MMORPG News |
- Project Gorgon: Funding at 90%, Fae & Orc Class Races Revealed
- Guild Wars 2: First Beta Weekend Scheduled for August 7th
- General: BATTLETECH: New Kickstarter from Harebrained Schemes
- General: How EpicData is Making the Games You Love Better
- Guild Wars 2: Making Fractal Dungeons More Viable
- Crowfall: Concerns and Misconceptions
- Skyforge: Crucible of the Gods Update Coming August 11th
- Gloria Victis: Economy - Its All About the Players!
- General: Multiplatform 'Demon's Age' Announced for 2016
- World of Warcraft: What We'd Like to See (and Not See) in the Next Expansion
- ARK: Survival Evolved: Survival of the Fittest Screen Released, Stream on Saturday
Project Gorgon: Funding at 90%, Fae & Orc Class Races Revealed Posted: 31 Jul 2015 06:12 AM PDT |
Guild Wars 2: First Beta Weekend Scheduled for August 7th Posted: 29 Jul 2015 06:13 PM PDT ArenaNet has announced that the first public beta will kick off on Friday, August 7th beginning at 12:00 pm Pacific / 3:00 pm Eastern and will run through 12:00 pm Pacific / 3:00 pm Eastern on Monday, August 10th. Players who have preordered the Heart of Thorns expansion will be eligible for the event and will have access to all forthcoming beta weekends until HoT launches. |
General: BATTLETECH: New Kickstarter from Harebrained Schemes Posted: 30 Jul 2015 08:32 AM PDT |
General: How EpicData is Making the Games You Love Better Posted: 28 Jul 2015 05:21 PM PDT A lot goes into the making of MMOs. It is not just about game design, there is a huge infrastructure that goes along with it. Forums, web design, cash shops, interface, and customer experience all make up the parts of an MMO that you may not think about while playing a game. Well, the good news is Raechele Greenwald and her team at EpicData has started thinking of it for you. |
Guild Wars 2: Making Fractal Dungeons More Viable Posted: 30 Jul 2015 12:41 PM PDT |
Crowfall: Concerns and Misconceptions Posted: 28 Jul 2015 05:33 PM PDT I've written both praise and skepticism about Crowfall in this column over the last few months, as I think it's only fair to see both sides of any ambitious new game project. Personally, I enjoy the portfolios of both J. Todd Coleman and Gordon Walton, so that combination, including the premise of Crowfall itself, is music to my ears. But different people may be excited (or not) about Crowfall for different reasons. |
Skyforge: Crucible of the Gods Update Coming August 11th Posted: 30 Jul 2015 10:19 AM PDT Obsidian Entertainment and My.com have announced that a big update is headed into Skyforge on August 11th. Called "Crucible of the Gods", the update will feature tongs of feature improvements, bug fixes and the addition of the divine form that allows players to access high-end content including invasions and raids. |
Gloria Victis: Economy - Its All About the Players! Posted: 30 Jul 2015 06:46 AM PDT Production was an integral part of medieval society and was inseparable from the day to day lives of those that lived in that period. It was a time of self-sufficiency where everyone had a rudimentary understanding of every craft. However there were also those that truly excelled in a specific craft and made it their profession - the fame of these masters would spread far beyond the borders of their nation and men from foreign lands would come to them looking for their products. |
General: Multiplatform 'Demon's Age' Announced for 2016 Posted: 30 Jul 2015 09:51 AM PDT |
World of Warcraft: What We'd Like to See (and Not See) in the Next Expansion Posted: 28 Jul 2015 06:27 PM PDT Many WoW players are pinning their hopes on the Eye of Azshara, a name that Blizzard trademarked late last year (and the subject of our WoW column earlier this week). Rather than focus on what we'd like to see lore-wise, let's take a few minutes to look at the things we'd like to see (and NOT see) from a feature standpoint in this next as-yet-unnamed expansion. |
ARK: Survival Evolved: Survival of the Fittest Screen Released, Stream on Saturday Posted: 30 Jul 2015 08:42 AM PDT |
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