplay I saw in a meeting on the E3 showfloor, Uncharted: The Lost Legacy actually looks a lot like its predecessor. Chloe and Nadine still use the grappling hook that added a new wrinkle to A Thief's End's platforming. At one point the floors breaks away under Chloe and she goes careening down a mud hill with an "Oh shiiit," which I hope is her "Crap! Crap! Crap!"

Even the giant armored vehicle with a mounted heavy gun that menaces Drake in the last game almost like Friday the 13th's Jason is back. There was a lengthy shootout deep in India's the Western Ghats mountains where one of those trucks managed to find enough traction in the rubble of ancient civilization to keep busting through walls like the Kool-Aid mad trying to fuck up Chloe and Nadine's day.

Actually the presentation peaks with the pair, after escaping briefly combat in an aqueduct, getting roughed up by that truck when busts through another wall. In a cutscene, the truck door opens and the game's bespectacled villain, Asav, exits to reclaim an artifact Nadine and Chloe knicked and deliver a menacing monologue about war and sacrifice.

The demo ended with a quick cut to black after he points a gun at Chloe's head, presumably about to kill her, though that feels a bit dramatically inert given that she's the main character. A Thief's End did add enough to the gunplay and its pacing that The Lost Legacy will probably be fun enough to play, but it's going to be Naughty Dog's story that puts it over the top if anything. We'll find out in August.  

Uncharted: The Lost Legacy has to deliver with its story screenshot

I played Knack 2 and felt nothing

Posted: 13 Jun 2017 10:00 AM PDT

Knack 2 feels like a fever dream. I missed the initial reports and I missed the Knack 2 announcement. I did notice it become something of a meme online. "Knack 2" people yelled, excitedly, a self-contained joke that might have already morphed into genuine affection for Sony's latest attempt at a mascot platformer. It only ramped up leading up to E3. The Knack 2 tweets poured in. I didn't know it was already real.

Then I found myself at a Sony event a couple hours before their E3 presentation. I ambled around the room with a small plate: a tiny hot dog in a pretzel bun and covered in jalapenos, fries but made out of mushrooms, some other fried dough filled with molten mac and cheese. I saw a TV set up. Above it a sign read "Knack 2." It's 2017 and jokes are real. 

There were two levels playable for Knack 2. One focused on combat. Watching a golem made out of seven thousand fidget spinners punching shirtless humans wielding sticks like Donatello is funny, I have to admit.

In a gladiatorial arena, a woman chides Knack, "All you know is three punches and a kick." She explains the "relic energy" that binds him together and suggests he focus it. He learns how to do an Inspector Gadget extendo-arm punch. He's like pointy Dhalsim. He beats up more Knack-like creatures with bright green eyes. They look like Bionicle.

The second level is more platforming heavy, as the Johnny Quest-knock off kid, scientist, and burly uncle quest into the forest in search of magic science. There's drop-in, drop-out co-op (a blue Knack monster emerges from the red one's body; he phases back in and disappears during cutscenes). It's fine.

The enemy animation has some cute idiosyncrasies if you look closely, but a lot of the things I punched were tiny. The one wrinkle to the otherwise standard platform jumping was sometimes having to shed some of Knack's bulk to become little Knack in order to walk along a narrow ledge or lip in the environment. Mitigating the frustration of co-op platforming, a single button press will teleport either player right behind the other. 

Maybe the story, which I didn't get much of, is worthwhile this time around. Maybe more move unlocks will make the combat more exciting. I was able to parry an arrow with a well-time block, but it didn't feel necessary. It's probably a good game to play with your youngest children, but I'm still surprised Sony is even making a new Knack.

I played Knack 2 and felt nothing screenshot

Forza Motorsport 7 will support every fan-requested racing wheel on the market

Posted: 13 Jun 2017 09:30 AM PDT

Forza Motorsport has hit that sports game level of iteration. Things like Madden and FIFA were excellent many many years ago; now it's all about inching ever-closer to perfection. The seventh installment of Forza Motorsport is right there, now focused mostly on nailing the smaller details that might hold it back.

That's what the hardcore racing community wants from Forza Motorsport at this point -- to make it feel more like real racing. That has always been the simulation-heavy Motorsport's angle. Horizon's tasked with sucking in the more casual fan.

Developer Turn 10 has a very important addition to Forza Motorsport 7 for Windows 10 PC players. In an E3 behind closed doors appointment, we were told that this new game will support all fan-requested racing wheels on the market. If you have a favorite wheel, it sounds like it'll work with Forza Motorsport 7.

Creative director Bill Giese made it seem as if Xbox One players will have comparable racing wheel support, but the specifics of that were left hanging. Even if the compatibility is impressive, it's tough to imagine that it'll be as open as on PC. It should be robust, regardless.

Giese went so far as to suggest that players could actually race with most USB devices, if they wanted to put themselves through that. He mentioned that Turn 10 had a day recently where employees brought in whatever gaming peripherals they had at their homes. You could rip around the track with a Guitar Hero controller if you wanted; Giese did this and says that he may not have won, but at least he looked the most stylish.

Supplementing the racing wheel support is a new viewing mode that's wheel-less. For those players who have their car's steering wheel is right in front of them, this view is to keep them from seeing it twice. It's another one of those little touches. Again, this is about getting as close to real racing for a lot of people. Turn 10's getting there, steady as she goes.

Forza Motorsport 7 will support every fan-requested racing wheel on the market screenshot

Here is why Sony won't let PlayStation cross-play with Switch and Xbox One

Posted: 13 Jun 2017 09:10 AM PDT

Microsoft's announcement that Minecraft would be getting unified servers for almost every version was huge for fans of the game. It means that there is no longer going to be separate eco-systems and that friends could enjoy the game regardless of their platform of choice. It's a similar story to what developer Psyonix has done for Rocket League, allowing PC, Xbox One and Switch players to all play together while PS4 users are left in the dust (although they can play with PC users on separate servers).

One would imagine that Sony would want cross-network functionality on PS4, since people buying games for their system is a priority. Apparently, that isn't the case. In an interview with Eurogamer, Sony's global head of sales and marketing, Jim Ryan, gave a pretty silly answer with regards as to why Sony isn't allowing more flexibility with PSN.

"We've got to be mindful of our responsibility to our install base. Minecraft - the demographic playing that, you know as well as I do, it's all ages but it's also very young. We have a contract with the people who go online with us, that we look after them and they are within the PlayStation curated universe," Jim stated. "Exposing what in many cases are children to external influences we have no ability to manage or look after, it's something we have to think about very carefully."

That certainly is a load of nonsense, especially when Nintendo (a company built on a family friendly image) is allowing the game to interact with other platforms. Ryan continued to give some generic PR language to defend the decision, but did end up saying, "It's certainly not a profound philosophical stance we have against this. We've done it in the past. We're always open to conversations with any developer or publisher who wants to talk about it."

I guess that means if someone is willing to pony up enough cash, Sony will open the flood gates for other platforms. Regardless of what the true answer is, it seems we won't be having a unification of online games with Sony anytime soon. I guess when you're selling 60 million consoles, you don't need to care about anyone else.

Sony defends decision to block PS4 cross-play with Xbox One and Nintendo Switch [Eurogamer]

Here is why Sony won't let PlayStation cross-play with Switch and Xbox One screenshot

Two additional amiibo on the way for the Mario & Luigi 3DS remake

Posted: 13 Jun 2017 08:08 AM PDT

This brings the total count to 13.

At the tail end of their Mario & Luigi Superstar Saga + Bowser's Minions stream, Nintendo showed off two new amiibo -- the Koopa Troopa and Goomba, that will presumably launch alongside of the game. As usual no details were given, but the existing Boo amiibo will also work.

Given the huge minion angle that the "plus" portion of the game entails (with a new battle system to boot) I can see these being innocuous little power-ups.

Two additional amiibo on the way for the Mario & Luigi 3DS remake  screenshot

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Nintendo announces Mario & Luigi Superstar Saga + Bowser's Minions

Posted: 13 Jun 2017 07:40 AM PDT

I can get used to all of these great announcements rolling out all day from Nintendo.

Direct from the Treehouse stream, the Big N showcased Mario & Luigi Superstar Saga + Bowser's Minions for the 3DS. It's It's a remake of the turn-based Mario & Luigi: Superstar Saga, which was released in 2003 on the GBA, but with new content -- hence, the "plus."

This was rumored roughly a month ago but that leak did not account for the Bowser's Minions portion, which has a new hero "Captain Goomba," a brand new battle system, and an extended story that involves rescuing Bowser.

Nintendo announces Mario & Luigi Superstar Saga + Bowser's Minions screenshot

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Need for Speed Payback is the series' answer to Forza Horizon

Posted: 13 Jun 2017 07:00 AM PDT

If you've ever played Forza Horizon, then Need for Speed Payback will seem very familiar. They're both open-world driving games set in the desert, they both feature a stunt chain system that doles out experience based on how well you do for how long, and both games have derelict old cars hidden around the world that you can fix up. None of those aspects are exclusive to Horizon, but they work in concert to make Payback a recognizable experience.

But the glue that holds Payback together is the game's sense of flair – something Horizon had in spades. Whereas Horizon was set in and around a neon-tinted Coachella-esque music festival, Payback follows three car-based criminals as they take down a group of worse criminals, who also do a lot of car stuff.

So if Forza Horizon is the video game equivalent of this Pepsi commercial, Payback is a full-length Fast and Furious game.

Need for Speed Payback is the series' answer to Forza Horizon screenshot

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Two more amiibo are coming by way of Fire Emblem Warriors

Posted: 13 Jun 2017 06:47 AM PDT

This is just too much. Yet another amiibo reveal just happened on the Nintendo E3 Treehouse show -- two more figures for Fire Emblem Warriors.

As you can probably tell it's Chrom and Tiki, which will both interface with the upcoming Koei Tecmo/Nintendo production. No direct details were confirmed, but the figures themselves were shown during the stream.

Not keeping count? That's 11 new amiibo confirmed today. Need a full up to date checklist for all things amiibo? We have you covered.

Two more amiibo are coming by way of Fire Emblem Warriors screenshot

E3 deals: Warhammer II, Shadow of War PC pre-order up to 28% off

Posted: 13 Jun 2017 06:00 AM PDT

Update: Added new 10% off coupon which makes ALL the deals at GMG significantly better, including Shadow of War for 28% off. We've replaced deals from other retailers such as DLGamer and GamersGate now that GMG pricing blows them out of the water.

Took the right kool-aid this morning and bought into the E3 Hype? For PC gamers looking for E3 announced games with a pre-order discount, you won't be disappointed. While publishers are still clamping down on pre-order deals compared to years past - there are some a few notable hot deals out there while the buzz is at its peak.

Perhaps the best example is Total War: Warhammer II at GamesPlanet. The game received a new trailer and a September 28 release date at E3 and is now available at various retailer, including Steam Store for $59.99.

Thanks to favorable currency conversion rate, you can pick up the Steam key at GamesPlanet for £37.99 (5% off the full £39.99 list price in the UK) - this translates to about $48 in USD, a solid 20% discount with accompanied pre-order bonuses. We've broken the deals below down by retailer and ordered by release date. If you spot a dead deal, let us know and we'll update accordingly.

GamesPlanet

GMG Deals

Use Code: E3OFFER

GMG also has a horde of E3 announced games with the various degree of incentive from as little as 12% off to the usual 20% off discount. On top of this, there is a voucher code to enter in at checkout where you can stack an additional 10% off the instant savings. These discounts are fairly decent for early pre-orders and in some cases are the only discounts available for those titles on PC (e.g., you won't find a deal on The Fractured But Whole anywhere else legitimate as of writing).

No expiration date exist for the deals above if you're not the type to play Day One - we'd suggest sitting back to wait for bigger price cut months after release (and of course when reviews are in).

Game deals from Dealzon. Sales help support Destructoid.

E3 deals: Warhammer II, Shadow of War PC pre-order up to 28% off screenshot

Here are all of Nintendo's new E3 games up on Amazon

Posted: 13 Jun 2017 05:54 AM PDT

Nintendo had more new games than you'd expect, eh? Kirby, Yoshi, Metroid -- most of Nintendo's big names seem like they'll have a Switch title not long after the console releases. Didn't really expect that much fire out of a 30-minute video.

It looks like most of that new stuff already has listings on Amazon, too. So, anyone who wants to reserve a spot in line for things like Metroid Prime 4, here's an opportunity to do so. You do you, friend.

Here are all of Nintendo's new E3 games up on Amazon screenshot

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That Metroid 2 3DS remake? It's getting two new amiibo, one is squishy

Posted: 13 Jun 2017 05:44 AM PDT

Uh, it's officially amiibo day.

In all we got confirmation of nine amiibo (four for Breath of the Wild, three for Mario Odyssey, and now, two for Metroid: Samus Returns). One is a "squishy" amiibo of the titular creature, and another is based on Samus' Metroid 2 pose. Nintendo declined to comment on the functionality, but said that the OG Samus and Zero Suit Samus figures would work too.

All of this is capped by a special edition, featuring a 25-track OST and a reversible cover. Yowza! They're actually doing something Metroid related that isn't a throwaway spinoff.

That Metroid 2 3DS remake? It's getting two new amiibo, one is squishy screenshot

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Nintendo reveals new Metroid 2 remake for 3DS

Posted: 13 Jun 2017 05:08 AM PDT

[Update: One of the lead developers of AM2R has responded to the announcement.]

Nintendo wasn't kidding when it said it had more "surprises" after their big Spotlight presentation. In addition to three new amiibo, they also showed off Metroid: Samus Returns, a remake of the second Game Boy Metroid game. Now we know why they were so pissed at the fan remake AM2R.

Developed with MercurySteam (and with Yoshio Sakamoto overseeing the project), it'll feature 360 degree aiming, a 3D art style (not pixel art), and a melee counter system. Special Metroid: Samus Returns powers were shown -- one  of which is a scan pulse that reveals hidden areas. Players can also pin portions of the map using the 3DS' bottom screen.

Metroid: Samus Returns will arrive on 3DS on September 15, 2017.

Nintendo reveals new Metroid 2 remake for 3DS screenshot

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These new Sonic videos don't feature much Sonic

Posted: 13 Jun 2017 05:01 AM PDT

[Header courtesy of Juanjosesa97 on DeviantArt]

Nintendo may have stolen the show with Mario Odyssey, but that doesn't mean his rival isn't still looking impressive. Well, I mean, mostly impressive, since these new videos for Sonic Mania and Sonic Forces seem to show off more of the side kicks you'll be using in-game rather than Sonic, himself.

These new Sonic videos don't feature much Sonic screenshot

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Everything that happened at Nintendo's 'winning' (?) E3 2017 conference

Posted: 13 Jun 2017 05:00 AM PDT

Did Nintendo do it, along with Ubisoft? Did it 'co-win' (not that it's necessarily possible) E3? We'll see when the poll dust settles later today and we report back tomorrow with our findings.

In the meantime, I'm leaning toward giving it to the former. Sure some of it was teasing, but we got confirmation of Metroid Prime 4 and a core Pokemon console RPG, as well as some kick ass videos. I'm pretty much sold on Mario Odyssey as of today.

Still, we didn't really get anything massive outside of Beyond Good & Evil 2, and all around this E3 we didn't get very many new IPs. So maybe Ubisoft takes the crown since they technically had something new? I can't decide!

Everything that happened at Nintendo's 'winning' (?) E3 2017 conference screenshot

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Super Mario Odyssey wedding amiibo confirmed

Posted: 13 Jun 2017 04:52 AM PDT

These gorgeous "wedding themed" amiibo are going to arrive around the same time as Super Mario Odyssey, which now has an October release date.

Revealed by way of the Treehouse stream after their E3 Spotlight, the game's producer stated that by tapping them to the Switch they'll grant "costumes and an assist function," but declined to comment further.

In all that makes for seven (nine) (eleven) amiibo (nope, 13 and counting!) confirmed today at E3. Need a full up to date checklist for all things amiibo? We have you covered.

Super Mario Odyssey wedding amiibo confirmed screenshot

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There's a friggin T.Rex in Super Mario Odyssey

Posted: 13 Jun 2017 04:26 AM PDT

Nintendo showed off more concrete footage of Super Mario Odyssey and it looks stellar. Not only is there a friggin T-rex in the game, but Mario can apparently control different creatures by throwing his hat at them. You can become one of those weirdly tall humans from the initial trailer.

The title of the game comes from the ship Mario will use to explore different regions. Dubbed the "Odyssey," Mario will be traveling all over the world in an effort to thwart Bowser's nefarious schemes (one of which looks like forcing Peach to marry him).

There's a friggin T.Rex in Super Mario Odyssey screenshot

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New Breath of the Wild amiibo to hit soon

Posted: 13 Jun 2017 04:19 AM PDT

A new set of four amiibo characters from Zelda: Breath of the Wild have been announced and they're also compatible with the upcoming new DLC for the game. The new Breath of the Wild amiibo are based off of Daruk, Mipha, Revali, and Urbosa.

Their exact in-game function and release date aren't revealed yet as of this writing, but the first DLC's release date of June 30 and the second DLC coming out in Holiday 2017 might give us some idea of when they'll hit the shelves and quickly disappear.

New Breath of the Wild amiibo to hit soon screenshot

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Yoshi is bringing more textile-based platforming to Switch in 2018

Posted: 13 Jun 2017 04:18 AM PDT

Yoshi isn't made of yarn like in Woolly World for his next appearance, but the areas still have that diorama look, as if they were built out of found materials.

It looks like the next Yoshi game will feature two-player cooperative play, and although it's a 2D platformer, it allows players to view the plane from either side, concealing and revealing certain areas depending on which perspective is used.

There isn't a full title out there for it yet, but it's set to release some time in 2018.

Yoshi is bringing more textile-based platforming to Switch in 2018 screenshot

The Legend of Zelda: Breath of the Wild DLC dated and shown

Posted: 13 Jun 2017 04:15 AM PDT

We finally got a first look at Breath of the Wild's DLC. The first pack, The Masters Trials is coming June 30, while the second pack, The Champions Ballad, is dated for Holiday 2017. They are only available if you buy the Expansion Pass; they can not be purchased individually.

One of the core game's biggest issues was a lack of characterization, only getting snippets of these characters in the form of flashbacks. Hopefully the Champions Ballad will provide some more depth to them.

The Legend of Zelda: Breath of the Wild DLC dated and shown screenshot

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Fire Emblem Warriors gets new footage at E3

Posted: 13 Jun 2017 04:14 AM PDT

Still sitting with a "later this year" release, Fire Emblem Warriors doesn't have a whole lot to prove.

The world fell in love with Hyrule Warriors from the joint efforts of Koei Tecmo and Nintendo, and I fully expect the same level of care with this universe. In the meantime you can watch some new footage from the game's story mode, which debuted with Nintendo's E3 Spotlight today.

Fire Emblem Warriors gets new footage at E3 screenshot

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Metroid Prime 4 gets teased for Switch

Posted: 13 Jun 2017 04:13 AM PDT

Next to nothing was even shown about the game, but Metroid Prime 4 will be coming to Nintendo Switch at some point in time. Whether or not Retro Studios is working on it remains to be seen, but at least Nintendo hasn't forgotten about Samus! METROID LIVES!!!!

Metroid Prime 4 gets teased for Switch screenshot

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Core RPG Pokemon title confirmed for Nintendo Switch

Posted: 13 Jun 2017 04:10 AM PDT

As if the heavens have finally opened and Arceus has answered our prayers, The Pokemon Company's Tsunekazu Ishiara has confirmed that they are making a "Core RPG Pokemon title" for the Nintendo Switch. No news of a release date just yet, but the reveal from the Nintendo E3 stream mentions "next year", which is 2018.

This is a confirmation of the recent job listing for a "Globally popular RPG" from Game Freak, the developers of Pokemon. The job listings are for until May 2018 so take that as a clue of the release window for this new title.

Core RPG Pokemon title confirmed for Nintendo Switch screenshot

(Update) Looks like Rocket League is coming to Switch

Posted: 13 Jun 2017 04:08 AM PDT

[Update: Rocket League is scheduled to release during the holiday season this year. It will contain all of the arenas and modes that currently exist and feature cross-platform multiplayer to get into games with everybody else. For Switch-exclusive stuff, it'll have local wireless multiplayer for groups with several Switches, Mario and Luigi hat car toppers, and some exclusive cars that weren't shown.]

Nintendo's E3 2017 presentation just started, and in its opening sizzle reel it already dropped a tease on everybody's favorite soccer-in-cars game, Rocket League. Yep, it's coming to Nintendo Switch.

It's kind of a brilliant way to keep it relevant over the years. It debuted on PC and PS4 in 2015, came to Xbox One in 2016, and now looks to be hitting Switch in 2017. Personally, I can't wait to get my Rocket League on in handheld mode while TV plays in the background. The short matches are perfect for it. I'm just hoping the online functionality is up to snuff.

And in case you missed it, there's a Mr. Destructoid flag in Rocket League! It'll probably be making its way to Switch once it drops.

(Update) Looks like Rocket League is coming to Switch screenshot

New Kirby game simply titled 'Kirby' coming in 2018

Posted: 13 Jun 2017 04:02 AM PDT

Nintendo announced a new Kirby game at their E3 showcase, simply titled "Kirby." Quite a surprise after so many fancy spin-offs and subtitles. Overall not much was shown beyond what looks like you're typical Kirby including Whispy Woods. It is scheduled for a 2018 release on Nintendo Switch.

New Kirby game simply titled 'Kirby' coming in 2018 screenshot

Xenoblade Chronicles 2 gets another trailer, out this 'Holiday'

Posted: 13 Jun 2017 04:01 AM PDT

Xenoblade Chronicles 2 made a showing today at E3 in video form.

It was a pretty hefty trailer filed with cinematics and gameplay of exploration/battle sequences, as well as a showcase of the English voice cast. It's confirmed for a "holiday 2018," window, whereas previously it was set for the third or fourth quarter.

As long as it has a Japanese audio option I'm in!

Xenoblade Chronicles 2 gets another trailer, out this 'Holiday' screenshot

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Come watch Nintendo's E3 Spotlight with us!

Posted: 13 Jun 2017 03:30 AM PDT

Here it is, the finale. Now we just have to, you know, actually do E3. But Nintendo's Spotlight signals the end of all the preliminary festivities. In mere hours, we'll be running from appointment to appointment across the slightly-more-packed show floor.

What's Nintendo going to accomplish in its half-hour presentation? It has games to talk about (Splatoon 2, Xenoblade Chronicles 2, Fire Emblem Warriors), but none of them are bigger than Super Mario Odyssey. Expect Mario's New Donk City escapades to get a big chunk of the attention. But,  a SNES Classic announcement would steal the show.

Afterward, there will be a Nintendo Treehouse to break down some of what we just saw. Actually, Nintendo's running those kind of adjacent to E3, with one taking place every morning of the convention.

But, for now, we're just concerned with the mostly (if not entirely) pre-recorded Spotlight. Let's find out how the Switch is shaping up for the holiday season, approximately one year from its release. Did E3 save the best for last? Weigh in down in the comments section.

Come watch Nintendo's E3 Spotlight with us! screenshot

Sony boasts 60+ million PS4s sold after lacking E3 conference

Posted: 13 Jun 2017 03:20 AM PDT

Last night at E3 with their conference, Sony kind of did the same limping strategy that Bethesda did -- make hundreds of people walk into a theater to watch a presentation on stage that didn't actually take advantage of the stage in any form.

I get the "it's just games" angle, but when so many of them were already known, shown before the conference, or just drizzled in with no explanation (wouldn't it have been cool if the folks from Supermassive went on stage and explained that Inpatient was in the same universe as the "critically acclaimed" Until Dawn?), it ended up feeling flat.

Well, this morning Sony broke the ice by saying that they've sold through "more than 60.4 million units worldwide as of June 11, a number I assumed they would share during E3 as they approached 60 million shipped late last month. They're also stating that the PlayStation ecosystem has 70 million monthly active users, and that their PlayStation Plus conversion rate is 24.6 million paid subscribers.

That's all good news, and Sony has rocked it this year with tons of great exclusives, but I really expected more at E3. Maybe next year?

Sony boasts 60+ million PS4s sold after lacking E3 conference screenshot

Inafune's struggling studio Comcept acquired by Level-5

Posted: 13 Jun 2017 03:00 AM PDT

Inafune just got a life preserve.

It's no secret that the once on-top Mega Man producer (and father of the character, not creator) has been struggling with the studio he founded in 2010, Comcept. Mighty No. 9 failed to meet basically anyone's expectations, so much so that some speedrunners are even running it "ironically," because they want to see how much they can break the game. ReCore didn't fare much better as the game still technically isn't even complete and was panned, Red Ash is a complete mess, and Kaio: King of Pirates lost publisher Marvelous $3.8 million dollars. It hasn't been a good past few years.

But that's all changed as Level-5 has acquired the studio, which is now known as Level-5 Comcept. It's a subsidiary that will evidently work together with its parent company and not be given straight marching orders. According to Inafune there were talks about joining hands as early as 2013, mostly because of his love for Level-5 CEO Akihiro Hino. Their first project is a mobile game called Dragon Colonies, which is set for 2018. The new studio is comprised of roughly 15 people in Osaka, but they want to add more bodies eventually.

At this point it's safe to say that Red Ash will see the light of day, and perhaps many more Comcept projects to come. But now instead of blowing through a Kickstarter budget, they'll have to answer to Level-5. I'm looking forward to seeing what they can come up with -- so long as they're basically not a mobile studio now.

Level-5 [Hachima Kikou via Gematsu]

Inafune's struggling studio Comcept acquired by Level-5 screenshot

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E3 2017 press conference and stream schedule

Posted: 13 Jun 2017 01:00 AM PDT

E3 is going to be a bit different this year.

With a few big companies winding down their presence, the ESA is winding up their attendance numbers with public entry. But unlike (the bigger) Tokyo Game Show that has press and public days they're tossing 15,000 people into the fray to make up for a 3.5% less in attendance from 2015 to 2016. Let's see how it goes!

But enough raw numbers talk, here's what you came for -- the conference times. We'll update them as they change and bring you the news as it comes closer to E3.

E3 2017 press conference and stream schedule screenshot

Read more...

Amazon.in: Bestsellers in Bags, Wallets & Luggage

Amazon.in: Bestsellers in Bags, Wallets & Luggage


#2: American Tourister 27 Lts Hashtag Blue Casual Backpack (Hashtag 01_8901836130805)

Posted: 13 Jun 2017 08:08 PM PDT

American Tourister
American Tourister 27 Lts Hashtag Blue Casual Backpack (Hashtag 01_8901836130805)
by American Tourister
(67)

Buy:   2,700.00   729.00
2 used & new from   729.00

(Visit the Bestsellers in Bags, Wallets & Luggage list for authoritative information on this product's current rank.)

#8: Wildcraft Turnaround Polyester 20 ltrs Blue Laptop Bag (8903338054306)

Posted: 13 Jun 2017 08:08 PM PDT

Wildcraft Turnaround
Wildcraft Turnaround Polyester 20 ltrs Blue Laptop Bag (8903338054306)
by Wildcraft
(164)

Buy:   1,899.00   1,000.00
7 used & new from   1,000.00

(Visit the Bestsellers in Bags, Wallets & Luggage list for authoritative information on this product's current rank.)

MMO News

MMO News


LawBreakers Deadzo Deluxe Preview

Posted: 13 Jun 2017 03:44 PM PDT

Get a look at everything included in the LawBreakers Deadzo Deluxe Edition, available now for pre-order.

The post LawBreakers Deadzo Deluxe Preview appeared first on MMOHuts.

SWTOR Nar Shaddaa Summer Launch Cinematic

Posted: 13 Jun 2017 03:36 PM PDT

Star Wars: The Old Republic (SWTOR) begins its Nar Shadaa Nightlife festival, a summer event with unique rewards.

The post SWTOR Nar Shaddaa Summer Launch Cinematic appeared first on MMOHuts.

LEGO Worlds Classic Space Pack Trailer

Posted: 13 Jun 2017 02:35 PM PDT

LEGO Worlds announces its Classic Space Pack, bringing new quests, characters, vehicles and more.

The post LEGO Worlds Classic Space Pack Trailer appeared first on MMOHuts.

Elite Dangerous Horizons 2.4: The Return Announcement Trailer

Posted: 13 Jun 2017 02:29 PM PDT

Frontier Developments announces Elite Dangerous Horizons 2.4: The Return, the fifth update which sees the return of the Thargoids, set to release later in 2017.

The post Elite Dangerous Horizons 2.4: The Return Announcement Trailer appeared first on MMOHuts.

Guns of Icarus: Alliance Review

Posted: 13 Jun 2017 01:52 PM PDT

Guns of Icarus: Alliance is the recently released update to Guns of Icarus Online. It originally started as a Kickstarter to fund a PVE-focused expansion for Guns of Icarus, but since successfully funding it has grown to become a separate – though not isolated – game of its own right. It has many similarities to vanilla Guns of Icarus, but unlocks in one game translate to the other, and purchasing Alliance also gets you access to the PVP-centric Guns of Icarus.

Customization

Customization in Alliance is roughly the same as in the base game. You are free to customize the costume of your character, using unlocks from either the cash shop or through achievements. You can also customize which tools your character brings into battle. The coolest thing, in my opinion, is the ability to customize the loadout of your ship and other small variations that really have a large effect on how you and your crew fight the battle. Could there be more? Sure. But I was quite satisfied with what I found.

Character customization is interesting. You can freely switch between the three classes: Captain, Engineer, and Gunner. All classes get access to tools from each class, but your active class choice restricts what you have access to. For example, you may only get one engineer tool as a gunner, but as an engineer you would get three. The actual list of overall tools is quite small, though, but their differences can cause wide variations in gameplay.

Guns of Icarus: Alliance Review Screenshot

Ship Customization

My favorite customization in the game, however, is the ability to select the loadout for your ship. A lot of these team-based vehicle games (such as Blackwake) tend to have a very limited amount of options, meaning you end up against the same thing over and over. While there are certainly Flavor of the Month loadouts, I can safely say that I am frequently surprised by some of the loadouts I come across. Some of them are borne of ignorance of newbie captains, and some are well thought out experiments from veterans. Either way, it adds a lot of spice to the gameplay.

Graphics

The graphics in Alliance are the same as in base Guns of Icarus, at least so far as I can tell. I didn’t notice a single difference. That being said, the art style and graphics are superb. The style is somewhere between cartoony and realistic, with the color scheme really setting the tone for the setting. Guns of Icarus has aged well in that the graphics are still up to par to this day. Though the frequent use of particle effects, such as smoke, clouds, explosions, etc. really means you won’t spend much time focusing on finer details. One of my favorite things to do this game, even after years of first playing it, is just look around. It makes me wish Guns of Icarus was an MMO with a vast, seamless world to explore.

Controls

Controls in Guns of Icarus: Alliance work well. There’s sufficient options to allow for a decent amount of customization in the control scheme. Interaction and Camera are top-notch, and I’ve only ever noticed a few isolated issues. It’s rare to have a game where the controls don’t frustrate me on some level, so coming to Guns of Icarus is always a nice treat. In short: the controls work great.

Community

The community in Guns of Icarus was small and tight-knit. With the release of Alliance, this community has grown but remains tight-knit. Part of the reason the original game had a small community was due to the repetitive gameplay, which sent many players after other games in time.  With Alliance introducing PVE and the meta map, the game has a lot more content and so I believe the population should retain decent numbers this time, and perhaps even grow.

Gameplay

Gameplay in Guns of Icarus: Alliance is greatly expanded upon from the base game. The two major changes are the addition of the Meta Map, which turns the game into a persistent Grand Strategy game, and the introduction of PVE gameplay. Prior to Alliance, all gameplay in Guns of Icarus was PVP-only. The closest you could get to PVE were random sandstorms on some maps. Like I mentioned earlier, that got kind of stale. Alliance, however, has completely revived the game and my love for it.

Guns of Icarus: Alliance Review Screenshot

The gameplay is superb.

I’ve always been a fan of games that let players work together on ships, be they in space, in the air, or on the sea. It started way back when I played Star Wars Galaxies and certain ships allowed players to invite their friends. I have fond memories working hard with friends and in-game mentors to achieve the title of Rebel Ace in Star Wars Galaxies so I could unlock the ability to own one of those ships. Perhaps my view of these types of games are skewed by the rosy glasses of nostalgia because of this. Either way, I love the type of gameplay found in Guns of Icarus: Alliance.

There’s a number of game modes to participate in. In PVP, there are ‘point-capture’ type modes and Deathmatch. PVE includes wave-based against-the-world style scenarios, controlled by a dynamic AI that knows when it needs to turn the dial up to eleven when you’re doing good, but can dial it back down so you and your crew aren’t completely overwhelmed. Of course, there are other modes in which you’ll need to find targets to destroy, intercept enemies, and more. Lets just say the game mode situation in Guns of Icarus is a lot more robust now.

Combat in the game is a mixture of skill, tactics, and strategy. You’ll have to work in concert with three other players on your ship to out plan and maneuver the enemy, while also working with other ships on your side. You’ll take on the role of either Captain, who controls the ship and leads the crew; Engineer, who focuses on maintaining the ship by repairing it and putting out fires; or Gunner, who main the weaponry on the ship. There are a wide variety of weapons that have various effects: flamethrowers that will catch the enemy on fire and burn their components, short-range Gatling guns, and turrets that can unleash a barrage of rockets on an enemy. Because of the ship customization, combat can be intense and can vary frequently.

The new Co-Op PVE missions are really something spectacular. I was skeptical going in, as I was so used to thinking of Guns of Icarus as a PVP-centric game. However, I found myself having a blast and I almost always queue for the PVE content rather than PVP nowadays. It’s even more fun when you can get a full crew of friends online at the same time. The Meta Map adds a ton to the game, but the PVE missions with all the various objectives create meaningful content that will keep players coming back again and again. I’m hoping that Muse will continue to flesh out the missions even more, but I’m not sure about their current plans.

Guns of Icarus: Alliance Review Screenshot

The Meta Map is the best feature.

My favorite thing about Alliance is the Meta Map. I love how it adds a whole new layer to the game. It’s somewhat similar to Mech Warrior Online’s territory control map. There are territories that the factions fight over for control, expanding their territory and gaining access to important resources. With direction provided by players who have contributed the most, the factions play out constant wars of control. I absolutely love how much something relatively simple (at least on paper) completely changes the nature of the game. Even without the addition of PVE, I would have really loved the new Meta Map.

The new factions bring more than a reason to compete, though. By progressing in each faction, you’ll be able to unlock new stuff, including cosmetics, ships, weapons, and titles. This adds content progression in four factions to help encourage you to play. Working with your faction to complete objectives is a fantastic motivator and it helped patch up one of the major issues I had with the first iteration of the game. The lore provided to the world by the factions and the ever-growing story being defined by the players are all just icing the cake.

Conclusion

Guns of Icarus: Alliance is all that I hoped it would be. Back when the Kickstarter for this project began as "Adventure Mode" for the base game in 2013, I had extremely high hopes. Sure, it took a few years to get here, but it was worth the wait and I cannot wait to see what Muse Games does next. Alliance is certainly worth the $20 price tag, as all the content – including the base game, if you don’t own it already – adds up to a worthwhile experience and it’s one of those games you’ll find yourself returning to over and over. Do yourself a favor and hop on an Airship today!

Features: 4/5 – Lots of fun.

Customization: 4/5 – More than you would expect.

Graphics: 5/5 – The game is a piece of artwork.

Controls: 4/5 – No real issues found.

Community: 4/5 – Small, growing, and tight-knit.

Overall: 4/5 – The best game I’ve played in 2017 so far!

Guns of Icarus Alliance Gameplay Screenshots

The post Guns of Icarus: Alliance Review appeared first on MMOHuts.

Overwatch Map Preview: Horizon Lunar Colony

Posted: 13 Jun 2017 11:08 AM PDT

Overwatch offers a final overview of the new Horizon Lunar Colony map, arriving June 20.

The post Overwatch Map Preview: Horizon Lunar Colony appeared first on MMOHuts.

Paladins: Zhin Ability Breakdown

Posted: 13 Jun 2017 09:51 AM PDT

Paladins offers an overview of Zhin, the Tyrant, coming in the Open Beta 52 patch.

The post Paladins: Zhin Ability Breakdown appeared first on MMOHuts.

Heroes of Newerth Warchief Hero Teaser

Posted: 13 Jun 2017 09:43 AM PDT

Heroes of Newerth offers a glimpse of its next playable hero: Warchief.

The post Heroes of Newerth Warchief Hero Teaser appeared first on MMOHuts.

Mobius Final Fantasy E3 2017 Trailer

Posted: 13 Jun 2017 09:38 AM PDT

Square Enix presents a new trailer for Mobius Final Fantasy, a mobile and PC RPG with a new Final Fantasy storyline.

The post Mobius Final Fantasy E3 2017 Trailer appeared first on MMOHuts.

Dirty Bomb Ranked Season 3 Overview

Posted: 13 Jun 2017 09:17 AM PDT

Dirty Bomb begins its Ranked Season 3, with exclusive new content, unrestricted party sizes, and more.

The post Dirty Bomb Ranked Season 3 Overview appeared first on MMOHuts.

Amazon.in: Bestsellers in Books

Amazon.in: Bestsellers in Books


#9: The Alchemist

Posted: 13 Jun 2017 01:54 PM PDT

The Alchemist
The Alchemist
Paulo Coelho
(2253)

Buy:   211.00   141.00
240 used & new from   111.00

(Visit the Bestsellers in Books list for authoritative information on this product's current rank.)

MMO Updates

MMO Updates


Facebook is making a reality show with a former 'Ninja Warrior' producer

Posted: 13 Jun 2017 09:45 AM PDT

Facebook has added a second show to its original TV programming lineup. The reality competition series Last State Standing has been greenlit, according to The Hollywood Reporter.

Nintendo is releasing Amiibo for a 'Legend of Zelda' add-on

Posted: 13 Jun 2017 09:38 AM PDT

Nintendo doesn't just want you to download add-on content for The Legend of Zelda: Breath of the Wild... it wants you to snap up more figurines, too. The gaming giant has unveiled four Amiibo designed with the DLC (most notably The Champion's Ballad)...

Compete with Xbox friends when 'Rocket League' arrives on Switch

Posted: 13 Jun 2017 09:29 AM PDT

Rocket League is coming to the Nintendo Switch. That alone is big news, but bigger yet? When it's released this holiday, you'll be able to play against folks on Steam and Xbox One. That's right: when developer Psyonix said that they had cross-platfor...

'Super Mario Odyssey' comes to the Switch October 27th

Posted: 13 Jun 2017 09:26 AM PDT

When Nintendo announced Super Mario Odyssey alongside the Nintendo Switch reveal, it felt like a breath of fresh air. Sure, the Wii U had New Super Mario Bros U, Mario Maker and the excellent platforming of Super Mario 3D world -- but the open-world...

A new 'Kirby' game is coming to Nintendo Switch in 2018

Posted: 13 Jun 2017 09:23 AM PDT

Nintendo wasn't going to let E3 pass without making some announcements of its own and today the company is doing just that. One of those revelations is that everyone's favorite wobbling round hero is coming to Nintendo Switch in a new game. That's ri...

Nintendo's 'Yoshi' platformer is coming to Switch in 2018

Posted: 13 Jun 2017 09:19 AM PDT

There's a new art style coming to the Yoshi franchise in its latest game, as the title character trundles around a diorama-styled 2.5-D setup collecting items, defeating enemies and solving puzzles. As shown in the trailer below, it will feature co-o...

GM begins mass-producing self-driving Bolt EVs

Posted: 13 Jun 2017 09:19 AM PDT

The Chevy Bolt EV is an affordable, long-range electric car that's garnered positive reviews, but GM wasn't willing to stop there. They've just completed production on 130 self-driving test Bolt EVs. These aren't the first autonomous Chevy Bolt EVs...

A bonafide 'Pokémon' game is coming to the Switch

Posted: 13 Jun 2017 09:18 AM PDT

For months, Pokémon fans have been speculating about a possible Sun and Moon port for the Nintendo Switch. A version called "Stars" has been rumored since November, promising new creatures and high-resolution graphics. Is it actually happening...

'Metroid' is really, truly back

Posted: 13 Jun 2017 09:10 AM PDT

Oh boy. We thought Nintendo's E3 showing would center entirely around Super Mario Odyssey, but it had another bombshell for us in its Direct livestream showcase. A decade later, Metroid is truly coming back -- and we're not talking Freedom Force. We'...

Twitter DM buttons let brands help (or sell to) users

Posted: 13 Jun 2017 09:00 AM PDT

If you open a Messaging window with Focus Features' account on Twitter, you'll get greeted by a menu with a few choices to pick from. Those are the platform's new Direct Messaging Buttons, which you can click to perform tasks outside the DM window. A...

Peter Thiel-backed bed sensor company Hello is put to sleep

Posted: 13 Jun 2017 08:43 AM PDT

In an announcement posted yesterday on Medium, Hello's founder James Proud said that his company would be shutting down. And Hello's product, the sleep monitor Sense, will be shutting down along with it.

Russia is targeting US military personnel with online propaganda

Posted: 13 Jun 2017 08:25 AM PDT

Russia is going to great lengths to undermine the US military by not just spying on it, but trying to influence its members, according to a report from Politico. Operatives have been friending soldiers and veterans on social media, posting on popular...

Verizon now officially owns Yahoo (minus Marissa Mayer)

Posted: 13 Jun 2017 07:45 AM PDT

Last July, Verizon announced that it planned to buy the bulk of Yahoo's internet business. Today, Verizon announced that the $4.48 billion acquisition of Yahoo is now complete. As a part of the completed deal, Yahoo CEO Marissa Mayer will step down.

Vizio's color-rich M- and P-series 4K TVs go on sale

Posted: 13 Jun 2017 07:19 AM PDT

Vizio's 2017 M-series TVs were intriguing when we saw them in April. In some ways, you're getting better image quality than far more expensive sets. And now, you can give them a try -- the company has started shipping its latest M- and P-series TVs i...

This worm grew a second head after a trip to space

Posted: 13 Jun 2017 06:21 AM PDT

There are all kinds of experiments going on aboard the International Space Station, but they all probably don't produce results as strange as this one. An article published today in the journal Regeneration details a recent experiment in which an amp...

McDonald's uses Snapchat to hire millennials

Posted: 13 Jun 2017 05:55 AM PDT

Snapchat isn't just meant for sending ephemeral messages anymore. If you want to watch some shows, just check out its Discovery platform. In fact, you can even use it to apply for a grueling and thankless fast food job now that McDonald's has teamed...

Logitech's human-spotting Nest cam rival works outdoors

Posted: 13 Jun 2017 05:33 AM PDT

Back in 2015, Logitech took one look at Dropcam / Nest's home security cameras and thought it could do better. It released Circle, a cute ball that could monitor your dwelling and even stream video for three hours untethered from the socket. Two year...

Eero upgrades its mesh WiFi system with more power

Posted: 13 Jun 2017 05:00 AM PDT

Last year, Eero launched an all-in-one WiFi solution that aims to rid your house of dead spots forever. Each Eero hub combines the functions of a router, a range extender and a repeater, and once you combine two or more together, you essentially crea...

Seagate’s new PS4 hard drive tacks on 2TB of extra storage

Posted: 13 Jun 2017 05:00 AM PDT

Back in March, Sony released a PS4 update that finally let owners use external hard drives of up to 8TB with their consoles -- and any extra space is great when the average installed game takes up 40 to 50GB. Hot on the heels of its new Xbox One exte...

Tim Cook says Apple is working on 'autonomous systems'

Posted: 13 Jun 2017 04:37 AM PDT

Has Tim Cook made the first public admission that Apple is indeed working on self-driving car technology? Bloomberg seems to think so, based on comments made by the CEO in an interview at WWDC earlier this month. After remarking on the exciting autom...

Waymo bids its self-driving bubble cars farewell

Posted: 13 Jun 2017 04:02 AM PDT

Say goodbye to Waymo's quirky bubble-shaped autonomous cars. Google's former self-driving car division is retiring its fleet of "Fireflies" -- also known as "koalas" and "gumdrops," among many other nicknames -- to focus on integrating its technology...

Report: Russia hacked election systems in 39 US states

Posted: 13 Jun 2017 03:42 AM PDT

Russia's US election meddling was much more widespread than the public has been told, according to a report from Bloomberg. Hackers attacked vote systems in 39 states, accessed campaign finance databases in one state and tried to delete or alter vote...

The Morning After: Tuesday, June 13th 2017

Posted: 13 Jun 2017 03:00 AM PDT

Hey, good morning! You look fabulous. It's Tuesday morning, and we've got a whole lot of PlayStation news to share. Yep, it was Sony's turn to wow gamers. Did it? Well, maybe. It depends on what you were after. Oh, and did we mention that we've revi...

Amazon allows Echo call-blocking a month after it should have

Posted: 13 Jun 2017 01:31 AM PDT

Last month, Amazon introduced Alexa calling and messaging, features tailor-made for the Echo and its all-hearing microphone, letting you do busywork while chatting with friends. However, it neglected to add call-blocking for specific contacts, making...

Tech Hunters: The PlayStation and the rise of 3D gaming

Posted: 13 Jun 2017 01:00 AM PDT

In the early nineties, the console market was rising to prominence. The Super Nintendo Entertainment System (SNES) and Sega Mega Drive were popular but were largely dismissed as kid's toys because they featured tiny red and green plumbers and spiky b...

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