MMORPG News |
- Crowfall: A Preview of the Universe and Economy
- Star Citizen: Bringing the Pieces Together - It's Finally Happening
- Middle-earth: Shadow of Mordor: By the Numbers - 5.65 BILLION Uruks Killed
- Destiny: Patch to Bring Big Changes to Weekly Heroic Strikes
- TERA: Fate of Arun Skycastles Update to Go Live Tomorrow
- Final Fantasy XIV: A Realm Reborn: Learn More about Manderville Gold Saucer
- Crowfall: All Will Be Revealed Tomorrow
- Guild Wars 2: It's (Mostly) About The Money
- EverQuest: New Loot System in March, Progression Server Poll Incoming
- General: Star Citizens Ship Rentals Are A Good Thing - And Worth Criticizing
- Armored Warfare: Vehicle Classes Detailed in New Game Play Video
- General: 5 Best Features From Closed MMOGs
Crowfall: A Preview of the Universe and Economy Posted: 23 Feb 2015 02:40 PM PST |
Star Citizen: Bringing the Pieces Together - It's Finally Happening Posted: 24 Feb 2015 05:41 AM PST Star Citizen has been on many players' radar since crowd funding began. With nearly $75M raised, the team has been hard at work creating the mosaic of the Star Citizen universe and the disparate pieces that will be knit together to create a whole. Up to now, we have seen individual pieces but according to the latest Letter from the Chairman, that's about to change as the 'whole' will start being revealed. |
Middle-earth: Shadow of Mordor: By the Numbers - 5.65 BILLION Uruks Killed Posted: 24 Feb 2015 05:23 AM PST |
Destiny: Patch to Bring Big Changes to Weekly Heroic Strikes Posted: 24 Feb 2015 03:28 AM PST After today's deployment of the v1.1.1 Destiny patch, players will find a major alterations in the way players take on Weekly Heroic Strikes. Once the patch is deployed, mandatory matchmaking for weekly Heroic Strikes on all levels will be implemented. Developers felt that the current system did not demand a cohesive cooperative group. At this point, matchmaking will not include raids, though that is on the table for inclusion at a later date. |
TERA: Fate of Arun Skycastles Update to Go Live Tomorrow Posted: 22 Feb 2015 05:44 PM PST |
Final Fantasy XIV: A Realm Reborn: Learn More about Manderville Gold Saucer Posted: 23 Feb 2015 02:21 PM PST |
Crowfall: All Will Be Revealed Tomorrow Posted: 23 Feb 2015 12:30 PM PST |
Guild Wars 2: It's (Mostly) About The Money Posted: 22 Feb 2015 09:54 AM PST |
EverQuest: New Loot System in March, Progression Server Poll Incoming Posted: 23 Feb 2015 11:40 AM PST The EverQuest team was on hand last week to give players the thumbs up on continuing development for the game. Among other things, it was announced that seven player-created missions will be arriving in next month's anniversary update, as well as the new loot system. In addition, a progressive server is still very much at the forefront but without solid plans at the moment pending a possible survey of players to see how they would like it to manifest. |
General: Star Citizens Ship Rentals Are A Good Thing - And Worth Criticizing Posted: 22 Feb 2015 09:45 AM PST With over $72 million in funding raised from crowdfunding, Star Citizen is no doubt an ambitious project that has grown over time. That hasn't happened without its share of criticism. People wonder where the game is by now. Others criticize the developers for consistently releasing new ships to buy for a game that, as yet, isn't out. These ships aren't cheap, either. |
Armored Warfare: Vehicle Classes Detailed in New Game Play Video Posted: 23 Feb 2015 08:41 AM PST My.com Senior Producer Josh Morris is on hand in a new video for Armored Warfare enthusiasts as he takes fans on a tour of the five vehicle classes that will arrive with the game. The video is packed with game play footage of the battle tanks, light tanks, armored fighting vehicles, tank destroyers, and self-propelled guns. Morris provides pretty detailed information about the relative strengths and weakness of each vehicle. Check it out! |
General: 5 Best Features From Closed MMOGs Posted: 22 Feb 2015 09:30 AM PST As with all too many other aspects of our lives, it can be temptingly easy to apply either binary or at least not highly differentiated thinking within the context of the MMO category. So, for instance, we tend to regard a game as either good or bad, or if we choose to add a third grouping, as mediocre. However, with a bit of reflection, I suspect many readers can name elements you remember from titles that weren't very well-received overall. Here are some of mine. |
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